Shiranui Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Mezuki
SR Rarity
Mezuki
SR Rarity
Mezuki
EARTH 4
Mezuki
  • ATK:

  • 1700

  • DEF:

  • 800


You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.

R Rarity
Shiranui Samurai
R Rarity
Shiranui Samurai
R Rarity
Shiranui Samurai
FIRE 4
Shiranui Samurai
  • ATK:

  • 1800

  • DEF:

  • 0


(Quick Effect): You can banish 1 Zombie monster from your GY; this card gains 600 ATK, and if it does, banish any monster that battled this card, after damage calculation. These effects last until the end of this turn. If this card is banished: You can target 1 "Shiranui" monster in your GY, except "Shiranui Samurai"; add it to your hand. You can only use each effect of "Shiranui Samurai" once per turn.

SR Rarity
Shiranui Solitaire
SR Rarity
Shiranui Solitaire
SR Rarity
Shiranui Solitaire
FIRE 4
Shiranui Solitaire
  • ATK:

  • 500

  • DEF:

  • 0


You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.

R Rarity
Shiranui Spiritmaster
R Rarity
Shiranui Spiritmaster
R Rarity
Shiranui Spiritmaster
FIRE 4
Shiranui Spiritmaster
  • ATK:

  • 1500

  • DEF:

  • 0


When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or GY, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn.

UR Rarity
Shiranui Squire
UR Rarity
Shiranui Squire
UR Rarity
Shiranui Squire
FIRE 4
Shiranui Squire
  • ATK:

  • 1500

  • DEF:

  • 0


When this card is Normal Summoned, you can: Special Summon 1 "Shiranui Spectralsword" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. If this card is banished: You can draw 1 card, then discard 1 card. You can only use each effect of "Shiranui Squire" once per turn.

R Rarity
Shiranui Spectralsword Shade
R Rarity
Shiranui Spectralsword Shade
R Rarity
Shiranui Spectralsword Shade
FIRE 3
Shiranui Spectralsword Shade
  • ATK:

  • 800

  • DEF:

  • 0


You can Tribute this card, then target 2 of your banished Zombie monsters, except "Shiranui Spectralsword Shade", including a "Shiranui" monster; Special Summon them in Defense Position, but negate their effects, also, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Shiranui Spectralsword Shade" once per turn.

N Rarity
Shiranui Style Samsara
N Rarity
Shiranui Style Samsara
N Rarity
Shiranui Style Samsara
Trap Continuous
Shiranui Style Samsara

    This card's name becomes "Shiranui Style Synthesis" while it is in the Spell & Trap Zone. Once per turn: You can activate 1 of these effects. ● Banish 1 face-up Zombie-Type monster you control; you take no damage this turn (even if this card leaves the field). ● Target 2 of your banished Zombie-Type monsters with 0 DEF; shuffle them both into the Deck, then draw 1 card.

    Extra Deck

    SR Rarity
    Avendread Savior
    SR Rarity
    Avendread Savior
    SR Rarity
    Avendread Savior
    DARK
    Avendread Savior
    • ATK:

    • 1600

    • LINK-2

    Link Arrow:

    Bottom-Left

    Bottom-Right


    2 Zombie monsters This card's name becomes "Revendread Slayer" while on the field. You can only use each of the following effects of "Avendread Savior" once per turn. ● You can target 1 "Vendread" card in your GY; add it to your hand. ● During damage calculation, if this card battles an opponent's monster (Quick Effect): You can send 1 Zombie monster from your Deck to the GY; that opponent's monster loses ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn.

    SR Rarity
    Shiranui Skillsaga Supremacy
    SR Rarity
    Shiranui Skillsaga Supremacy
    SR Rarity
    Shiranui Skillsaga Supremacy
    FIRE
    Shiranui Skillsaga Supremacy
    • ATK:

    • 2300

    • LINK-3

    Link Arrow:

    Top

    Left

    Bottom


    2+ Zombie monsters Synchro Monsters you control cannot be destroyed by card effects. FIRE monsters you control cannot be destroyed by battle. During your opponent's turn (Quick Effect): You can target 1 of your banished Zombie Synchro Monsters; Special Summon it to your zone this card points to. You can only use this effect of "Shiranui Skillsaga Supremacy" once per turn.

    SR Rarity
    Vampire Sucker
    SR Rarity
    Vampire Sucker
    SR Rarity
    Vampire Sucker
    DARK
    Vampire Sucker
    • ATK:

    • 1600

    • LINK-2

    Link Arrow:

    Bottom-Left

    Bottom-Right


    2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.

    SR Rarity
    Yuki-Onna, the Icicle Mayakashi
    SR Rarity
    Yuki-Onna, the Icicle Mayakashi
    SR Rarity
    Yuki-Onna, the Icicle Mayakashi
    WATER
    Yuki-Onna, the Icicle Mayakashi
    • ATK:

    • 2400

    • LINK-3

    Link Arrow:

    Bottom-Left

    Bottom

    Bottom-Right


    2+ Zombie monsters You can only control 1 "Yuki-Onna, the Icicle Mayakashi". You can only use each of the following effects of "Yuki-Onna, the Icicle Mayakashi" once per turn. If this card is Special Summoned: You can target 1 Effect Monster your opponent controls; negate its effects. (Quick Effect): You can banish this card from your GY; Special Summon 1 of your Zombie Synchro Monsters that is banished or in your GY.

    R Rarity
    Doomkaiser Dragon
    R Rarity
    Doomkaiser Dragon
    R Rarity
    Doomkaiser Dragon
    FIRE 6
    Doomkaiser Dragon
    • ATK:

    • 2400

    • DEF:

    • 1500


    "Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Type monsters When this card is Special Summoned: You can target 1 Zombie-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field in face-up Attack Position, but destroy it when this card leaves the field.

    UR Rarity
    Shiranui Squiresaga
    UR Rarity
    Shiranui Squiresaga
    UR Rarity
    Shiranui Squiresaga
    FIRE 7
    Shiranui Squiresaga
    • ATK:

    • 2100

    • DEF:

    • 0


    1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Shiranui Squiresaga(s)" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these. ● Zombie: You can have all monsters you control gain 300 ATK. ● FIRE: You can destroy 1 Spell/Trap on the field. ● Synchro: You can destroy 1 monster on the field.

    R Rarity
    Shiranui Sunsaga
    R Rarity
    Shiranui Sunsaga
    R Rarity
    Shiranui Sunsaga
    FIRE 10
    Shiranui Sunsaga
    • ATK:

    • 3500

    • DEF:

    • 0


    1 Zombie Tuner + 1+ non-Tuner Zombie monsters If this card is Special Summoned: You can return any number of your Zombie Synchro Monsters, that are banished or are in your GY, to the Extra Deck, then you can destroy cards your opponent controls, equal to the number of cards returned. If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish 1 "Shiranui" monster from your GY instead. You can only Special Summon "Shiranui Sunsaga(s)" once per turn.

    Popular Skills

    Shiranui Style Successor: 100%
    Shiranui Style Successor

    Need 14 UR

    UR Rarity
    Shiranui Squire1 card
    UR Rarity
    Shiranui Squiresaga1 card
     Rarity
    Number 39: Utopia Double1 card
    UR Rarity
    Ultimate Leo Utopia Ray1 card
    UR Rarity
    ZW - Leo Arms1 card
    UR Rarity
    Book of Moon1 card
    UR Rarity
    Double or Nothing!1 card
    UR Rarity
    Gold Sarcophagus2 card
    UR Rarity
    Sky Striker Mecha - Widow Anchor2 card
    UR Rarity
    Sky Striker Mobilize - Engage!3 card

    Main: 30 Extra: 9

    SR Rarity
    Mezuki
    SR Rarity
    Mezuki
    Mezuki
    EARTH 4
    Mezuki
    • ATK:

    • 1700

    • DEF:

    • 800


    You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


    SR Rarity
    Mezuki
    SR Rarity
    Mezuki
    Mezuki
    EARTH 4
    Mezuki
    • ATK:

    • 1700

    • DEF:

    • 800


    You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


    SR Rarity
    Mezuki
    SR Rarity
    Mezuki
    Mezuki
    EARTH 4
    Mezuki
    • ATK:

    • 1700

    • DEF:

    • 800


    You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


    R Rarity
    Shiranui Samurai
    R Rarity
    Shiranui Samurai
    Shiranui Samurai
    FIRE 4
    Shiranui Samurai
    • ATK:

    • 1800

    • DEF:

    • 0


    (Quick Effect): You can banish 1 Zombie monster from your GY; this card gains 600 ATK, and if it does, banish any monster that battled this card, after damage calculation. These effects last until the end of this turn. If this card is banished: You can target 1 "Shiranui" monster in your GY, except "Shiranui Samurai"; add it to your hand. You can only use each effect of "Shiranui Samurai" once per turn.


    N Rarity
    Shiranui Smith
    N Rarity
    Shiranui Smith
    Shiranui Smith
    FIRE 4
    Shiranui Smith
    • ATK:

    • 1000

    • DEF:

    • 0


    If this card is sent from the field to the Graveyard as a Synchro Material: You can add 1 "Shiranui" card from your Deck to your hand, except "Shiranui Smith". You can only use this effect of "Shiranui Smith" once per turn. If this card is banished: You can activate this effect; this turn, Zombie-Type monsters you control cannot be destroyed by battle.


    SR Rarity
    Shiranui Solitaire
    SR Rarity
    Shiranui Solitaire
    Shiranui Solitaire
    FIRE 4
    Shiranui Solitaire
    • ATK:

    • 500

    • DEF:

    • 0


    You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.


    SR Rarity
    Shiranui Solitaire
    SR Rarity
    Shiranui Solitaire
    Shiranui Solitaire
    FIRE 4
    Shiranui Solitaire
    • ATK:

    • 500

    • DEF:

    • 0


    You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.


    R Rarity
    Shiranui Spiritmaster
    R Rarity
    Shiranui Spiritmaster
    Shiranui Spiritmaster
    FIRE 4
    Shiranui Spiritmaster
    • ATK:

    • 1500

    • DEF:

    • 0


    When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or GY, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn.


    R Rarity
    Shiranui Spiritmaster
    R Rarity
    Shiranui Spiritmaster
    Shiranui Spiritmaster
    FIRE 4
    Shiranui Spiritmaster
    • ATK:

    • 1500

    • DEF:

    • 0


    When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or GY, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn.


    UR Rarity
    Shiranui Squire
    UR Rarity
    Shiranui Squire
    Shiranui Squire
    FIRE 4
    Shiranui Squire
    • ATK:

    • 1500

    • DEF:

    • 0


    When this card is Normal Summoned, you can: Special Summon 1 "Shiranui Spectralsword" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. If this card is banished: You can draw 1 card, then discard 1 card. You can only use each effect of "Shiranui Squire" once per turn.


    SR Rarity
    Raiden, Hand of the Lightsworn
    SR Rarity
    Raiden, Hand of the Lightsworn
    Raiden, Hand of the Lightsworn
    LIGHT 4
    Raiden, Hand of the Lightsworn
    • ATK:

    • 1700

    • DEF:

    • 1000


    During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY.


    SR Rarity
    Raiden, Hand of the Lightsworn
    SR Rarity
    Raiden, Hand of the Lightsworn
    Raiden, Hand of the Lightsworn
    LIGHT 4
    Raiden, Hand of the Lightsworn
    • ATK:

    • 1700

    • DEF:

    • 1000


    During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY.


    R Rarity
    Shiranui Spectralsword Shade
    R Rarity
    Shiranui Spectralsword Shade
    Shiranui Spectralsword Shade
    FIRE 3
    Shiranui Spectralsword Shade
    • ATK:

    • 800

    • DEF:

    • 0


    You can Tribute this card, then target 2 of your banished Zombie monsters, except "Shiranui Spectralsword Shade", including a "Shiranui" monster; Special Summon them in Defense Position, but negate their effects, also, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Shiranui Spectralsword Shade" once per turn.


    R Rarity
    Shiranui Spectralsword Shade
    R Rarity
    Shiranui Spectralsword Shade
    Shiranui Spectralsword Shade
    FIRE 3
    Shiranui Spectralsword Shade
    • ATK:

    • 800

    • DEF:

    • 0


    You can Tribute this card, then target 2 of your banished Zombie monsters, except "Shiranui Spectralsword Shade", including a "Shiranui" monster; Special Summon them in Defense Position, but negate their effects, also, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Shiranui Spectralsword Shade" once per turn.


    UR Rarity
    Book of Moon
    UR Rarity
    Book of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      SR Rarity
      Charge of the Light Brigade
      SR Rarity
      Charge of the Light Brigade
      Charge of the Light Brigade
      Spell Normal
      Charge of the Light Brigade

        Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


        SR Rarity
        Charge of the Light Brigade
        SR Rarity
        Charge of the Light Brigade
        Charge of the Light Brigade
        Spell Normal
        Charge of the Light Brigade

          Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


          SR Rarity
          Charge of the Light Brigade
          SR Rarity
          Charge of the Light Brigade
          Charge of the Light Brigade
          Spell Normal
          Charge of the Light Brigade

            Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


            UR Rarity
            Double or Nothing!
            UR Rarity
            Double or Nothing!
            Double or Nothing!
            Spell Quick
            Double or Nothing!

              When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.


              UR Rarity
              Gold Sarcophagus
              UR Rarity
              Gold Sarcophagus
              Gold Sarcophagus
              Spell Normal
              Gold Sarcophagus

                Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                UR Rarity
                Gold Sarcophagus
                UR Rarity
                Gold Sarcophagus
                Gold Sarcophagus
                Spell Normal
                Gold Sarcophagus

                  Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                  R Rarity
                  Sky Striker Maneuver - Afterburners!
                  R Rarity
                  Sky Striker Maneuver - Afterburners!
                  Sky Striker Maneuver - Afterburners!
                  Spell Normal
                  Sky Striker Maneuver - Afterburners!

                    If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                    SR Rarity
                    Sky Striker Maneuver - Jamming Waves!
                    SR Rarity
                    Sky Striker Maneuver - Jamming Waves!
                    Sky Striker Maneuver - Jamming Waves!
                    Spell Normal
                    Sky Striker Maneuver - Jamming Waves!

                      If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.


                      R Rarity
                      Sky Striker Mecha - Eagle Booster
                      R Rarity
                      Sky Striker Mecha - Eagle Booster
                      Sky Striker Mecha - Eagle Booster
                      Spell Quick
                      Sky Striker Mecha - Eagle Booster

                        If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                        UR Rarity
                        Sky Striker Mecha - Widow Anchor
                        UR Rarity
                        Sky Striker Mecha - Widow Anchor
                        Sky Striker Mecha - Widow Anchor
                        Spell Quick
                        Sky Striker Mecha - Widow Anchor

                          If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                          UR Rarity
                          Sky Striker Mecha - Widow Anchor
                          UR Rarity
                          Sky Striker Mecha - Widow Anchor
                          Sky Striker Mecha - Widow Anchor
                          Spell Quick
                          Sky Striker Mecha - Widow Anchor

                            If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                            UR Rarity
                            Sky Striker Mobilize - Engage!
                            UR Rarity
                            Sky Striker Mobilize - Engage!
                            Sky Striker Mobilize - Engage!
                            Spell Normal
                            Sky Striker Mobilize - Engage!

                              If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                              UR Rarity
                              Sky Striker Mobilize - Engage!
                              UR Rarity
                              Sky Striker Mobilize - Engage!
                              Sky Striker Mobilize - Engage!
                              Spell Normal
                              Sky Striker Mobilize - Engage!

                                If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                UR Rarity
                                Sky Striker Mobilize - Engage!
                                UR Rarity
                                Sky Striker Mobilize - Engage!
                                Sky Striker Mobilize - Engage!
                                Spell Normal
                                Sky Striker Mobilize - Engage!

                                  If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                  N Rarity
                                  Shiranui Style Samsara
                                  N Rarity
                                  Shiranui Style Samsara
                                  Shiranui Style Samsara
                                  Trap Continuous
                                  Shiranui Style Samsara

                                    This card's name becomes "Shiranui Style Synthesis" while it is in the Spell & Trap Zone. Once per turn: You can activate 1 of these effects. ● Banish 1 face-up Zombie-Type monster you control; you take no damage this turn (even if this card leaves the field). ● Target 2 of your banished Zombie-Type monsters with 0 DEF; shuffle them both into the Deck, then draw 1 card.


                                    SR Rarity
                                    Shiranui Skillsaga Supremacy
                                    SR Rarity
                                    Shiranui Skillsaga Supremacy
                                    Shiranui Skillsaga Supremacy
                                    FIRE
                                    Shiranui Skillsaga Supremacy
                                    • ATK:

                                    • 2300

                                    • LINK-3

                                    Link Arrow:

                                    Top

                                    Left

                                    Bottom


                                    2+ Zombie monsters Synchro Monsters you control cannot be destroyed by card effects. FIRE monsters you control cannot be destroyed by battle. During your opponent's turn (Quick Effect): You can target 1 of your banished Zombie Synchro Monsters; Special Summon it to your zone this card points to. You can only use this effect of "Shiranui Skillsaga Supremacy" once per turn.


                                    SR Rarity
                                    Unchained Abomination
                                    SR Rarity
                                    Unchained Abomination
                                    Unchained Abomination
                                    DARK
                                    Unchained Abomination
                                    • ATK:

                                    • 3000

                                    • LINK-4

                                    Link Arrow:

                                    Top

                                    Bottom-Left

                                    Bottom

                                    Bottom-Right


                                    2+ monsters including a Link Monster If a card(s) on the field is destroyed by card effect, except by "Unchained Abomination" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of "Unchained Abomination" once per turn.


                                    SR Rarity
                                    Vampire Sucker
                                    SR Rarity
                                    Vampire Sucker
                                    Vampire Sucker
                                    DARK
                                    Vampire Sucker
                                    • ATK:

                                    • 1600

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.


                                    SR Rarity
                                    Yuki-Onna, the Icicle Mayakashi
                                    SR Rarity
                                    Yuki-Onna, the Icicle Mayakashi
                                    Yuki-Onna, the Icicle Mayakashi
                                    WATER
                                    Yuki-Onna, the Icicle Mayakashi
                                    • ATK:

                                    • 2400

                                    • LINK-3

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom

                                    Bottom-Right


                                    2+ Zombie monsters You can only control 1 "Yuki-Onna, the Icicle Mayakashi". You can only use each of the following effects of "Yuki-Onna, the Icicle Mayakashi" once per turn. If this card is Special Summoned: You can target 1 Effect Monster your opponent controls; negate its effects. (Quick Effect): You can banish this card from your GY; Special Summon 1 of your Zombie Synchro Monsters that is banished or in your GY.


                                    R Rarity
                                    Doomkaiser Dragon
                                    R Rarity
                                    Doomkaiser Dragon
                                    Doomkaiser Dragon
                                    FIRE 6
                                    Doomkaiser Dragon
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 1500


                                    "Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Type monsters When this card is Special Summoned: You can target 1 Zombie-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field in face-up Attack Position, but destroy it when this card leaves the field.


                                    UR Rarity
                                    Shiranui Squiresaga
                                    UR Rarity
                                    Shiranui Squiresaga
                                    Shiranui Squiresaga
                                    FIRE 7
                                    Shiranui Squiresaga
                                    • ATK:

                                    • 2100

                                    • DEF:

                                    • 0


                                    1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Shiranui Squiresaga(s)" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these. ● Zombie: You can have all monsters you control gain 300 ATK. ● FIRE: You can destroy 1 Spell/Trap on the field. ● Synchro: You can destroy 1 monster on the field.


                                     Rarity
                                    Number 39: Utopia Double
                                     Rarity
                                    Number 39: Utopia Double
                                    Number 39: Utopia Double
                                    LIGHT
                                    Number 39: Utopia Double
                                    • ATK:

                                    • 0

                                    • DEF:

                                    • 2500


                                    2 Level 4 monsters (Quick Effect): You can detach 1 material from this card; add 1 "Double or Nothing!" from your Deck to your hand, then Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster, except "Number 39: Utopia Double", by using this face-up card you control as material, and if you do, its ATK becomes doubled, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 39: Utopia Double" once per turn.


                                    UR Rarity
                                    Ultimate Leo Utopia Ray
                                    UR Rarity
                                    Ultimate Leo Utopia Ray
                                    Ultimate Leo Utopia Ray
                                    LIGHT
                                    Ultimate Leo Utopia Ray
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2000


                                    3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.


                                    UR Rarity
                                    ZW - Leo Arms
                                    UR Rarity
                                    ZW - Leo Arms
                                    ZW - Leo Arms
                                    LIGHT
                                    ZW - Leo Arms
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 1200


                                    2 Level 5 monsters This card cannot attack your opponent directly. Once per turn: You can detach 1 Xyz Material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if a monster attacked this turn while equipped with this card: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make a second attack, on an opponent's monster, during this Battle Phase.



                                    SHIRANUI Decks in DUEL LINKS








                                    https://metaduelist.com/
                                    Top