Odd-Eyes Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Droll & Lock Bird
UR Rarity
Droll & Lock Bird
UR Rarity
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

N Rarity
Odd-Eyes Mirage Dragon
N Rarity
Odd-Eyes Mirage Dragon
N Rarity
Odd-Eyes Mirage Dragon
DARK 38
Odd-Eyes Mirage Dragon
  • ATK:

  • 1200

  • DEF:

  • 600


[ Pendulum Effect ] Once per turn, if a face-up "Odd-Eyes" Pendulum Monster(s) you control is destroyed by battle or card effect: You can destroy 1 card in your Pendulum Zone, and if you do, place 1 face-up "Odd-Eyes" Pendulum Monster in your Extra Deck in your Pendulum Zone, except "Odd-Eyes Mirage Dragon". [ Monster Effect ] While an "Odd-Eyes" card is in your Pendulum Zone (Quick Effect): You can target 1 "Odd-Eyes" monster you control; the first time it would be destroyed by battle or card effect this turn, it is not destroyed. You can only use this effect of "Odd-Eyes Mirage Dragon" once per turn.

UR Rarity
Odd-Eyes Pendulum Dragon
UR Rarity
Odd-Eyes Pendulum Dragon
UR Rarity
Odd-Eyes Pendulum Dragon
DARK 74
Odd-Eyes Pendulum Dragon
  • ATK:

  • 2500

  • DEF:

  • 2000


[ Pendulum Effect ] You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn. [ Monster Effect ] If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.

SR Rarity
Odd-Eyes Persona Dragon
SR Rarity
Odd-Eyes Persona Dragon
SR Rarity
Odd-Eyes Persona Dragon
DARK 51
Odd-Eyes Persona Dragon
  • ATK:

  • 1200

  • DEF:

  • 2400


[ Pendulum Effect ] Once per turn, during the End Phase, if your opponent activated a card or effect this turn that targeted 1 "Odd-Eyes" Pendulum Monster you controlled (and no other cards) while this card was in your Pendulum Zone: Special Summon this card, and if you do, place 1 face-up "Odd-Eyes" Pendulum Monster from your Extra Deck in your Pendulum Zone, except "Odd-Eyes Persona Dragon". [ Monster Effect ] Once per turn (Quick Effect): You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; it has its effects negated, until the end of this turn.

SR Rarity
Performapal Odd-Eyes Dissolver
SR Rarity
Performapal Odd-Eyes Dissolver
SR Rarity
Performapal Odd-Eyes Dissolver
DARK 84
Performapal Odd-Eyes Dissolver
  • ATK:

  • 2000

  • DEF:

  • 2600


[ Pendulum Effect ] Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. [ Monster Effect ] At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones, including this card.

UR Rarity
Performapal Skullcrobat Joker
UR Rarity
Performapal Skullcrobat Joker
UR Rarity
Performapal Skullcrobat Joker
DARK 48
Performapal Skullcrobat Joker
  • ATK:

  • 1800

  • DEF:

  • 100


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".

UR Rarity
Odd-Eyes Arc Pendulum Dragon
UR Rarity
Odd-Eyes Arc Pendulum Dragon
UR Rarity
Odd-Eyes Arc Pendulum Dragon
DARK 78
Odd-Eyes Arc Pendulum Dragon
  • ATK:

  • 2700

  • DEF:

  • 2000


[ Pendulum Effect ] If an "Odd-Eyes" card(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or GY. You can only use this effect of "Odd-Eyes Arc Pendulum Dragon" once per turn. [ Monster Effect ] ''Made from miracles, this valiant and beautiful dragon has gleaming eyes that reflect an arc drawn in the sky.''

SR Rarity
Nobledragon Magician
SR Rarity
Nobledragon Magician
SR Rarity
Nobledragon Magician
FIRE 35
Nobledragon Magician
  • ATK:

  • 700

  • DEF:

  • 1400


[ Pendulum Effect ] Unless you have a "Magician" card in your other Pendulum Zone, destroy this card. [ Monster Effect ] Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon Synchro Monster. If this card is used as Synchro Material, unless all other Synchro Materials are "Odd-Eyes" monsters, place this card on the bottom of the Deck. If this card is in your hand or GY: You can target 1 Level 7 or higher "Odd-Eyes" monster you control; reduce its Level by 3, and if you do, Special Summon this card.

UR Rarity
Sky Iris
UR Rarity
Sky Iris
UR Rarity
Sky Iris
Spell Field
Sky Iris

    Your opponent cannot target "Magician", "Performapal", or "Odd-Eyes" cards in your Pendulum Zones with card effects. You can target 1 other face-up card you control; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Sky Iris" once per turn.

    UR Rarity
    Spiral Flame Strike
    UR Rarity
    Spiral Flame Strike
    UR Rarity
    Spiral Flame Strike
    Spell Normal
    Spiral Flame Strike

      Activate 1 of these effects; ● If you control an "Odd-Eyes" card: Target 1 card on the field; destroy it. ● Add to your hand, 1 Level 7 "Odd-Eyes" monster from your Deck, or 1 face-up Level 7 "Odd-Eyes" Pendulum Monster from your Extra Deck.

      UR Rarity
      Super Polymerization
      UR Rarity
      Super Polymerization
      UR Rarity
      Super Polymerization
      Spell Quick
      Super Polymerization

        Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



        Tag(s):

        Extra Deck

        UR Rarity
        Odd-Eyes Vortex Dragon
        UR Rarity
        Odd-Eyes Vortex Dragon
        UR Rarity
        Odd-Eyes Vortex Dragon
        WIND 7
        Odd-Eyes Vortex Dragon
        • ATK:

        • 2500

        • DEF:

        • 3000


        1 "Odd-Eyes" monster + 1 Pendulum Monster When this card is Special Summoned: You can target 1 opponent's face-up Attack Position monster; return it to the hand. When a Spell/Trap Card or another monster's effect is activated (Quick Effect): You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of "Odd-Eyes Vortex Dragon" once per turn.

        UR Rarity
        Starving Venom Fusion Dragon
        UR Rarity
        Starving Venom Fusion Dragon
        UR Rarity
        Starving Venom Fusion Dragon
        DARK 8
        Starving Venom Fusion Dragon
        • ATK:

        • 2800

        • DEF:

        • 2000


        2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.

        UR Rarity
        Hieratic Seal of the Heavenly Spheres
        UR Rarity
        Hieratic Seal of the Heavenly Spheres
        UR Rarity
        Hieratic Seal of the Heavenly Spheres
        LIGHT
        Hieratic Seal of the Heavenly Spheres
        • ATK:

        • 0

        • LINK-2

        Link Arrow:

        Bottom-Left

        Bottom-Right


        2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.

        UR Rarity
        Clear Wing Synchro Dragon
        UR Rarity
        Clear Wing Synchro Dragon
        UR Rarity
        Clear Wing Synchro Dragon
        WIND 7
        Clear Wing Synchro Dragon
        • ATK:

        • 2500

        • DEF:

        • 2000


        1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.

        SR Rarity
        Ignister Prominence, the Blasting Dracoslayer
        SR Rarity
        Ignister Prominence, the Blasting Dracoslayer
        SR Rarity
        Ignister Prominence, the Blasting Dracoslayer
        FIRE 8
        Ignister Prominence, the Blasting Dracoslayer
        • ATK:

        • 2850

        • DEF:

        • 0


        1 Tuner + 1 or more non-Tuner Pendulum Monsters Once per turn: You can target 1 Pendulum Monster on the field or 1 card in the Pendulum Zone; destroy it, and if you do, shuffle 1 card on the field into the Deck. Once per turn: You can Special Summon 1 "Dracoslayer" monster from your Deck in Defense Position, but it cannot be used as a Synchro Material for a Summon.

        UR Rarity
        Odd-Eyes Meteorburst Dragon
        UR Rarity
        Odd-Eyes Meteorburst Dragon
        UR Rarity
        Odd-Eyes Meteorburst Dragon
        FIRE 7
        Odd-Eyes Meteorburst Dragon
        • ATK:

        • 2500

        • DEF:

        • 2000


        1 Tuner + 1+ non-Tuner monsters When this card is Special Summoned: You can target 1 card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn. You can only use this effect of "Odd-Eyes Meteorburst Dragon" once per turn. Monsters in your opponent's possession cannot activate their effects during the Battle Phase.

        UR Rarity
        Trishula, Dragon of the Ice Barrier
        UR Rarity
        Trishula, Dragon of the Ice Barrier
        UR Rarity
        Trishula, Dragon of the Ice Barrier
        WATER 9
        Trishula, Dragon of the Ice Barrier
        • ATK:

        • 2700

        • DEF:

        • 2000


        1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)

        UR Rarity
        Trishula, Zero Dragon of the Ice Barrier
        UR Rarity
        Trishula, Zero Dragon of the Ice Barrier
        UR Rarity
        Trishula, Zero Dragon of the Ice Barrier
        WATER 11
        Trishula, Zero Dragon of the Ice Barrier
        • ATK:

        • 2700

        • DEF:

        • 2000


        1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.

        SR Rarity
        Shooting Riser Dragon
        SR Rarity
        Shooting Riser Dragon
        SR Rarity
        Shooting Riser Dragon
        LIGHT 7
        Shooting Riser Dragon
        • ATK:

        • 2100

        • DEF:

        • 1700


        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send 1 monster from your Deck to the GY, whose Level is lower than this card's on the field, and if you do, reduce this card's Level by that monster's, but for the rest of this turn, you cannot activate the effects of monsters with the same name the sent monster had in the GY. You can only use this effect of "Shooting Riser Dragon" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.

        Popular Skills

        Odd-Eyes Venomous Affection: 100%
        Odd-Eyes Venomous Affection

        Need 21 UR

        UR Rarity
        Droll & Lock Bird3 card
        UR Rarity
        Odd-Eyes Vortex Dragon1 card
        UR Rarity
        Starving Venom Fusion Dragon1 card
        UR Rarity
        Hieratic Seal of the Heavenly Spheres1 card
        UR Rarity
        Odd-Eyes Pendulum Dragon1 card
        UR Rarity
        Performapal Skullcrobat Joker3 card
        UR Rarity
        Odd-Eyes Arc Pendulum Dragon2 card
        UR Rarity
        Clear Wing Synchro Dragon1 card
        UR Rarity
        Odd-Eyes Meteorburst Dragon1 card
        UR Rarity
        Trishula, Dragon of the Ice Barrier1 card
        UR Rarity
        Trishula, Zero Dragon of the Ice Barrier1 card
        UR Rarity
        Sky Iris1 card
        UR Rarity
        Spiral Flame Strike3 card
        UR Rarity
        Super Polymerization1 card

        Main: 20 Extra: 9

        UR Rarity
        Droll & Lock Bird
        UR Rarity
        Droll & Lock Bird
        Droll & Lock Bird
        WIND 1
        Droll & Lock Bird
        • ATK:

        • 0

        • DEF:

        • 0


        If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


        UR Rarity
        Droll & Lock Bird
        UR Rarity
        Droll & Lock Bird
        Droll & Lock Bird
        WIND 1
        Droll & Lock Bird
        • ATK:

        • 0

        • DEF:

        • 0


        If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


        UR Rarity
        Droll & Lock Bird
        UR Rarity
        Droll & Lock Bird
        Droll & Lock Bird
        WIND 1
        Droll & Lock Bird
        • ATK:

        • 0

        • DEF:

        • 0


        If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


        N Rarity
        Odd-Eyes Mirage Dragon
        N Rarity
        Odd-Eyes Mirage Dragon
        Odd-Eyes Mirage Dragon
        DARK 38
        Odd-Eyes Mirage Dragon
        • ATK:

        • 1200

        • DEF:

        • 600


        [ Pendulum Effect ] Once per turn, if a face-up "Odd-Eyes" Pendulum Monster(s) you control is destroyed by battle or card effect: You can destroy 1 card in your Pendulum Zone, and if you do, place 1 face-up "Odd-Eyes" Pendulum Monster in your Extra Deck in your Pendulum Zone, except "Odd-Eyes Mirage Dragon". [ Monster Effect ] While an "Odd-Eyes" card is in your Pendulum Zone (Quick Effect): You can target 1 "Odd-Eyes" monster you control; the first time it would be destroyed by battle or card effect this turn, it is not destroyed. You can only use this effect of "Odd-Eyes Mirage Dragon" once per turn.


        UR Rarity
        Odd-Eyes Pendulum Dragon
        UR Rarity
        Odd-Eyes Pendulum Dragon
        Odd-Eyes Pendulum Dragon
        DARK 74
        Odd-Eyes Pendulum Dragon
        • ATK:

        • 2500

        • DEF:

        • 2000


        [ Pendulum Effect ] You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn. [ Monster Effect ] If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.


        SR Rarity
        Odd-Eyes Persona Dragon
        SR Rarity
        Odd-Eyes Persona Dragon
        Odd-Eyes Persona Dragon
        DARK 51
        Odd-Eyes Persona Dragon
        • ATK:

        • 1200

        • DEF:

        • 2400


        [ Pendulum Effect ] Once per turn, during the End Phase, if your opponent activated a card or effect this turn that targeted 1 "Odd-Eyes" Pendulum Monster you controlled (and no other cards) while this card was in your Pendulum Zone: Special Summon this card, and if you do, place 1 face-up "Odd-Eyes" Pendulum Monster from your Extra Deck in your Pendulum Zone, except "Odd-Eyes Persona Dragon". [ Monster Effect ] Once per turn (Quick Effect): You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; it has its effects negated, until the end of this turn.


        SR Rarity
        Odd-Eyes Persona Dragon
        SR Rarity
        Odd-Eyes Persona Dragon
        Odd-Eyes Persona Dragon
        DARK 51
        Odd-Eyes Persona Dragon
        • ATK:

        • 1200

        • DEF:

        • 2400


        [ Pendulum Effect ] Once per turn, during the End Phase, if your opponent activated a card or effect this turn that targeted 1 "Odd-Eyes" Pendulum Monster you controlled (and no other cards) while this card was in your Pendulum Zone: Special Summon this card, and if you do, place 1 face-up "Odd-Eyes" Pendulum Monster from your Extra Deck in your Pendulum Zone, except "Odd-Eyes Persona Dragon". [ Monster Effect ] Once per turn (Quick Effect): You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; it has its effects negated, until the end of this turn.


        SR Rarity
        Performapal Odd-Eyes Dissolver
        SR Rarity
        Performapal Odd-Eyes Dissolver
        Performapal Odd-Eyes Dissolver
        DARK 84
        Performapal Odd-Eyes Dissolver
        • ATK:

        • 2000

        • DEF:

        • 2600


        [ Pendulum Effect ] Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. [ Monster Effect ] At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones, including this card.


        SR Rarity
        Performapal Odd-Eyes Dissolver
        SR Rarity
        Performapal Odd-Eyes Dissolver
        Performapal Odd-Eyes Dissolver
        DARK 84
        Performapal Odd-Eyes Dissolver
        • ATK:

        • 2000

        • DEF:

        • 2600


        [ Pendulum Effect ] Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. [ Monster Effect ] At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones, including this card.


        UR Rarity
        Performapal Skullcrobat Joker
        UR Rarity
        Performapal Skullcrobat Joker
        Performapal Skullcrobat Joker
        DARK 48
        Performapal Skullcrobat Joker
        • ATK:

        • 1800

        • DEF:

        • 100


        [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".


        UR Rarity
        Performapal Skullcrobat Joker
        UR Rarity
        Performapal Skullcrobat Joker
        Performapal Skullcrobat Joker
        DARK 48
        Performapal Skullcrobat Joker
        • ATK:

        • 1800

        • DEF:

        • 100


        [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".


        UR Rarity
        Performapal Skullcrobat Joker
        UR Rarity
        Performapal Skullcrobat Joker
        Performapal Skullcrobat Joker
        DARK 48
        Performapal Skullcrobat Joker
        • ATK:

        • 1800

        • DEF:

        • 100


        [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".


        UR Rarity
        Odd-Eyes Arc Pendulum Dragon
        UR Rarity
        Odd-Eyes Arc Pendulum Dragon
        Odd-Eyes Arc Pendulum Dragon
        DARK 78
        Odd-Eyes Arc Pendulum Dragon
        • ATK:

        • 2700

        • DEF:

        • 2000


        [ Pendulum Effect ] If an "Odd-Eyes" card(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or GY. You can only use this effect of "Odd-Eyes Arc Pendulum Dragon" once per turn. [ Monster Effect ] ''Made from miracles, this valiant and beautiful dragon has gleaming eyes that reflect an arc drawn in the sky.''


        UR Rarity
        Odd-Eyes Arc Pendulum Dragon
        UR Rarity
        Odd-Eyes Arc Pendulum Dragon
        Odd-Eyes Arc Pendulum Dragon
        DARK 78
        Odd-Eyes Arc Pendulum Dragon
        • ATK:

        • 2700

        • DEF:

        • 2000


        [ Pendulum Effect ] If an "Odd-Eyes" card(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or GY. You can only use this effect of "Odd-Eyes Arc Pendulum Dragon" once per turn. [ Monster Effect ] ''Made from miracles, this valiant and beautiful dragon has gleaming eyes that reflect an arc drawn in the sky.''


        SR Rarity
        Nobledragon Magician
        SR Rarity
        Nobledragon Magician
        Nobledragon Magician
        FIRE 35
        Nobledragon Magician
        • ATK:

        • 700

        • DEF:

        • 1400


        [ Pendulum Effect ] Unless you have a "Magician" card in your other Pendulum Zone, destroy this card. [ Monster Effect ] Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon Synchro Monster. If this card is used as Synchro Material, unless all other Synchro Materials are "Odd-Eyes" monsters, place this card on the bottom of the Deck. If this card is in your hand or GY: You can target 1 Level 7 or higher "Odd-Eyes" monster you control; reduce its Level by 3, and if you do, Special Summon this card.


        UR Rarity
        Sky Iris
        UR Rarity
        Sky Iris
        Sky Iris
        Spell Field
        Sky Iris

          Your opponent cannot target "Magician", "Performapal", or "Odd-Eyes" cards in your Pendulum Zones with card effects. You can target 1 other face-up card you control; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Sky Iris" once per turn.


          UR Rarity
          Spiral Flame Strike
          UR Rarity
          Spiral Flame Strike
          Spiral Flame Strike
          Spell Normal
          Spiral Flame Strike

            Activate 1 of these effects; ● If you control an "Odd-Eyes" card: Target 1 card on the field; destroy it. ● Add to your hand, 1 Level 7 "Odd-Eyes" monster from your Deck, or 1 face-up Level 7 "Odd-Eyes" Pendulum Monster from your Extra Deck.


            UR Rarity
            Spiral Flame Strike
            UR Rarity
            Spiral Flame Strike
            Spiral Flame Strike
            Spell Normal
            Spiral Flame Strike

              Activate 1 of these effects; ● If you control an "Odd-Eyes" card: Target 1 card on the field; destroy it. ● Add to your hand, 1 Level 7 "Odd-Eyes" monster from your Deck, or 1 face-up Level 7 "Odd-Eyes" Pendulum Monster from your Extra Deck.


              UR Rarity
              Spiral Flame Strike
              UR Rarity
              Spiral Flame Strike
              Spiral Flame Strike
              Spell Normal
              Spiral Flame Strike

                Activate 1 of these effects; ● If you control an "Odd-Eyes" card: Target 1 card on the field; destroy it. ● Add to your hand, 1 Level 7 "Odd-Eyes" monster from your Deck, or 1 face-up Level 7 "Odd-Eyes" Pendulum Monster from your Extra Deck.


                UR Rarity
                Super Polymerization
                UR Rarity
                Super Polymerization
                Super Polymerization
                Spell Quick
                Super Polymerization

                  Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                  Tag(s):

                  UR Rarity
                  Odd-Eyes Vortex Dragon
                  UR Rarity
                  Odd-Eyes Vortex Dragon
                  Odd-Eyes Vortex Dragon
                  WIND 7
                  Odd-Eyes Vortex Dragon
                  • ATK:

                  • 2500

                  • DEF:

                  • 3000


                  1 "Odd-Eyes" monster + 1 Pendulum Monster When this card is Special Summoned: You can target 1 opponent's face-up Attack Position monster; return it to the hand. When a Spell/Trap Card or another monster's effect is activated (Quick Effect): You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of "Odd-Eyes Vortex Dragon" once per turn.


                  UR Rarity
                  Starving Venom Fusion Dragon
                  UR Rarity
                  Starving Venom Fusion Dragon
                  Starving Venom Fusion Dragon
                  DARK 8
                  Starving Venom Fusion Dragon
                  • ATK:

                  • 2800

                  • DEF:

                  • 2000


                  2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                  UR Rarity
                  Hieratic Seal of the Heavenly Spheres
                  UR Rarity
                  Hieratic Seal of the Heavenly Spheres
                  Hieratic Seal of the Heavenly Spheres
                  LIGHT
                  Hieratic Seal of the Heavenly Spheres
                  • ATK:

                  • 0

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.


                  UR Rarity
                  Clear Wing Synchro Dragon
                  UR Rarity
                  Clear Wing Synchro Dragon
                  Clear Wing Synchro Dragon
                  WIND 7
                  Clear Wing Synchro Dragon
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.


                  SR Rarity
                  Ignister Prominence, the Blasting Dracoslayer
                  SR Rarity
                  Ignister Prominence, the Blasting Dracoslayer
                  Ignister Prominence, the Blasting Dracoslayer
                  FIRE 8
                  Ignister Prominence, the Blasting Dracoslayer
                  • ATK:

                  • 2850

                  • DEF:

                  • 0


                  1 Tuner + 1 or more non-Tuner Pendulum Monsters Once per turn: You can target 1 Pendulum Monster on the field or 1 card in the Pendulum Zone; destroy it, and if you do, shuffle 1 card on the field into the Deck. Once per turn: You can Special Summon 1 "Dracoslayer" monster from your Deck in Defense Position, but it cannot be used as a Synchro Material for a Summon.


                  UR Rarity
                  Odd-Eyes Meteorburst Dragon
                  UR Rarity
                  Odd-Eyes Meteorburst Dragon
                  Odd-Eyes Meteorburst Dragon
                  FIRE 7
                  Odd-Eyes Meteorburst Dragon
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  1 Tuner + 1+ non-Tuner monsters When this card is Special Summoned: You can target 1 card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn. You can only use this effect of "Odd-Eyes Meteorburst Dragon" once per turn. Monsters in your opponent's possession cannot activate their effects during the Battle Phase.


                  UR Rarity
                  Trishula, Dragon of the Ice Barrier
                  UR Rarity
                  Trishula, Dragon of the Ice Barrier
                  Trishula, Dragon of the Ice Barrier
                  WATER 9
                  Trishula, Dragon of the Ice Barrier
                  • ATK:

                  • 2700

                  • DEF:

                  • 2000


                  1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                  UR Rarity
                  Trishula, Zero Dragon of the Ice Barrier
                  UR Rarity
                  Trishula, Zero Dragon of the Ice Barrier
                  Trishula, Zero Dragon of the Ice Barrier
                  WATER 11
                  Trishula, Zero Dragon of the Ice Barrier
                  • ATK:

                  • 2700

                  • DEF:

                  • 2000


                  1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.


                  SR Rarity
                  Shooting Riser Dragon
                  SR Rarity
                  Shooting Riser Dragon
                  Shooting Riser Dragon
                  LIGHT 7
                  Shooting Riser Dragon
                  • ATK:

                  • 2100

                  • DEF:

                  • 1700


                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send 1 monster from your Deck to the GY, whose Level is lower than this card's on the field, and if you do, reduce this card's Level by that monster's, but for the rest of this turn, you cannot activate the effects of monsters with the same name the sent monster had in the GY. You can only use this effect of "Shooting Riser Dragon" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


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