Performage Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Performage Damage Juggler
SR Rarity
Performage Damage Juggler
SR Rarity
Performage Damage Juggler
LIGHT 4
Performage Damage Juggler
  • ATK:

  • 1500

  • DEF:

  • 1000


When a card or effect is activated that would inflict damage to you (Quick Effect): You can discard this card; negate the activation, and if you do, destroy that card. During the Battle Phase (Quick Effect): You can discard this card; reduce the next battle damage you would take this turn to 0. You can banish this card from your GY; add 1 "Performage" monster from your Deck to your hand, except "Performage Damage Juggler". You can only use this effect of "Performage Damage Juggler" once per turn.

UR Rarity
Performage Hat Tricker
UR Rarity
Performage Hat Tricker
UR Rarity
Performage Hat Tricker
EARTH 4
Performage Hat Tricker
  • ATK:

  • 1100

  • DEF:

  • 1100


If 2 or more monsters are on the field, you can Special Summon this card (from your hand). During either player's turn, when a card or effect is activated that would inflict damage to you: You can place 1 Performage Counter on this card (max. 3), then make that effect damage to you 0. When the 3rd Performage Counter is placed on this card, it's ATK and DEF become 3300.

SR Rarity
Performage Trick Clown
SR Rarity
Performage Trick Clown
SR Rarity
Performage Trick Clown
LIGHT 4
Performage Trick Clown
  • ATK:

  • 1600

  • DEF:

  • 1200


If this card is sent to the GY: You can target 1 "Performage" monster in your GY; Special Summon it, but its ATK/DEF become 0, then you take 1000 damage. You can only use this effect of "Performage Trick Clown" once per turn.

UR Rarity
Performage Mirror Conductor
UR Rarity
Performage Mirror Conductor
UR Rarity
Performage Mirror Conductor
LIGHT 43
Performage Mirror Conductor
  • ATK:

  • 600

  • DEF:

  • 1400


[ Pendulum Effect ] Once per turn: You can target 1 face-up Special Summoned monster on the field; its ATK and DEF become equal to its current ATK or DEF (whichever is lower) until the end of this turn (even if this card leaves the field). [ Monster Effect ] Once per turn, during either player's turn: You can target 1 face-up monster on the field; switch its current ATK and DEF, then take 500 damage. This ATK and DEF change lasts until the end of this turn.

UR Rarity
Mind Control
UR Rarity
Mind Control
UR Rarity
Mind Control
Spell Normal
Mind Control

    Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.

    Extra Deck

    SR Rarity
    Artemis, the Magistus Moon Maiden
    SR Rarity
    Artemis, the Magistus Moon Maiden
    SR Rarity
    Artemis, the Magistus Moon Maiden
    LIGHT
    Artemis, the Magistus Moon Maiden
    • ATK:

    • 800

    • LINK-1

    Link Arrow:

    Top


    1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.

    UR Rarity
    Abyss Dweller
    UR Rarity
    Abyss Dweller
    UR Rarity
    Abyss Dweller
    WATER
    Abyss Dweller
    • ATK:

    • 1700

    • DEF:

    • 1400


    2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.

    SR Rarity
    Drill Driver Vespenato
    SR Rarity
    Drill Driver Vespenato
    SR Rarity
    Drill Driver Vespenato
    EARTH
    Drill Driver Vespenato
    • ATK:

    • 2500

    • DEF:

    • 2100


    2 Level 5 monsters Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.

    SR Rarity
    Evilswarm Exciton Knight
    SR Rarity
    Evilswarm Exciton Knight
    SR Rarity
    Evilswarm Exciton Knight
    LIGHT
    Evilswarm Exciton Knight
    • ATK:

    • 1900

    • DEF:

    • 0


    2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.

    Popular Skills

    Performage Showdown: 100%
    Performage Showdown

    Need 19 UR

    UR Rarity
    Chocolate Magician Girl3 card
    UR Rarity
    Performage Hat Tricker3 card
    UR Rarity
    Performage Mirror Conductor1 card
    UR Rarity
    Abyss Dweller1 card
    UR Rarity
    Performage Trapeze Magician1 card
    UR Rarity
    Traptrix Rafflesia1 card
    UR Rarity
    Forbidden Droplet1 card
    UR Rarity
    Forbidden Lance3 card
    UR Rarity
    Mind Control3 card
    UR Rarity
    Overlay Network1 card
    UR Rarity
    Bottomless Trap Hole1 card

    Main: 22 Extra: 9

    UR Rarity
    Chocolate Magician Girl
    UR Rarity
    Chocolate Magician Girl
    Chocolate Magician Girl
    WATER 4
    Chocolate Magician Girl
    • ATK:

    • 1600

    • DEF:

    • 1000


    Once per turn: You can discard 1 Spellcaster-Type monster; draw 1 card. Once per turn, if this card is targeted for an attack: You can target 1 Spellcaster-Type monster in your Graveyard, except "Chocolate Magician Girl"; Special Summon it, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK.


    UR Rarity
    Chocolate Magician Girl
    UR Rarity
    Chocolate Magician Girl
    Chocolate Magician Girl
    WATER 4
    Chocolate Magician Girl
    • ATK:

    • 1600

    • DEF:

    • 1000


    Once per turn: You can discard 1 Spellcaster-Type monster; draw 1 card. Once per turn, if this card is targeted for an attack: You can target 1 Spellcaster-Type monster in your Graveyard, except "Chocolate Magician Girl"; Special Summon it, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK.


    UR Rarity
    Chocolate Magician Girl
    UR Rarity
    Chocolate Magician Girl
    Chocolate Magician Girl
    WATER 4
    Chocolate Magician Girl
    • ATK:

    • 1600

    • DEF:

    • 1000


    Once per turn: You can discard 1 Spellcaster-Type monster; draw 1 card. Once per turn, if this card is targeted for an attack: You can target 1 Spellcaster-Type monster in your Graveyard, except "Chocolate Magician Girl"; Special Summon it, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK.


    SR Rarity
    Performage Damage Juggler
    SR Rarity
    Performage Damage Juggler
    Performage Damage Juggler
    LIGHT 4
    Performage Damage Juggler
    • ATK:

    • 1500

    • DEF:

    • 1000


    When a card or effect is activated that would inflict damage to you (Quick Effect): You can discard this card; negate the activation, and if you do, destroy that card. During the Battle Phase (Quick Effect): You can discard this card; reduce the next battle damage you would take this turn to 0. You can banish this card from your GY; add 1 "Performage" monster from your Deck to your hand, except "Performage Damage Juggler". You can only use this effect of "Performage Damage Juggler" once per turn.


    SR Rarity
    Performage Damage Juggler
    SR Rarity
    Performage Damage Juggler
    Performage Damage Juggler
    LIGHT 4
    Performage Damage Juggler
    • ATK:

    • 1500

    • DEF:

    • 1000


    When a card or effect is activated that would inflict damage to you (Quick Effect): You can discard this card; negate the activation, and if you do, destroy that card. During the Battle Phase (Quick Effect): You can discard this card; reduce the next battle damage you would take this turn to 0. You can banish this card from your GY; add 1 "Performage" monster from your Deck to your hand, except "Performage Damage Juggler". You can only use this effect of "Performage Damage Juggler" once per turn.


    UR Rarity
    Performage Hat Tricker
    UR Rarity
    Performage Hat Tricker
    Performage Hat Tricker
    EARTH 4
    Performage Hat Tricker
    • ATK:

    • 1100

    • DEF:

    • 1100


    If 2 or more monsters are on the field, you can Special Summon this card (from your hand). During either player's turn, when a card or effect is activated that would inflict damage to you: You can place 1 Performage Counter on this card (max. 3), then make that effect damage to you 0. When the 3rd Performage Counter is placed on this card, it's ATK and DEF become 3300.


    UR Rarity
    Performage Hat Tricker
    UR Rarity
    Performage Hat Tricker
    Performage Hat Tricker
    EARTH 4
    Performage Hat Tricker
    • ATK:

    • 1100

    • DEF:

    • 1100


    If 2 or more monsters are on the field, you can Special Summon this card (from your hand). During either player's turn, when a card or effect is activated that would inflict damage to you: You can place 1 Performage Counter on this card (max. 3), then make that effect damage to you 0. When the 3rd Performage Counter is placed on this card, it's ATK and DEF become 3300.


    UR Rarity
    Performage Hat Tricker
    UR Rarity
    Performage Hat Tricker
    Performage Hat Tricker
    EARTH 4
    Performage Hat Tricker
    • ATK:

    • 1100

    • DEF:

    • 1100


    If 2 or more monsters are on the field, you can Special Summon this card (from your hand). During either player's turn, when a card or effect is activated that would inflict damage to you: You can place 1 Performage Counter on this card (max. 3), then make that effect damage to you 0. When the 3rd Performage Counter is placed on this card, it's ATK and DEF become 3300.


    SR Rarity
    Performage Trick Clown
    SR Rarity
    Performage Trick Clown
    Performage Trick Clown
    LIGHT 4
    Performage Trick Clown
    • ATK:

    • 1600

    • DEF:

    • 1200


    If this card is sent to the GY: You can target 1 "Performage" monster in your GY; Special Summon it, but its ATK/DEF become 0, then you take 1000 damage. You can only use this effect of "Performage Trick Clown" once per turn.


    SR Rarity
    Performage Trick Clown
    SR Rarity
    Performage Trick Clown
    Performage Trick Clown
    LIGHT 4
    Performage Trick Clown
    • ATK:

    • 1600

    • DEF:

    • 1200


    If this card is sent to the GY: You can target 1 "Performage" monster in your GY; Special Summon it, but its ATK/DEF become 0, then you take 1000 damage. You can only use this effect of "Performage Trick Clown" once per turn.


    UR Rarity
    Performage Mirror Conductor
    UR Rarity
    Performage Mirror Conductor
    Performage Mirror Conductor
    LIGHT 43
    Performage Mirror Conductor
    • ATK:

    • 600

    • DEF:

    • 1400


    [ Pendulum Effect ] Once per turn: You can target 1 face-up Special Summoned monster on the field; its ATK and DEF become equal to its current ATK or DEF (whichever is lower) until the end of this turn (even if this card leaves the field). [ Monster Effect ] Once per turn, during either player's turn: You can target 1 face-up monster on the field; switch its current ATK and DEF, then take 500 damage. This ATK and DEF change lasts until the end of this turn.


    SR Rarity
    Raging Storm Dragon - Beaufort IX
    SR Rarity
    Raging Storm Dragon - Beaufort IX
    Raging Storm Dragon - Beaufort IX
    WIND 9
    Raging Storm Dragon - Beaufort IX
    • ATK:

    • 2800

    • DEF:

    • 2800


    You can Ritual Summon this card with "Breath of Acclamation". When an opponent's monster declares a direct attack: You can discard this card; negate the attack, and if you do, negate that monster's effects. (Quick Effect): You can target 1 face-up monster your opponent controls; return both that monster and this card to the hand. You can only use each effect of "Raging Storm Dragon - Beaufort IX" once per turn.


    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




      Tag(s):

      UR Rarity
      Forbidden Lance
      UR Rarity
      Forbidden Lance
      Forbidden Lance
      Spell Quick
      Forbidden Lance

        Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


        UR Rarity
        Forbidden Lance
        UR Rarity
        Forbidden Lance
        Forbidden Lance
        Spell Quick
        Forbidden Lance

          Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


          UR Rarity
          Forbidden Lance
          UR Rarity
          Forbidden Lance
          Forbidden Lance
          Spell Quick
          Forbidden Lance

            Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


            UR Rarity
            Mind Control
            UR Rarity
            Mind Control
            Mind Control
            Spell Normal
            Mind Control

              Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


              UR Rarity
              Mind Control
              UR Rarity
              Mind Control
              Mind Control
              Spell Normal
              Mind Control

                Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


                UR Rarity
                Mind Control
                UR Rarity
                Mind Control
                Mind Control
                Spell Normal
                Mind Control

                  Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


                  UR Rarity
                  Overlay Network
                  UR Rarity
                  Overlay Network
                  Overlay Network
                  Spell Continuous
                  Overlay Network

                    You can activate 1 of these effects. ● Target 1 face-up monster you control that has a Level; Special Summon 1 monster with the same Level from your hand or GY in Defense Position, but its effects are negated. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Xyz Monsters. ● Target 1 Xyz Monster you control; add 1 card attached to it to the hand. You can only use this effect of "Overlay Network" once per turn.


                    UR Rarity
                    Bottomless Trap Hole
                    UR Rarity
                    Bottomless Trap Hole
                    Bottomless Trap Hole
                    Trap Normal
                    Bottomless Trap Hole

                      When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                      SR Rarity
                      Traptrix Trap Hole Nightmare
                      SR Rarity
                      Traptrix Trap Hole Nightmare
                      Traptrix Trap Hole Nightmare
                      Trap Normal
                      Traptrix Trap Hole Nightmare

                        When a monster that was Special Summoned this turn activates its effect on your opponent's field: Negate that effect, and if you do, destroy that card.


                        SR Rarity
                        Artemis, the Magistus Moon Maiden
                        SR Rarity
                        Artemis, the Magistus Moon Maiden
                        Artemis, the Magistus Moon Maiden
                        LIGHT
                        Artemis, the Magistus Moon Maiden
                        • ATK:

                        • 800

                        • LINK-1

                        Link Arrow:

                        Top


                        1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                        UR Rarity
                        Abyss Dweller
                        UR Rarity
                        Abyss Dweller
                        Abyss Dweller
                        WATER
                        Abyss Dweller
                        • ATK:

                        • 1700

                        • DEF:

                        • 1400


                        2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                        SR Rarity
                        Castel, the Skyblaster Musketeer
                        SR Rarity
                        Castel, the Skyblaster Musketeer
                        Castel, the Skyblaster Musketeer
                        WIND
                        Castel, the Skyblaster Musketeer
                        • ATK:

                        • 2000

                        • DEF:

                        • 1500


                        2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.


                        SR Rarity
                        Drill Driver Vespenato
                        SR Rarity
                        Drill Driver Vespenato
                        Drill Driver Vespenato
                        EARTH
                        Drill Driver Vespenato
                        • ATK:

                        • 2500

                        • DEF:

                        • 2100


                        2 Level 5 monsters Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.


                        SR Rarity
                        Evilswarm Exciton Knight
                        SR Rarity
                        Evilswarm Exciton Knight
                        Evilswarm Exciton Knight
                        LIGHT
                        Evilswarm Exciton Knight
                        • ATK:

                        • 1900

                        • DEF:

                        • 0


                        2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                        R Rarity
                        Number 27: Dreadnought Dreadnoid
                        R Rarity
                        Number 27: Dreadnought Dreadnoid
                        Number 27: Dreadnought Dreadnoid
                        WATER
                        Number 27: Dreadnought Dreadnoid
                        • ATK:

                        • 2200

                        • DEF:

                        • 1000


                        2+ Level 4 monsters At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Special Summon from your Extra Deck, 1 Rank 10 or higher Machine Xyz Monster by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 27: Dreadnought Dreadnoid" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                        UR Rarity
                        Performage Trapeze Magician
                        UR Rarity
                        Performage Trapeze Magician
                        Performage Trapeze Magician
                        LIGHT
                        Performage Trapeze Magician
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        2 Level 4 Spellcaster-Type monsters You never take damage if the amount is less than or equal to this card's ATK. Once per turn, during either player's Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster the turn player controls (other than this card); it can make a second attack during each Battle Phase this turn, also destroy it at the end of the Battle Phase. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Performage" monster from the Deck.


                        R Rarity
                        Super Quantal Mech King Great Magnus
                        R Rarity
                        Super Quantal Mech King Great Magnus
                        Super Quantal Mech King Great Magnus
                        LIGHT
                        Super Quantal Mech King Great Magnus
                        • ATK:

                        • 3600

                        • DEF:

                        • 3200


                        3 Level 12 monsters If this card is sent to the GY: You can Special Summon 3 "Super Quantal Mech Beast" Xyz Monsters with different names from your GY. This card gains these effects, based on the number of materials with different names attached to it. ● 2+: Once per turn, during the Main Phase (Quick Effect): You can detach 1 material from this card; shuffle 1 card on the field into the Deck. ● 4+: It is unaffected by card effects, except "Super Quant" cards. ● 6+: Your opponent cannot add cards from the Deck to the hand by card effects.


                        UR Rarity
                        Traptrix Rafflesia
                        UR Rarity
                        Traptrix Rafflesia
                        Traptrix Rafflesia
                        EARTH
                        Traptrix Rafflesia
                        • ATK:

                        • 300

                        • DEF:

                        • 2500


                        2 Level 4 monsters This card is unaffected by Trap effects while it has Xyz Material. "Traptrix" monsters you control, except "Traptrix Rafflesia", cannot be destroyed by battle or card effects. Your opponent cannot target "Traptrix" monsters you control, except "Traptrix Rafflesia", with card effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 "Hole" Normal Trap Card that meets its activation conditions from your Deck to the Graveyard; this effect becomes that Trap Card's effect when that card is activated.



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