Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 15 UR

UR Rarity
Chaos Ancient Gear Giant1 card
UR Rarity
Gatling Dragon1 card
UR Rarity
Timaeus the Knight of Destiny3 card
UR Rarity
Apollousa, Bow of the Goddess3 card
UR Rarity
Selene, Queen of the Master Magicians2 card
UR Rarity
The Weather Painter Moonbow3 card
UR Rarity
The Weather Painter Rainbow2 card

Main: 40 Extra: 15

N Rarity
3 cardAbyssal Designator
N Rarity
3 cardAbyssal Designator
Abyssal Designator
Spell Normal
Abyssal Designator

    Pay 1000 Life Points. Declare a Type and an Attribute. Your opponent must send 1 monster with both the declared Type and Attribute from their hand or Deck to the Graveyard.


    SR Rarity
    2 cardCard of Demise
    SR Rarity
    2 cardCard of Demise
    Card of Demise
    Spell Normal
    Card of Demise

      Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.


      R Rarity
      3 cardCup of Ace
      R Rarity
      3 cardCup of Ace
      Cup of Ace
      Spell Normal
      Cup of Ace

        Toss a coin: ● Heads: Draw 2 cards. ● Tails: Your opponent draws 2 cards.


        N Rarity
        3 cardCybernetic Fusion Support
        N Rarity
        3 cardCybernetic Fusion Support
        Cybernetic Fusion Support
        Spell Quick
        Cybernetic Fusion Support

          Pay half your LP; once, if you Fusion Summon a Machine Fusion Monster this turn, you can banish monsters from your hand, field, and/or GY as the Fusion Materials. You can only activate 1 "Cybernetic Fusion Support" per turn.


          N Rarity
          3 cardHieroglyph Lithograph
          N Rarity
          3 cardHieroglyph Lithograph
          Hieroglyph Lithograph
          Spell Normal
          Hieroglyph Lithograph

            Pay 1000 Life Points. During the current Duel, your hand size limit becomes 7.


            R Rarity
            3 cardMagical Mallet
            R Rarity
            3 cardMagical Mallet
            Magical Mallet
            Spell Normal
            Magical Mallet

              Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


              R Rarity
              3 cardPerformapal Popperup
              R Rarity
              3 cardPerformapal Popperup
              Performapal Popperup
              Spell Normal
              Performapal Popperup

                Send up to 3 cards from your hand to the GY; draw that many cards, then you can Special Summon up to that many monsters from your hand, with different names, that are "Performapal" monsters, "Magician" Pendulum Monsters, and/or "Odd-Eyes" monsters, each with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones. If you did not Special Summon by this effect, you lose 1000 LP for each card in your hand. You can only activate 1 "Performapal Popperup" per turn.


                SR Rarity
                3 cardPot of Desires
                SR Rarity
                3 cardPot of Desires
                Pot of Desires
                Spell Normal
                Pot of Desires

                  Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                  Tag(s):

                  SR Rarity
                  2 cardPot of Duality
                  SR Rarity
                  2 cardPot of Duality
                  Pot of Duality
                  Spell Normal
                  Pot of Duality

                    Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                    Tag(s):

                    N Rarity
                    3 cardToon World
                    N Rarity
                    3 cardToon World
                    Toon World
                    Spell Continuous
                    Toon World

                      Activate this card by paying 1000 LP.


                      N Rarity
                      3 cardDestruction of Destiny
                      N Rarity
                      3 cardDestruction of Destiny
                      Destruction of Destiny
                      Trap Normal
                      Destruction of Destiny

                        Send 3 cards from the top of your Deck to the Graveyard, and take 1000 damage for each Spell or Trap Card sent to the Graveyard this way.


                        R Rarity
                        3 cardDestructive Draw
                        R Rarity
                        3 cardDestructive Draw
                        Destructive Draw
                        Trap Continuous
                        Destructive Draw

                          If either player has no cards in their hand at the start of their Draw Phase, they can draw 1 more card in addition to their normal draw. This card's controller loses 700 Life Points during their End Phase. (If less than 700, they become 0 instead.) When this face-up card is removed from the field, inflict 3000 damage to the player who controlled it.


                          R Rarity
                          3 cardFairy Wind
                          R Rarity
                          3 cardFairy Wind
                          Fairy Wind
                          Trap Normal
                          Fairy Wind

                            Destroy as many face-up Spell/Trap Cards on the field as possible (other than this card), and if you do, each player takes damage equal to the total number of cards destroyed by this effect x 300.


                            N Rarity
                            3 cardLucky Punch
                            N Rarity
                            3 cardLucky Punch
                            Lucky Punch
                            Trap Continuous
                            Lucky Punch

                              Once per turn, when an opponent's monster declares an attack: You can toss a coin 3 times. If the result is 3 heads, draw 3 cards, but if the result is 3 tails, destroy this card. If this face-up card on the field is destroyed: You lose 6000 Life Points.


                              UR Rarity
                              1 cardChaos Ancient Gear Giant
                              UR Rarity
                              1 cardChaos Ancient Gear Giant
                              Chaos Ancient Gear Giant
                              DARK 10
                              Chaos Ancient Gear Giant
                              • ATK:

                              • 4500

                              • DEF:

                              • 3000


                              4 "Ancient Gear" monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. Unaffected by Spell/Trap effects. Your opponent's monsters cannot activate their effects during the Battle Phase. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                              UR Rarity
                              1 cardGatling Dragon
                              UR Rarity
                              1 cardGatling Dragon
                              Gatling Dragon
                              DARK 8
                              Gatling Dragon
                              • ATK:

                              • 2600

                              • DEF:

                              • 1200


                              "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.


                              UR Rarity
                              3 cardTimaeus the Knight of Destiny
                              UR Rarity
                              3 cardTimaeus the Knight of Destiny
                              Timaeus the Knight of Destiny
                              LIGHT 10
                              Timaeus the Knight of Destiny
                              • ATK:

                              • -1

                              • DEF:

                              • -1


                              "Legendary Knight Timaeus" + "Legendary Knight Critias" + "Legendary Knight Hermos" Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the Graveyard, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Unaffected by other cards' effects. Once per battle, if this card battles, during damage calculation (in either player's turn): You can make this card's ATK and DEF become equal to the ATK of the monster on the field with the highest ATK (your choice, if tied). When this card is destroyed by battle: You can Special Summon 3 "Legendary Knight" monsters from your hand, Deck, and/or Graveyard, ignoring their Summoning conditions.


                              UR Rarity
                              3 cardApollousa, Bow of the Goddess
                              UR Rarity
                              3 cardApollousa, Bow of the Goddess
                              Apollousa, Bow of the Goddess
                              WIND
                              Apollousa, Bow of the Goddess
                              • ATK:

                              • -1

                              • LINK-4

                              Link Arrow:

                              Top

                              Bottom-Left

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                              2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                              UR Rarity
                              2 cardSelene, Queen of the Master Magicians
                              UR Rarity
                              2 cardSelene, Queen of the Master Magicians
                              Selene, Queen of the Master Magicians
                              LIGHT
                              Selene, Queen of the Master Magicians
                              • ATK:

                              • 1850

                              • LINK-3

                              Link Arrow:

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                              Bottom

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                              2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                              UR Rarity
                              3 cardThe Weather Painter Moonbow
                              UR Rarity
                              3 cardThe Weather Painter Moonbow
                              The Weather Painter Moonbow
                              DARK
                              The Weather Painter Moonbow
                              • ATK:

                              • 2400

                              • LINK-3

                              Link Arrow:

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                              Bottom

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                              3 "The Weather" monsters If this card is Link Summoned: You can Special Summon 1 of your banished "The Weather" monsters. If this Link Summoned card is destroyed: You can Special Summon 1 "The Weather Painter Rainbow" from your Extra Deck. "The Weather" Effect Monsters this card points to gain the following effect. ● (Quick Effect): You can banish this card, then target 1 monster your opponent controls; banish it until the Standby Phase of the next turn.


                              UR Rarity
                              2 cardThe Weather Painter Rainbow
                              UR Rarity
                              2 cardThe Weather Painter Rainbow
                              The Weather Painter Rainbow
                              LIGHT
                              The Weather Painter Rainbow
                              • ATK:

                              • 2400

                              • LINK-3

                              Link Arrow:

                              Bottom-Left

                              Bottom

                              Bottom-Right


                              3 "The Weather" monsters When your opponent would Special Summon a monster(s) (Quick Effect): You can send this Link Summoned card to the GY; negate the Summon, and if you do, destroy that monster(s). Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card. "The Weather" Effect Monsters this card points to gain the following effect. ● When a card or effect is activated (Quick Effect): You can banish this card; negate the activation, and if you do, destroy that card.




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                              Greed Breakdown

                               

                               

                               

                               

                               

                               

                               

                               

                               

                               

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