This is a deck with a lot of skills, mixed with many engines but expensive and not meta -.-
Instructions for Playing Dual Avatar
Skill
Because this deck has monsters all level 4 or lower, if you play purely, you will always be able to peel the Dual Avatar monster (this is what I want to emphasize because if you mix Silent Swordman,... then peeling it when bricked thanks to the skill is considered wasting Draw Phase for nothing)
This skill is good in that: if you run out of cards to search, wasting 1 search plus resources, you can push the searchable card into the deck to draw another card, then you search to get +1 resource.
CORE
Same as the guy above but search trap, this one has the ability to jump on its own then shoot a Dual Avatar monster and SPECIAL SUMMARY, not a monster that can fuse Dual Avatar from the Extra Deck, because this card can be searched by the spell above. search so I can still play x2 from time to time
Chad, with only a discard cost of 1, you summon a token that overflows your field, then you can fuse to create a boss or fusion followers. You can throw whatever card you want so you can throw unused staples & handtraps. or 1 copy of this card left in your hand to cure bricks, this card is extremely good because negate spells/traps are quite rare in duel links (except DM's trap cards because they put Circle + Soul and almost have Navigation in their graves). helpless, former tier 1 when go first it's like that)
has protection, this one goes with tokens, it is always strong, has negate but only negates monsters from the Extra Deck, quite useless against Pendulums (jumps from hand,...), effect is the target so Saber Dancer punches all the boxes. Maybe this one offers, anyway negate has protection and is easy to upgrade which is delicious :3
Staple
If you roll Knightmare - which almost everyone has, you will also have several copies of this card, so this card is often mixed, with -1 ability for you and opp, then +1 resource for you (really). -1 more shot due to this card facing down from hand) but this card is no different from Jar Of Greed who knows how to shoot cards, both thins the deck and causes discomfort for the enemy
Combo
*you can use ROTA to replace one of the other two guys*
1> Normal Yuhi. search Invitation, click Invitation, discard 1 card, spawn 3 tokens that fuse to create Ah-Gyo and fuse again to create Un-Gyo
































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