Fableds Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Fabled Grimro
UR Rarity
Fabled Grimro
UR Rarity
Fabled Grimro
LIGHT 4
Fabled Grimro
  • ATK:

  • 1700

  • DEF:

  • 1000


If you control a face-up "Fabled" monster: You can send this card from your hand to the Graveyard; add 1 "Fabled" monster from your Deck to your hand, except "Fabled Grimro".

SR Rarity
Fabled Marcosia
SR Rarity
Fabled Marcosia
SR Rarity
Fabled Marcosia
LIGHT 4
Fabled Marcosia
  • ATK:

  • 1700

  • DEF:

  • 0


If this card is in your hand: You can discard up to 2 monsters, except "Fabled Marcosia", but including another "Fabled" monster, and if you do, Special Summon this card. If Summoned this way, this card gains 200 ATK for each monster discarded. If this card is discarded to the GY: Add 1 "Fabled" Spell/Trap from your Deck to your hand. You can only use each effect of "Fabled Marcosia" once per turn.

N Rarity
The Fabled Nozoochee
N Rarity
The Fabled Nozoochee
N Rarity
The Fabled Nozoochee
LIGHT 2
The Fabled Nozoochee
  • ATK:

  • 1200

  • DEF:

  • 800


During your Main Phase, you can discard 1 "Fabled" monster and Special Summon this card from your hand. When this card is Special Summoned this way, you can Special Summon 1 Level 2 or lower "Fabled" monster from your hand.

R Rarity
The Fabled Abanc
R Rarity
The Fabled Abanc
R Rarity
The Fabled Abanc
LIGHT 2
The Fabled Abanc
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is in your GY: You can discard 1 "Fabled" monster, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use this effect of "The Fabled Abanc" once per turn.

SR Rarity
The Fabled Catsith
SR Rarity
The Fabled Catsith
SR Rarity
The Fabled Catsith
LIGHT 1
The Fabled Catsith
  • ATK:

  • 800

  • DEF:

  • 600


When this card is discarded to the Graveyard, select 1 face-up card on the field, and destroy it.

UR Rarity
The Fabled Cerburrel
UR Rarity
The Fabled Cerburrel
UR Rarity
The Fabled Cerburrel
LIGHT 2
The Fabled Cerburrel
  • ATK:

  • 1000

  • DEF:

  • 400


If this card is discarded to the Graveyard: Special Summon it.

SR Rarity
Obedience Schooled
SR Rarity
Obedience Schooled
SR Rarity
Obedience Schooled
Spell Normal
Obedience Schooled

    If you control no monsters: Special Summon 3 Level 2 or lower Beast-Type Effect Monsters with different names from your Deck. Their effects are negated, and they are destroyed during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn, except Beast-Type monsters.

    UR Rarity
    Crackdown
    UR Rarity
    Crackdown
    UR Rarity
    Crackdown
    Trap Continuous
    Crackdown

      Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.



      Tag(s):

      R Rarity
      Fabled Treason
      R Rarity
      Fabled Treason
      R Rarity
      Fabled Treason
      Trap Normal
      Fabled Treason

        Target 1 "Fabled" monster in your GY and 1 face-up card on the field; discard 1 card, and if you do, Special Summon that monster from your GY, and if you do that, destroy that card on the field. You can only activate 1 "Fabled Treason" per turn.

        UR Rarity
        Ice Dragon's Prison
        UR Rarity
        Ice Dragon's Prison
        UR Rarity
        Ice Dragon's Prison
        Trap Normal
        Ice Dragon's Prison

          Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.

          Extra Deck

          SR Rarity
          Knightmare Phoenix
          SR Rarity
          Knightmare Phoenix
          SR Rarity
          Knightmare Phoenix
          FIRE
          Knightmare Phoenix
          • ATK:

          • 1900

          • LINK-2

          Link Arrow:

          Top

          Right


          2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

          UR Rarity
          Knightmare Unicorn
          UR Rarity
          Knightmare Unicorn
          UR Rarity
          Knightmare Unicorn
          DARK
          Knightmare Unicorn
          • ATK:

          • 2200

          • LINK-3

          Link Arrow:

          Left

          Right

          Bottom


          2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

          UR Rarity
          Crystal Wing Synchro Dragon
          UR Rarity
          Crystal Wing Synchro Dragon
          UR Rarity
          Crystal Wing Synchro Dragon
          WIND 8
          Crystal Wing Synchro Dragon
          • ATK:

          • 3000

          • DEF:

          • 2500


          1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.

          R Rarity
          Fabled Andwraith
          R Rarity
          Fabled Andwraith
          R Rarity
          Fabled Andwraith
          LIGHT 6
          Fabled Andwraith
          • ATK:

          • 2400

          • DEF:

          • 1900


          1 "Fabled" Tuner + 1+ non-Tuner monsters If this card is Special Summoned: Your opponent can discard 1 card to negate this effect, otherwise you can draw 2 cards, then discard 1 card. If a monster(s) is sent from your opponent's hand to the GY (except during the Damage Step): You can target 1 of those monsters; Special Summon it to your field, but negate its effects. You can only use each effect of "Fabled Andwraith" once per turn.

          SR Rarity
          Stardust Charge Warrior
          SR Rarity
          Stardust Charge Warrior
          SR Rarity
          Stardust Charge Warrior
          WIND 6
          Stardust Charge Warrior
          • ATK:

          • 2000

          • DEF:

          • 1300


          1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.

          SR Rarity
          The Fabled Unicore
          SR Rarity
          The Fabled Unicore
          SR Rarity
          The Fabled Unicore
          LIGHT 4
          The Fabled Unicore
          • ATK:

          • 2300

          • DEF:

          • 1000


          1 "Fabled" Tuner + 1 or more non-Tuner monsters While you and your opponent have the same number of cards in hand, negate all Spell, Trap, and Effect Monster effects activated by your opponent, and destroy that Spell/Trap/Monster.

          R Rarity
          Melffy Mommy
          R Rarity
          Melffy Mommy
          R Rarity
          Melffy Mommy
          EARTH
          Melffy Mommy
          • ATK:

          • 1000

          • DEF:

          • 1000


          2+ Level 2 Beast monsters Once per turn (Quick Effect): You can attach 1 Beast monster from your hand or face-up field to this card as material. This card gains effects based on the number of materials attached to it. ● 3+: Cannot be destroyed by battle. ● 4+: You take no damage from battles involving this card. ● 5+: When an attack is declared involving this card and an Attack Position monster: You can inflict damage to your opponent equal to that Attack Position monster's ATK.

          Popular Skills

          Contract: Fabled: 100%
          Contract: Fabled

          Need 10 UR

          UR Rarity
          Fabled Grimro
          UR Rarity
          Fabled Grimro
          UR Rarity
          Fabled Grimro
          UR Rarity
          Black Rose Dragon
          UR Rarity
          Crystal Wing Synchro Dragon
          UR Rarity
          Trishula, Zero Dragon of the Ice Barrier
          UR Rarity
          The Fabled Cerburrel
          UR Rarity
          The Fabled Cerburrel
          UR Rarity
          King's Consonance
          UR Rarity
          King's Consonance

          Main: 23 Extra: 9

          UR Rarity
          Fabled Grimro
          UR Rarity
          Fabled Grimro
          Fabled Grimro
          LIGHT 4
          Fabled Grimro
          • ATK:

          • 1700

          • DEF:

          • 1000


          If you control a face-up "Fabled" monster: You can send this card from your hand to the Graveyard; add 1 "Fabled" monster from your Deck to your hand, except "Fabled Grimro".


          UR Rarity
          Fabled Grimro
          UR Rarity
          Fabled Grimro
          Fabled Grimro
          LIGHT 4
          Fabled Grimro
          • ATK:

          • 1700

          • DEF:

          • 1000


          If you control a face-up "Fabled" monster: You can send this card from your hand to the Graveyard; add 1 "Fabled" monster from your Deck to your hand, except "Fabled Grimro".


          UR Rarity
          Fabled Grimro
          UR Rarity
          Fabled Grimro
          Fabled Grimro
          LIGHT 4
          Fabled Grimro
          • ATK:

          • 1700

          • DEF:

          • 1000


          If you control a face-up "Fabled" monster: You can send this card from your hand to the Graveyard; add 1 "Fabled" monster from your Deck to your hand, except "Fabled Grimro".


          R Rarity
          Fabled Krus
          R Rarity
          Fabled Krus
          Fabled Krus
          LIGHT 2
          Fabled Krus
          • ATK:

          • 1000

          • DEF:

          • 800


          When this card is discarded to the Graveyard, select 1 Level 4 or lower "Fabled" monster in your Graveyard, except this card, and Special Summon it.


          R Rarity
          Fabled Krus
          R Rarity
          Fabled Krus
          Fabled Krus
          LIGHT 2
          Fabled Krus
          • ATK:

          • 1000

          • DEF:

          • 800


          When this card is discarded to the Graveyard, select 1 Level 4 or lower "Fabled" monster in your Graveyard, except this card, and Special Summon it.


          R Rarity
          Fabled Krus
          R Rarity
          Fabled Krus
          Fabled Krus
          LIGHT 2
          Fabled Krus
          • ATK:

          • 1000

          • DEF:

          • 800


          When this card is discarded to the Graveyard, select 1 Level 4 or lower "Fabled" monster in your Graveyard, except this card, and Special Summon it.


          SR Rarity
          Fabled Marcosia
          SR Rarity
          Fabled Marcosia
          Fabled Marcosia
          LIGHT 4
          Fabled Marcosia
          • ATK:

          • 1700

          • DEF:

          • 0


          If this card is in your hand: You can discard up to 2 monsters, except "Fabled Marcosia", but including another "Fabled" monster, and if you do, Special Summon this card. If Summoned this way, this card gains 200 ATK for each monster discarded. If this card is discarded to the GY: Add 1 "Fabled" Spell/Trap from your Deck to your hand. You can only use each effect of "Fabled Marcosia" once per turn.


          R Rarity
          The Fabled Ganashia
          R Rarity
          The Fabled Ganashia
          The Fabled Ganashia
          LIGHT 3
          The Fabled Ganashia
          • ATK:

          • 1600

          • DEF:

          • 1000


          When this card is discarded to the Graveyard, Special Summon it. If this card is Special Summoned this way, it gains 200 ATK and is removed from play when it is removed from the field.


          R Rarity
          The Fabled Ganashia
          R Rarity
          The Fabled Ganashia
          The Fabled Ganashia
          LIGHT 3
          The Fabled Ganashia
          • ATK:

          • 1600

          • DEF:

          • 1000


          When this card is discarded to the Graveyard, Special Summon it. If this card is Special Summoned this way, it gains 200 ATK and is removed from play when it is removed from the field.


          N Rarity
          The Fabled Nozoochee
          N Rarity
          The Fabled Nozoochee
          The Fabled Nozoochee
          LIGHT 2
          The Fabled Nozoochee
          • ATK:

          • 1200

          • DEF:

          • 800


          During your Main Phase, you can discard 1 "Fabled" monster and Special Summon this card from your hand. When this card is Special Summoned this way, you can Special Summon 1 Level 2 or lower "Fabled" monster from your hand.


          R Rarity
          Fabled Kushano
          R Rarity
          Fabled Kushano
          Fabled Kushano
          LIGHT 3
          Fabled Kushano
          • ATK:

          • 1100

          • DEF:

          • 800


          You can discard 1 "Fabled" monster to the Graveyard, except "Fabled Kushano", to add this card from your Graveyard to your hand.


          R Rarity
          The Fabled Abanc
          R Rarity
          The Fabled Abanc
          The Fabled Abanc
          LIGHT 2
          The Fabled Abanc
          • ATK:

          • 1000

          • DEF:

          • 600


          If this card is in your GY: You can discard 1 "Fabled" monster, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use this effect of "The Fabled Abanc" once per turn.


          SR Rarity
          The Fabled Catsith
          SR Rarity
          The Fabled Catsith
          The Fabled Catsith
          LIGHT 1
          The Fabled Catsith
          • ATK:

          • 800

          • DEF:

          • 600


          When this card is discarded to the Graveyard, select 1 face-up card on the field, and destroy it.


          UR Rarity
          The Fabled Cerburrel
          UR Rarity
          The Fabled Cerburrel
          The Fabled Cerburrel
          LIGHT 2
          The Fabled Cerburrel
          • ATK:

          • 1000

          • DEF:

          • 400


          If this card is discarded to the Graveyard: Special Summon it.


          UR Rarity
          The Fabled Cerburrel
          UR Rarity
          The Fabled Cerburrel
          The Fabled Cerburrel
          LIGHT 2
          The Fabled Cerburrel
          • ATK:

          • 1000

          • DEF:

          • 400


          If this card is discarded to the Graveyard: Special Summon it.


          R Rarity
          The Fabled Chawa
          R Rarity
          The Fabled Chawa
          The Fabled Chawa
          LIGHT 1
          The Fabled Chawa
          • ATK:

          • 200

          • DEF:

          • 100


          During your Main Phase, you can discard 1 "Fabled" monster and Special Summon this card from your hand.


          SR Rarity
          Book of Eclipse
          SR Rarity
          Book of Eclipse
          Book of Eclipse
          Spell Quick
          Book of Eclipse

            Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


            SR Rarity
            Book of Eclipse
            SR Rarity
            Book of Eclipse
            Book of Eclipse
            Spell Quick
            Book of Eclipse

              Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


              N Rarity
              Stairway to a Fabled Realm
              N Rarity
              Stairway to a Fabled Realm
              Stairway to a Fabled Realm
              Spell Field
              Stairway to a Fabled Realm

                When this card is activated: You can send 1 "Fabled" monster from your Deck to the GY. You can target 1 "Fabled" monster in your GY; discard 2 cards, and if you do, add that monster to your hand. You can only use this effect of "Stairway to a Fabled Realm" once per turn. If your "Fabled" monster attacks an opponent's monster and you have less cards in your hand than your opponent, your monster gains ATK equal to the difference in the number of cards x 200, during damage calculation only. You can only activate 1 "Stairway to a Fabled Realm" per turn.


                R Rarity
                Fabled Treason
                R Rarity
                Fabled Treason
                Fabled Treason
                Trap Normal
                Fabled Treason

                  Target 1 "Fabled" monster in your GY and 1 face-up card on the field; discard 1 card, and if you do, Special Summon that monster from your GY, and if you do that, destroy that card on the field. You can only activate 1 "Fabled Treason" per turn.


                  R Rarity
                  Fabled Treason
                  R Rarity
                  Fabled Treason
                  Fabled Treason
                  Trap Normal
                  Fabled Treason

                    Target 1 "Fabled" monster in your GY and 1 face-up card on the field; discard 1 card, and if you do, Special Summon that monster from your GY, and if you do that, destroy that card on the field. You can only activate 1 "Fabled Treason" per turn.


                    UR Rarity
                    King's Consonance
                    UR Rarity
                    King's Consonance
                    King's Consonance
                    Trap Normal
                    King's Consonance

                      When an opponent's monster declares a direct attack: Negate the attack, then you can apply the rest of this card's effect. Banish 1 Tuner monster and any number of non-Tuner monsters from your Graveyard, whose total Levels equal 8 or less, and if you do, Special Summon from your Extra Deck 1 Synchro Monster whose Level equals the total Levels of those banished monsters. (This Special Summon is treated as a Synchro Summon.)


                      UR Rarity
                      King's Consonance
                      UR Rarity
                      King's Consonance
                      King's Consonance
                      Trap Normal
                      King's Consonance

                        When an opponent's monster declares a direct attack: Negate the attack, then you can apply the rest of this card's effect. Banish 1 Tuner monster and any number of non-Tuner monsters from your Graveyard, whose total Levels equal 8 or less, and if you do, Special Summon from your Extra Deck 1 Synchro Monster whose Level equals the total Levels of those banished monsters. (This Special Summon is treated as a Synchro Summon.)


                        UR Rarity
                        Black Rose Dragon
                        UR Rarity
                        Black Rose Dragon
                        Black Rose Dragon
                        FIRE 7
                        Black Rose Dragon
                        • ATK:

                        • 2400

                        • DEF:

                        • 1800


                        1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                        UR Rarity
                        Crystal Wing Synchro Dragon
                        UR Rarity
                        Crystal Wing Synchro Dragon
                        Crystal Wing Synchro Dragon
                        WIND 8
                        Crystal Wing Synchro Dragon
                        • ATK:

                        • 3000

                        • DEF:

                        • 2500


                        1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.


                        SR Rarity
                        Cyberse Quantum Dragon
                        SR Rarity
                        Cyberse Quantum Dragon
                        Cyberse Quantum Dragon
                        DARK 7
                        Cyberse Quantum Dragon
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        1 Tuner + 1+ non-Tuner monsters While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can return that opponent's monster to the hand, also, this card can make a second attack in a row.


                        R Rarity
                        Fabled Andwraith
                        R Rarity
                        Fabled Andwraith
                        Fabled Andwraith
                        LIGHT 6
                        Fabled Andwraith
                        • ATK:

                        • 2400

                        • DEF:

                        • 1900


                        1 "Fabled" Tuner + 1+ non-Tuner monsters If this card is Special Summoned: Your opponent can discard 1 card to negate this effect, otherwise you can draw 2 cards, then discard 1 card. If a monster(s) is sent from your opponent's hand to the GY (except during the Damage Step): You can target 1 of those monsters; Special Summon it to your field, but negate its effects. You can only use each effect of "Fabled Andwraith" once per turn.


                        SR Rarity
                        Fabled Ragin
                        SR Rarity
                        Fabled Ragin
                        Fabled Ragin
                        LIGHT 5
                        Fabled Ragin
                        • ATK:

                        • 2300

                        • DEF:

                        • 1800


                        1 "Fabled" Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, if you have 1 or less cards in your hand, you can draw until you have 2 cards in your hand.


                        SR Rarity
                        Fabled Ragin
                        SR Rarity
                        Fabled Ragin
                        Fabled Ragin
                        LIGHT 5
                        Fabled Ragin
                        • ATK:

                        • 2300

                        • DEF:

                        • 1800


                        1 "Fabled" Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, if you have 1 or less cards in your hand, you can draw until you have 2 cards in your hand.


                        R Rarity
                        PSY-Framelord Zeta
                        R Rarity
                        PSY-Framelord Zeta
                        PSY-Framelord Zeta
                        LIGHT 7
                        PSY-Framelord Zeta
                        • ATK:

                        • 2500

                        • DEF:

                        • 1800


                        1 Tuner + 1 or more non-Tuner monsters Once per turn, during either player's turn: You can target 1 Special Summoned monster your opponent controls in face-up Attack Position; banish both that monster and this card from the field, but return them in your next Standby Phase. If this card is in your Graveyard: You can target 1 other "PSY-Frame" card in your Graveyard; return this card to the Extra Deck, and if you do, add that target to your hand.


                        SR Rarity
                        The Fabled Unicore
                        SR Rarity
                        The Fabled Unicore
                        The Fabled Unicore
                        LIGHT 4
                        The Fabled Unicore
                        • ATK:

                        • 2300

                        • DEF:

                        • 1000


                        1 "Fabled" Tuner + 1 or more non-Tuner monsters While you and your opponent have the same number of cards in hand, negate all Spell, Trap, and Effect Monster effects activated by your opponent, and destroy that Spell/Trap/Monster.


                        UR Rarity
                        Trishula, Zero Dragon of the Ice Barrier
                        UR Rarity
                        Trishula, Zero Dragon of the Ice Barrier
                        Trishula, Zero Dragon of the Ice Barrier
                        WATER 11
                        Trishula, Zero Dragon of the Ice Barrier
                        • ATK:

                        • 2700

                        • DEF:

                        • 2000


                        1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.



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