

EARTH
4ATK:
1800
DEF:
300
If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 400 ATK during the Damage Step only.


WIND
2ATK:
300
DEF:
500
While this card is face-up on your side of the field, your opponent cannot select a face-up monster as an attack target except "Decoyroid".


FIRE
1ATK:
200
DEF:
200
If this card you control is destroyed and sent to your Graveyard: You can Special Summon 1 "Evolsaur" monster from your hand.


WATER
4ATK:
1500
DEF:
1000
If this card is destroyed by battle and sent to the Graveyard: Target 1 Plant-Type monster in your Graveyard, except "Lord Poison"; Special Summon that target.


DARK
1ATK:
0
DEF:
0
This card cannot be destroyed by battle. The ATK of any monster that battles this card becomes 0 at the end of that Battle Phase. During your End Phase, change this face-up Defense Position card on the field to face-up Attack Position.


EARTH
1ATK:
0
DEF:
0
If you have Normal Summoned a monster this turn, you can Special Summon this card from your hand. You can Tribute this card to destroy 1 monster your opponent controls that battled one of your monsters this turn.


LIGHT
4ATK:
1800
DEF:
1000
When this card inflicts Battle Damage to your opponent: Send 1 card from the top of your opponent's Deck to the Graveyard for each face-up LIGHT monster you control.


EARTH
3ATK:
800
DEF:
1000
The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels!


WIND
4ATK:
1400
DEF:
1200
This wise spirit dwells in books, using its accumulated knowledge to defeat enemies.


WATER
4ATK:
1550
DEF:
800
This monster can call forth sudden torrents of battering rain.


FIRE
7ATK:
2400
DEF:
2100
1 Tuner + 1+ non-Tuner monsters You can discard any number of cards; this card gains 700 ATK for each card discarded. At the end of the Battle Phase, if this card battled: You can send this card to the GY; Special Summon monsters from your GY whose total Levels equal 7, except "Rampaging Smashtank Rhynosaber", but their effects are negated. You can only use each effect of "Rampaging Smashtank Rhynosaber" once per turn.


EARTH
2ATK:
100
DEF:
0
This card cannot be destroyed by battle. During each of your opponent's Standby Phases: You take 1000 damage. You must control this card in face-up Defense Position to activate and to resolve this effect.


Spell
NormalDiscard 1 card, then target 1 monster on the field; place that target on the top of the Deck.


Spell
EquipEquip only to a "Morphtronic" monster. Each time the equipped monster's battle position is changed, destroy 1 Spell or Trap Card on the field.


Spell
EquipActivate only while there are 3 Monster Cards with the same name in your Graveyard. Select 1 of those monsters, Special Summon it, and equip it with this card. When this card is destroyed, destroy the equipped monster.
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