is a very strong skill-sucking deck currently with a high win rate and has proven itself when the number of players using this deck KoG has increased rapidly, in addition, many people have ranked top 4-16. The deck is very easy to play, has restock, card push, search, banish and can take staples
Instructions for Playing Constellar
skill
Constellar Union (Skill Card) (100%)
Constellar Union (Skill Card)
ATK:
0
DEF:
0
Reveal 1 "Constellar" monster in your hand to your opponent and send 2 "Constellar" monsters from your Deck to the Graveyard. If you Xyz Summon a "Constellar" monster during this Duel, you can treat it as a Level 3-6 "Constellar" monster and if you Normal Summon/Set a "Constellar" monster, the required Tribute is not needed. You can only Special Summon "Constellar" monsters while you are using this Skill (excluding Special Summons from your Extra Deck). This Skill can only be used once in a Duel.
Extremely buggy skill that allows you to throw 2 Constellar monsters from your Deck to the grave (disguised search because you can pick them up)
CORE
Constellar Zubeneschamali (x2-3)
You're a searcher and thanks to the skill, you don't need to sacrifice to summon this monster, very cool komoney
Constellar Sombre (x3)
Constellar Sombre
ATK:
1550
DEF:
1600
You can only use each effect of "Constellar Sombre" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "Constellar" monster for 1 less Tribute. You can banish 1 "Constellar" monster from your Graveyard, then target 1 "Constellar" monster in your Graveyard; add that target to your hand, also, this card gains the following effect. ● This turn: You can activate this effect; Normal Summon 1 "Constellar" monster.
is a very delicious monster and you always want to pick it up in your hand. This is a card that allows you to pick up the Constellar that was thrown to the grave by the skill and allows you to normal summon one more time to get the boss.
Constellar Pollux (x2)
Allows you to normal summon 1 more body for combo (but can only be used if this card is normal summoned that turn)
Constellar Rasalhague (x3)
Usually this card will use an effect to jump Constellar monsters from the grave rather than from the hand
Constellar Caduceus (x2-3)
Constellar Caduceus
ATK:
1600
DEF:
1550
If you control a "Constellar" monster, except "Constellar Caduceus": You can Special Summon this card from your hand. During your Main Phase: You can add 1 "Constellar" Spell/Trap from your Deck to your hand. You can only use each of the previous effects of "Constellar Caduceus" once per turn. A "Constellar" Xyz Monster that has this card as material gains this effect. ● If this card battles a LIGHT or DARK monster, before damage calculation: You can banish that monster.
This is a very strong support in the deck, has a self-jumping effect, a nice level that can be normally summoned when bricked (but it's due to taking skills so let it go, it has a search spell/Trap Constellar effect, usually Star Chart ).
Constellar Star Chart (x1)
This is the effect of a special summoned Xyz monster, not an Xyz summoned Xyz monster, so the Xyz Constellar monster you jump from your grave still gets to draw 1
Constellar Ptolemy M7 (x2)
Constellar Ptolemy M7
ATK:
2700
DEF:
2000
2 Level 6 monsters You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand.
March 7 is an easy monster (thanks to skill feeding), a strong mercenary, and has the ability to push cards on the field and the grave back to the hand (note, you can push your cards from the grave back to the hand to restore stock, meaning You can push another copy of this card from the grave.)
Constellar Omega (x1-2)
is a card that I really trust and often play before OTK in the current age of trap and skill feeding, with the ability to give all your Constellar monsters resistance to Spell/Trap effects (including yours, lmao)
Constellar Pleiades (x1)
The card push effect includes the opponent's turn, it's easy to get and above all, this card runs out of xyz materials, pick it up into the extra deck and summon it again.
Constellar Praesepe (x0-1)
Constellar Praesepe
ATK:
2400
DEF:
800
2 Level 4 "Constellar" monsters Once per turn, during the Damage Step of either player's turn, when a "Constellar" monster you control is attacking or being attacked: You can detach 1 Xyz Material from this card; that monster gains 1000 ATK, until the End Phase.
It depends on each person's taste, I left this one out and added Abyss Dweller because I hate Tenyi guys
Staple
What does this deck like to play? Thanks to the skill, the deck is capable of one card combo and holds 4 staples in its hand opp
D.D. Crow and Effect Veiler (handtrap)
Play whatever you like, against Tenyi, prioritize Crow , for the rest, Veiler (note, Veiler can only be thrown in the main phase)
Staple
hate Yubel ? Use Chalice
Other Xyz Monsters
Evilswarm Exciton Knight
ATK:
1900
DEF:
0
2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.
Number S39: Utopia the Lightning
ATK:
2500
DEF:
2000
3 Level 5 LIGHT monsters You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.
Abyss Dweller
ATK:
1700
DEF:
1400
2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.
Number 39, S39: punch opp monster with ATK 5000
Knightmare Phoenix (Other Link Monsters)
Knightmare Phoenix
ATK:
1900
LINK-2
Link Arrow:
Top
Right
2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
Currently Phoenix is used, because it only costs 2 ingredients and only has the effect of clearing Spell/Trap opp