Instructions for Playing Gaia
Sections covered in this guide:
Skill
The Dragon Knight's Path (Skill Card) (100%)
The Dragon Knight's Path (Skill Card)
ATK:
0
DEF:
0
Can be used by returning 1 monster in your hand to your Deck. Place 1 "Galloping Gaia" face-up in your Field Zone from your Deck. After using this Skill, you can only Special Summon following monsters until the end of your next turn. This Skill will only activate if you begin the Duel with a Deck that has 8 or more "Gaia The Fierce Knight", monsters or Level 5 Dragon-Type monsters. This Skill can only be used once per Duel. ● A Fusion Monster that use "Gaia The Fierce Knight" monsters as Fusion Material . ● "Gaia The Fierce Knight" monster . ● "Black Luster Soldier" monster ● Level 5 Dragon-Type monster
Core Deck
Core deck has cards that are required to play or have so that the deck can be strong and stable. Therefore, core decks will often bring x2 to x3 to increase the peel rate as well as be the main source of strength of the deck
Gaia the Magical Knight and Curse of Dragonfire (X3)
Gaia the Magical Knight
ATK:
2300
DEF:
2100
(This card is also always treated as a "Gaia The Fierce Knight" card.) If you control no monsters, or your opponent controls a monster with 2300 or more ATK, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 Dragon monster from your hand or GY in Defense Position. You can only use this effect of "Gaia the Magical Knight" once per turn.
Gaia The Magical Knight is a very strong combo opening card. It has the ability to view itself as Gaia The Fierce Knight, allowing it to be mixed with cards that require that keyword. At the same time, this monster is summoned without Tribute under very simple conditions: that is, you do not control a monster or the opponent has a monster with 2300 ATK or higher, this makes this gaia going after or going first both strong. , in which going first will overwhelm the opponent very strongly (I will talk about it in the Gaia fusion section). When this monster is Normal or Special Summoned, you can select 1 Level 5 or higher dragon monster from your hand or grave in defensive position to combo as well as recreate the dragon in the grave. This facilitates the summoning of the Curse Of Dragonfire monster.
Gaia the Magical Knight of Dragons and Sky Galloping Gaia the Dragon Champion (X2-3)
Gaia the Magical Knight of Dragons
ATK:
2600
DEF:
2100
1 "Gaia The Fierce Knight" monster + 1 Level 5 Dragon monster This card's name becomes "Gaia the Dragon Champion" while on the field. You can only use each of the following effects of "Gaia the Magical Knight of Dragons" once per turn. During the Main Phase (Quick Effect): You can target 1 other card on the field; this card loses exactly 2600 ATK, and if it does, destroy that card. When this card destroys an opponent's monster by battle: You can make this card gain 2600 ATK.
Sky Galloping Gaia the Dragon Champion
ATK:
2600
DEF:
2100
1 "Gaia The Fierce Knight" monster + 1 Dragon-Type monster This card's name becomes "Gaia the Dragon Champion" while it is on the field. If this card is Special Summoned: You can add 1 "Spiral Spear Strike" from your Deck or Graveyard to your hand. When this card declares an attack on an opponent's monster: You can change the battle position of that opponent's monster.
Gaia The Magical Knight Of Dragons is the main monster of the gaia deck in the current duel links, with the fusion materials being 1 Gaia The Fierce Knight and 1 Level 5 dragon monster. This is a monster with the ability to bombard and attack. as a very strong control monster of this deck, at the same time, Gaia The Magical Knight Of Dragons , when released in the first turn, creates extremely terrible pressure on the opponent. This card considers itself Gaia The Dragon Champion so it can be mixed very well with that keyword. This card has 2 effects and both are scary:
Spiral Spear Strike and Soldier Gaia the Fierce Knight (X1)
Spiral Spear Strike
If "Gaia The Fierce Knight", "Swift Gaia the Fierce Knight", or "Gaia the Dragon Champion" you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. If "Gaia the Dragon Champion" inflicts battle damage with this effect: Draw 2 cards, then discard 1 card.
Soldier Gaia the Fierce Knight
ATK:
2600
DEF:
2100
(Quick Effect): You can Tribute 1 Dragon Fusion Monster; Special Summon this card from your hand. If this card is Special Summoned: You can target 1 Attack Position monster on the field; change it to Defense Position. You can Tribute this card; add 1 Level 7 or higher Warrior monster from your Deck to your hand, except "Soldier Gaia the Fierce Knight". You can only use each effect of "Soldier Gaia the Fierce Knight" once per turn.
Spiral Spear Strike is an eternal magic that contains 3 important keywords of the gaia deck: Gaia The Fierce Knight, Swift Gaia The Fierce Knight and Gaia The Dragon Champion. Specifically, if a monster containing 1 of those 3 keywords attacks a defending monster, it will cause armor-piercing damage. In addition, Gaia The Dragon Champion alone deals damage according to armor piercing damage thanks to the effect of this card itself, you can dig up to 2 cards in the deck and discard 1 card. This is no different from eternal Graceful Charity but weaker. In addition, digging 2 cards from the deck allows you to more easily find tech cards or staples, as well as find strong comeback cards like
Galloping Gaia and Gateway to Chaos (X1-2)
Galloping Gaia
Your opponent cannot activate cards or effects during the Battle Phase while "Gaia the Dragon Champion" is in your Monster Zone. You can activate 1 of the following effects. ● You can reveal 1 "Gaia The Fierce Knight" monster in your hand; add 1 Level 5 Dragon monster from your Deck to your hand. ● You can reveal 1 Level 5 Dragon monster in your hand; add 1 "Gaia The Fierce Knight" monster from your Deck to your hand. You can only use this effect of "Galloping Gaia" once per turn.
Gateway to Chaos
When this card is activated: Add 1 "Black Luster Soldier" Ritual Monster or 1 "Gaia The Fierce Knight" monster from your Deck to your hand. Each time a Monster Card(s) is sent from the hand or field to the GY, place 1 Spell Counter on this card for each of those cards (max. 6). Once per turn: You can remove 3 Spell Counters from this card; add 1 Ritual Spell from your Deck to your hand. You can only activate 1 "Gateway to Chaos" per turn.
Galloping Gaia is an environmental spell with the ability to +1 hand per turn, as well as the ability to search from the deck onto the field thanks to the skill The Dragon Knight's Path.
Staple
Staple are cards that are not required like cores, but staples are additional cards to optimize the deck as well as limit the current tier. Below are a few of Gaia's powerful and widely used staples
Forbidden Chalice (X2-3)
When talking about gaia, we have to mention Chalice. Chalice gives Gaia too many advantages, especially strong support for Gaia's control ability The Magical Knight Of Dragons . Specifically, when Gaia The Magical Knight Of Dragons activates its effect, it will lose 2600 ATK and sometimes return to 0. At this time, chalice will be an effective card to outplay opponents. Chalice will prevent Gaia 's effects, which means Gaia's 0 ATK will increase to 2600 ATK. Along with that, Gaia will receive an additional 400 ATK thanks to Chalice increasing her attack power to 3000. This attack power is enough to trade with Blue- Eyes or Levianeer and has more than enough profit of 1 card when trading with weaker cards.
Book of Moon (X2-3)
Book Of Moon gives you the ability to set 1 monster on the field, you can interrupt the opponent's combo if the opponent's monster effect is YOU CAN instead of WHEN IF NORMAL SUMMON or WHEN IF SPECIAL SUMMON or both. However, it must be recognized that Book Of Moon is a card that can cover you, not just inhibit your opponents. Specifically: if Karma Cut chooses your monster, you just need to activate Book Of Moon and place your monster face down to avoid the effect, because at this time book of moon ( BoM ) chain 2 and Karma Cut chain 1, which karma cut is banish face-up monsters so you can avoid them. In addition, when your Gaia The Magical Knight Of Dragons uses its effect and drops to 0 ATK, this card will turn face-down to your face-down Gaia, and so the next turn when you flip Gaia , Gaia's attack power will increase to 2600 ATK again.
Dragon's Mirror (X1-2)
Dragon Mirror is a card that has the ability to come back very effectively while it's stuck. This card will maximize its power when you only have 1 card left in your hand or have used up all 3 Gaia The Magical Knight. Dragon's Mirror allows you to fusion summon by banishing fusion materials from the field and grave to summon Gaia The Magical Knight Of Dragons or Sky Galloping Gaia The Dragon Champion
Treacherous Trap Hole (X1-2)
Treacherous Trap Hole or TtH is a very familiar card to us with the extremely powerful ability to target 2 monsters on the field and destroy it, but on the condition that there are no trap cards in the grave to activate. For the Gaia deck, as long as the Gaia fusion boss is still on the field and Galloping Gaia is in the Field Zone, as long as it enters the Battle Phase, the opponent will not be able to resist, so magic and traps at that time are almost ineffective and the remaining Keeping 2600 ATK for Gaia, even 5200 ATK if the match is long will help end the match quickly
Darkflare Dragon (X1-2)
Darkflare Dragon
ATK:
2400
DEF:
1200
You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can send 1 Dragon monster from your hand and 1 Dragon monster from your Deck to the GY, then target 1 card in either GY; banish that target.
Darkflare Dragon is a F2P monster that comes from farming Mokuba (DM) and is a 5-star dragon type with a fairly high atk of 2400 with very simple summoning conditions for a gaia deck: banish 1 light and dark monster. under the grave. Effect 2 is something that few people use and pay attention to. This one is brought along to qualify for skills as well as get a level 5 dragon body. But if OTK, this dragon and Boss Fusion Gaia can still have more than enough power with a total ATK increase. to 5000 can easily handle LP Boost Alpha people
Archfiend Eccentrick (X1-3)
Archfiend Eccentrick
ATK:
800
DEF:
1000
[ Pendulum Effect ] You can target 1 other Spell/Trap on the field; destroy both it and this card. You can only use this effect of "Archfiend Eccentrick" once per turn. [ Monster Effect ] You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of "Archfiend Eccentrick" once per turn.
It is a multi-purpose monster that works as a mercenary for many decks, including Gaia. This monster has 2 effects and both effects are very beneficial. But Gaia often uses this spell break/trap effect more to clear the way for combos. However, sometimes it is summoned onto the field to bombard some of the opponent's important monster cards like Cyber Slash Harpie Lady to clear the way for Gaia's next combos.
Adreus Keeper of Armageddon (X1)
Gaia is a deck that will sometimes summon rank 5 or 7 Xyz in some necessary cases. With Adreus, using only 1 Xyz material (usually using Curse Of Dragonfire ), you can destroy 1 enemy monster as well as attack with 2600 ATK of Adreus. Thanks to Adreus, you can destroy 2 of your opponent's resources or create a difference in life points for your opponent. Or sometimes used to bait opponents' traps before launching the main force
Number 61: Volcasaurus (X1)
Number 61: Volcasaurus
ATK:
2500
DEF:
1000
2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect.
As one of the most highly rated rank 5 cards in Yugioh history, Volcasaurus is a more popular monster and is more present in Gaia's staples than Adreus. With the ability to target and shoot an opponent's monster then deal half the original ATK damage, this is one of the very effective field clearing cards. Although using the effect will not hit the original point directly, at least this card will bait an opponent's trap or destroy the opponent's monster with the highest ATK and then punch the remaining one, causing a difference in fortune. large origin and origin
Number 28: Titanic Moth (X1)
Number 28: Titanic Moth
ATK:
2400
DEF:
2200
2 Level 7 monsters If you control no other monsters, this card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card inflicts battle damage to your opponent: You can detach 1 Xyz Material from this card; inflict 500 damage to your opponent for each card in their hand.
Is one of the strong staples of rank 7 currently. Titan Moth has the ability to finish the match when the match lasts, especially against control. If you have no monsters, this card can attack your original point, but the damage will be halved. With a powerful ability to steal 1200 LP from the opponent without giving up a single Xyz material, Titanic Moth is very strong in long matches. However, Titanic Moth has another more powerful ability: when you damage your opponent with this card, you spend 1 Xyz material to deal 250 damage to your opponent for each card in your hand, the effect is This makes decks like Evil Eyes have to think carefully whether to spend LP to summon C39 or keep LP to fend off Titanic Moth, making Evil Eyes when facing Gaia with Titanic Moth a stress for Evil. Eyes
Mecha Phantom Beast Dracossack (X1)
Mecha Phantom Beast Dracossack
ATK:
2600
DEF:
2200
2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.
Dracossack is a card with the ability to stay on the field very well with strong field clearing cards like Lightning Vortex as well as the ability to bombard any card, but after that Dracossack cannot attack. However, Dracossack proves that it is not as outstanding as Titanic Moth when the current meta has too many cards to flip and playing slowly like Dracossack is overlooked, plus the Gaia deck has too many targets and destruction leads. to the point that Dracossack in the eyes of Gaia players is a bit redundant and does not have the decisiveness like that of Titanic Moth.
Combo
Actually, the Gaia deck is a very easy deck to play for everyone. Just have Gaia The Magical Knight in your hand and Curse Of Dragonfire in your hand or grave to be able to dance extremely skillfully. But remember, don't spam the Curse Of Dragonfire effect or else it will shoot your own environmental magic
Gaia the Magical Knight, Gaia the Magical Knight of Dragons and Galloping Gaia (1)
Gaia the Magical Knight
ATK:
2300
DEF:
2100
(This card is also always treated as a "Gaia The Fierce Knight" card.) If you control no monsters, or your opponent controls a monster with 2300 or more ATK, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 Dragon monster from your hand or GY in Defense Position. You can only use this effect of "Gaia the Magical Knight" once per turn.
Gaia the Magical Knight of Dragons
ATK:
2600
DEF:
2100
1 "Gaia The Fierce Knight" monster + 1 Level 5 Dragon monster This card's name becomes "Gaia the Dragon Champion" while on the field. You can only use each of the following effects of "Gaia the Magical Knight of Dragons" once per turn. During the Main Phase (Quick Effect): You can target 1 other card on the field; this card loses exactly 2600 ATK, and if it does, destroy that card. When this card destroys an opponent's monster by battle: You can make this card gain 2600 ATK.
Galloping Gaia
Your opponent cannot activate cards or effects during the Battle Phase while "Gaia the Dragon Champion" is in your Monster Zone. You can activate 1 of the following effects. ● You can reveal 1 "Gaia The Fierce Knight" monster in your hand; add 1 Level 5 Dragon monster from your Deck to your hand. ● You can reveal 1 Level 5 Dragon monster in your hand; add 1 "Gaia The Fierce Knight" monster from your Deck to your hand. You can only use this effect of "Galloping Gaia" once per turn.
You use the skill to put 1 monster from your hand into the deck, leaving behind 1 Level 5 dragon monster or Gaia The Fierce Knight to put Galloping Gaia on the field.
Curse of Dragonfire, Galloping Gaia and Gateway to Chaos (2)
Galloping Gaia
Your opponent cannot activate cards or effects during the Battle Phase while "Gaia the Dragon Champion" is in your Monster Zone. You can activate 1 of the following effects. ● You can reveal 1 "Gaia The Fierce Knight" monster in your hand; add 1 Level 5 Dragon monster from your Deck to your hand. ● You can reveal 1 Level 5 Dragon monster in your hand; add 1 "Gaia The Fierce Knight" monster from your Deck to your hand. You can only use this effect of "Galloping Gaia" once per turn.
Gateway to Chaos
When this card is activated: Add 1 "Black Luster Soldier" Ritual Monster or 1 "Gaia The Fierce Knight" monster from your Deck to your hand. Each time a Monster Card(s) is sent from the hand or field to the GY, place 1 Spell Counter on this card for each of those cards (max. 6). Once per turn: You can remove 3 Spell Counters from this card; add 1 Ritual Spell from your Deck to your hand. You can only activate 1 "Gateway to Chaos" per turn.
This combo requires: Gateway To Chaos and 1 Curse Of Dragonfire or Gaia The Magical Knight monster.
Present
At the present time, quick effects are indeed a dangerous ability, but targeting and destroying is not very common in the current meta. Decks that resist targets or avoid targets like Evil Eyes, Harpie (Swallow's Nest), Lunalight, Blue-Eyes (Dragon Spirit Of White, Blue-Eyes Spirit Dragon) are still strong and the rise of not being destroyed like D-Hero ( DreadMaster) or Melodious (Bloom Diva), however gaia is still very strong when going first so it is still possible in the odds if you know how to activate the effect or chain at the right time.
F2P
Sample deck for F2P friends
The Dragon Knight's Path
Main: 20 Extra: 7
Darkflare Dragon
ATK:
2400
DEF:
1200
You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can send 1 Dragon monster from your hand and 1 Dragon monster from your Deck to the GY, then target 1 card in either GY; banish that target.
Darkflare Dragon
ATK:
2400
DEF:
1200
You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can send 1 Dragon monster from your hand and 1 Dragon monster from your Deck to the GY, then target 1 card in either GY; banish that target.
Gaia the Fierce Knight Origin
ATK:
1600
DEF:
1200
This card can be treated as 2 Tributes for the Tribute Summon of a Warrior monster. You can only use each of the following effects of "Gaia the Fierce Knight Origin" once per turn. You can send 1 Level 5 or higher monster from your hand to the GY; Special Summon this card from your hand. During the Battle Phase (Quick Effect): You can banish this card from your GY, then target 1 monster on the field whose current ATK is different from its original ATK; its ATK becomes its original ATK.
Gaia the Fierce Knight Origin
ATK:
1600
DEF:
1200
This card can be treated as 2 Tributes for the Tribute Summon of a Warrior monster. You can only use each of the following effects of "Gaia the Fierce Knight Origin" once per turn. You can send 1 Level 5 or higher monster from your hand to the GY; Special Summon this card from your hand. During the Battle Phase (Quick Effect): You can banish this card from your GY, then target 1 monster on the field whose current ATK is different from its original ATK; its ATK becomes its original ATK.
Gaia the Fierce Knight Origin
ATK:
1600
DEF:
1200
This card can be treated as 2 Tributes for the Tribute Summon of a Warrior monster. You can only use each of the following effects of "Gaia the Fierce Knight Origin" once per turn. You can send 1 Level 5 or higher monster from your hand to the GY; Special Summon this card from your hand. During the Battle Phase (Quick Effect): You can banish this card from your GY, then target 1 monster on the field whose current ATK is different from its original ATK; its ATK becomes its original ATK.
Gaia the Magical Knight
ATK:
2300
DEF:
2100
(This card is also always treated as a "Gaia The Fierce Knight" card.) If you control no monsters, or your opponent controls a monster with 2300 or more ATK, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 Dragon monster from your hand or GY in Defense Position. You can only use this effect of "Gaia the Magical Knight" once per turn.
Kiteroid
ATK:
200
DEF:
400
During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can discard this card; you take no battle damage from that battle. During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can banish this card from your Graveyard; you take no battle damage from that battle.
Kiteroid
ATK:
200
DEF:
400
During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can discard this card; you take no battle damage from that battle. During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can banish this card from your Graveyard; you take no battle damage from that battle.
Lord Gaia the Fierce Knight
ATK:
2300
DEF:
2100
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Once per turn, if a monster(s) with ATK higher than this card is Special Summoned to your opponent's field (except during the Damage Step): You can make this card gain 700 ATK until the end of this turn.
Soldier Gaia the Fierce Knight
ATK:
2600
DEF:
2100
(Quick Effect): You can Tribute 1 Dragon Fusion Monster; Special Summon this card from your hand. If this card is Special Summoned: You can target 1 Attack Position monster on the field; change it to Defense Position. You can Tribute this card; add 1 Level 7 or higher Warrior monster from your Deck to your hand, except "Soldier Gaia the Fierce Knight". You can only use each effect of "Soldier Gaia the Fierce Knight" once per turn.
Galloping Gaia
Your opponent cannot activate cards or effects during the Battle Phase while "Gaia the Dragon Champion" is in your Monster Zone. You can activate 1 of the following effects. ● You can reveal 1 "Gaia The Fierce Knight" monster in your hand; add 1 Level 5 Dragon monster from your Deck to your hand. ● You can reveal 1 Level 5 Dragon monster in your hand; add 1 "Gaia The Fierce Knight" monster from your Deck to your hand. You can only use this effect of "Galloping Gaia" once per turn.
Gateway to Chaos
When this card is activated: Add 1 "Black Luster Soldier" Ritual Monster or 1 "Gaia The Fierce Knight" monster from your Deck to your hand. Each time a Monster Card(s) is sent from the hand or field to the GY, place 1 Spell Counter on this card for each of those cards (max. 6). Once per turn: You can remove 3 Spell Counters from this card; add 1 Ritual Spell from your Deck to your hand. You can only activate 1 "Gateway to Chaos" per turn.
Spiral Spear Strike
If "Gaia The Fierce Knight", "Swift Gaia the Fierce Knight", or "Gaia the Dragon Champion" you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. If "Gaia the Dragon Champion" inflicts battle damage with this effect: Draw 2 cards, then discard 1 card.
Gaia the Magical Knight of Dragons
ATK:
2600
DEF:
2100
1 "Gaia The Fierce Knight" monster + 1 Level 5 Dragon monster This card's name becomes "Gaia the Dragon Champion" while on the field. You can only use each of the following effects of "Gaia the Magical Knight of Dragons" once per turn. During the Main Phase (Quick Effect): You can target 1 other card on the field; this card loses exactly 2600 ATK, and if it does, destroy that card. When this card destroys an opponent's monster by battle: You can make this card gain 2600 ATK.
Sky Galloping Gaia the Dragon Champion
ATK:
2600
DEF:
2100
1 "Gaia The Fierce Knight" monster + 1 Dragon-Type monster This card's name becomes "Gaia the Dragon Champion" while it is on the field. If this card is Special Summoned: You can add 1 "Spiral Spear Strike" from your Deck or Graveyard to your hand. When this card declares an attack on an opponent's monster: You can change the battle position of that opponent's monster.