How to play Utopia

How to play Utopia

Utopia is one of the most powerful Xyz decks currently in Yu-Gi-Oh! Duel Links . With its formidable OTK potential, high flexibility , and ability to apply pressure right from the first turn , Utopia is a top pick in many ranked tournaments and even the Tier List meta.

This deck is not only accessible + easy to play thanks to the suitable main/mini boxes, but also possesses a fast match pace and an effective combo support system from the skill ZEXAL II – Power the Future ..




Skill

Very Konami, very balanced

ZEXAL II – Power the Future (Skill Card) (100%)
UR rarity
ZEXAL II – Power the Future (Skill Card)
UR rarity
ZEXAL II – Power the Future (Skill Card)

This deck has three key pieces: ZS - Armed Sage , ZS - Ascended Sage , and Astraltopia . Our ability – ZEXAL II – allows us to reveal one of these three cards, shuffle another back into the deck, enter 'Super Saiyan God' mode, and search for the remaining two. This ability can be used once per turn and twice per battle . This basically means that any of these cards are starters, including Reinforcement of the Army (ROTA), which can search for any of them. That means we have 2 + 3 + 5 + 3 + 1 = 9 starters in our deck.

That means we’ll almost never get bricked. And the effect also gives us an added bonus – well, not exactly +2 because you have to shuffle a card from your hand back into the deck, but it’s useful because the deck has a few bricks, namely Pegasus Twin Saber and Double or Nothing. So we’ve got 9 starters in our deck and we can shuffle back the bricks. But that’s not all.

The ability’s secondary effect also allows us to shuffle a card from our hand or field back into our deck to summon a Utopia for free – not just any Utopia, but one from our Extra Deck. It’s free, and it also creates a Rank-Up-Magic: Numeron Force by replacing another card in our hand. It replaces that card completely – something that’s pretty unique in Duel Links. But our first move is always to summon ZS - Ascended Sage , since you need to control no monsters to special summon it. Then we special summon ZS - Armed Sage next to it, since it requires you to control exactly one level 4 monster to special summon it.



Zexals in the Main Deck

Our main deck will consist of Zexal weapons with Equip support effects and 3 important Level 4 cards to XYZ the entire strategy. You should always play Leo Arms, Pegasus and Assura as the engine's mandatory cards.

The other cards are your personal choice. If you draw them at the wrong time (brick), you can always shuffle them back into your deck with abilities.
Some cards aren't too bad to draw early in the game because some can be equipped from hand right away.

ZS - Armed Sage and ZS - Ascended Sage (x3)
SR rarity
ZS - Armed Sage
SR rarity
ZS - Armed Sage
Card rarity
ZS - Ascended Sage
Card rarity
ZS - Ascended Sage

We have a number of ways to search our tools – namely ZS – Ascended Sage and ZS – Armed Sage . When these monsters are used as Xyz Materials, they will allow us to search for: a normal Rank-Up Magic Spell (it will always be Rank-Up Magic – Barian's Force , which is a limited card, but if you draw it early you can shuffle it back into your deck for added advantage); and Armed Sage will search for a new Zexal monster – including Asura Strike , which we can normal summon as a level 4 monster to extend the combo.

This is made much easier by the fact that: Ascended Sage can Special Summon itself if you control no monsters, and Armed Sage can Special Summon itself if you control exactly one level 4 monster – these conditions are really powerful.

Astraltopia (x2)
Card rarity
Astraltopia
Card rarity
Astraltopia

One of the important cards to activate the skill And Astraltopia can Special Summon itself if you control an Xyz monster, and will allow you to trade a card in your hand to search for another card

ZW - Asura Strike (x1)
SR rarity
ZW - Asura Strike
SR rarity
ZW - Asura Strike

Assura Strike gives the equipped monster 1000 ATK, and also allows it to attack all of your opponent's monsters - this is great for ending the battle (OTK). In case you can search for this card to Normal Summon, you don't have to do so if you already have another level 4 monster to Normal Summon; you can still use its equipment effect.

ZW - Pegasus Twin Saber (x1)
UR rarity
ZW - Pegasus Twin Saber
UR rarity
ZW - Pegasus Twin Saber

We have the Pegasus Twin Saber card, which can only be equipped from the field to its own monster, so it is often considered a brick card. We intend to equip this card using the effect of Ultimate Leo Utopia Ray .

I really don’t like the name of this monster – it doesn’t make sense. Anyway, it’s a negate effect, but it doesn’t work like a traditional negate effect. It only triggers when your opponent’s effect resolves, and isn’t an activated effect, which is a bit odd.

ZW - Eagle Claw (x1)
R rarity
ZW - Eagle Claw
R rarity
ZW - Eagle Claw

Trap Negate + Buff 2000 ATK

ZS - Vanish Sage (x0)
SR rarity
ZS - Vanish Sage
SR rarity
ZS - Vanish Sage

Unlike the other 2 ZS, this card is pretty useless in the Deck. (Skip)

ZW - Tornado Bringer (x0-1)
R rarity
ZW - Tornado Bringer
R rarity
ZW - Tornado Bringer

Tornado Bringer protects your monster from being targeted and grants it 1300 ATK



Spell/Trap + Tech/Staple

 

Reinforcement of the Army (x1)
UR rarity
Limited to 1 copy
Reinforcement of the Army
UR rarity
Limited to 1 copy
Reinforcement of the Army

Too familiar when mentioning this card, Searcher = +1 Starter

Numbers Protection (x1)
Card rarity
Numbers Protection
Card rarity
Numbers Protection

This card is quite OP, Counter Trap with comprehensive Negate ability, can recover at the same time and is extremely easy to search with cards in the deck.

Double or Nothing! (x1)
UR rarity
Double or Nothing!
UR rarity
Double or Nothing!

Easy to search but quite brick if starting with this card in hand. But Skill will fix this very easily. Chain can make our Boss up to 10,000 ATK

Rank-Up-Magic Limited Barian's Force (x1)
R rarity
Rank-Up-Magic Limited Barian's Force
R rarity
Rank-Up-Magic Limited Barian's Force

This deck of mine plays a bunch of rank 4 XYZ, so I use this card to Rank-up them to Number C39: Utopia Ray Victory

Rank-Up-Magic Numeron Force (x0)
Card rarity
Rank-Up-Magic Numeron Force
Card rarity
Rank-Up-Magic Numeron Force

We don't need to put this card in the deck because the Skill will turn any card in our hand into this card. The main tool for us to turn a normal Utopia on the field into Ultimate Leo Utopia Ray. Not only Rank-up, this card also has the ability to Negate a very good area, Negate all the face-up cards on the field (Nightmare of turn 1 setup decks with a bunch of monster effects)

Cosmic Cyclone (x3)
UR rarity
Cosmic Cyclone
UR rarity
Cosmic Cyclone

Clear the goods later

Radian, the Multidimensional Kaiju and Lava Golem (x3)
SR rarity
Radian, the Multidimensional Kaiju
SR rarity
Radian, the Multidimensional Kaiju
UR rarity
Lava Golem
UR rarity
Lava Golem

The cards for the next turn (turn 2) are very strong, easily clearing the opponent's bosses with 1 hit. If you accidentally draw this card on turn 1, it's okay, the skill will help you change these cards into other cards.

However, it will cost 1 Normal Summon, so consider the situation before using it. You should leave about 3-4 Slots for these guys.



Extra Deck

 

Ultimate Leo Utopia Ray (x3)
UR rarity
Ultimate Leo Utopia Ray
UR rarity
Ultimate Leo Utopia Ray

Leo Utopia Ray is the final Boss of the Deck, has up to 5000 ATK, can detach an Xyz material to equip a Zexal weapon directly from the deck, and also has the ability to negate monsters - simply a negate monster effect
As long as it is equipped with a Zexal weapon, you can activate that effect.

Since this card is considered Number C39, we can use Rank-up-magic Limited Barian Force on any rank 4 XYZ to summon this card.

ZW - Leo Arms (x1)
UR rarity
ZW - Leo Arms
UR rarity
ZW - Leo Arms

When talking about Ultimate Leo Utopia Ray , we cannot help but mention this card. It is a ZW (Zexal weapon) monster but is in Extra, can be directly equipped through the effect of Ultimate Leo Utopia and does not cause us to be Bricked.
Buff 3k ATK

Number 39: Utopia (x0-1)
UR rarity
Number 39: Utopia
UR rarity
Number 39: Utopia

1 regular Utopia, if you play multiple copies of Ultimate Leo UR you can play this card, but I really think it's not necessary since we already have Utopia Double and Skill gives us 1 free Utopia

Number 39: Utopia Double (x1)
Card rarity
Number 39: Utopia Double
Card rarity
Number 39: Utopia Double

Search Double or Nothing! and is the bridge to summon Ultimate Leo Utopia Ray with 5000 ATK (but note that this card cannot attack directly)

Number C39: Utopia Ray Victory (x0-1)
Card rarity
Number C39: Utopia Ray Victory
Card rarity
Number C39: Utopia Ray Victory

Ughhhh... Honestly, very few people want to play this card. The summoning is quite roundabout but not very effective. If you want a monster with high ATK, we have Ultimate Leo Utopia Ray, but if you want to Negate face-up cards, Rank-up-magic Numeron Force is a million times better.

Abyss Dweller (x1)
UR rarity
Abyss Dweller
UR rarity
Abyss Dweller

This deck is not affected by the summon limit so we have dozens of Rank 4 XYZ options. But this one in particular must always be reminded to prioritize GOAT XYZ rank 4 at all times, in all formats. Quick Negate is really too strong so everyone should try to buy x1 copy to play.

The XYZ rank 4 options
SR rarity
Evilswarm Exciton Knight
SR rarity
Evilswarm Exciton Knight
UR rarity
Full Armored Utopic Ray Lancer
UR rarity
Full Armored Utopic Ray Lancer
R rarity
Photon Papilloperative
R rarity
Photon Papilloperative
UR rarity
Number 98: Antitopian
UR rarity
Number 98: Antitopian
SR rarity
Cairngorgon, Antiluminescent Knight
SR rarity
Cairngorgon, Antiluminescent Knight

Excition Knight helps us clear the enemy's field quickly but cannot finish off the enemy in that turn.

Cairngorgon provides direct protection

Photon Papilloperative helps us to switch the enemy monster from defense position to attack position so that we can finish it off easily (because Ultimate Leo Utopia Ray with 5000 ATK summoned via Utopia Double will not be able to attack directly)

At the same time, these cards can also Rank-up to become an Ultimate Leo Utopia Ray.



Combo

Popular Combo

First , you need to have one of three level 4 monsters (ZS - Armed Sage , ZS - Ascended Sage or Astraltopia ).
You use your skill to reveal 1 of the 3 , shuffle another card back into the deck , and find the remaining 2 cards from the Deck to your hand .

  1. Special Summon Ascended Sage , then special summon Armed Sage next to it.

  2. Use the skill to shuffle 1 card from your hand into your deck , turning another card in your hand into Rank-Up-Magic Numeron Force and summon Utopia onto the field .

  3. Use the new Numeron Force to Rank-Up Utopia into Leo Utopia Ray .

  4. You can then stack Ascended and Armed to summon Utopia Double .

At this point, Ascended and Armed will trigger the effect :

  • Ascended will search for a Rank-Up Spell (choose Limited Barian's Force ).

  • Armed will find a Zexal Weapon (choose ZW – Assura Strike ).

  1. Activate Utopia Double to search for Double or Nothing! , then Rank-Up yourself into another copy of Leo Utopia Ray , and this Leo Ray will have its ATK doubled .

  2. You now have 2 Leo Rays , each of which can extract 1 material to equip a ZW weapon from the Deck.

👉 The standard weapons you should equip are ZW – Leo Arms and ZW – Pegasus Twin Saber .

  1. Since you control an Xyz monster, you can Special Summon Astraltopia from your hand . Activate it to discard 1 card from your hand , and search for Numbers Protection .

  2. You then normal summon Ouka , then stack Astraltopia with Ouka to summon a meta-appropriate level 4 Xyz monster (like Abyss Dweller , Giant Hand , Steel Swarm Roach , or Karen Gorgon ).

  3. Set Numbers Protection face down — this will be a very powerful Omni Negate .


Your End Board includes:

  • 2 Leo Utopia Ray : each can disable an opponent's monster if equipped with a ZW weapon (unlimited 1 time per turn).

  • ZW – Pegasus Twin Saber : disables monster effects while they are being resolved (hard to block with Chain Block).

  • Numbers Protection : negates any card (Omni Negate).

👉 Total of 4 negates , from only 1 starter card , and 1 additional level 4 Xyz monster depending on the meta.

Anti-Nibiru Combo

  1. Reveal one of three level 4 monsters with an ability , then search the remaining two cards from the Deck .

  2. Special Summon Ascended from hand, then special summon Armed from hand , then stack both to call Utopia Double .

  3. When summoned, Utopia Double will seek out Ocura and Limited Barian's Force .

  4. Since you control an Xyz monster, you can special summon Astraltopia and discard Limited Barian's Force to find Numbers Protection .

  5. Then activate Utopia Double to find Double or Nothing , then evolve into Leo Utopia Ray .

    => This will be your fifth summon — meaning your opponent can activate Nibiru from this point on , but if you play carefully it should be fine.

  6. Next, normal summon Ocura , then stack with Astraltopia to summon a level 4 Xyz monster , such as Abyss Dweller .

You can activate Leo Ray to equip a ZW weapon from your deck .
If you suspect your opponent is holding Nibiru , you can place a trap on the field , then end the Main Phase .

👉 At this point, if your opponent uses Nibiru , you can use the skill again to:

  • Shuffle a card from your hand into the deck ,

  • Turn a card in your hand into Rank-Up-Magic Numeron Force ,

  • Summon Utopia from the Extra Deck ,

  • Then Rank-Up to another Leo Ray ,

  • Equip an additional ZW weapon from the Deck .

This way you can still set up a strong board even if Nibiru destroys it midway .

❗ If your opponent doesn't have Nibiru , using the remaining skill to summon another Leo Utopia Ray with Numeron Force will disable the rest of your field . So, save that skill for the next turn.


When going behind

The gameplay will be similar to the previous one , but there are a few important differences .

First of all, instead of summoning basic Xyz monsters first like Abyss Dweller ,
You can summon appropriate Xyz monsters to go next , such as:

  • Evilswarm Exciton Knight to disrupt the opponent's board and set up defenses .

  • Karen Gorgon to redirect target selection effects .

  • Utopic Ray Lancer to make the opponent's field less dangerous .




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