Instructions for playing Toons

Instructions for playing Toons

The latest Minibox has brought us a very strong Tier 1 Skill-sucking deck, Black Luster Soldier. But now we're not here to talk about that damn deck, but Toons-one of the new Decks with support in this minibox!!

The annoying possibility is off the table. Although you have to wait a beat, it can OTK relatively well with the ability to attack directly.
Honestly, this deck is not strong enough to compete with meta decks, but nonetheless this is a very fun and tireless F2P deck to play, suitable for newbies and anyone who wants to troll or find new feelings.

So let's go see what this deck has and try it right away in the Game!! (because it's f2p so easy to build :v)




Style play

Toons in Duel Links currently have 2 main gameplay styles using 2 different skills:

  • Toon OTK : The most popular gameplay style of Toons today, focusing on direct attacks, stealing monsters and playing around Skill Toonvitation

  • Toon It will still be fine on turn 1 but turn 2 is not weak either

In this article, I will focus on the more popular version, OTK, but I will still introduce the XYZ version for everyone to see and refer to.



Skill

 

Toonvitation (Skill Card) (99%)

UR Rarity
Toonvitation (Skill Card)
UR Rarity
Toonvitation (Skill Card)
Toonvitation (Skill Card)
Toonvitation (Skill Card)
  • ATK:

  • 0

  • DEF:

  • 0


During this Duel, you can Normal Summon/Set Toon monsters without Tributing. You can only Normal or Special Summon monsters that have 0 ATK, monsters that your opponent is the original owner, or Toon monsters. Also you can activate the following effect once per turn and twice per Duel. Return 1 card from your hand to the Deck, and add 1 Toon World to your hand from outside of your Deck.


Toon monsters would be no different from bricks without " Toon World ", so a complementary skill for this is out of the question. This is Pegasus's new skill and is probably the best for Toon so far. Exchanging a card for Toon World helps us save deck slots and saves us from eating cosmic

However, in return we will be limited and almost unable to summon anything in the Extra deck, so we can fill the extra to fake the enemy but they will have no effect.



Monster

Toon versions of monsters have effects similar to their originals, however they cannot attack on the turn they are Summoned, so they are quite weak.

x0

UR Rarity
Toon Cyber Dragon
UR Rarity
Toon Cyber Dragon
Toon Cyber Dragon
LIGHT 5
Toon Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly.


UR Rarity
Cyber Dragon
UR Rarity
Cyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).


UR Rarity
Buster Blader
UR Rarity
Buster Blader
Buster Blader
EARTH 7
Buster Blader
  • ATK:

  • 2600

  • DEF:

  • 2300


Gains 500 ATK for each Dragon monster your opponent controls or is in their GY.


SR Rarity
Toon Ancient Gear Golem
SR Rarity
Toon Ancient Gear Golem
Toon Ancient Gear Golem
EARTH 8
Toon Ancient Gear Golem
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.


R Rarity
Toon Buster Blader
R Rarity
Toon Buster Blader
Toon Buster Blader
EARTH 7
Toon Buster Blader
  • ATK:

  • 2600

  • DEF:

  • 2300


Cannot attack the turn it is Summoned. Gains 500 ATK for each Dragon monster your opponent controls or is in their GY. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly.


SR Rarity
Ancient Gear Golem
SR Rarity
Ancient Gear Golem
Ancient Gear Golem
EARTH 8
Ancient Gear Golem
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage.


In general, they have quite high ATK and effects are up to 80% similar to the original. However, the effect they bring is insignificant, so it's just for mentioning and should not be included :v

Toon Dark Magician Girl and Toon Black Luster Soldier (x3 BLS)

SR Rarity
Toon Dark Magician Girl
SR Rarity
Toon Dark Magician Girl
Toon Dark Magician Girl
DARK 6
Toon Dark Magician Girl
  • ATK:

  • 2000

  • DEF:

  • 1700


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 monster, while you control "Toon World". If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks. Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in either player's GY.


SR Rarity
Toon Black Luster Soldier
SR Rarity
Toon Black Luster Soldier
Toon Black Luster Soldier
EARTH 8
Toon Black Luster Soldier
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing Toon monsters from your hand or field, whose total Levels equal 8 or more. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly. Once per turn, if you control "Toon World": You can target 1 card on the field; banish it, also this card cannot attack the turn this effect is activated.


These are two special cases in Toons, they can attack on the turn they are Summoned. But maybe I'll just mention Toon Black Luster Soldier:

  • Toon Black Luster Soldier is what I would consider a boss in our deck, not only can it attack the first turn it is put on the field but it can also be used to banish any threats Any threat from the field can be targeted as long as you control a Toon Kingdom (In fact it even costs an attack roll if this effect is used).

    • Tip - you can always banish with this card's effect, then use it as a tribute to another Toon BLS in your hand, as this card can Attack immediately but cannot attack after use banish effect (generally to optimize the effect).

Toon Barrel Dragon (x0-1)

SR Rarity
Toon Barrel Dragon
SR Rarity
Toon Barrel Dragon
Toon Barrel Dragon
DARK 7
Toon Barrel Dragon
  • ATK:

  • 2600

  • DEF:

  • 2200


Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can target 1 card on the field; toss a coin 3 times and destroy it if at least 2 of the results are Heads.


If we don't have x3 Toon BLS, we can use this card to help because it also has the ability to discard opp's card (but no luck :v)

Toon Dark Magician (x3)

UR Rarity
Toon Dark Magician
UR Rarity
Toon Dark Magician
Toon Dark Magician
DARK 7
Toon Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can discard 1 "Toon" card, then activate 1 of these effects; ● Special Summon 1 Toon monster from your Deck, except "Toon Dark Magician", ignoring its Summoning conditions. ● Add 1 "Toon" Spell/Trap from your Deck to your hand.


If you need to search or special summon any monsters from your deck, use a Toon Dark Magician , which is usually the best way to get out if you have other Toon cards in hand to use the effect by the DM to put any Toon Monster on the field or any Toon Spell/Trap from the deck.

This will be the strongest, most flexible searcher of the set. This card is also the way we can progress to TOON BLS easily

Red-Eyes Toon Dragon and The Black Stone of Legend (x2)

R Rarity
Red-Eyes Toon Dragon
R Rarity
Red-Eyes Toon Dragon
Red-Eyes Toon Dragon
DARK 7
Red-Eyes Toon Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can Special Summon 1 Toon monster from your hand, except "Red-Eyes Toon Dragon", ignoring its Summoning conditions.


SR Rarity
The Black Stone of Legend
SR Rarity
The Black Stone of Legend
The Black Stone of Legend
DARK 1
The Black Stone of Legend
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute this card; Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, except "Red-Eyes B. Chick". If this card is in your Graveyard: You can target 1 Level 7 or lower "Red-Eyes" monster in your Graveyard, except "Red-Eyes B. Chick"; shuffle it into the Deck, and if you do, add this card to your hand. You can only use 1 "The Black Stone of Legend" effect per turn, and only once that turn.


In addition to Toon Dark Magician , this will also be a card that will help us more easily summon Toon BLS or Toon Dark Magician itself.



For Black Stone:
  • The Black Stone of Legend is a great choice for getting a free Red-Eyes Toon Dragon from the deck, which can be used to send any Toon monster other than Red-Eyes Toon Dragon from your hand straight onto the field.

    • NOTE - If you have other Toon cards in hand but still need Toon Kingdom , prioritize Toon Dark Magician as it has the ability to take any Toon Spell/Trap from the deck. Always grab a Toon Bookmark if you haven't played one in a turn because it's an extra life turn for Toon Kingdom and provides another search for anything you might need.
IMPORTANT NOTE : If you don't read it, I'm going crazy =)), I really don't know if the Black Stone engine works or not because I don't have it =)) Please help me test it if it exists, maybe it works. It won't be too effective but it's worth a try, right?



Spell/Trap

Sometimes during the match, you won't want to rely too much on Toon monsters because it's unlikely you can keep them on the field for long. For this reason, Toon's best supports will come from their Spells and Traps, making the deck more unified.

Toon Kingdom (x1)

UR Rarity
Toon Kingdom
UR Rarity
Toon Kingdom
Toon Kingdom
Spell Field
Toon Kingdom

    When this card is activated: Banish 3 cards from the top of your Deck, face-down. This card's name becomes "Toon World" while in the Field Zone. Your opponent cannot target Toon monsters you control with card effects. If a Toon monster(s) you control would be destroyed by battle or card effect, you can banish 1 card from the top of your Deck, face-down, for each of those monster(s) instead.


    Toon Kingdom is the heart of this deck and your top priority to get with any of your searchers/effects in the deck. This card allows direct attacks and protection of your monster(s). Similar to Toon World with some added bonuses. Cost changed from paying "1000 Life Points" to banishing the top 3 cards of your deck face down when this card is activated.

    • Toon monster(s) you control cannot be targeted by your opponent's card effects.
    • If a Toon monster(s) you control is destroyed by battle or card effect, you can instead banish the top card of the deck for each of those monsters.
    Note! ALWAYS Look to see which cards are banished when Toon Kingdom activates. (Reason) You need to know which plays you can no longer make on cards banished upon activation.

    Toon Bookmark (x3)

    SR Rarity
    Toon Bookmark
    SR Rarity
    Toon Bookmark
    Toon Bookmark
    Spell Normal
    Toon Bookmark

      Add 1 "Toon World", or 1 card that specifically lists the card "Toon World" in its text, from your Deck to your hand, except "Toon Bookmark". If a "Toon World(s)" you control would be destroyed by card effect, you can banish this card from your GY instead. You can only activate 1 "Toon Bookmark" per turn.


      Toon Bookmark is an amazing card, not only does it allow you to search for any card that mentions " Toon World " in its text from the deck but it also provides additional protection against destruction by banish it from the grave when your Toon Kingdom will be destroyed (Counter MST).

      Typically you will use it before playing Toon Kingdom that way if it is destroyed you can defend it immediately while continuing to search for something else, remember this card can only be Activates once per turn, however grave effect can be applied to however many copies are present.

      Comic Hand (x2)

      SR Rarity
      Comic Hand
      SR Rarity
      Comic Hand
      Comic Hand
      Spell Equip
      Comic Hand

        If you control "Toon World", equip to an opponent's monster. Take control of it. It is treated as a Toon monster. If your opponent controls no Toon monsters, it can attack your opponent directly. If "Toon World" is not on the field, destroy this card.


        Comic Hand is a card that can be used to make your opponent's blood boil, the feeling of satisfaction when opp's monster is *YOINK, turns into Toon so that it is protected by Toon Kingdom and can still attack directly from the monster. that animal is transformed into a toon (Top 10 Anime Betrayal).

        Remember that
        Comic Hand can still target and will return monsters to your opponent if removed from the field. (Similar to Crackdown)

        Toon Table of Contents (x1)

        SR Rarity
        Toon Table of Contents
        SR Rarity
        Toon Table of Contents
        Toon Table of Contents
        Spell Normal
        Toon Table of Contents

          Add 1 "Toon" card from your Deck to your hand.


          Toon Table of Contents is similar to Toon Bookmark , it can search any card in the Deck named "Toon", therefore it cannot search Comic Hand , however, it can be used to search Toon Bookmark and then use Toon Bookmarks to get what you want from the deck.

          Toon Page-Flip (x1-3)

          R Rarity
          Toon Page-Flip
          R Rarity
          Toon Page-Flip
          Toon Page-Flip
          Spell Quick
          Toon Page-Flip

            If you control "Toon World": Reveal 3 Toon monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon, ignoring its Summoning conditions, also shuffle the rest into your Deck. You can only activate 1 "Toon Page-Flip" per turn.


            Toon Page-Flip is a really good Quick spell that every Archetype would want to have. You let your opponent randomly choose 3 monsters with different names that you choose from the deck and then special summon the selected monster to the field. This is a quick-play spell so you can use a spell not only on your turn but on your opponent's as well.

            In this deck we will only play 3 Toon cards: "DM, Red-eyes and BLS" and every card is useful so any random card is good. But perhaps the card we least want to see is Toon BLS.

            Toon Briefcase (x1)

            R Rarity
            Toon Briefcase
            R Rarity
            Toon Briefcase
            Toon Briefcase
            Trap Normal
            Toon Briefcase

              When your opponent Summons a monster(s) while you control a Toon monster: Shuffle that monster(s) into the Deck.


              This card cannot be searched with Bookmark but can be searched with Toon DM (searchable disruption sounds good). In addition, we do not need Toon World to activate this card, we simply need to control a Toon monster.

              Terraforming (x0-1)

              UR Rarity
              Terraforming
              UR Rarity
              Terraforming
              Terraforming
              Spell Normal
              Terraforming

                Add 1 Field Spell from your Deck to your hand.




                Tag(s):

                We can use Terraforming to thin the deck, used to search Toon Kingdom . But perhaps in real combat it is not necessary to use Terraforming because we already have many tools to search.

                Ice Dragon's Prison, Crackdown and Warning Point (Staple)

                UR Rarity
                Ice Dragon's Prison
                UR Rarity
                Ice Dragon's Prison
                Ice Dragon's Prison
                Trap Normal
                Ice Dragon's Prison

                  Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                  UR Rarity
                  Crackdown
                  UR Rarity
                  Crackdown
                  Crackdown
                  Trap Continuous
                  Crackdown

                    Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.




                    Tag(s):

                    UR Rarity
                    Warning Point
                    UR Rarity
                    Warning Point
                    Warning Point
                    Trap Normal
                    Warning Point

                      When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.


                      It's this group again :v, leaving 2-3 slots for them is quite ok because they will never hurt you.



                      XYZ Toon

                      In the above version, the theory sounds good, but in real combat, it is very scary when facing Cosmic Cyclone (1 banish is a lie). So we have this version of XYZ Toon

                      However, XYZ Toon will also be quite bored when encountering Cosmic but will be better, increasing stability and safety. We will revolve around rank 4 XYZs, balanced in terms of strength regardless of whether we go to Turn 1 or 2.

                      It's a Toon World! (Skill)

                       Rarity
                      It's a Toon World!
                       Rarity
                      It's a Toon World!
                      It's a Toon World!
                      It's a Toon World!
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      [At the start of the Duel, place this card in your center Spell & Trap Zone and flip it over.] This card is treated as “Toon World”.


                      Since version XYZ will definitely need monsters from Extra, using Toonvitation is impossible. So we can temporarily use this skill as well as provide a little support for Toon

                      Many times, this Toon World card on the field can also bait the enemy to use cosmic, from there we can freely use the Field Toon Kingdom card.

                      Toon Harpie Lady (x3)

                      R Rarity
                      Toon Harpie Lady
                      R Rarity
                      Toon Harpie Lady
                      Toon Harpie Lady
                      WIND 4
                      Toon Harpie Lady
                      • ATK:

                      • 1300

                      • DEF:

                      • 1400


                      Cannot attack the turn it is Summoned. If you control "Toon World": You can Special Summon this card from your hand, then, if you control another Toon monster, you can destroy 1 Spell/Trap your opponent controls. You can only use this effect of "Toon Harpie Lady" once per turn. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly.


                      Because this is a version that plays around XYZ 4 ranks, level 4 Underated toons will be used. The effects of the level 4 toon cards I will mention below are more useful than many other high level toon cards

                      First of all, Toon Harpie Lady , because there is a skill that guarantees us a Toon World card on the field, special summoning this card is almost free and can be used as a material for XYZ. Toon Harpie Lady 's side effect is also very good, just need 1 other Toon monster to be able to Destroy 1 enemy backrow.

                      Toon Mermaid (x3)

                      SR Rarity
                      Toon Mermaid
                      SR Rarity
                      Toon Mermaid
                      Toon Mermaid
                      WATER 4
                      Toon Mermaid
                      • ATK:

                      • 1400

                      • DEF:

                      • 1500


                      Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand), while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.


                      Actually, this card is not as useful as Toon Harpie Lady, but it also has the effect of special summoning itself and is level 4. That is enough to make the perfect meat for XYZ rank 4.

                      Toon Gemini Elf (x2)

                      SR Rarity
                      Toon Gemini Elf
                      SR Rarity
                      Toon Gemini Elf
                      Toon Gemini Elf
                      EARTH 4
                      Toon Gemini Elf
                      • ATK:

                      • 1900

                      • DEF:

                      • 900


                      Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card inflicts battle damage to your opponent: Discard 1 random card from your opponent's hand.


                      This is also one of the level 4 Toons but does not have the ability to self-summon :v. But we will definitely have an extra turn to Normal Summon for this card because the other 2 cards are already Special Summoned :v In addition, there is support summon up to T oon Page-flip

                      The leaves match the OTK Version

                      UR Rarity
                      Toon Kingdom
                      UR Rarity
                      Toon Kingdom
                      Toon Kingdom
                      Spell Field
                      Toon Kingdom

                        When this card is activated: Banish 3 cards from the top of your Deck, face-down. This card's name becomes "Toon World" while in the Field Zone. Your opponent cannot target Toon monsters you control with card effects. If a Toon monster(s) you control would be destroyed by battle or card effect, you can banish 1 card from the top of your Deck, face-down, for each of those monster(s) instead.


                        SR Rarity
                        Comic Hand
                        SR Rarity
                        Comic Hand
                        Comic Hand
                        Spell Equip
                        Comic Hand

                          If you control "Toon World", equip to an opponent's monster. Take control of it. It is treated as a Toon monster. If your opponent controls no Toon monsters, it can attack your opponent directly. If "Toon World" is not on the field, destroy this card.


                          SR Rarity
                          Toon Table of Contents
                          SR Rarity
                          Toon Table of Contents
                          Toon Table of Contents
                          Spell Normal
                          Toon Table of Contents

                            Add 1 "Toon" card from your Deck to your hand.


                            R Rarity
                            Toon Briefcase
                            R Rarity
                            Toon Briefcase
                            Toon Briefcase
                            Trap Normal
                            Toon Briefcase

                              When your opponent Summons a monster(s) while you control a Toon monster: Shuffle that monster(s) into the Deck.


                              R Rarity
                              Toon Page-Flip
                              R Rarity
                              Toon Page-Flip
                              Toon Page-Flip
                              Spell Quick
                              Toon Page-Flip

                                If you control "Toon World": Reveal 3 Toon monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon, ignoring its Summoning conditions, also shuffle the rest into your Deck. You can only activate 1 "Toon Page-Flip" per turn.


                                SR Rarity
                                Toon Bookmark
                                SR Rarity
                                Toon Bookmark
                                Toon Bookmark
                                Spell Normal
                                Toon Bookmark

                                  Add 1 "Toon World", or 1 card that specifically lists the card "Toon World" in its text, from your Deck to your hand, except "Toon Bookmark". If a "Toon World(s)" you control would be destroyed by card effect, you can banish this card from your GY instead. You can only activate 1 "Toon Bookmark" per turn.


                                  SR Rarity
                                  Toon Black Luster Soldier
                                  SR Rarity
                                  Toon Black Luster Soldier
                                  Toon Black Luster Soldier
                                  EARTH 8
                                  Toon Black Luster Soldier
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 2500


                                  Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing Toon monsters from your hand or field, whose total Levels equal 8 or more. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly. Once per turn, if you control "Toon World": You can target 1 card on the field; banish it, also this card cannot attack the turn this effect is activated.


                                  These will be the cards used in both versions, however the number of copies of each card in the deck is slightly different.

                                  • Toon Black Luster Soldier: x1

                                  • Toon Page-Flip: x3

                                  • Toon Table of Content: x1

                                  • Comic Hand: x1

                                  • Toon Briefcase: x1

                                  • Toon Kingdom: x1

                                  • Toon Bookmarks: x3

                                  Number 106: Giant Hand, Abyss Dweller and Steelswarm Roach (Turn 1 rank 4 XYZ )

                                  UR Rarity
                                  Number 106: Giant Hand
                                  UR Rarity
                                  Number 106: Giant Hand
                                  Number 106: Giant Hand
                                  EARTH
                                  Number 106: Giant Hand
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 2000


                                  2 Level 4 monsters During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.


                                  UR Rarity
                                  Abyss Dweller
                                  UR Rarity
                                  Abyss Dweller
                                  Abyss Dweller
                                  WATER
                                  Abyss Dweller
                                  • ATK:

                                  • 1700

                                  • DEF:

                                  • 1400


                                  2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                  SR Rarity
                                  Steelswarm Roach
                                  SR Rarity
                                  Steelswarm Roach
                                  Steelswarm Roach
                                  DARK
                                  Steelswarm Roach
                                  • ATK:

                                  • 1900

                                  • DEF:

                                  • 0


                                  2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.


                                  One of these three cards is very good to summon in turn 1. They have relatively annoying effects, but I still like summoning Number 106: Giant Hand the most because almost every deck doesn't use Monster Effects, right?

                                  Number 39: Utopia (x1)

                                  UR Rarity
                                  Number 39: Utopia
                                  UR Rarity
                                  Number 39: Utopia
                                  Number 39: Utopia
                                  LIGHT
                                  Number 39: Utopia
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                  This is also a card that deserves a slot in the extra. Although it is not too strong to defend on turn 1 like the other 3 cards (because there are only 2 negate attacks), it is still worth summoning to be able to make play on the next turn.

                                  Number S39: Utopia the Lightning (x1)

                                  SR Rarity
                                  Number S39: Utopia the Lightning
                                  SR Rarity
                                  Number S39: Utopia the Lightning
                                  Number S39: Utopia the Lightning
                                  LIGHT
                                  Number S39: Utopia the Lightning
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  3 Level 5 LIGHT monsters You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.


                                  This is what I refer to as "make play" of Utopia. This card can XYZ over Utopia, can buff up to 5000 ATK when attacking monsters and also make the enemy unable to activate any effects when it attacks. That's enough to help us overcome the huge bosses of other decks in some poor situations.

                                  Dark Rebellion Xyz Dragon, Castel and the Skyblaster Musketeer (x1)

                                  UR Rarity
                                  Dark Rebellion Xyz Dragon
                                  UR Rarity
                                  Dark Rebellion Xyz Dragon
                                  Dark Rebellion Xyz Dragon
                                  DARK
                                  Dark Rebellion Xyz Dragon
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                                  SR Rarity
                                  Castel, the Skyblaster Musketeer
                                  SR Rarity
                                  Castel, the Skyblaster Musketeer
                                  Castel, the Skyblaster Musketeer
                                  WIND
                                  Castel, the Skyblaster Musketeer
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 1500


                                  2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.


                                  These are also two popular rank 4 XYZ cards:

                                  • Dark Rebellion: Also a dame buff, helps us out the ATK stat with opp's monsters, finishing off opp

                                  • Castel: Quite useful in controlling enemy monsters when there are 2 different effects to counter them.



                                  Epilogue

                                  Even though it's both versions, I don't think it will reach Meta :v just play for fun and experience. You also see that recently when going to rank, you also meet a lot of Toon OTK, right?

                                  As for the XYZ part, they are not popular because the extra part is quite expensive, few people have enough to satisfy the UR extra. So instead of focusing on Toon, they just need to experience Toon OTK F2P




                                  Companion unit:

                                  - Yu-Gi-Oh! Guidance Vietnam





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