Instructions for playing Rokket

Instructions for playing Rokket

Rokket is a quite interesting and strong archetype, even at the moment it is holding a tier 3 position on the tier list. The only problem I encountered when playing this deck was drawing a Boot Sector, but in return the deck has the ability to cope very well with the opponent's "interruption" effects.

You will often see rokket having many Special summons, from there progressing to summoning extra monsters. Another strong point that this deck has in Duel Links is that it absorbs skills and has a lot of extra slots in the main deck so it can flexibly give up slots to other staples.




Skill

 

Dillingerous Dragon, Boot Sector Launch and Borrel Launch (Skill Card) (100%)

R Rarity
Dillingerous Dragon
R Rarity
Dillingerous Dragon
Dillingerous Dragon
DARK
Dillingerous Dragon
  • ATK:

  • 1600

  • LINK-2

Link Arrow:

Top

Bottom


2 DARK Dragon monsters Once per turn, during your opponent's End Phase: You can target 1 Attack Position monster your opponent controls that did not declare an attack this turn; destroy it, and if you do, inflict damage to your opponent equal to that monster's original ATK. If a "Rokket" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Dillingerous Dragon" once per turn.


R Rarity
Boot Sector Launch
R Rarity
Boot Sector Launch
Boot Sector Launch
Spell Field
Boot Sector Launch

    All "Rokket" monsters on the field gain 300 ATK/DEF. You can activate 1 of these effects; ● Special Summon up to 2 "Rokket" monsters with different names from your hand in Defense Position. ● If your opponent controls more monsters than you do: Special Summon "Rokket" monsters with different names from your GY in Defense Position, up to the difference. You can only use this effect of "Boot Sector Launch" once per turn.


    UR Rarity
    Borrel Launch (Skill Card)
    UR Rarity
    Borrel Launch (Skill Card)
    Borrel Launch (Skill Card)
    Borrel Launch (Skill Card)
    • ATK:

    • 0

    • DEF:

    • 0


    At the start of your 3rd turn, send 1 "Dillingerous Dragon" from outside of your Deck to the Graveyard. In addition, the following effect can be used once per Duel, if you control a "Rokket" monster. Return 1 card in your hand to the Deck, and Set 1 "Boot Sector Launch" to your field from your Deck. During this turn, you cannot Special Summon monsters except DARK monsters. This Skill can only be used/applied if you begin the Duel with a Deck that follows the conditions below: ● Your Deck (excluding Extra Deck) contains at least 9 "Rokket" monsters ● Your Extra Deck contains "Borreload Dragon"


    As mentioned above, the only problem with this deck is that it has to draw a Boot Sector because Skill has guaranteed us that we can place it from the Deck onto the field.

    Another effect of this skill sends 1 Dillingerous Dragon from outside the deck to the grave. This is a fairly stable card as it can crawl onto the field as a material to link to higher cards because it itself is Link 2. However, this effect is not used very often because it takes place on turn 3. (mine) has just been used and Linking to Borreload Dragon is quite difficult.

    And finally, pay attention to the conditions for using skills!



    Rocked Monsters & Engine

     

    Rokket Tracer (x3)

    SR Rarity
    Rokket Tracer
    SR Rarity
    Rokket Tracer
    Rokket Tracer
    DARK 4
    Rokket Tracer
    • ATK:

    • 1600

    • DEF:

    • 1000


    (Quick Effect): You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Rokket" monster from your Deck, except "Rokket Tracer", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Rokket Tracer" once per turn.


    First, let's mention the main starter of the Deck: Rokket Tracer . A card with a quick effect that allows you to target a face-up card on your field and destroy it, while also summoning another rokket from the deck.

    What makes this card special is the Quick Effect, let me explain:

    • One thing that is often seen in starters with quick effects is that they can chain immediately after being hit with destructive effects, so they can still activate the effect by targeting themselves and catching the opponent's staple.

    • The second thing is that it can combine very well with the quick spell: Quick Launch , these two cards can complement each other to avoid enemy interference effects. At the same time, if we turn on Toggle On , we can Chain Quick Launch right after Tracer, Tracer targets Quick Launch and destroys the spell we activate to save resources.

      *NOTE: This is a bit confusing when written out, but when you play you'll know it right away :v
    You should also pay attention to the side effect of Rokket Tracer, which is to lock summon Extra decks only in the Dark system

    Magnarokket Dragon (x3)

    SR Rarity
    Magnarokket Dragon
    SR Rarity
    Magnarokket Dragon
    Magnarokket Dragon
    DARK 4
    Magnarokket Dragon
    • ATK:

    • 1800

    • DEF:

    • 1200


    When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 monster on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Magnarokket Dragon". You can only use each effect of "Magnarokket Dragon" once per turn.


    Magnarokket Dragon, when targeted by a Link Monster, can destroy itself and send 1 enemy monster to the Graveyard (this is not a Target) and means this is a pretty strong removal effect.

    The rest is mainly like other Rokket, a material to summon monsters from Extra but has the Effect of summoning more monsters at the end of the turn when destroyed, thereby combining with spells to gain a lot of benefits. position.

    Metalrokket Dragon (x3)

    R Rarity
    Metalrokket Dragon
    R Rarity
    Metalrokket Dragon
    Metalrokket Dragon
    DARK 4
    Metalrokket Dragon
    • ATK:

    • 1700

    • DEF:

    • 1400


    When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then destroy all your opponent's cards in the column this card was in. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Metalrokket Dragon". You can only use each effect of "Metalrokket Dragon" once per turn.


    Metalrokket Dragon has a similar effect to Magnarokket, but instead this card can destroy all cards in the column, from which we can deal with some cases where the opponent plays a lot of spell traps.

    Silverrokket Dragon (x1)

    SR Rarity
    Silverrokket Dragon
    SR Rarity
    Silverrokket Dragon
    Silverrokket Dragon
    DARK 4
    Silverrokket Dragon
    • ATK:

    • 1900

    • DEF:

    • 100


    When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then look at your opponent's Extra Deck and banish 1 card from it. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Silverrokket Dragon". You can only use each effect of "Silverrokket Dragon" once per turn.


    Perhaps we just need to talk about the most special effect of Silverrokket, the activation conditions as well as other Rokket, then we can "See through" the enemy's extra deck and banish 1 card in it.

    This will be a nightmare for some Decks that rely heavily on a boss in Extra. We can ban Odd-eyes Raging to prevent them from activating Skills, or Mermaid to shut down orcust,... In case the opponent has more than 1 qtrong card in extra, try to find the most dangerous card and remove it.

    Booster Dragon (x1)

    N Rarity
    Booster Dragon
    N Rarity
    Booster Dragon
    Booster Dragon
    DARK
    Booster Dragon
    • ATK:

    • 1900

    • LINK-2

    Link Arrow:

    Bottom-Left

    Bottom-Right


    2 "Rokket" monsters Once per turn: You can target 1 other face-up monster on the field; it gains 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. If this Link Summoned card is destroyed by battle or card effect and sent to the GY: You can target 1 other Dragon monster in your GY; Special Summon it. You can only use this effect of "Booster Dragon" once per turn.


    When we have to go on turn 1, this card will be the best move for you. Its effect is quite normal so there's no need to repeat it, not many people ask to translate the article :v

    The simple atk buff effect becomes useful when our Rokket monsters ( Except Tracer ) when targeted by Link Monster will activate the eff, from which we can use our own cards to target those Rokkets.



    Spell/Trap

     

    Quick Launch (x3)

    SR Rarity
    Quick Launch
    SR Rarity
    Quick Launch
    Quick Launch
    Spell Quick
    Quick Launch

      Special Summon 1 "Rokket" monster from your Deck, but it cannot attack, also destroy it during the End Phase.


      1 quick spell deserves 3 slots in our deck. As mentioned above, this card can combine very well with Rokket Tracer , we can use this card to summon Tracer from the Main Deck and start the combo. Or even if our combo chain is interrupted by an opponent's effect, we can keep this card to backup and continue the combo.

      Handwriting is a bit difficult to imagine for those who don't know, but remember to turn on Toggle On so you can use Tracer destroy Quick Launch at the same time.

      Boot Sector Launch (x1)

      R Rarity
      Boot Sector Launch
      R Rarity
      Boot Sector Launch
      Boot Sector Launch
      Spell Field
      Boot Sector Launch

        All "Rokket" monsters on the field gain 300 ATK/DEF. You can activate 1 of these effects; ● Special Summon up to 2 "Rokket" monsters with different names from your hand in Defense Position. ● If your opponent controls more monsters than you do: Special Summon "Rokket" monsters with different names from your GY in Defense Position, up to the difference. You can only use this effect of "Boot Sector Launch" once per turn.


        When the opponent is too annoyed with spells/traps or monster effects that sabotage us, we can still turn the table thanks to this Boot Sector card because the effect of buffing ATK and spamming monsters is simple and easy to understand.

        One interesting thing is that if your hand is ncc and Rokket Tracer is the only card we can play, we can Summon Tracer -> Click Skill and use Tracer to destroy the Sector itself to be able to continue the combo.


        Dragon's Mirror, Necro Fusion and Rapid Trigger (Fusion)

        SR Rarity
        Dragon's Mirror
        SR Rarity
        Dragon's Mirror
        Dragon's Mirror
        Spell Normal
        Dragon's Mirror

          Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY.


          SR Rarity
          Necro Fusion
          SR Rarity
          Necro Fusion
          Necro Fusion
          Trap Normal
          Necro Fusion

            Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY face-down, but it cannot attack this turn.


            UR Rarity
            Rapid Trigger
            UR Rarity
            Rapid Trigger
            Rapid Trigger
            Spell Quick
            Rapid Trigger

              Fusion Summon 1 Fusion Monster from your Extra Deck, by destroying Fusion Materials listed on it from your field, but it can only attack monsters Special Summoned from the Extra Deck, also it is unaffected by activated effects from any other monster Special Summoned from the Extra Deck. You can only activate 1 "Rapid Trigger" per turn.


              Fusion cards to support summoning Borreload Furious Dragon

              • Rapid Trigger : We can only get these two cards in the game and the impressive thing is that it is Quick Fusion. In addition, fusion by destroying material will also trigger the Floated effect of Rokkets and summon other Rokkets from the Deck.

              • Dragon's Mirror : This is the Miracle Fusion of Dragon Fusion cards. Compared to Rapid Trigger, this card gives us the advantage of Fusion with materials in the grave, so we can simply Fusion after transferring Link or Synchro materials to the GY.

              Tech cards

              UR Rarity
              Ice Dragon's Prison
              UR Rarity
              Ice Dragon's Prison
              Ice Dragon's Prison
              Trap Normal
              Ice Dragon's Prison

                Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                UR Rarity
                Book of Moon
                UR Rarity
                Book of Moon
                Book of Moon
                Spell Quick
                Book of Moon

                  Target 1 face-up monster on the field; change that target to face-down Defense Position.


                  UR Rarity
                  Crackdown
                  UR Rarity
                  Crackdown
                  Crackdown
                  Trap Continuous
                  Crackdown

                    Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.




                    Tag(s):

                    UR Rarity
                    Cosmic Cyclone
                    UR Rarity
                    Cosmic Cyclone
                    Cosmic Cyclone
                    Spell Quick
                    Cosmic Cyclone

                      Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                      UR Rarity
                      Fiendish Chain
                      UR Rarity
                      Fiendish Chain
                      Fiendish Chain
                      Trap Continuous
                      Fiendish Chain

                        Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                        UR Rarity
                        Warning Point
                        UR Rarity
                        Warning Point
                        Warning Point
                        Trap Normal
                        Warning Point

                          When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.


                          Staple we can put in

                          Needle Ceiling (x2-3)

                          UR Rarity
                          Needle Ceiling
                          UR Rarity
                          Needle Ceiling
                          Needle Ceiling
                          Trap Normal
                          Needle Ceiling

                            When there are 4 or more monsters on the field: Destroy all face-up monsters.


                            This is the Trap card that I want to specifically mention. Effect 1 line is simple but very effective when used with Rokket. The deck's characteristic is to spam a bunch of monsters with Floated Effect (effect after being destroyed), so this will be a card that helps us clear the enemy field while still maintaining the advantage.



                            Extra deck

                             

                            Borreload Furious Dragon (x1-2)

                            UR Rarity
                            Borreload Furious Dragon
                            UR Rarity
                            Borreload Furious Dragon
                            Borreload Furious Dragon
                            DARK 8
                            Borreload Furious Dragon
                            • ATK:

                            • 3000

                            • DEF:

                            • 2500


                            2 DARK Dragon monsters (Quick Effect): You can target 1 monster you control and 1 card your opponent controls; destroy them. You can banish this card from your GY, then target 1 DARK Link Monster in your GY; Special Summon it, but it cannot activate its effects this turn. You can only use each effect of "Borreload Furious Dragon" once per turn.


                            Quick Effect and not one per turn is what makes this card really good. If we go Turn 1 and fuse with Rapid Trigger , then in the opponent's next turn we will have 2 pieces of meat and 2 destroy from Furious Dragon.

                            Its second effect is also quite easy to use to be able to return to the match when both players are late

                            Borreload Dragon (x1)

                            UR Rarity
                            Borreload Dragon
                            UR Rarity
                            Borreload Dragon
                            Borreload Dragon
                            DARK
                            Borreload Dragon
                            • ATK:

                            • 3000

                            • LINK-4

                            Link Arrow:

                            Left

                            Bottom-Left

                            Bottom-Right

                            Right


                            3+ Effect Monsters Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.


                            This card is one of the skills to activate, so of course it is indispensable. There are conditions where summoning requires 3+ Monster Effects and even this is Link 4 so we don't usually summon it on turn 1 or even turn 2.

                            Although the summoning conditions are difficult, in return its effect is not bad at all. Untarget by monster effect, block set-card effects such as: Book of moon,... ( because it is a Link monster ), Quick eff target reduces damage ( we can activate this effect during the enemy's turn to be able to target their cards). We activate the effect of the child Rokket and make it difficult for opp ), or even Steal. Its Steal ability is not even a target, just attack and steal but remember to leave the box empty but also steal.

                            Void Ogre Dragon (x1)

                            SR Rarity
                            Void Ogre Dragon
                            SR Rarity
                            Void Ogre Dragon
                            Void Ogre Dragon
                            DARK 8
                            Void Ogre Dragon
                            • ATK:

                            • 3000

                            • DEF:

                            • 3000


                            1 DARK Tuner + 1 or more non-Tuner monsters Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card while you have no cards in your hand: You can negate the activation and destroy it.


                            Because Tracer is the only Dark Tuner and the remaining Rokkets are all level 4 non-tuners, 4+4=8 ez Synchro.

                            Quick Spell/Trap negate is what this card does when you have 0 cards in your hand. Its conditions are not too difficult to fulfill as we can easily set spells/traps or use Boot Sector to summon extra Rokkets in hand.

                            Dark End Dragon, Draco Berserker of the Tenyi and Scarlight Red Dragon Archfiend (Optional)

                            SR Rarity
                            Dark End Dragon
                            SR Rarity
                            Dark End Dragon
                            Dark End Dragon
                            DARK 8
                            Dark End Dragon
                            • ATK:

                            • 2600

                            • DEF:

                            • 2100


                            1 Tuner + 1 or more non-Tuner DARK monsters Once per turn: You can target 1 monster your opponent controls; this card loses 500 ATK and DEF, and you send that target to the Graveyard.


                            UR Rarity
                            Draco Berserker of the Tenyi
                            UR Rarity
                            Draco Berserker of the Tenyi
                            Draco Berserker of the Tenyi
                            DARK 8
                            Draco Berserker of the Tenyi
                            • ATK:

                            • 3000

                            • DEF:

                            • 0


                            1 Tuner + 1+ non-Tuner monsters When your opponent activates a monster's effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of "Draco Berserker of the Tenyi" once per turn.


                            UR Rarity
                            Scarlight Red Dragon Archfiend
                            UR Rarity
                            Scarlight Red Dragon Archfiend
                            Scarlight Red Dragon Archfiend
                            DARK 8
                            Scarlight Red Dragon Archfiend
                            • ATK:

                            • 3000

                            • DEF:

                            • 2500


                            1 Tuner + 1+ non-Tuner monsters This card's name becomes "Red Dragon Archfiend" while it is on the field or in the GY. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed.


                            Actually, these guys are similar to Void Ogre Dragon, 4+4 = 8 but I accidentally separated them :v

                            Each card has a different strength, helping to buff the deck's strength. If there is one, put it in or it's gone :v

                            Dark Rebellion Xyz Dragon, Number 70: Malevolent Sin and Evilswarm Nightmare (Staple XYZ rank 4)

                            UR Rarity
                            Dark Rebellion Xyz Dragon
                            UR Rarity
                            Dark Rebellion Xyz Dragon
                            Dark Rebellion Xyz Dragon
                            DARK
                            Dark Rebellion Xyz Dragon
                            • ATK:

                            • 2500

                            • DEF:

                            • 2000


                            2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                            SR Rarity
                            Number 70: Malevolent Sin
                            SR Rarity
                            Number 70: Malevolent Sin
                            Number 70: Malevolent Sin
                            DARK
                            Number 70: Malevolent Sin
                            • ATK:

                            • 2400

                            • DEF:

                            • 1200


                            2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                            SR Rarity
                            Evilswarm Nightmare
                            SR Rarity
                            Evilswarm Nightmare
                            Evilswarm Nightmare
                            DARK
                            Evilswarm Nightmare
                            • ATK:

                            • 950

                            • DEF:

                            • 1950


                            2 Level 4 DARK monsters When your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card; change that Special Summoned monster(s) to face-down Defense Position.


                            Rokkets are usually level 4, so we can add these cards to supplement if available, otherwise it's fine.



                            Combo

                            Actually, Rokket combo is not too complicated, but when written down, it is very lengthy, and I know it is very frustrating for you to read.

                            So here I will list the names but not write them clearly (probably due to laziness :v), and I will try to update the combo videos for you so you can easily visualize them instead of writing them like this :v

                            Boot Sector Launch, Rokket Tracer and Borrel Launch (Skill Card) (Combo Start)

                            R Rarity
                            Boot Sector Launch
                            R Rarity
                            Boot Sector Launch
                            Boot Sector Launch
                            Spell Field
                            Boot Sector Launch

                              All "Rokket" monsters on the field gain 300 ATK/DEF. You can activate 1 of these effects; ● Special Summon up to 2 "Rokket" monsters with different names from your hand in Defense Position. ● If your opponent controls more monsters than you do: Special Summon "Rokket" monsters with different names from your GY in Defense Position, up to the difference. You can only use this effect of "Boot Sector Launch" once per turn.


                              SR Rarity
                              Rokket Tracer
                              SR Rarity
                              Rokket Tracer
                              Rokket Tracer
                              DARK 4
                              Rokket Tracer
                              • ATK:

                              • 1600

                              • DEF:

                              • 1000


                              (Quick Effect): You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Rokket" monster from your Deck, except "Rokket Tracer", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Rokket Tracer" once per turn.


                              UR Rarity
                              Borrel Launch (Skill Card)
                              UR Rarity
                              Borrel Launch (Skill Card)
                              Borrel Launch (Skill Card)
                              Borrel Launch (Skill Card)
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              At the start of your 3rd turn, send 1 "Dillingerous Dragon" from outside of your Deck to the Graveyard. In addition, the following effect can be used once per Duel, if you control a "Rokket" monster. Return 1 card in your hand to the Deck, and Set 1 "Boot Sector Launch" to your field from your Deck. During this turn, you cannot Special Summon monsters except DARK monsters. This Skill can only be used/applied if you begin the Duel with a Deck that follows the conditions below: ● Your Deck (excluding Extra Deck) contains at least 9 "Rokket" monsters ● Your Extra Deck contains "Borreload Dragon"


                              Let's keep it short Hihi, this will be the minimum we can do:

                              1. Summon Tracer and activate the eff

                              2. Activate the skill (if you don't have Boot Sector), if you have it, then activate Boot Sector

                              3. Use tracer to destroy Boot Sector and start combo (because this is the minimum, otherwise we can destroy other cards depending on the situation)

                              Final Board

                              SR Rarity
                              Void Ogre Dragon
                              SR Rarity
                              Void Ogre Dragon
                              Void Ogre Dragon
                              DARK 8
                              Void Ogre Dragon
                              • ATK:

                              • 3000

                              • DEF:

                              • 3000


                              1 DARK Tuner + 1 or more non-Tuner monsters Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card while you have no cards in your hand: You can negate the activation and destroy it.


                              SR Rarity
                              Magnarokket Dragon
                              SR Rarity
                              Magnarokket Dragon
                              Magnarokket Dragon
                              DARK 4
                              Magnarokket Dragon
                              • ATK:

                              • 1800

                              • DEF:

                              • 1200


                              When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 monster on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Magnarokket Dragon". You can only use each effect of "Magnarokket Dragon" once per turn.


                              SR Rarity
                              Silverrokket Dragon
                              SR Rarity
                              Silverrokket Dragon
                              Silverrokket Dragon
                              DARK 4
                              Silverrokket Dragon
                              • ATK:

                              • 1900

                              • DEF:

                              • 100


                              When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then look at your opponent's Extra Deck and banish 1 card from it. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Silverrokket Dragon". You can only use each effect of "Silverrokket Dragon" once per turn.


                              UR Rarity
                              Borreload Furious Dragon
                              UR Rarity
                              Borreload Furious Dragon
                              Borreload Furious Dragon
                              DARK 8
                              Borreload Furious Dragon
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              2 DARK Dragon monsters (Quick Effect): You can target 1 monster you control and 1 card your opponent controls; destroy them. You can banish this card from your GY, then target 1 DARK Link Monster in your GY; Special Summon it, but it cannot activate its effects this turn. You can only use each effect of "Borreload Furious Dragon" once per turn.


                              After doing the foreplay, this will usually be the board we end up with (Void Orge + Furious + some baby Rokkets + face down spell/trap)

                              1. After having a pile of Rokkets on the field, we can Synchro and Link to Booster Dragon immediately using those Rokkets.

                              2. Activate Dragon's Mirror to fuse Furious Dragon with the materials in the grave just to Synchro/Link

                              3. If possible, at the end of the turn, activate the effect of the rokkets in the grave and bring other rokkets to the field (if possible, because if you accidentally use Dragon's Mirror to fly all the rokkets in the grave)

                              Rokket Tracer and Quick Launch (Tracer + Quick Launch)

                              SR Rarity
                              Rokket Tracer
                              SR Rarity
                              Rokket Tracer
                              Rokket Tracer
                              DARK 4
                              Rokket Tracer
                              • ATK:

                              • 1600

                              • DEF:

                              • 1000


                              (Quick Effect): You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Rokket" monster from your Deck, except "Rokket Tracer", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Rokket Tracer" once per turn.


                              SR Rarity
                              Quick Launch
                              SR Rarity
                              Quick Launch
                              Quick Launch
                              Spell Quick
                              Quick Launch

                                Special Summon 1 "Rokket" monster from your Deck, but it cannot attack, also destroy it during the End Phase.


                                As mentioned above: Remember TOGGLE ON and you will see a surprise




                                Companion unit:

                                - Yu-Gi-Oh! Guidance Vietnam





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