Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 27 UR

UR Rarity
Doomking Balerdroch2 card
UR Rarity
Kashtira Fenrir2 card
UR Rarity
Kashtira Riseheart1 card
UR Rarity
Kashtira Unicorn1 card
UR Rarity
Kelbek the Ancient Vanguard1 card
UR Rarity
Keldo the Sacred Protector1 card
UR Rarity
Vera the Vernusylph Goddess1 card
UR Rarity
Vernusylph of the Flourishing Hills1 card
UR Rarity
Accesscode Talker1 card
UR Rarity
Black Luster Soldier - Soldier of Chaos1 card
UR Rarity
Borrelend Dragon1 card
UR Rarity
Linkuriboh1 card
UR Rarity
Underworld Goddess of the Closed World1 card
UR Rarity
Baronne de Fleur1 card
UR Rarity
Psychic End Punisher1 card
UR Rarity
Red-Eyes Zombie Dragon Lord1 card
UR Rarity
Ash Blossom & Joyous Spring1 card
UR Rarity
Uni-Zombie2 card
UR Rarity
The Zombie Vampire1 card
UR Rarity
Forbidden Droplet1 card
UR Rarity
Zombie World2 card
UR Rarity
Gravekeeper's Trap1 card
UR Rarity
Infinite Impermanence1 card

Main: 60 Extra: 15

SR Rarity
1 cardAbsorouter Dragon
SR Rarity
1 cardAbsorouter Dragon
Absorouter Dragon
DARK 7
Absorouter Dragon
  • ATK:

  • 1200

  • DEF:

  • 2800


If you control a "Rokket" monster, you can Special Summon this card (from your hand). You can only Special Summon "Absorouter Dragon" once per turn this way. If this card is sent to the GY: You can add 1 "Rokket" monster from your Deck to your hand. You can only use this effect of "Absorouter Dragon" once per turn.


R Rarity
3 cardAlghoul Mazera
R Rarity
3 cardAlghoul Mazera
Alghoul Mazera
EARTH 8
Alghoul Mazera
  • ATK:

  • 2800

  • DEF:

  • 2300


If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish this card from your hand or GY instead. If this card is banished from the hand or GY: You can Special Summon this card in Defense Position, then you can reduce its Level by 1. You can only use each effect of "Alghoul Mazera" once per turn.


N Rarity
1 cardAutorokket Dragon
N Rarity
1 cardAutorokket Dragon
Autorokket Dragon
DARK 3
Autorokket Dragon
  • ATK:

  • 1600

  • DEF:

  • 1000


When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 Spell/Trap on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Autorokket Dragon". You can only use each effect of "Autorokket Dragon" once per turn.


UR Rarity
2 cardDoomking Balerdroch
UR Rarity
2 cardDoomking Balerdroch
Doomking Balerdroch
DARK 8
Doomking Balerdroch
  • ATK:

  • 2800

  • DEF:

  • 2000


During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ● Negate that effect. ● Banish 1 monster from the field or GY.


R Rarity
1 cardGadarla, the Mystery Dust Kaiju
R Rarity
1 cardGadarla, the Mystery Dust Kaiju
Gadarla, the Mystery Dust Kaiju
WIND 8
Gadarla, the Mystery Dust Kaiju
  • ATK:

  • 2700

  • DEF:

  • 1600


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.


SR Rarity
1 cardGameciel, the Sea Turtle Kaiju
SR Rarity
1 cardGameciel, the Sea Turtle Kaiju
Gameciel, the Sea Turtle Kaiju
WATER 8
Gameciel, the Sea Turtle Kaiju
  • ATK:

  • 2200

  • DEF:

  • 3000


You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.


SR Rarity
1 cardGozuki
SR Rarity
1 cardGozuki
Gozuki
EARTH 4
Gozuki
  • ATK:

  • 1700

  • DEF:

  • 800


During your Main Phase: You can send 1 Zombie monster from your Deck to the GY. If this card is sent to the GY: You can banish 1 Zombie monster from your GY, except "Gozuki"; Special Summon 1 Zombie monster from your hand. You can only use each effect of "Gozuki" once per turn.


R Rarity
2 cardJack-o-Bolan
R Rarity
2 cardJack-o-Bolan
Jack-o-Bolan
FIRE 7
Jack-o-Bolan
  • ATK:

  • 1500

  • DEF:

  • 2200


You can discard 1 Zombie monster; Special Summon this card from your hand. During your opponent's Main Phase (Quick Effect): You can target 1 Zombie monster in either GY; Special Summon that monster (but banish it when it leaves the field), then banish this face-up card until the End Phase. You can only use each effect of "Jack-o-Bolan" once per turn.


UR Rarity
2 cardKashtira Fenrir
UR Rarity
2 cardKashtira Fenrir
Kashtira Fenrir
EARTH 7
Kashtira Fenrir
  • ATK:

  • 2400

  • DEF:

  • 2400


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


R Rarity
1 cardKashtira Ogre
R Rarity
1 cardKashtira Ogre
Kashtira Ogre
WATER 7
Kashtira Ogre
  • ATK:

  • 2800

  • DEF:

  • 1000


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Ogre" once per turn. During your Main Phase: You can add 1 "Kashtira" Trap from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can excavate up to 5 cards from the top of your opponent's Deck, banish 1 excavated card, face-down, and place the rest on the top of the Deck in the same order.


UR Rarity
1 cardKashtira Riseheart
UR Rarity
1 cardKashtira Riseheart
Kashtira Riseheart
FIRE 4
Kashtira Riseheart
  • ATK:

  • 1500

  • DEF:

  • 2100


If you control a "Kashtira" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Kashtira" card from your Deck, except "Kashtira Riseheart"; banish the top 3 cards of your opponent's Deck face-down, and if you banish any, this card's Level becomes 7. You can only use each effect of "Kashtira Riseheart" once per turn.


UR Rarity
1 cardKashtira Unicorn
UR Rarity
1 cardKashtira Unicorn
Kashtira Unicorn
WIND 7
Kashtira Unicorn
  • ATK:

  • 2500

  • DEF:

  • 2100


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.


UR Rarity
1 cardKelbek the Ancient Vanguard
UR Rarity
1 cardKelbek the Ancient Vanguard
Kelbek the Ancient Vanguard
EARTH 4
Kelbek the Ancient Vanguard
  • ATK:

  • 1500

  • DEF:

  • 1800


If a card(s) is sent from the hand or Deck to your opponent's GY (except during the Damage Step): You can target 1 Special Summoned monster your opponent controls; Special Summon this card from your hand, then return that monster to the hand. If this card is sent from the hand or Deck to the GY: You can activate this effect; each player sends the top 5 cards of their Deck to the GY (or their entire Deck, if less than 5), then, if "Exchange of the Spirit" is in your GY, you can Set 1 Trap from your GY. You can only use each effect of "Kelbek the Ancient Vanguard" once per turn.


UR Rarity
1 cardKeldo the Sacred Protector
UR Rarity
1 cardKeldo the Sacred Protector
Keldo the Sacred Protector
EARTH 4
Keldo the Sacred Protector
  • ATK:

  • 1200

  • DEF:

  • 1600


You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn.


R Rarity
1 cardMagnarokket Dragon
R Rarity
1 cardMagnarokket Dragon
Magnarokket Dragon
DARK 4
Magnarokket Dragon
  • ATK:

  • 1800

  • DEF:

  • 1200


When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 monster on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Magnarokket Dragon". You can only use each effect of "Magnarokket Dragon" once per turn.


R Rarity
1 cardMetalrokket Dragon
R Rarity
1 cardMetalrokket Dragon
Metalrokket Dragon
DARK 4
Metalrokket Dragon
  • ATK:

  • 1700

  • DEF:

  • 1400


When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then destroy all your opponent's cards in the column this card was in. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Metalrokket Dragon". You can only use each effect of "Metalrokket Dragon" once per turn.


SR Rarity
3 cardMezuki
SR Rarity
3 cardMezuki
Mezuki
EARTH 4
Mezuki
  • ATK:

  • 1700

  • DEF:

  • 800


You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


SR Rarity
1 cardMudora the Sword Oracle
SR Rarity
1 cardMudora the Sword Oracle
Mudora the Sword Oracle
EARTH 4
Mudora the Sword Oracle
  • ATK:

  • 1500

  • DEF:

  • 1800


You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn.


SR Rarity
2 cardNecroworld Banshee
SR Rarity
2 cardNecroworld Banshee
Necroworld Banshee
DARK 4
Necroworld Banshee
  • ATK:

  • 1800

  • DEF:

  • 200


"Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.


R Rarity
1 cardSpeedburst Dragon
R Rarity
1 cardSpeedburst Dragon
Speedburst Dragon
DARK 6
Speedburst Dragon
  • ATK:

  • 2400

  • DEF:

  • 600


When you take effect damage (except during the Damage Step): You can Special Summon this card from your hand, then inflict damage to your opponent equal to the damage you took, and if you do, you gain LP equal to half that damage you inflicted. When this card is Tribute Summoned: You can add 2 "Rokket" monsters with different names from your Deck to your hand. You can only use each effect of "Speedburst Dragon" once per turn.


UR Rarity
1 cardVera the Vernusylph Goddess
UR Rarity
1 cardVera the Vernusylph Goddess
Vera the Vernusylph Goddess
EARTH 8
Vera the Vernusylph Goddess
  • ATK:

  • 2400

  • DEF:

  • 3000


Once per turn, when a monster effect activated by your opponent resolves, if you control 5 or more EARTH monsters, you can negate that effect, and if you do, destroy that card. You can only use each of the following effects of "Vera the Vernusylph Goddess" once per turn. You can target 1 face-up monster your opponent controls; take control of it, and if you do, it becomes EARTH. During your opponent's turn (Quick Effect): You can target 1 EARTH monster in your GY; Special Summon it.


SR Rarity
1 cardVernusylph of the Awakening Forests
SR Rarity
1 cardVernusylph of the Awakening Forests
Vernusylph of the Awakening Forests
EARTH 4
Vernusylph of the Awakening Forests
  • ATK:

  • 900

  • DEF:

  • 1800


You can discard this card, and 1 monster or "Vernusylph" card; send from your Deck to the GY, 1 EARTH monster that can be Normal Summoned/Set, then you can Special Summon 1 EARTH monster from your GY with a different name from that monster, also you cannot activate non-EARTH monster effects for the rest of this turn. You can target 1 "Vernusylph" monster you control; its ATK becomes doubled until the end of this turn. You can only use each effect of "Vernusylph of the Awakening Forests" once per turn.


UR Rarity
1 cardVernusylph of the Flourishing Hills
UR Rarity
1 cardVernusylph of the Flourishing Hills
Vernusylph of the Flourishing Hills
EARTH 4
Vernusylph of the Flourishing Hills
  • ATK:

  • 200

  • DEF:

  • 2000


"Vernusylph" monsters you control cannot be destroyed by card effects. You can discard this card, and 1 monster or "Vernusylph" card; add 1 "Vernusylph" card from your Deck to your hand, except "Vernusylph of the Flourishing Hills", then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can only use this effect of "Vernusylph of the Flourishing Hills" once per turn.


N Rarity
1 cardZombie Master
N Rarity
1 cardZombie Master
Zombie Master
DARK 4
Zombie Master
  • ATK:

  • 1800

  • DEF:

  • 0


Once per turn: You can send 1 monster from your hand to the GY, then target 1 Level 4 or lower Zombie monster in either GY; Special Summon that target. This monster must be face-up on the field to activate and to resolve this effect.


R Rarity
1 cardIl Blud
R Rarity
1 cardIl Blud
Il Blud
DARK 6
Il Blud
  • ATK:

  • 2100

  • DEF:

  • 800


This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Once per turn: You can Special Summon 1 Zombie monster from your hand or either GY, but if this card leaves the field, destroy all Zombie monsters Special Summoned by this effect.


UR Rarity
1 cardAsh Blossom & Joyous Spring
UR Rarity
1 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


SR Rarity
2 cardGlow-Up Bloom
SR Rarity
2 cardGlow-Up Bloom
Glow-Up Bloom
DARK 1
Glow-Up Bloom
  • ATK:

  • 0

  • DEF:

  • 0


If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if "Zombie World" is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Glow-Up Bloom" once per turn.


R Rarity
1 cardRokket Caliber
R Rarity
1 cardRokket Caliber
Rokket Caliber
DARK 4
Rokket Caliber
  • ATK:

  • 1700

  • DEF:

  • 100


You can Special Summon this card (from your hand) to your zone a DARK Link Monster points to. You can only Special Summon "Rokket Caliber" once per turn this way. You can Tribute this card; Special Summon 1 DARK Dragon or Machine monster from your hand, except "Rokket Caliber". You can only use this effect of "Rokket Caliber" once per turn.


R Rarity
1 cardRokket Synchron
R Rarity
1 cardRokket Synchron
Rokket Synchron
DARK 1
Rokket Synchron
  • ATK:

  • 0

  • DEF:

  • 0


When this card is Normal Summoned: You can target 1 Level 5 or higher DARK Dragon monster in your GY; Special Summon it in Defense Position, negate its effects, destroy it during the End Phase, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters.


SR Rarity
1 cardRokket Tracer
SR Rarity
1 cardRokket Tracer
Rokket Tracer
DARK 4
Rokket Tracer
  • ATK:

  • 1600

  • DEF:

  • 1000


(Quick Effect): You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Rokket" monster from your Deck, except "Rokket Tracer", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Rokket Tracer" once per turn.


UR Rarity
2 cardUni-Zombie
UR Rarity
2 cardUni-Zombie
Uni-Zombie
DARK 3
Uni-Zombie
  • ATK:

  • 1300

  • DEF:

  • 0


You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.


SR Rarity
2 cardBoot Sector Launch
SR Rarity
2 cardBoot Sector Launch
Boot Sector Launch
Spell Field
Boot Sector Launch

    All "Rokket" monsters on the field gain 300 ATK/DEF. You can activate 1 of these effects; ● Special Summon up to 2 "Rokket" monsters with different names from your hand in Defense Position. ● If your opponent controls more monsters than you do: Special Summon "Rokket" monsters with different names from your GY in Defense Position, up to the difference. You can only use this effect of "Boot Sector Launch" once per turn.


    R Rarity
    1 cardD.D.R. - Different Dimension Reincarnation
    R Rarity
    1 cardD.D.R. - Different Dimension Reincarnation
    D.D.R. - Different Dimension Reincarnation
    Spell Equip
    D.D.R. - Different Dimension Reincarnation

      Discard 1 card, then target 1 of your banished monsters; Special Summon it in Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.


      R Rarity
      3 cardForbidden Chalice
      R Rarity
      3 cardForbidden Chalice
      Forbidden Chalice
      Spell Quick
      Forbidden Chalice

        Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


        UR Rarity
        1 cardForbidden Droplet
        UR Rarity
        1 cardForbidden Droplet
        Forbidden Droplet
        Spell Quick
        Forbidden Droplet

          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




          Tag(s):

          SR Rarity
          2 cardKashtira Birth
          SR Rarity
          2 cardKashtira Birth
          Kashtira Birth
          Spell Continuous
          Kashtira Birth

            You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.


            R Rarity
            1 cardMystical Space Typhoon
            R Rarity
            1 cardMystical Space Typhoon
            Mystical Space Typhoon
            Spell Quick
            Mystical Space Typhoon

              Target 1 Spell/Trap on the field; destroy that target.


              SR Rarity
              1 cardZombie Necronize
              SR Rarity
              1 cardZombie Necronize
              Zombie Necronize
              Spell Normal
              Zombie Necronize

                If a Level 5 or higher Zombie monster is on the field: Target 1 monster your opponent controls; take control of it until the End Phase. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 "Zombie Necronize" effect per turn, and only once that turn.


                UR Rarity
                2 cardZombie World
                UR Rarity
                2 cardZombie World
                Zombie World
                Spell Field
                Zombie World

                  All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.


                  UR Rarity
                  1 cardGravekeeper's Trap
                  UR Rarity
                  1 cardGravekeeper's Trap
                  Gravekeeper's Trap
                  Trap Continuous
                  Gravekeeper's Trap

                    While "Exchange of the Spirit" is in your GY, your opponent cannot activate the effects of cards in the GY, or Special Summon monsters from the GY. You can only use each of the following effects of "Gravekeeper's Trap" once per turn. During the Main Phase: You can discard 1 card; add 1 "Gravekeeper's" or EARTH Fairy monster from your Deck to your hand. During your opponent's Draw Phase, before their normal draw, if this card is already face-up on the field: Declare 1 card name; look at the card(s) drawn for their normal draw, and if it was the declared card, send it to the GY.


                    R Rarity
                    1 cardHaunted Zombies
                    R Rarity
                    1 cardHaunted Zombies
                    Haunted Zombies
                    Trap Normal
                    Haunted Zombies

                      Banish 1 Zombie monster from either GY and Special Summon 2 "Haunted Tokens" (Zombie/DARK/ATK 0/DEF 0) with the same Level as the banished monster. If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 "Haunted Zombies" effect per turn, and only once that turn.


                      UR Rarity
                      1 cardInfinite Impermanence
                      UR Rarity
                      1 cardInfinite Impermanence
                      Infinite Impermanence
                      Trap Normal
                      Infinite Impermanence

                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                        N Rarity
                        1 cardKashtira Preparations
                        N Rarity
                        1 cardKashtira Preparations
                        Kashtira Preparations
                        Trap Continuous
                        Kashtira Preparations

                          During either player's turn: You can Special Summon 1 of your "Kashtira" monsters that is banished or in your hand. If your opponent activates a Trap Card or effect, you control a "Kashtira" monster, and this card is already face-up in your Spell & Trap Zone: You can look at your opponent's hand, and if you do, banish 1 card from it face-down. You can only use each effect of "Kashtira Preparations" once per turn.


                          N Rarity
                          2 cardReturn of the Zombies
                          N Rarity
                          2 cardReturn of the Zombies
                          Return of the Zombies
                          Trap Normal
                          Return of the Zombies

                            Banish 1 Zombie monster on the field, then Special Summon 1 Zombie monster from the GY of the player who controlled it, to their field, in Defense Position. If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use each effect of "Return of the Zombies" once per turn.


                            UR Rarity
                            1 cardAccesscode Talker
                            UR Rarity
                            1 cardAccesscode Talker
                            Accesscode Talker
                            DARK
                            Accesscode Talker
                            • ATK:

                            • 2300

                            • LINK-4

                            Link Arrow:

                            Top

                            Left

                            Right

                            Bottom


                            2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                            Tag(s):

                            UR Rarity
                            1 cardBlack Luster Soldier - Soldier of Chaos
                            UR Rarity
                            1 cardBlack Luster Soldier - Soldier of Chaos
                            Black Luster Soldier - Soldier of Chaos
                            EARTH
                            Black Luster Soldier - Soldier of Chaos
                            • ATK:

                            • 3000

                            • LINK-3

                            Link Arrow:

                            Top

                            Bottom-Left

                            Bottom-Right


                            3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


                            UR Rarity
                            1 cardBorrelend Dragon
                            UR Rarity
                            1 cardBorrelend Dragon
                            Borrelend Dragon
                            DARK
                            Borrelend Dragon
                            • ATK:

                            • 3500

                            • LINK-5

                            Link Arrow:

                            Top

                            Left

                            Right

                            Bottom-Left

                            Bottom-Right


                            3+ Effect Monsters Cannot be destroyed by battle or card effects, also neither player can target this card with monster effects. This card can attack all monsters your opponent controls, once each. (Quick Effect): You can target 1 Effect Monster on the field and 1 "Rokket" monster in your GY; negate the effects of that monster on the field, and if you do, Special Summon that monster from your GY. Your opponent cannot activate cards or effects in response to this effect's activation. You can only use this effect of "Borrelend Dragon" once per turn.


                            UR Rarity
                            1 cardLinkuriboh
                            UR Rarity
                            1 cardLinkuriboh
                            Linkuriboh
                            DARK
                            Linkuriboh
                            • ATK:

                            • 300

                            • LINK-1

                            Link Arrow:

                            Bottom


                            1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                            SR Rarity
                            1 cardStriker Dragon
                            SR Rarity
                            1 cardStriker Dragon
                            Striker Dragon
                            DARK
                            Striker Dragon
                            • ATK:

                            • 1000

                            • LINK-1

                            Link Arrow:

                            Left


                            1 Level 4 or lower Dragon monster If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.


                            UR Rarity
                            1 cardUnderworld Goddess of the Closed World
                            UR Rarity
                            1 cardUnderworld Goddess of the Closed World
                            Underworld Goddess of the Closed World
                            LIGHT
                            Underworld Goddess of the Closed World
                            • ATK:

                            • 3000

                            • LINK-5

                            Link Arrow:

                            Top

                            Top-Right

                            Right

                            Bottom

                            Bottom-Right


                            4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                            UR Rarity
                            1 cardBaronne de Fleur
                            UR Rarity
                            1 cardBaronne de Fleur
                            Baronne de Fleur
                            WIND 10
                            Baronne de Fleur
                            • ATK:

                            • 3000

                            • DEF:

                            • 2400


                            1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                            UR Rarity
                            1 cardPsychic End Punisher
                            UR Rarity
                            1 cardPsychic End Punisher
                            Psychic End Punisher
                            LIGHT 11
                            Psychic End Punisher
                            • ATK:

                            • 3500

                            • DEF:

                            • 3500


                            1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                            UR Rarity
                            1 cardRed-Eyes Zombie Dragon Lord
                            UR Rarity
                            1 cardRed-Eyes Zombie Dragon Lord
                            Red-Eyes Zombie Dragon Lord
                            DARK 10
                            Red-Eyes Zombie Dragon Lord
                            • ATK:

                            • 2800

                            • DEF:

                            • 2400


                            1 Zombie Tuner + 1+ non-Tuner monsters During your opponent's turn (Quick Effect): You can target 1 Zombie monster in your GY, except "Red-Eyes Zombie Dragon Lord"; Special Summon it. If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card. You can only use each effect of "Red-Eyes Zombie Dragon Lord" once per turn.


                            R Rarity
                            1 cardRed-Eyes Zombie Necro Dragon
                            R Rarity
                            1 cardRed-Eyes Zombie Necro Dragon
                            Red-Eyes Zombie Necro Dragon
                            DARK 7
                            Red-Eyes Zombie Necro Dragon
                            • ATK:

                            • 2400

                            • DEF:

                            • 2000


                            1 Tuner + 1+ non-Tuner monsters Gains 100 ATK/DEF for each Zombie monster on the field and in the GYs. When another Zombie monster is destroyed by battle: You can Special Summon 1 Zombie monster from either GY to your field. You can only use this effect of "Red-Eyes Zombie Necro Dragon" once per turn.


                            SR Rarity
                            1 cardKashtira Shangri-Ira
                            SR Rarity
                            1 cardKashtira Shangri-Ira
                            Kashtira Shangri-Ira
                            FIRE
                            Kashtira Shangri-Ira
                            • ATK:

                            • 0

                            • DEF:

                            • 3000


                            2+ Level 7 monsters During each Standby Phase: You can Special Summon 1 "Kashtira" monster from your Deck. You can only use the previous effect of "Kashtira Shangri-Ira" once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage Step): You can choose 1 unused Main Monster Zone or Spell & Trap Zone; it cannot be used while this monster is face-up on the field. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                            SR Rarity
                            1 cardNumber 11: Big Eye
                            SR Rarity
                            1 cardNumber 11: Big Eye
                            Number 11: Big Eye
                            DARK
                            Number 11: Big Eye
                            • ATK:

                            • 2600

                            • DEF:

                            • 2000


                            2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.


                            SR Rarity
                            1 cardNumber 41: Bagooska the Terribly Tired Tapir
                            SR Rarity
                            1 cardNumber 41: Bagooska the Terribly Tired Tapir
                            Number 41: Bagooska the Terribly Tired Tapir
                            EARTH
                            Number 41: Bagooska the Terribly Tired Tapir
                            • ATK:

                            • 2100

                            • DEF:

                            • 2000


                            2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                            SR Rarity
                            1 cardNumber 89: Diablosis the Mind Hacker
                            SR Rarity
                            1 cardNumber 89: Diablosis the Mind Hacker
                            Number 89: Diablosis the Mind Hacker
                            DARK
                            Number 89: Diablosis the Mind Hacker
                            • ATK:

                            • 2800

                            • DEF:

                            • 1200


                            2 Level 7 monsters Once per turn: You can detach 1 material from this card; look at your opponent's Extra Deck and banish 1 monster from it, face-down. At the end of the Battle Phase, if this card destroyed a monster by battle: You can target 1 card in your opponent's GY; banish it, face-down. If a card your opponent owns and possesses is banished face-down while you control this card (except during the Damage Step): You can banish cards from the top of your opponent's Deck, face-down, equal to their face-down banished cards. You can only use this effect of "Number 89: Diablosis the Mind Hacker" once per turn.


                            UR Rarity
                            1 cardThe Zombie Vampire
                            UR Rarity
                            1 cardThe Zombie Vampire
                            The Zombie Vampire
                            DARK
                            The Zombie Vampire
                            • ATK:

                            • 3000

                            • DEF:

                            • 2800


                            2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.




                            More Master Duel Info

                            Rokket Breakdown

                             

                             

                             

                             

                             

                             

                             

                             

                             

                             

                            https://metaduelist.com/
                            Toparrow_upward