Shiranui Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Gozuki
UR Rarity
Gozuki
UR Rarity
Gozuki
EARTH 4
Gozuki
  • ATK:

  • 1700

  • DEF:

  • 800


During your Main Phase: You can send 1 Zombie monster from your Deck to the GY. If this card is sent to the GY: You can banish 1 Zombie monster from your GY, except "Gozuki"; Special Summon 1 Zombie monster from your hand. You can only use each effect of "Gozuki" once per turn.

SR Rarity
Mezuki
SR Rarity
Mezuki
SR Rarity
Mezuki
EARTH 4
Mezuki
  • ATK:

  • 1700

  • DEF:

  • 800


You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.

R Rarity
Shiranui Samurai
R Rarity
Shiranui Samurai
R Rarity
Shiranui Samurai
FIRE 4
Shiranui Samurai
  • ATK:

  • 1800

  • DEF:

  • 0


(Quick Effect): You can banish 1 Zombie monster from your GY; this card gains 600 ATK, and if it does, banish any monster that battled this card, after damage calculation. These effects last until the end of this turn. If this card is banished: You can target 1 "Shiranui" monster in your GY, except "Shiranui Samurai"; add it to your hand. You can only use each effect of "Shiranui Samurai" once per turn.

SR Rarity
Shiranui Solitaire
SR Rarity
Shiranui Solitaire
SR Rarity
Shiranui Solitaire
FIRE 4
Shiranui Solitaire
  • ATK:

  • 500

  • DEF:

  • 0


You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.

R Rarity
Shiranui Spiritmaster
R Rarity
Shiranui Spiritmaster
R Rarity
Shiranui Spiritmaster
FIRE 4
Shiranui Spiritmaster
  • ATK:

  • 1500

  • DEF:

  • 0


When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or GY, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn.

UR Rarity
Shiranui Squire
UR Rarity
Shiranui Squire
UR Rarity
Shiranui Squire
FIRE 4
Shiranui Squire
  • ATK:

  • 1500

  • DEF:

  • 0


When this card is Normal Summoned, you can: Special Summon 1 "Shiranui Spectralsword" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. If this card is banished: You can draw 1 card, then discard 1 card. You can only use each effect of "Shiranui Squire" once per turn.

R Rarity
Shiranui Spectralsword Shade
R Rarity
Shiranui Spectralsword Shade
R Rarity
Shiranui Spectralsword Shade
FIRE 3
Shiranui Spectralsword Shade
  • ATK:

  • 800

  • DEF:

  • 0


You can Tribute this card, then target 2 of your banished Zombie monsters, except "Shiranui Spectralsword Shade", including a "Shiranui" monster; Special Summon them in Defense Position, but negate their effects, also, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Shiranui Spectralsword Shade" once per turn.

N Rarity
Shiranui Style Samsara
N Rarity
Shiranui Style Samsara
N Rarity
Shiranui Style Samsara
Trap Continuous
Shiranui Style Samsara

    This card's name becomes "Shiranui Style Synthesis" while it is in the Spell & Trap Zone. Once per turn: You can activate 1 of these effects. ● Banish 1 face-up Zombie-Type monster you control; you take no damage this turn (even if this card leaves the field). ● Target 2 of your banished Zombie-Type monsters with 0 DEF; shuffle them both into the Deck, then draw 1 card.

    Extra Deck

    SR Rarity
    Avendread Savior
    SR Rarity
    Avendread Savior
    SR Rarity
    Avendread Savior
    DARK
    Avendread Savior
    • ATK:

    • 1600

    • LINK-2

    Link Arrow:

    Bottom-Left

    Bottom-Right


    2 Zombie monsters This card's name becomes "Revendread Slayer" while on the field. You can only use each of the following effects of "Avendread Savior" once per turn. ● You can target 1 "Vendread" card in your GY; add it to your hand. ● During damage calculation, if this card battles an opponent's monster (Quick Effect): You can send 1 Zombie monster from your Deck to the GY; that opponent's monster loses ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn.

    SR Rarity
    Knightmare Phoenix
    SR Rarity
    Knightmare Phoenix
    SR Rarity
    Knightmare Phoenix
    FIRE
    Knightmare Phoenix
    • ATK:

    • 1900

    • LINK-2

    Link Arrow:

    Top

    Right


    2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

    UR Rarity
    Knightmare Unicorn
    UR Rarity
    Knightmare Unicorn
    UR Rarity
    Knightmare Unicorn
    DARK
    Knightmare Unicorn
    • ATK:

    • 2200

    • LINK-3

    Link Arrow:

    Left

    Right

    Bottom


    2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

    SR Rarity
    Shiranui Skillsaga Supremacy
    SR Rarity
    Shiranui Skillsaga Supremacy
    SR Rarity
    Shiranui Skillsaga Supremacy
    FIRE
    Shiranui Skillsaga Supremacy
    • ATK:

    • 2300

    • LINK-3

    Link Arrow:

    Top

    Left

    Bottom


    2+ Zombie monsters Synchro Monsters you control cannot be destroyed by card effects. FIRE monsters you control cannot be destroyed by battle. During your opponent's turn (Quick Effect): You can target 1 of your banished Zombie Synchro Monsters; Special Summon it to your zone this card points to. You can only use this effect of "Shiranui Skillsaga Supremacy" once per turn.

    SR Rarity
    Vampire Sucker
    SR Rarity
    Vampire Sucker
    SR Rarity
    Vampire Sucker
    DARK
    Vampire Sucker
    • ATK:

    • 1600

    • LINK-2

    Link Arrow:

    Bottom-Left

    Bottom-Right


    2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.

    SR Rarity
    Yuki-Onna, the Icicle Mayakashi
    SR Rarity
    Yuki-Onna, the Icicle Mayakashi
    SR Rarity
    Yuki-Onna, the Icicle Mayakashi
    WATER
    Yuki-Onna, the Icicle Mayakashi
    • ATK:

    • 2400

    • LINK-3

    Link Arrow:

    Bottom-Left

    Bottom

    Bottom-Right


    2+ Zombie monsters You can only control 1 "Yuki-Onna, the Icicle Mayakashi". You can only use each of the following effects of "Yuki-Onna, the Icicle Mayakashi" once per turn. If this card is Special Summoned: You can target 1 Effect Monster your opponent controls; negate its effects. (Quick Effect): You can banish this card from your GY; Special Summon 1 of your Zombie Synchro Monsters that is banished or in your GY.

    R Rarity
    Doomkaiser Dragon
    R Rarity
    Doomkaiser Dragon
    R Rarity
    Doomkaiser Dragon
    FIRE 6
    Doomkaiser Dragon
    • ATK:

    • 2400

    • DEF:

    • 1500


    "Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Type monsters When this card is Special Summoned: You can target 1 Zombie-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field in face-up Attack Position, but destroy it when this card leaves the field.

    UR Rarity
    Shiranui Squiresaga
    UR Rarity
    Shiranui Squiresaga
    UR Rarity
    Shiranui Squiresaga
    FIRE 7
    Shiranui Squiresaga
    • ATK:

    • 2100

    • DEF:

    • 0


    1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Shiranui Squiresaga(s)" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these. ● Zombie: You can have all monsters you control gain 300 ATK. ● FIRE: You can destroy 1 Spell/Trap on the field. ● Synchro: You can destroy 1 monster on the field.

    UR Rarity
    Abyss Dweller
    UR Rarity
    Abyss Dweller
    UR Rarity
    Abyss Dweller
    WATER
    Abyss Dweller
    • ATK:

    • 1700

    • DEF:

    • 1400


    2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.

    Popular Skills

    Shiranui Style Successor: 100%
    Shiranui Style Successor

    Need 9 UR

    UR Rarity
    Gozuki
    UR Rarity
    Gozuki
    UR Rarity
    Gozuki
    UR Rarity
    Shiranui Squire
    UR Rarity
    Shiranui Squire
    UR Rarity
    Shiranui Squire
    UR Rarity
    Knightmare Unicorn
    UR Rarity
    Shiranui Squiresaga
    UR Rarity
    Abyss Dweller

    Main: 30 Extra: 9

    UR Rarity
    Gozuki
    UR Rarity
    Gozuki
    Gozuki
    EARTH 4
    Gozuki
    • ATK:

    • 1700

    • DEF:

    • 800


    During your Main Phase: You can send 1 Zombie monster from your Deck to the GY. If this card is sent to the GY: You can banish 1 Zombie monster from your GY, except "Gozuki"; Special Summon 1 Zombie monster from your hand. You can only use each effect of "Gozuki" once per turn.


    UR Rarity
    Gozuki
    UR Rarity
    Gozuki
    Gozuki
    EARTH 4
    Gozuki
    • ATK:

    • 1700

    • DEF:

    • 800


    During your Main Phase: You can send 1 Zombie monster from your Deck to the GY. If this card is sent to the GY: You can banish 1 Zombie monster from your GY, except "Gozuki"; Special Summon 1 Zombie monster from your hand. You can only use each effect of "Gozuki" once per turn.


    UR Rarity
    Gozuki
    UR Rarity
    Gozuki
    Gozuki
    EARTH 4
    Gozuki
    • ATK:

    • 1700

    • DEF:

    • 800


    During your Main Phase: You can send 1 Zombie monster from your Deck to the GY. If this card is sent to the GY: You can banish 1 Zombie monster from your GY, except "Gozuki"; Special Summon 1 Zombie monster from your hand. You can only use each effect of "Gozuki" once per turn.


    SR Rarity
    Mezuki
    SR Rarity
    Mezuki
    Mezuki
    EARTH 4
    Mezuki
    • ATK:

    • 1700

    • DEF:

    • 800


    You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


    SR Rarity
    Mezuki
    SR Rarity
    Mezuki
    Mezuki
    EARTH 4
    Mezuki
    • ATK:

    • 1700

    • DEF:

    • 800


    You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


    SR Rarity
    Mezuki
    SR Rarity
    Mezuki
    Mezuki
    EARTH 4
    Mezuki
    • ATK:

    • 1700

    • DEF:

    • 800


    You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


    R Rarity
    Shiranui Samurai
    R Rarity
    Shiranui Samurai
    Shiranui Samurai
    FIRE 4
    Shiranui Samurai
    • ATK:

    • 1800

    • DEF:

    • 0


    (Quick Effect): You can banish 1 Zombie monster from your GY; this card gains 600 ATK, and if it does, banish any monster that battled this card, after damage calculation. These effects last until the end of this turn. If this card is banished: You can target 1 "Shiranui" monster in your GY, except "Shiranui Samurai"; add it to your hand. You can only use each effect of "Shiranui Samurai" once per turn.


    SR Rarity
    Shiranui Solitaire
    SR Rarity
    Shiranui Solitaire
    Shiranui Solitaire
    FIRE 4
    Shiranui Solitaire
    • ATK:

    • 500

    • DEF:

    • 0


    You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.


    SR Rarity
    Shiranui Solitaire
    SR Rarity
    Shiranui Solitaire
    Shiranui Solitaire
    FIRE 4
    Shiranui Solitaire
    • ATK:

    • 500

    • DEF:

    • 0


    You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.


    SR Rarity
    Shiranui Solitaire
    SR Rarity
    Shiranui Solitaire
    Shiranui Solitaire
    FIRE 4
    Shiranui Solitaire
    • ATK:

    • 500

    • DEF:

    • 0


    You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.


    R Rarity
    Shiranui Spiritmaster
    R Rarity
    Shiranui Spiritmaster
    Shiranui Spiritmaster
    FIRE 4
    Shiranui Spiritmaster
    • ATK:

    • 1500

    • DEF:

    • 0


    When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or GY, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn.


    R Rarity
    Shiranui Spiritmaster
    R Rarity
    Shiranui Spiritmaster
    Shiranui Spiritmaster
    FIRE 4
    Shiranui Spiritmaster
    • ATK:

    • 1500

    • DEF:

    • 0


    When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or GY, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn.


    R Rarity
    Shiranui Spiritmaster
    R Rarity
    Shiranui Spiritmaster
    Shiranui Spiritmaster
    FIRE 4
    Shiranui Spiritmaster
    • ATK:

    • 1500

    • DEF:

    • 0


    When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or GY, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn.


    UR Rarity
    Shiranui Squire
    UR Rarity
    Shiranui Squire
    Shiranui Squire
    FIRE 4
    Shiranui Squire
    • ATK:

    • 1500

    • DEF:

    • 0


    When this card is Normal Summoned, you can: Special Summon 1 "Shiranui Spectralsword" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. If this card is banished: You can draw 1 card, then discard 1 card. You can only use each effect of "Shiranui Squire" once per turn.


    UR Rarity
    Shiranui Squire
    UR Rarity
    Shiranui Squire
    Shiranui Squire
    FIRE 4
    Shiranui Squire
    • ATK:

    • 1500

    • DEF:

    • 0


    When this card is Normal Summoned, you can: Special Summon 1 "Shiranui Spectralsword" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. If this card is banished: You can draw 1 card, then discard 1 card. You can only use each effect of "Shiranui Squire" once per turn.


    UR Rarity
    Shiranui Squire
    UR Rarity
    Shiranui Squire
    Shiranui Squire
    FIRE 4
    Shiranui Squire
    • ATK:

    • 1500

    • DEF:

    • 0


    When this card is Normal Summoned, you can: Special Summon 1 "Shiranui Spectralsword" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. If this card is banished: You can draw 1 card, then discard 1 card. You can only use each effect of "Shiranui Squire" once per turn.


    SR Rarity
    Raiden, Hand of the Lightsworn
    SR Rarity
    Raiden, Hand of the Lightsworn
    Raiden, Hand of the Lightsworn
    LIGHT 4
    Raiden, Hand of the Lightsworn
    • ATK:

    • 1700

    • DEF:

    • 1000


    During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY.


    SR Rarity
    Raiden, Hand of the Lightsworn
    SR Rarity
    Raiden, Hand of the Lightsworn
    Raiden, Hand of the Lightsworn
    LIGHT 4
    Raiden, Hand of the Lightsworn
    • ATK:

    • 1700

    • DEF:

    • 1000


    During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY.


    SR Rarity
    Raiden, Hand of the Lightsworn
    SR Rarity
    Raiden, Hand of the Lightsworn
    Raiden, Hand of the Lightsworn
    LIGHT 4
    Raiden, Hand of the Lightsworn
    • ATK:

    • 1700

    • DEF:

    • 1000


    During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY.


    R Rarity
    Shiranui Spectralsword Shade
    R Rarity
    Shiranui Spectralsword Shade
    Shiranui Spectralsword Shade
    FIRE 3
    Shiranui Spectralsword Shade
    • ATK:

    • 800

    • DEF:

    • 0


    You can Tribute this card, then target 2 of your banished Zombie monsters, except "Shiranui Spectralsword Shade", including a "Shiranui" monster; Special Summon them in Defense Position, but negate their effects, also, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Shiranui Spectralsword Shade" once per turn.


    R Rarity
    Shiranui Spectralsword Shade
    R Rarity
    Shiranui Spectralsword Shade
    Shiranui Spectralsword Shade
    FIRE 3
    Shiranui Spectralsword Shade
    • ATK:

    • 800

    • DEF:

    • 0


    You can Tribute this card, then target 2 of your banished Zombie monsters, except "Shiranui Spectralsword Shade", including a "Shiranui" monster; Special Summon them in Defense Position, but negate their effects, also, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Shiranui Spectralsword Shade" once per turn.


    SR Rarity
    Charge of the Light Brigade
    SR Rarity
    Charge of the Light Brigade
    Charge of the Light Brigade
    Spell Normal
    Charge of the Light Brigade

      Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


      SR Rarity
      Charge of the Light Brigade
      SR Rarity
      Charge of the Light Brigade
      Charge of the Light Brigade
      Spell Normal
      Charge of the Light Brigade

        Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


        SR Rarity
        Charge of the Light Brigade
        SR Rarity
        Charge of the Light Brigade
        Charge of the Light Brigade
        Spell Normal
        Charge of the Light Brigade

          Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


          R Rarity
          Burgeoning Whirlflame
          R Rarity
          Burgeoning Whirlflame
          Burgeoning Whirlflame
          Trap Counter
          Burgeoning Whirlflame

            When a Trap Card is activated: Send 1 "Laval" monster from your hand to the Graveyard; negate the activation and destroy it. If this card is in the Graveyard: You can banish 2 FIRE monsters from your Graveyard; add this card to your hand.


            R Rarity
            Burgeoning Whirlflame
            R Rarity
            Burgeoning Whirlflame
            Burgeoning Whirlflame
            Trap Counter
            Burgeoning Whirlflame

              When a Trap Card is activated: Send 1 "Laval" monster from your hand to the Graveyard; negate the activation and destroy it. If this card is in the Graveyard: You can banish 2 FIRE monsters from your Graveyard; add this card to your hand.


              R Rarity
              Needlebug Nest
              R Rarity
              Needlebug Nest
              Needlebug Nest
              Trap Normal
              Needlebug Nest

                Send the top 5 cards of your Deck to the GY.


                N Rarity
                Shiranui Style Samsara
                N Rarity
                Shiranui Style Samsara
                Shiranui Style Samsara
                Trap Continuous
                Shiranui Style Samsara

                  This card's name becomes "Shiranui Style Synthesis" while it is in the Spell & Trap Zone. Once per turn: You can activate 1 of these effects. ● Banish 1 face-up Zombie-Type monster you control; you take no damage this turn (even if this card leaves the field). ● Target 2 of your banished Zombie-Type monsters with 0 DEF; shuffle them both into the Deck, then draw 1 card.


                  N Rarity
                  Shiranui Style Samsara
                  N Rarity
                  Shiranui Style Samsara
                  Shiranui Style Samsara
                  Trap Continuous
                  Shiranui Style Samsara

                    This card's name becomes "Shiranui Style Synthesis" while it is in the Spell & Trap Zone. Once per turn: You can activate 1 of these effects. ● Banish 1 face-up Zombie-Type monster you control; you take no damage this turn (even if this card leaves the field). ● Target 2 of your banished Zombie-Type monsters with 0 DEF; shuffle them both into the Deck, then draw 1 card.


                    N Rarity
                    Shiranui Style Samsara
                    N Rarity
                    Shiranui Style Samsara
                    Shiranui Style Samsara
                    Trap Continuous
                    Shiranui Style Samsara

                      This card's name becomes "Shiranui Style Synthesis" while it is in the Spell & Trap Zone. Once per turn: You can activate 1 of these effects. ● Banish 1 face-up Zombie-Type monster you control; you take no damage this turn (even if this card leaves the field). ● Target 2 of your banished Zombie-Type monsters with 0 DEF; shuffle them both into the Deck, then draw 1 card.


                      SR Rarity
                      Avendread Savior
                      SR Rarity
                      Avendread Savior
                      Avendread Savior
                      DARK
                      Avendread Savior
                      • ATK:

                      • 1600

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 Zombie monsters This card's name becomes "Revendread Slayer" while on the field. You can only use each of the following effects of "Avendread Savior" once per turn. ● You can target 1 "Vendread" card in your GY; add it to your hand. ● During damage calculation, if this card battles an opponent's monster (Quick Effect): You can send 1 Zombie monster from your Deck to the GY; that opponent's monster loses ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn.


                      SR Rarity
                      Knightmare Phoenix
                      SR Rarity
                      Knightmare Phoenix
                      Knightmare Phoenix
                      FIRE
                      Knightmare Phoenix
                      • ATK:

                      • 1900

                      • LINK-2

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                      2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                      UR Rarity
                      Knightmare Unicorn
                      UR Rarity
                      Knightmare Unicorn
                      Knightmare Unicorn
                      DARK
                      Knightmare Unicorn
                      • ATK:

                      • 2200

                      • LINK-3

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                      2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                      SR Rarity
                      Shiranui Skillsaga Supremacy
                      SR Rarity
                      Shiranui Skillsaga Supremacy
                      Shiranui Skillsaga Supremacy
                      FIRE
                      Shiranui Skillsaga Supremacy
                      • ATK:

                      • 2300

                      • LINK-3

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                      2+ Zombie monsters Synchro Monsters you control cannot be destroyed by card effects. FIRE monsters you control cannot be destroyed by battle. During your opponent's turn (Quick Effect): You can target 1 of your banished Zombie Synchro Monsters; Special Summon it to your zone this card points to. You can only use this effect of "Shiranui Skillsaga Supremacy" once per turn.


                      SR Rarity
                      Vampire Sucker
                      SR Rarity
                      Vampire Sucker
                      Vampire Sucker
                      DARK
                      Vampire Sucker
                      • ATK:

                      • 1600

                      • LINK-2

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                      2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.


                      SR Rarity
                      Yuki-Onna, the Icicle Mayakashi
                      SR Rarity
                      Yuki-Onna, the Icicle Mayakashi
                      Yuki-Onna, the Icicle Mayakashi
                      WATER
                      Yuki-Onna, the Icicle Mayakashi
                      • ATK:

                      • 2400

                      • LINK-3

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                      2+ Zombie monsters You can only control 1 "Yuki-Onna, the Icicle Mayakashi". You can only use each of the following effects of "Yuki-Onna, the Icicle Mayakashi" once per turn. If this card is Special Summoned: You can target 1 Effect Monster your opponent controls; negate its effects. (Quick Effect): You can banish this card from your GY; Special Summon 1 of your Zombie Synchro Monsters that is banished or in your GY.


                      R Rarity
                      Doomkaiser Dragon
                      R Rarity
                      Doomkaiser Dragon
                      Doomkaiser Dragon
                      FIRE 6
                      Doomkaiser Dragon
                      • ATK:

                      • 2400

                      • DEF:

                      • 1500


                      "Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Type monsters When this card is Special Summoned: You can target 1 Zombie-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field in face-up Attack Position, but destroy it when this card leaves the field.


                      UR Rarity
                      Shiranui Squiresaga
                      UR Rarity
                      Shiranui Squiresaga
                      Shiranui Squiresaga
                      FIRE 7
                      Shiranui Squiresaga
                      • ATK:

                      • 2100

                      • DEF:

                      • 0


                      1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Shiranui Squiresaga(s)" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these. ● Zombie: You can have all monsters you control gain 300 ATK. ● FIRE: You can destroy 1 Spell/Trap on the field. ● Synchro: You can destroy 1 monster on the field.


                      UR Rarity
                      Abyss Dweller
                      UR Rarity
                      Abyss Dweller
                      Abyss Dweller
                      WATER
                      Abyss Dweller
                      • ATK:

                      • 1700

                      • DEF:

                      • 1400


                      2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.



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