Gravekeepers Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Gravekeeper's Commandant
SR Rarity
Gravekeeper's Commandant
SR Rarity
Gravekeeper's Commandant
EARTH 4
Gravekeeper's Commandant
  • ATK:

  • 1600

  • DEF:

  • 1500


You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.

R Rarity
Gravekeeper's Headman
R Rarity
Gravekeeper's Headman
R Rarity
Gravekeeper's Headman
DARK 3
Gravekeeper's Headman
  • ATK:

  • 500

  • DEF:

  • 1500


If this card is Summoned: You can target 1 Level 4 "Gravekeeper's" monster in your GY; Special Summon it in Attack Position or face-down Defense Position. You can only use this effect of "Gravekeeper's Headman" once per turn. This effect is unaffected by "Necrovalley".

N Rarity
Gravekeeper's Spiritualist
N Rarity
Gravekeeper's Spiritualist
N Rarity
Gravekeeper's Spiritualist
DARK 4
Gravekeeper's Spiritualist
  • ATK:

  • 1500

  • DEF:

  • 1500


During your Main Phase, if "Necrovalley" is on the field: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. You can only use this effect of "Gravekeeper's Spiritualist" once per turn.

R Rarity
Gravekeeper's Guard
R Rarity
Gravekeeper's Guard
R Rarity
Gravekeeper's Guard
DARK 4
Gravekeeper's Guard
  • ATK:

  • 1000

  • DEF:

  • 1900


FLIP: Target 1 monster your opponent controls; return that target to the hand.

SR Rarity
Gravekeeper's Spy
SR Rarity
Gravekeeper's Spy
SR Rarity
Gravekeeper's Spy
DARK 4
Gravekeeper's Spy
  • ATK:

  • 1200

  • DEF:

  • 2000


FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.

SR Rarity
Dark Hole
SR Rarity
Dark Hole
SR Rarity
Dark Hole
Spell Normal
Dark Hole

    Destroy all monsters on the field.

    UR Rarity
    Necrovalley
    UR Rarity
    Necrovalley
    UR Rarity
    Necrovalley
    Spell Field
    Necrovalley

      All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.

      UR Rarity
      Necrovalley Throne
      UR Rarity
      Necrovalley Throne
      UR Rarity
      Necrovalley Throne
      Spell Normal
      Necrovalley Throne

        Activate 1 of these effects. ● Add 1 "Gravekeeper's" monster from your Deck to your hand. ● Immediately after this effect resolves, Normal Summon 1 "Gravekeeper's" monster. You can only activate 1 "Necrovalley Throne" per turn.

        UR Rarity
        Compulsory Evacuation Device
        UR Rarity
        Compulsory Evacuation Device
        UR Rarity
        Compulsory Evacuation Device
        Trap Normal
        Compulsory Evacuation Device

          Target 1 monster on the field; return that target to the hand.

          R Rarity
          Imperial Tombs of Necrovalley
          R Rarity
          Imperial Tombs of Necrovalley
          R Rarity
          Imperial Tombs of Necrovalley
          Trap Counter
          Imperial Tombs of Necrovalley

            When a Spell Card, Trap Card, or monster effect is activated, while both a "Gravekeeper's" monster and "Necrovalley" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 "Imperial Tombs of Necrovalley" per turn.

            Extra Deck

            R Rarity
            Gravekeeper's Supernaturalist
            R Rarity
            Gravekeeper's Supernaturalist
            R Rarity
            Gravekeeper's Supernaturalist
            DARK 7
            Gravekeeper's Supernaturalist
            • ATK:

            • 2000

            • DEF:

            • 2000


            2 "Gravekeeper's" monsters Gains ATK/DEF equal to the combined original Levels of the materials used for its Fusion Summon x 100. While "Necrovalley" is on the field, this card, and any card in your Field Zone, cannot be destroyed by card effects. During your Main Phase: You can activate this effect; during the End Phase of this turn, add 1 "Gravekeeper's" monster or 1 "Necrovalley" card from your Deck to your hand. You can only use this effect of "Gravekeeper's Supernaturalist" once per turn.

            SR Rarity
            Knightmare Phoenix
            SR Rarity
            Knightmare Phoenix
            SR Rarity
            Knightmare Phoenix
            FIRE
            Knightmare Phoenix
            • ATK:

            • 1900

            • LINK-2

            Link Arrow:

            Top

            Right


            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

            UR Rarity
            Dark Rebellion Xyz Dragon
            UR Rarity
            Dark Rebellion Xyz Dragon
            UR Rarity
            Dark Rebellion Xyz Dragon
            DARK
            Dark Rebellion Xyz Dragon
            • ATK:

            • 2500

            • DEF:

            • 2000


            2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.

            UR Rarity
            Number 39: Utopia
            UR Rarity
            Number 39: Utopia
            UR Rarity
            Number 39: Utopia
            LIGHT
            Number 39: Utopia
            • ATK:

            • 2500

            • DEF:

            • 2000


            2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.

            SR Rarity
            Number 70: Malevolent Sin
            SR Rarity
            Number 70: Malevolent Sin
            SR Rarity
            Number 70: Malevolent Sin
            DARK
            Number 70: Malevolent Sin
            • ATK:

            • 2400

            • DEF:

            • 1200


            2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.

            UR Rarity
            Number C39: Utopia Ray
            UR Rarity
            Number C39: Utopia Ray
            UR Rarity
            Number C39: Utopia Ray
            LIGHT
            Number C39: Utopia Ray
            • ATK:

            • 2500

            • DEF:

            • 2000


            3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.

            Popular Skills

            Destiny Draw: 100%
            Destiny Draw

            Need 11 UR

            UR Rarity
            Dark Rebellion Xyz Dragon
            UR Rarity
            Number 39: Utopia
            UR Rarity
            Number C39: Utopia Ray
            UR Rarity
            Necrovalley
            UR Rarity
            Necrovalley
            UR Rarity
            Necrovalley
            UR Rarity
            Necrovalley Throne
            UR Rarity
            Necrovalley Throne
            UR Rarity
            Necrovalley Throne
            UR Rarity
            Compulsory Evacuation Device
            UR Rarity
            Compulsory Evacuation Device

            Main: 20 Extra: 8

            SR Rarity
            Gravekeeper's Commandant
            SR Rarity
            Gravekeeper's Commandant
            Gravekeeper's Commandant
            EARTH 4
            Gravekeeper's Commandant
            • ATK:

            • 1600

            • DEF:

            • 1500


            You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.


            SR Rarity
            Gravekeeper's Commandant
            SR Rarity
            Gravekeeper's Commandant
            Gravekeeper's Commandant
            EARTH 4
            Gravekeeper's Commandant
            • ATK:

            • 1600

            • DEF:

            • 1500


            You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.


            R Rarity
            Gravekeeper's Headman
            R Rarity
            Gravekeeper's Headman
            Gravekeeper's Headman
            DARK 3
            Gravekeeper's Headman
            • ATK:

            • 500

            • DEF:

            • 1500


            If this card is Summoned: You can target 1 Level 4 "Gravekeeper's" monster in your GY; Special Summon it in Attack Position or face-down Defense Position. You can only use this effect of "Gravekeeper's Headman" once per turn. This effect is unaffected by "Necrovalley".


            N Rarity
            Gravekeeper's Spiritualist
            N Rarity
            Gravekeeper's Spiritualist
            Gravekeeper's Spiritualist
            DARK 4
            Gravekeeper's Spiritualist
            • ATK:

            • 1500

            • DEF:

            • 1500


            During your Main Phase, if "Necrovalley" is on the field: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. You can only use this effect of "Gravekeeper's Spiritualist" once per turn.


            N Rarity
            Gravekeeper's Spiritualist
            N Rarity
            Gravekeeper's Spiritualist
            Gravekeeper's Spiritualist
            DARK 4
            Gravekeeper's Spiritualist
            • ATK:

            • 1500

            • DEF:

            • 1500


            During your Main Phase, if "Necrovalley" is on the field: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. You can only use this effect of "Gravekeeper's Spiritualist" once per turn.


            N Rarity
            Gravekeeper's Spiritualist
            N Rarity
            Gravekeeper's Spiritualist
            Gravekeeper's Spiritualist
            DARK 4
            Gravekeeper's Spiritualist
            • ATK:

            • 1500

            • DEF:

            • 1500


            During your Main Phase, if "Necrovalley" is on the field: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. You can only use this effect of "Gravekeeper's Spiritualist" once per turn.


            R Rarity
            Gravekeeper's Guard
            R Rarity
            Gravekeeper's Guard
            Gravekeeper's Guard
            DARK 4
            Gravekeeper's Guard
            • ATK:

            • 1000

            • DEF:

            • 1900


            FLIP: Target 1 monster your opponent controls; return that target to the hand.


            SR Rarity
            Gravekeeper's Spy
            SR Rarity
            Gravekeeper's Spy
            Gravekeeper's Spy
            DARK 4
            Gravekeeper's Spy
            • ATK:

            • 1200

            • DEF:

            • 2000


            FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.


            SR Rarity
            Dark Hole
            SR Rarity
            Dark Hole
            Dark Hole
            Spell Normal
            Dark Hole

              Destroy all monsters on the field.


              SR Rarity
              Dark Hole
              SR Rarity
              Dark Hole
              Dark Hole
              Spell Normal
              Dark Hole

                Destroy all monsters on the field.


                UR Rarity
                Necrovalley
                UR Rarity
                Necrovalley
                Necrovalley
                Spell Field
                Necrovalley

                  All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


                  UR Rarity
                  Necrovalley
                  UR Rarity
                  Necrovalley
                  Necrovalley
                  Spell Field
                  Necrovalley

                    All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


                    UR Rarity
                    Necrovalley
                    UR Rarity
                    Necrovalley
                    Necrovalley
                    Spell Field
                    Necrovalley

                      All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


                      UR Rarity
                      Necrovalley Throne
                      UR Rarity
                      Necrovalley Throne
                      Necrovalley Throne
                      Spell Normal
                      Necrovalley Throne

                        Activate 1 of these effects. ● Add 1 "Gravekeeper's" monster from your Deck to your hand. ● Immediately after this effect resolves, Normal Summon 1 "Gravekeeper's" monster. You can only activate 1 "Necrovalley Throne" per turn.


                        UR Rarity
                        Necrovalley Throne
                        UR Rarity
                        Necrovalley Throne
                        Necrovalley Throne
                        Spell Normal
                        Necrovalley Throne

                          Activate 1 of these effects. ● Add 1 "Gravekeeper's" monster from your Deck to your hand. ● Immediately after this effect resolves, Normal Summon 1 "Gravekeeper's" monster. You can only activate 1 "Necrovalley Throne" per turn.


                          UR Rarity
                          Necrovalley Throne
                          UR Rarity
                          Necrovalley Throne
                          Necrovalley Throne
                          Spell Normal
                          Necrovalley Throne

                            Activate 1 of these effects. ● Add 1 "Gravekeeper's" monster from your Deck to your hand. ● Immediately after this effect resolves, Normal Summon 1 "Gravekeeper's" monster. You can only activate 1 "Necrovalley Throne" per turn.


                            UR Rarity
                            Compulsory Evacuation Device
                            UR Rarity
                            Compulsory Evacuation Device
                            Compulsory Evacuation Device
                            Trap Normal
                            Compulsory Evacuation Device

                              Target 1 monster on the field; return that target to the hand.


                              UR Rarity
                              Compulsory Evacuation Device
                              UR Rarity
                              Compulsory Evacuation Device
                              Compulsory Evacuation Device
                              Trap Normal
                              Compulsory Evacuation Device

                                Target 1 monster on the field; return that target to the hand.


                                R Rarity
                                Imperial Tombs of Necrovalley
                                R Rarity
                                Imperial Tombs of Necrovalley
                                Imperial Tombs of Necrovalley
                                Trap Counter
                                Imperial Tombs of Necrovalley

                                  When a Spell Card, Trap Card, or monster effect is activated, while both a "Gravekeeper's" monster and "Necrovalley" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 "Imperial Tombs of Necrovalley" per turn.


                                  R Rarity
                                  Imperial Tombs of Necrovalley
                                  R Rarity
                                  Imperial Tombs of Necrovalley
                                  Imperial Tombs of Necrovalley
                                  Trap Counter
                                  Imperial Tombs of Necrovalley

                                    When a Spell Card, Trap Card, or monster effect is activated, while both a "Gravekeeper's" monster and "Necrovalley" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 "Imperial Tombs of Necrovalley" per turn.


                                    R Rarity
                                    Gravekeeper's Supernaturalist
                                    R Rarity
                                    Gravekeeper's Supernaturalist
                                    Gravekeeper's Supernaturalist
                                    DARK 7
                                    Gravekeeper's Supernaturalist
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 2000


                                    2 "Gravekeeper's" monsters Gains ATK/DEF equal to the combined original Levels of the materials used for its Fusion Summon x 100. While "Necrovalley" is on the field, this card, and any card in your Field Zone, cannot be destroyed by card effects. During your Main Phase: You can activate this effect; during the End Phase of this turn, add 1 "Gravekeeper's" monster or 1 "Necrovalley" card from your Deck to your hand. You can only use this effect of "Gravekeeper's Supernaturalist" once per turn.


                                    R Rarity
                                    Gravekeeper's Supernaturalist
                                    R Rarity
                                    Gravekeeper's Supernaturalist
                                    Gravekeeper's Supernaturalist
                                    DARK 7
                                    Gravekeeper's Supernaturalist
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 2000


                                    2 "Gravekeeper's" monsters Gains ATK/DEF equal to the combined original Levels of the materials used for its Fusion Summon x 100. While "Necrovalley" is on the field, this card, and any card in your Field Zone, cannot be destroyed by card effects. During your Main Phase: You can activate this effect; during the End Phase of this turn, add 1 "Gravekeeper's" monster or 1 "Necrovalley" card from your Deck to your hand. You can only use this effect of "Gravekeeper's Supernaturalist" once per turn.


                                    R Rarity
                                    Gravekeeper's Supernaturalist
                                    R Rarity
                                    Gravekeeper's Supernaturalist
                                    Gravekeeper's Supernaturalist
                                    DARK 7
                                    Gravekeeper's Supernaturalist
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 2000


                                    2 "Gravekeeper's" monsters Gains ATK/DEF equal to the combined original Levels of the materials used for its Fusion Summon x 100. While "Necrovalley" is on the field, this card, and any card in your Field Zone, cannot be destroyed by card effects. During your Main Phase: You can activate this effect; during the End Phase of this turn, add 1 "Gravekeeper's" monster or 1 "Necrovalley" card from your Deck to your hand. You can only use this effect of "Gravekeeper's Supernaturalist" once per turn.


                                    SR Rarity
                                    Knightmare Phoenix
                                    SR Rarity
                                    Knightmare Phoenix
                                    Knightmare Phoenix
                                    FIRE
                                    Knightmare Phoenix
                                    • ATK:

                                    • 1900

                                    • LINK-2

                                    Link Arrow:

                                    Top

                                    Right


                                    2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                    UR Rarity
                                    Dark Rebellion Xyz Dragon
                                    UR Rarity
                                    Dark Rebellion Xyz Dragon
                                    Dark Rebellion Xyz Dragon
                                    DARK
                                    Dark Rebellion Xyz Dragon
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2000


                                    2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                                    UR Rarity
                                    Number 39: Utopia
                                    UR Rarity
                                    Number 39: Utopia
                                    Number 39: Utopia
                                    LIGHT
                                    Number 39: Utopia
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2000


                                    2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                    SR Rarity
                                    Number 70: Malevolent Sin
                                    SR Rarity
                                    Number 70: Malevolent Sin
                                    Number 70: Malevolent Sin
                                    DARK
                                    Number 70: Malevolent Sin
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 1200


                                    2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                                    UR Rarity
                                    Number C39: Utopia Ray
                                    UR Rarity
                                    Number C39: Utopia Ray
                                    Number C39: Utopia Ray
                                    LIGHT
                                    Number C39: Utopia Ray
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2000


                                    3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.



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