Instructions for Playing Infinitrack

Instructions for Playing Infinitrack

is a deck that is currently tier 2 and does not absorb skills!!!, that means you can diversify your playstyle with different skills and the opp position will not be able to support what you intend to do, for example If you naturally click on the sealed tomb, no matter how strong the orcust is, it will bubble


It's okay to go turn 1 or 2, any number of combo cards is fine, warning points, book of moon are nothing to this deck, the deck has strong OTK ability, strong recovery (then draw 2 more cards) and mix a bunch of staples

Sections covered in this guide:




Skill

The deck likes to play whatever skill it wants to play because it doesn't depend too much on the skill (also known as skill sucking).

Sealed Tombs (Skill Card) (14%)

UR Rarity
Sealed Tombs (Skill Card)
UR Rarity
Sealed Tombs (Skill Card)
Sealed Tombs (Skill Card)
Sealed Tombs (Skill Card)
  • ATK:

  • 0

  • DEF:

  • 0


Can be used if your Life Points are lower than your opponent's by 1000 or more. Until the end of your opponent's next turn, neither player can banish cards from the Graveyard or Special Summon monsters from the Graveyard. This Skill can only be used once per Duel.


has the ability to punch grave users in the face, especially orcust, the skill makes both players not banish cards from the grave or jump monsters from the grave, but only when you banish cards from the grave do this skill activate, so only opp is a loss Stop

Switcheroo (Skill Card) (53%)

UR Rarity
Switcheroo (Skill Card)
UR Rarity
Switcheroo (Skill Card)
Switcheroo (Skill Card)
Switcheroo (Skill Card)
  • ATK:

  • 0

  • DEF:

  • 0


Can be used when your Life Points decrease by 1000. Return 1 card in your hand to your Deck and draw another. This Skill can only be used once per Duel.


This is a very strong skill and a very strong mercenary. Even though you can only use it once per duel, returning 1 card from your hand to the deck and drawing 1 card helps you reduce bricks, or discard 1 extra card to draw a staple.

Destiny Draw (Skill Card), Grit and LP Boost Alpha (Skill Card) (25%)

UR Rarity
Destiny Draw (Skill Card)
UR Rarity
Destiny Draw (Skill Card)
Destiny Draw (Skill Card)
Destiny Draw (Skill Card)
  • ATK:

  • 0

  • DEF:

  • 0


[If you lose 2000 or more LP, you can activate this Skill during your next Draw Phase.] During your Draw Phase, you may search your Deck for any card, reveal it to your opponent, and add it to your hand instead of drawing. If you do that, flip this card over.


 Rarity
Grit
 Rarity
Grit
Grit
Grit
  • ATK:

  • 0

  • DEF:

  • 0


[Flip this card over when you activate this Skill.] At the start of your turn, call 2 numbers and roll a six-sided die. If you roll a number you called, your LP do not get lower than 1 until the end of your opponent's next turn. This Skill can only be used once per Duel.


UR Rarity
LP Boost Alpha (Skill Card)
UR Rarity
LP Boost Alpha (Skill Card)
LP Boost Alpha (Skill Card)
LP Boost Alpha (Skill Card)
  • ATK:

  • 0

  • DEF:

  • 0


Increases starting Life Points by 1000.


These are other skills, play whatever you like and you can put whatever you want into it



CORE

 

Infinitrack Harvester (x3)

SR Rarity
Infinitrack Harvester
SR Rarity
Infinitrack Harvester
Infinitrack Harvester
EARTH 2
Infinitrack Harvester
  • ATK:

  • 0

  • DEF:

  • 2100


If this card is Normal or Special Summoned: You can add 1 "Infinitrack" monster from your Deck to your hand, except "Infinitrack Harvester". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Harvester" once per turn.


Searcher should definitely be x3, adding an Infinitrack monster to your hand is very strong and helps this deck to be able to have a one card combo, Search only needs to be normal or special summoned to help this card not sneak into the book of moon like other people on the field. then activate


has the ability to choose another Machine monster, the level of 2 monsters will be equal to the sum of both monsters, for example this monster is level 2, that monster is level 5, using this effect, both will become level 7.

Heavy Forward (x3)

SR Rarity
Heavy Forward
SR Rarity
Heavy Forward
Heavy Forward
Spell Continuous
Heavy Forward

    When this card is activated: You can add 1 "Infinitrack" monster from your Deck to your hand. Once per turn: You can target 1 Machine Xyz Monster you control, then activate 1 of these effects; ● Change its battle position. ● Attach this card to it as material. You can only activate 1 "Heavy Forward" per turn.


    add another searcher and will definitely bring x3, search 1 Infinitrack monster and don't cost your normal summon, so this is also a one card combo


    Additionally, you can choose an Xyz Machine monster to:

    + change position... well...
    + turn this card into a material, this helps your Xyz monsters have 1 more Xyz material, especially those jumping from the grave, at this time those monsters have just jumped from the grave so they will have no Xyz material

    Infinitrack Anchor Drill (x3)

    SR Rarity
    Infinitrack Anchor Drill
    SR Rarity
    Infinitrack Anchor Drill
    Infinitrack Anchor Drill
    EARTH 4
    Infinitrack Anchor Drill
    • ATK:

    • 1800

    • DEF:

    • 500


    If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand in Defense Position, except "Infinitrack Anchor Drill". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Anchor Drill" once per turn.


    Able to jump 1 EARTH Machine from hand when summoned (the monsters in this deck are all EARTH Machines, so this guy can theoretically jump the whole deck onto the field, as long as that monster is in hand)


    has the ability to choose another Machine monster, the level of 2 monsters will be equal to the sum of both monsters, for example this monster is level 4, that monster is level 5, using this effect, both will become level 9.

    Infinitrack Trencher (x1)

    R Rarity
    Infinitrack Trencher
    R Rarity
    Infinitrack Trencher
    Infinitrack Trencher
    EARTH 5
    Infinitrack Trencher
    • ATK:

    • 500

    • DEF:

    • 2400


    You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 1 Level 5 or lower "Infinitrack" monster in your GY, except "Infinitrack Trencher"; Special Summon that monster in Defense Position. You can only use each effect of "Infinitrack Trencher" once per turn.


    has the ability to jump by sacrificing the EARTH Machine monster, which means that only monsters can jump, plus it can be searched by cards like Harvester, so this x1 is fine.


    This ability is also strong, banish from the grave to jump 1 Level 5 or lower Infinitrack monster from the grave, meaning you jump 1 more body to combo or simply add 1 more body

    Infinitrack Brutal Dozer (x1)

    SR Rarity
    Infinitrack Brutal Dozer
    SR Rarity
    Infinitrack Brutal Dozer
    Infinitrack Brutal Dozer
    EARTH 5
    Infinitrack Brutal Dozer
    • ATK:

    • 1900

    • DEF:

    • 2100


    You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. If this card is Special Summoned from the hand, you can: Special Summon 1 "Infinitrack" monster from your Deck in Defense Position, except "Infinitrack Brutal Dozer", but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except EARTH Machine monsters. You can only use each effect of "Infinitrack Brutal Dozer" once per turn.


    has the ability to jump by sacrificing an EARTH Machine monster, like the guy above, it can be searched and must have a monster sacrificed so x1 is fine, but this guy jumps 1 Infinitrack straight from the Deck so you can search for an Infinitrack entirely. field, but in return that card's effect is negated :/

    Outrigger Extension and Infinitrack Crab Crane (x1)

    N Rarity
    Outrigger Extension
    N Rarity
    Outrigger Extension
    Outrigger Extension
    Spell Continuous
    Outrigger Extension

      Your opponent cannot target Machine Xyz Monsters you control with card effects. Once per turn: You can target 1 "Infinitrack" Xyz Monster you control; Special Summon from your Extra Deck, 1 Machine monster that is 2 Ranks higher than that target, by using that target as material, also you cannot Special Summon monsters for the rest of this turn, except EARTH Machine monsters (even if this card leaves the field). (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.)


      N Rarity
      Infinitrack Crab Crane
      N Rarity
      Infinitrack Crab Crane
      Infinitrack Crab Crane
      EARTH 5
      Infinitrack Crab Crane
      • ATK:

      • 2100

      • DEF:

      • 500


      You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish 1 Machine monster from your GY; add 1 "Outrigger Extension" from your Deck to your hand. You can only use each effect of "Infinitrack Crab Crane" once per turn.


      Since you can search and jump by sacrificing 1 EARTH Machine monster on the field, x1 is enough


      Banish a Machine from the grave and search for "Outrigger Extension" - this leaf has the ability to both protect and help OTK very well.

      *Outrigger Extension: protects your Xyz Machine monsters from being targeted (this is what helps BoM or other staples like Karma Cut with jungle plains).

      Effect helps your Xyz Infinitrack monster become another Machine monster 2 ranks higher (not required to be Infinitrack), which you will usually use to level up.

      Superdreadnought Rail Cannon Juggernaut Liebe (the name is too long so I copied and pasted, in general this one has 6000 ATK and punches many times)

      Infinitrack Tunneller (x1)

      N Rarity
      Infinitrack Tunneller
      N Rarity
      Infinitrack Tunneller
      Infinitrack Tunneller
      EARTH 5
      Infinitrack Tunneller
      • ATK:

      • 2200

      • DEF:

      • 500


      You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 5 EARTH Machine monsters in your GY; shuffle them into the Deck, then draw 2 cards. You can only use each effect of "Infinitrack Tunneller" once per turn.


      It's the same as the guys above and can be searched so x1 is enough, mainly this time I just use its effect from the grave: banish itself from the grave and choose 5 EARTH Machines from the grave, pick it up and draw 2 more, if If you get 2 more staples, turn 1 is super delicious

      Infinitrack Goliath (x3)

      R Rarity
      Infinitrack Goliath
      R Rarity
      Infinitrack Goliath
      Infinitrack Goliath
      EARTH
      Infinitrack Goliath
      • ATK:

      • 1000

      • LINK-1

      Link Arrow:

      Bottom-Right


      1 non-Link "Infinitrack" monster If this card is sent from the field to the GY: You can target 1 Xyz Monster you control; attach this card to that monster as material. You can only use this effect of "Infinitrack Goliath" once per turn. An Xyz Monster whose original Type is Machine and has this card as material gains this effect. ● This card cannot be destroyed by card effects.


      Gigachad, easy to get, just need 1 Infinitrack monster that is not a Link monster, this helps monsters you are eating cards like Fiendish Chain to go to the grave to get to this card, as well as this card helps you send 1 monster on the field to the grave to summon this card (cards sent to the grave often have effects from the grave or will jump from the grave)


      has the effect of turning into Xyz materials for your Xyz monsters if this card is sent from the field to the grave => adds ammo to your Xyz monsters (usually some Infinitracks jump from the grave so there are no Xyz materials)

      Any Xyz monster whose base system is Machine and has this element as a material will have this additional effect: This card is not destroyed by effects

      Infinitrack Earth Slicer (x1)

      UR Rarity
      Infinitrack Earth Slicer
      UR Rarity
      Infinitrack Earth Slicer
      Infinitrack Earth Slicer
      EARTH
      Infinitrack Earth Slicer
      • ATK:

      • 3100

      • DEF:

      • 2100


      2 Level 9 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack Earth Slicer" once per turn. ● You can detach any number of materials from this card, then target that many cards on the field; destroy them. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.


      + has the ability to shoot monster/spell/trap cards on the field using this card's material (in theory, this card can shoot monsters or opp's spell/trap zone if it has 3 materials - materials are transferred by other cards). luxurious)


      + has the general effect of Xyz Infinitrack monsters: if this card is in the grave: you can sacrifice the Machine Link monster and jump this card back from the grave in defense position (a boss with a very annoying ability to bounce, as long as Goliath)

      and

        + This card has an additional dirty ability: if this card destroys an opp monster by battle, you can make the monster this card destroyed become this card's material (this means you can keep that monster as well) make Xyz material of this card, prevent it from going to the grave, block decks that use graves like Orcust, Phantom Knight,...)

      Infinitrack River Stormer (x1)

      SR Rarity
      Infinitrack River Stormer
      SR Rarity
      Infinitrack River Stormer
      Infinitrack River Stormer
      EARTH
      Infinitrack River Stormer
      • ATK:

      • 2500

      • DEF:

      • 500


      2 Level 5 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack River Stormer" once per turn. ● You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.


      has the ability to discard materials to add 1 EARTH Machine from the deck to your hand or send it to the grave. This is a very powerful effect because you can search or throw monsters with effects from the grave like Tunneller or jump from the grave.


      Besides, this is a very easy monster to level, only requires 2 Level 5 monsters

      + has the general effect of Xyz Infinitrack monsters: if this card is in the grave: you can sacrifice the Machine Link monster and jump this card back from the grave in defense position (a boss with a very annoying ability to bounce, as long as Goliath)

      and

        + This card has an additional dirty ability: if this card destroys an opp monster by battle, you can make the monster this card destroyed become this card's material (this means you can keep that monster as well) make Xyz material of this card, prevent it from going to the grave, block decks that use graves like Orcust, Phantom Knight,...)

      Infinitrack Mountain Smasher (x1)

      R Rarity
      Infinitrack Mountain Smasher
      R Rarity
      Infinitrack Mountain Smasher
      Infinitrack Mountain Smasher
      EARTH
      Infinitrack Mountain Smasher
      • ATK:

      • 2100

      • DEF:

      • 3100


      2 Level 7 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack Mountain Smasher" once per turn. ● You can detach 1 material from this card; it gains 1000 ATK. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.


      Easy to level up, just need 1 Level 2 monster and 1 Level 5 monster then add those 2 levels together thanks to the effects of cards like Harvester


      effect increases 1000 ATK to help you OTK easily or simply take this 7-card rank corpse and have Outrigger turn it into Rank 9

        + has the general effect of Xyz Infinitrack monsters: if this card is in the grave: you can sacrifice the Machine Link monster and jump this card back from the grave in defense position (a boss with a very annoying ability to bounce, as long as Goliath)

      and

        + This card has an additional dirty ability: if this card destroys an opp monster by battle, you can make the monster this card destroyed become this card's material (this means you can keep that monster as well) make Xyz material of this card, prevent it from going to the grave, block decks that use graves like Orcust, Phantom Knight,...)



      Staple

       

      Staple

      UR Rarity
      Ice Dragon's Prison
      UR Rarity
      Ice Dragon's Prison
      Ice Dragon's Prison
      Trap Normal
      Ice Dragon's Prison

        Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


        UR Rarity
        Book of Moon
        UR Rarity
        Book of Moon
        Book of Moon
        Spell Quick
        Book of Moon

          Target 1 face-up monster on the field; change that target to face-down Defense Position.


          UR Rarity
          Compulsory Evacuation Device
          UR Rarity
          Compulsory Evacuation Device
          Compulsory Evacuation Device
          Trap Normal
          Compulsory Evacuation Device

            Target 1 monster on the field; return that target to the hand.


            UR Rarity
            Cosmic Cyclone
            UR Rarity
            Cosmic Cyclone
            Cosmic Cyclone
            Spell Quick
            Cosmic Cyclone

              Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


              The deck has the ability to play staples well due to having 1 combo card. Bringing many staples will help the deck last longer on turn 1 or destroy the opp board on turn 2.

              Superdreadnought Rail Cannon Juggernaut Liebe (OTK Lỏd)

              UR Rarity
              Superdreadnought Rail Cannon Juggernaut Liebe
              UR Rarity
              Superdreadnought Rail Cannon Juggernaut Liebe
              Superdreadnought Rail Cannon Juggernaut Liebe
              EARTH
              Superdreadnought Rail Cannon Juggernaut Liebe
              • ATK:

              • 4000

              • DEF:

              • 4000


              3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.


              Easy to upgrade, thanks to Outrigger Extension, although using the effect of increasing 2000 ATK/DEF and increasing the number of attacks on monsters by the number of ingredients it +1 (usually 2-3 punches) is very strong and has strong OTK, but only this card can be attacked, meaning that if opp removes this one after you activate this effect, it will be considered that you cannot attack, in return, you put the other two in a defensive position even if the OTK misses opp, it will still be quite difficult to defeat.

              Beatrice, Lady of the Eternal, Farfa and Malebranche of the Burning Abyss (Bủhning Abyss)

              SR Rarity
              Beatrice, Lady of the Eternal
              SR Rarity
              Beatrice, Lady of the Eternal
              Beatrice, Lady of the Eternal
              LIGHT
              Beatrice, Lady of the Eternal
              • ATK:

              • 2500

              • DEF:

              • 2800


              2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.


              R Rarity
              Farfa, Malebranche of the Burning Abyss
              R Rarity
              Farfa, Malebranche of the Burning Abyss
              Farfa, Malebranche of the Burning Abyss
              DARK 3
              Farfa, Malebranche of the Burning Abyss
              • ATK:

              • 1000

              • DEF:

              • 1900


              If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Farfa, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 monster on the field; banish it until the End Phase.


              With 2 + 4 = 6 like Synchro summoning, you can 3 card combos to get Beatrice and control, but 3 card combos are quite difficult so this combo rarely appears and is very brick.




              Companion unit:

              - Yu-Gi-Oh! Guidance Vietnam





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