
Instructions for playing Superheavy Samurai
Sections covered in this guide:
overview
Core cards Main deck
Soulpiercer lets you take any Superheavy Samurai from the deck except Soulpiercer if this card is sent from the field to the graveyard.
Soulpiercer in hand or on the field can be equipped as a card to another Superheavy Samurai. Soulpiercer 's effect of getting a card into hand is not required when it is a monster or equipment, so you can equip it first, then send the monster. Equipped monsters go to the grave by summoning synchro to activate this effect.
Without much discussion, Wagon is an indispensable monster for the deck to help get more resources from the deck. By switching from defense to attack, Wagon helps you get a Superheavy Samurai Soul in your hand. Through this effect, you can take Soulpeacemaker and Tribute Wagon equipped with Soulpeacemaker to summon a Superheavy Samurai from the deck.
Wagon has outlined a specific win condition for this Superheavy Samurai deck that makes the deck more consistent and cohesive.
Easily progress to bigger cards like Superheavy Samurai Big Benkei, and create long combos by activating the search from Superheavy Samurai Soulpiercer and special summoning Superheavy Samurai Scales, allowing you to re-summon Soulpiercer and search further. However, Soulpeacemaker can only use this effect once per turn, so you usually don't want to have multiple copies of this card in your hand.
Trumpeter is a tuner monster and the most important monster in the deck.
With the ability to self-summon without magic, traps in the grave an unlimited number of times and being a tuner, Trumpeter is an indispensable element in the deck to help you synchro summon many Superheavy Samurai from the extra deck.
The effect of sacrificing itself to summon a Superheavy Samurai from the hand is often used to summon Superheavy Samurais that need to be sacrificed when summoned normally, however Superheavy Samurais are almost all level 4 or lower so this effect is quite good. excluded and rarely used. The best way to take full advantage of this effect is to sacrifice Flutist while equipped with a Soulpiercer so that the Soulpiercer 's effect can be activated in the grave.
What makes Superheavy Samurai decks have to play at least 1 Flutist in the deck comes from the protection effect of this monster. By removing himself from the grave, Flutist can negate the activation of a card's effect or an effect if a Superheavy Samurai is targeted by them.
This monster will protect you from the enemy's heavy attacks and help you find combo pieces if forced to go first.
The first effect can trigger when Gigagloves are sent to the grave. Gigagloves helps you arrange 5 cards on top of the pile, which can put pressure on your opponent when you have dug up nearly 1/3 of your deck and will most likely be able to draw a combo piece next turn.
The second effect activates when you receive a direct attack from your opponent. With the cost of discarding this card from the graveyard, then checking the card on top of the pile if it is a Superheavy Samurai you will dodge the attack when Gigagloves turns the attack of the attacking monster to 0 permanently, than You will get that Superheavy Samurai in your hand. If the card you see is different from Superheavy Samurai, you must send it to the grave and will still receive attacks as normal. But don't worry about this because when combined with the first effect or your deck is all Superheavy Samurai, the success rate is almost absolute. The enemy will have to be more cautious between attacking you or not.
Core Extra deck
Another boss of Superheavy Samurai after Stealth Ninja , with an extremely easy summon condition for Superheavy Samurai, Ogre Shutendoji will be a fear for opponents with the ability to destroy all magic and traps on the opponent's field when there are no magic or traps in your grave.
Superheavy Samurai from the extra deck can attack in defense position and use defense as attack for their friends. Stealth Ninja is a win condition for Superheavy Samurai.
Stealth Ninja can split his base in half to attack the opponent directly. Because Stealth Ninja 's basic defense is only divided in half, the defense increased by other effects such as from Soulshield Wall remains unchanged. Combined with Soulhorns equipment, Stealth Ninja can easily finish off opponents in just one turn.
Susanowo's massive DEF and effects make it a formidable presence on the field, especially with the protection of Superheavy Samurai Flutist. Susanowo has the ability to protect the back row and can destroy other decks that rely on backrow cards in the grave, like Salamangreat before being nerfed.
Tech cards Main deck
Prepped Defense can replace Gigagloves in some cases. This is a very good shield for the deck, you can special summon Prepped Defense when receiving battle damage and Prepped Defense will protect itself from being destroyed in combat or by effects during the turn it is summoned.
Big Benkei is a big beater that can be easily summoned through Superheavy Samurai Soulpeacemaker . It's also a quick way to summon Superheavy Samurai Warlord Susanowo However, there are often better ways to use Soulpeacemaker, and you usually don't want to see Big Benkei in your hand.
- Machina Fortress: combines well with all Machine decks, both discards SHS to the grave, and has a high level to make Synchro material for Susanowo
- Infinitrack Anchor Drill: This card's effect is really good when we have to play SHS on turn 1
- Kiteroid: Searchable through Gear Gigant
When Resolved, Battleball is a very annoying way to eliminate monsters: allowing you to use your opponent's monsters as Synchro material.
- First of all, it only works on level monsters, so it won't work on XYZ monsters or Link monsters.
- Second, it requires you to control only SHS monsters, so it is often unstable in more mixed decks.
- And finally, it requires your opponent's monster to be of the appropriate level, so you won't be able to use monsters that are level 1, 2, 6, 9, 11 or 12 (currently there is no SHS Synchro level level 8 or 11 are already released in the DL), and depending on the cards you use in your Extra deck, you may not be able to use level 7 or 10 anymore.
Tech Card Extra deck
Superheavy Samurai's big boss, being a level 9 synchro monster, Kyubi may cause some difficulty in summoning. With the effect of increasing defense to 900, a huge number for each specially summoned monster the opponent controls will turn Kyubi into a solid wall for Superheavy Samurai.
If it weren't for the fact that summoning is so expensive, Train King would have been a solid choice. It has a great discard effect that matches well with SHSs like Superheavy Samurai Gigagloves and Superheavy Samurai Flutist. And if you look closely, it allows you to Spell/Trap in the SHS deck by banishing your Spell/Trap cards from your graveyard.
Skill
Style Evolution is allows you to turn any SHS level 4 or lower into a tuner. Often using Style Evolution is necessary because many SHS decks only have 3-4 tuner cards between Superheavy Samurai Trumpeter and Superheavy Samurai Battleball.
Although the stat buff from this skill is not significant, the ability to turn your SHS monsters into a defensive position can be useful in return. For example, if Superheavy Samurai Warlord Susanowo or Superheavy Samurai Ogre Shutendoji are face down (by the effect of Book of Moon ), you will need two turns to put them back in a face up defense position without Heavystrong Strategy. Thanks to Heavystrong Strategy, this time will be reduced to one turn. However, note that this skill does not apply to face-down SHS monsters, so it will not help you overcome face-down effects on the same turn they are activated.
Combo
Susanowo Combo
Starting Hand
2 trong 3 lá: Superheavy Samurai Wagon, Superheavy Samurai Soulpiercer, Superheavy Samurai Soulpeacemaker
- Normal summon Wagon hoặc Soulpiercer. (Then, if using Wagon, kích hoạt Wagon để search Soul card còn thiếu.)
- Equip tất cả Soul cards vào Wagon or Soulpiercer.
- Tribute Wagon/Soulpiercer dùng Soulpeacemaker để special summon Superheavy Samurai Scales.
- Hồi sinh Soulpiercer bằng Scales.
- Search Superheavy Samurai Trumpeter bằng Soulpiercer.
- Special summon Trumpeter.
- Triệu hồi Superheavy Samurai Warlord Susanowo.
HOẶC
- Triệu hồi Superheavy Samurai Ogre Shutendoji.
- Dùng Style Evolution on Scales/Soulpiercer.
- Triệu hồi Superheavy Samurai Warlord Susanowo.
Kết quả
Susanowo + 1 free Soulpiercer search
OR
Susanowo + backrow clear bởi Shutendoji + 1 free Soulpiercer search
Train King Combo
2 trong 3 lá: Superheavy Samurai Wagon, Superheavy Samurai Soulpiercer, Superheavy Samurai Soulpeacemaker
- Làm theo các bước từ 1-7* của Susanowo Combo.
- Dùng Soulpiercer search Trumpeter.
- Special summon Trumpeter.
- Triệu hồi Superheavy Samurai Steam Train King.
Train King + backrow clear bởi Shutendoji
Crocodragon Combo
2 trong 3 lá: Superheavy Samurai Wagon, Superheavy Samurai Soulpiercer, Superheavy Samurai Soulpeacemaker
- Làm theo bước từ 1-4 của Susanowo Combo.
- Search Superheavy Samurai Soulhorns thông qua Soulpiercer.
- Equip Soulhorns.
- Special summon Soulhorns.
- Dùng Style Evolution.
- Summon Ravenous Crocodragon Archethys.
Crocodragon + rút thêm 2 + 1 free Soulpiercer search
Bishbaalkin Combo
Infinitrack Anchor Drill + any level 4 SHS
- Summon Anchor Drill.
- Special summon level 4 SHS bằng Anchor Drill.
- dùng Style Evolution.
- Biến cả 2 monsters thành level 8 thông qua Anchor Drill.
- Summon Phantasmal Lord Ultimitl Bishbaalkin.
- Kích hoạt Bishbaalkin để summon free 3 token ở cả 2 sân
Bishbaalkin + khoá 3 main monster zones của đối phương (+ free search nếu level 4 là Wagon or Soulpiercer)






































