Synchrons Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

 Rarity
Ghost Belle & Haunted Mansion
 Rarity
Ghost Belle & Haunted Mansion
 Rarity
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.

UR Rarity
Dark World Dealings
UR Rarity
Dark World Dealings
UR Rarity
Dark World Dealings
Spell Normal
Dark World Dealings

    Each player draws 1 card, then each player discards 1 card.

    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



      Tag(s):

      Extra Deck

      UR Rarity
      Stardust Chronicle Spark Dragon
      UR Rarity
      Stardust Chronicle Spark Dragon
      UR Rarity
      Stardust Chronicle Spark Dragon
      LIGHT 10
      Stardust Chronicle Spark Dragon
      • ATK:

      • 3000

      • DEF:

      • 2500


      1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters Must be Synchro Summoned. Once per turn (Quick Effect): You can banish 1 Synchro Monster from your GY; this card is unaffected by other cards' effects for the rest of this turn. If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can target 1 of your banished Dragon Synchro Monsters; Special Summon it.

      UR Rarity
      Stardust Dragon
      UR Rarity
      Stardust Dragon
      UR Rarity
      Stardust Dragon
      WIND 8
      Stardust Dragon
      • ATK:

      • 2500

      • DEF:

      • 2000


      1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

      SR Rarity
      Swordsoul Supreme Sovereign - Chengying
      SR Rarity
      Swordsoul Supreme Sovereign - Chengying
      SR Rarity
      Swordsoul Supreme Sovereign - Chengying
      WATER 10
      Swordsoul Supreme Sovereign - Chengying
      • ATK:

      • 3000

      • DEF:

      • 3000


      1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.

      Popular Skills

      Starlight Drive: 100%
      Starlight Drive

      Need 22 UR

      UR Rarity
      Doomking Balerdroch1 card
      UR Rarity
      Droll & Lock Bird1 card
      UR Rarity
      Sauravis, the Ancient and Ascended1 card
      UR Rarity
      Herald of the Arc Light1 card
      UR Rarity
      Red-Eyes Zombie Dragon Lord1 card
      UR Rarity
      Shooting Star Dragon1 card
      UR Rarity
      Stardust Chronicle Spark Dragon1 card
      UR Rarity
      Stardust Dragon2 card
      UR Rarity
      Effect Veiler1 card
       Rarity
      Ghost Belle & Haunted Mansion2 card
      UR Rarity
      Dark World Dealings3 card
      UR Rarity
      Forbidden Droplet3 card
      UR Rarity
      Monster Reborn1 card
      UR Rarity
      Sky Striker Mobilize - Engage!3 card

      Main: 30 Extra: 9

      UR Rarity
      Doomking Balerdroch
      UR Rarity
      Doomking Balerdroch
      Doomking Balerdroch
      DARK 8
      Doomking Balerdroch
      • ATK:

      • 2800

      • DEF:

      • 2000


      During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ● Negate that effect. ● Banish 1 monster from the field or GY.


      UR Rarity
      Droll & Lock Bird
      UR Rarity
      Droll & Lock Bird
      Droll & Lock Bird
      WIND 1
      Droll & Lock Bird
      • ATK:

      • 0

      • DEF:

      • 0


      If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


      SR Rarity
      Mezuki
      SR Rarity
      Mezuki
      Mezuki
      EARTH 4
      Mezuki
      • ATK:

      • 1700

      • DEF:

      • 800


      You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


      SR Rarity
      Mezuki
      SR Rarity
      Mezuki
      Mezuki
      EARTH 4
      Mezuki
      • ATK:

      • 1700

      • DEF:

      • 800


      You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


      R Rarity
      Necroworld Banshee
      R Rarity
      Necroworld Banshee
      Necroworld Banshee
      DARK 4
      Necroworld Banshee
      • ATK:

      • 1800

      • DEF:

      • 200


      "Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.


      SR Rarity
      Quillbolt Hedgehog
      SR Rarity
      Quillbolt Hedgehog
      Quillbolt Hedgehog
      EARTH 2
      Quillbolt Hedgehog
      • ATK:

      • 800

      • DEF:

      • 800


      If this card is in your Graveyard: You can Special Summon this card, but banish it when it leaves the field. You must control a Tuner monster to activate and to resolve this effect.


      UR Rarity
      Sauravis, the Ancient and Ascended
      UR Rarity
      Sauravis, the Ancient and Ascended
      Sauravis, the Ancient and Ascended
      LIGHT 7
      Sauravis, the Ancient and Ascended
      • ATK:

      • 2600

      • DEF:

      • 2800


      You can Ritual Summon this card with "Sprite's Blessing". When your opponent activates a card or effect that targets a monster you control (Quick Effect): You can discard this card; negate the activation. When your opponent would Special Summon a monster(s) (Quick Effect): You can return this card to the hand; negate the Special Summon, and if you do, banish that monster(s).


      UR Rarity
      Effect Veiler
      UR Rarity
      Effect Veiler
      Effect Veiler
      LIGHT 1
      Effect Veiler
      • ATK:

      • 0

      • DEF:

      • 0


      During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


       Rarity
      Ghost Belle & Haunted Mansion
       Rarity
      Ghost Belle & Haunted Mansion
      Ghost Belle & Haunted Mansion
      EARTH 3
      Ghost Belle & Haunted Mansion
      • ATK:

      • 0

      • DEF:

      • 1800


      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


       Rarity
      Ghost Belle & Haunted Mansion
       Rarity
      Ghost Belle & Haunted Mansion
      Ghost Belle & Haunted Mansion
      EARTH 3
      Ghost Belle & Haunted Mansion
      • ATK:

      • 0

      • DEF:

      • 1800


      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


      N Rarity
      Mad Mauler
      N Rarity
      Mad Mauler
      Mad Mauler
      DARK 2
      Mad Mauler
      • ATK:

      • 400

      • DEF:

      • 200


      This card's name becomes "Plaguespreader Zombie" while on the field or in the GY. If this card is in your GY: You can target 1 Level 6 or higher monster you control; reduce its Level by 2, and if you do, Special Summon this card, also the player who Summoned it cannot Special Summon monsters, except Zombie monsters, while this card is face-up in the Monster Zone. You can only use this effect of "Mad Mauler" once per turn.


      N Rarity
      Plaguespreader Zombie
      N Rarity
      Plaguespreader Zombie
      Plaguespreader Zombie
      DARK 2
      Plaguespreader Zombie
      • ATK:

      • 400

      • DEF:

      • 200


      If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.


      SR Rarity
      Uni-Zombie
      SR Rarity
      Uni-Zombie
      Uni-Zombie
      DARK 3
      Uni-Zombie
      • ATK:

      • 1300

      • DEF:

      • 0


      You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.


      SR Rarity
      Uni-Zombie
      SR Rarity
      Uni-Zombie
      Uni-Zombie
      DARK 3
      Uni-Zombie
      • ATK:

      • 1300

      • DEF:

      • 0


      You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.


      SR Rarity
      Uni-Zombie
      SR Rarity
      Uni-Zombie
      Uni-Zombie
      DARK 3
      Uni-Zombie
      • ATK:

      • 1300

      • DEF:

      • 0


      You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.


      UR Rarity
      Dark World Dealings
      UR Rarity
      Dark World Dealings
      Dark World Dealings
      Spell Normal
      Dark World Dealings

        Each player draws 1 card, then each player discards 1 card.


        UR Rarity
        Dark World Dealings
        UR Rarity
        Dark World Dealings
        Dark World Dealings
        Spell Normal
        Dark World Dealings

          Each player draws 1 card, then each player discards 1 card.


          UR Rarity
          Dark World Dealings
          UR Rarity
          Dark World Dealings
          Dark World Dealings
          Spell Normal
          Dark World Dealings

            Each player draws 1 card, then each player discards 1 card.


            UR Rarity
            Forbidden Droplet
            UR Rarity
            Forbidden Droplet
            Forbidden Droplet
            Spell Quick
            Forbidden Droplet

              Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




              Tag(s):

              UR Rarity
              Forbidden Droplet
              UR Rarity
              Forbidden Droplet
              Forbidden Droplet
              Spell Quick
              Forbidden Droplet

                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                Tag(s):

                UR Rarity
                Forbidden Droplet
                UR Rarity
                Forbidden Droplet
                Forbidden Droplet
                Spell Quick
                Forbidden Droplet

                  Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                  Tag(s):

                  UR Rarity
                  Monster Reborn
                  UR Rarity
                  Monster Reborn
                  Monster Reborn
                  Spell Normal
                  Monster Reborn

                    Target 1 monster in either GY; Special Summon it.




                    Tag(s):

                    R Rarity
                    Sky Striker Maneuver - Vector Blast
                    R Rarity
                    Sky Striker Maneuver - Vector Blast
                    Sky Striker Maneuver - Vector Blast
                    Spell Normal
                    Sky Striker Maneuver - Vector Blast

                      If you control no monsters in your Main Monster Zone: Each player sends the top 2 cards of their Deck to the GY (or as many as possible, if less than 2), then, if you sent at least 1 card to the GY, and have 3 or more Spells in your GY, you can shuffle all your opponent's monsters from the Extra Monster Zones into the Deck.


                      R Rarity
                      Sky Striker Maneuver - Vector Blast
                      R Rarity
                      Sky Striker Maneuver - Vector Blast
                      Sky Striker Maneuver - Vector Blast
                      Spell Normal
                      Sky Striker Maneuver - Vector Blast

                        If you control no monsters in your Main Monster Zone: Each player sends the top 2 cards of their Deck to the GY (or as many as possible, if less than 2), then, if you sent at least 1 card to the GY, and have 3 or more Spells in your GY, you can shuffle all your opponent's monsters from the Extra Monster Zones into the Deck.


                        R Rarity
                        Sky Striker Maneuver - Vector Blast
                        R Rarity
                        Sky Striker Maneuver - Vector Blast
                        Sky Striker Maneuver - Vector Blast
                        Spell Normal
                        Sky Striker Maneuver - Vector Blast

                          If you control no monsters in your Main Monster Zone: Each player sends the top 2 cards of their Deck to the GY (or as many as possible, if less than 2), then, if you sent at least 1 card to the GY, and have 3 or more Spells in your GY, you can shuffle all your opponent's monsters from the Extra Monster Zones into the Deck.


                          UR Rarity
                          Sky Striker Mobilize - Engage!
                          UR Rarity
                          Sky Striker Mobilize - Engage!
                          Sky Striker Mobilize - Engage!
                          Spell Normal
                          Sky Striker Mobilize - Engage!

                            If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                            UR Rarity
                            Sky Striker Mobilize - Engage!
                            UR Rarity
                            Sky Striker Mobilize - Engage!
                            Sky Striker Mobilize - Engage!
                            Spell Normal
                            Sky Striker Mobilize - Engage!

                              If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                              UR Rarity
                              Sky Striker Mobilize - Engage!
                              UR Rarity
                              Sky Striker Mobilize - Engage!
                              Sky Striker Mobilize - Engage!
                              Spell Normal
                              Sky Striker Mobilize - Engage!

                                If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                R Rarity
                                Zombie World
                                R Rarity
                                Zombie World
                                Zombie World
                                Spell Field
                                Zombie World

                                  All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.


                                  R Rarity
                                  Zombie World
                                  R Rarity
                                  Zombie World
                                  Zombie World
                                  Spell Field
                                  Zombie World

                                    All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.


                                    UR Rarity
                                    Herald of the Arc Light
                                    UR Rarity
                                    Herald of the Arc Light
                                    Herald of the Arc Light
                                    LIGHT 4
                                    Herald of the Arc Light
                                    • ATK:

                                    • 600

                                    • DEF:

                                    • 1000


                                    1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                                    UR Rarity
                                    Red-Eyes Zombie Dragon Lord
                                    UR Rarity
                                    Red-Eyes Zombie Dragon Lord
                                    Red-Eyes Zombie Dragon Lord
                                    DARK 10
                                    Red-Eyes Zombie Dragon Lord
                                    • ATK:

                                    • 2800

                                    • DEF:

                                    • 2400


                                    1 Zombie Tuner + 1+ non-Tuner monsters During your opponent's turn (Quick Effect): You can target 1 Zombie monster in your GY, except "Red-Eyes Zombie Dragon Lord"; Special Summon it. If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card. You can only use each effect of "Red-Eyes Zombie Dragon Lord" once per turn.


                                    R Rarity
                                    Shiranui Sunsaga
                                    R Rarity
                                    Shiranui Sunsaga
                                    Shiranui Sunsaga
                                    FIRE 10
                                    Shiranui Sunsaga
                                    • ATK:

                                    • 3500

                                    • DEF:

                                    • 0


                                    1 Zombie Tuner + 1+ non-Tuner Zombie monsters If this card is Special Summoned: You can return any number of your Zombie Synchro Monsters, that are banished or are in your GY, to the Extra Deck, then you can destroy cards your opponent controls, equal to the number of cards returned. If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish 1 "Shiranui" monster from your GY instead. You can only Special Summon "Shiranui Sunsaga(s)" once per turn.


                                    UR Rarity
                                    Shooting Star Dragon
                                    UR Rarity
                                    Shooting Star Dragon
                                    Shooting Star Dragon
                                    WIND 10
                                    Shooting Star Dragon
                                    • ATK:

                                    • 3300

                                    • DEF:

                                    • 2500


                                    1 Tuner Synchro Monster + "Stardust Dragon" Once per turn: You can excavate the top 5 cards of your Deck, shuffle them back in, also this card's maximum number of attacks per Battle Phase this turn equals the number of Tuner monsters excavated. Once per turn, during either player's turn, when a card or effect is activated that would destroy a card(s) on the field: You can negate the effect, and if you do, destroy it. Once per turn, when an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. During the next End Phase: Special Summon this card banished by this effect.


                                    UR Rarity
                                    Stardust Chronicle Spark Dragon
                                    UR Rarity
                                    Stardust Chronicle Spark Dragon
                                    Stardust Chronicle Spark Dragon
                                    LIGHT 10
                                    Stardust Chronicle Spark Dragon
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 2500


                                    1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters Must be Synchro Summoned. Once per turn (Quick Effect): You can banish 1 Synchro Monster from your GY; this card is unaffected by other cards' effects for the rest of this turn. If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can target 1 of your banished Dragon Synchro Monsters; Special Summon it.


                                    UR Rarity
                                    Stardust Dragon
                                    UR Rarity
                                    Stardust Dragon
                                    Stardust Dragon
                                    WIND 8
                                    Stardust Dragon
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2000


                                    1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                    UR Rarity
                                    Stardust Dragon
                                    UR Rarity
                                    Stardust Dragon
                                    Stardust Dragon
                                    WIND 8
                                    Stardust Dragon
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2000


                                    1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                    SR Rarity
                                    Swordsoul Supreme Sovereign - Chengying
                                    SR Rarity
                                    Swordsoul Supreme Sovereign - Chengying
                                    Swordsoul Supreme Sovereign - Chengying
                                    WATER 10
                                    Swordsoul Supreme Sovereign - Chengying
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 3000


                                    1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


                                    SR Rarity
                                    Immortal Dragon
                                    SR Rarity
                                    Immortal Dragon
                                    Immortal Dragon
                                    DARK 6
                                    Immortal Dragon
                                    • ATK:

                                    • 500

                                    • DEF:

                                    • 2400


                                    1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can send 1 Zombie monster from your Deck to the GY, and if you do, this card's Level becomes the difference in the original Levels of that monster and this card. When your Zombie monster is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Immortal Dragon" once per turn.


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