Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 10 UR

UR Rarity
Blue-Eyes Alternative White Dragon1 card
UR Rarity
Blue-Eyes White Dragon3 card
UR Rarity
Daigusto Emeral1 card
UR Rarity
Number 39: Utopia1 card
UR Rarity
Time Thief Redoer1 card
UR Rarity
Lightning Storm1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Raigeki1 card

Main: 55 Extra: 15

R Rarity
1 cardArisen Gaia the Fierce Knight
R Rarity
1 cardArisen Gaia the Fierce Knight
Arisen Gaia the Fierce Knight
DARK 7
Arisen Gaia the Fierce Knight
  • ATK:

  • 2300

  • DEF:

  • 2100


If your opponent controls more monsters than you do, you can Normal Summon this card without Tributing. If this card is Tributed: You can Special Summon 1 "Black Luster Soldier" monster from your hand or Graveyard. You can only use this effect of "Arisen Gaia the Fierce Knight" once per turn. When you Ritual Summon a "Black Luster Soldier" monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.


UR Rarity
1 cardBlue-Eyes Alternative White Dragon
UR Rarity
1 cardBlue-Eyes Alternative White Dragon
Blue-Eyes Alternative White Dragon
LIGHT 8
Blue-Eyes Alternative White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


N Rarity
1 cardGiant Rex
N Rarity
1 cardGiant Rex
Giant Rex
EARTH 4
Giant Rex
  • ATK:

  • 2000

  • DEF:

  • 1200


Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn.


R Rarity
1 cardHarpie Queen
R Rarity
1 cardHarpie Queen
Harpie Queen
WIND 4
Harpie Queen
  • ATK:

  • 1900

  • DEF:

  • 1200


This card's name becomes "Harpie Lady" while on the field or in the GY. You can discard this card to the GY; add 1 "Harpies' Hunting Ground" from your Deck to your hand.


N Rarity
1 cardLionhearted Locomotive
N Rarity
1 cardLionhearted Locomotive
Lionhearted Locomotive
EARTH 4
Lionhearted Locomotive
  • ATK:

  • 2400

  • DEF:

  • 2100


When this card declares an attack: Its ATK becomes half its original ATK until the end of the Damage Step.


N Rarity
2 cardOpera the Melodious Diva
N Rarity
2 cardOpera the Melodious Diva
Opera the Melodious Diva
LIGHT 4
Opera the Melodious Diva
  • ATK:

  • 2300

  • DEF:

  • 1000


Cannot attack the turn it is Normal Summoned or flipped face-up. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can activate this effect; for the rest of this turn, "Melodious" monsters you control cannot be destroyed by battle or card effects.


R Rarity
1 cardSpear Dragon
R Rarity
1 cardSpear Dragon
Spear Dragon
WIND 4
Spear Dragon
  • ATK:

  • 1900

  • DEF:

  • 0


During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks, it is changed to Defense Position at the end of the Damage Step.


N Rarity
1 cardAlien Shocktrooper
N Rarity
1 cardAlien Shocktrooper
Alien Shocktrooper
EARTH 4
Alien Shocktrooper
  • ATK:

  • 1900

  • DEF:

  • 800


The Aliens have used a mysterious biological substance to create a supreme race of soldiers. They do not have the natural powers of the other Aliens, but can make stunning physical attacks.


UR Rarity
3 cardBlue-Eyes White Dragon
UR Rarity
3 cardBlue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


SR Rarity
1 cardPerformapal Skullcrobat Joker
SR Rarity
1 cardPerformapal Skullcrobat Joker
Performapal Skullcrobat Joker
DARK 48
Performapal Skullcrobat Joker
  • ATK:

  • 1800

  • DEF:

  • 100


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".


N Rarity
1 cardDragonpulse Magician
N Rarity
1 cardDragonpulse Magician
Dragonpulse Magician
EARTH 41
Dragonpulse Magician
  • ATK:

  • 1800

  • DEF:

  • 900


[ Pendulum Effect ] Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 face-up monster on the field; destroy it. [ Monster Effect ] ''This boy magician has the gift of seeing the natural lines of energy that run through the earth, which his people call the Pulse of the Dragon. His exuberance and skill put him in high regard with his mentor, the "Dragonpit Magician".''


R Rarity
3 cardMaiden with Eyes of Blue
R Rarity
3 cardMaiden with Eyes of Blue
Maiden with Eyes of Blue
LIGHT 1
Maiden with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 0


When a card or effect is activated that targets this card (Quick Effect): You can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. When this card is targeted for an attack: You can negate the attack, and if you do, change the battle position of this card, then you can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. You can only use 1 "Maiden with Eyes of Blue" effect per turn, and only once that turn.


SR Rarity
1 cardDark Hole
SR Rarity
1 cardDark Hole
Dark Hole
Spell Normal
Dark Hole

    Destroy all monsters on the field.


    R Rarity
    1 cardFissure
    R Rarity
    1 cardFissure
    Fissure
    Spell Normal
    Fissure

      Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).


      N Rarity
      1 cardGraceful Dice
      N Rarity
      1 cardGraceful Dice
      Graceful Dice
      Spell Quick
      Graceful Dice

        Roll a six-sided die. All monsters you currently control gain ATK/DEF equal to the result x 100, until the end of this turn.


        R Rarity
        1 cardGravekeeper's Servant
        R Rarity
        1 cardGravekeeper's Servant
        Gravekeeper's Servant
        Spell Continuous
        Gravekeeper's Servant

          Your opponent must send 1 card from the top of their Deck to the Graveyard to declare an attack.


          UR Rarity
          1 cardLightning Storm
          UR Rarity
          1 cardLightning Storm
          Lightning Storm
          Spell Normal
          Lightning Storm

            If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




            Tag(s):

            R Rarity
            1 cardMask of Brutality
            R Rarity
            1 cardMask of Brutality
            Mask of Brutality
            Spell Equip
            Mask of Brutality

              The equipped monster gains 1000 ATK and loses 1000 DEF. During each of your Standby Phases, pay 1000 LP or destroy this card.


              R Rarity
              1 cardMask of the Accursed
              R Rarity
              1 cardMask of the Accursed
              Mask of the Accursed
              Spell Equip
              Mask of the Accursed

                The equipped monster cannot attack. Once per turn, during your Standby Phase: Inflict 500 damage to the controller of the equipped monster.


                R Rarity
                1 cardMegamorph
                R Rarity
                1 cardMegamorph
                Megamorph
                Spell Equip
                Megamorph

                  While your LP is lower than your opponent's, the equipped monster's ATK becomes double its original ATK. While your LP is higher, the equipped monster's ATK becomes half its original ATK.


                  UR Rarity
                  1 cardMonster Reborn
                  UR Rarity
                  1 cardMonster Reborn
                  Monster Reborn
                  Spell Normal
                  Monster Reborn

                    Target 1 monster in either GY; Special Summon it.




                    Tag(s):

                    R Rarity
                    1 cardMystical Space Typhoon
                    R Rarity
                    1 cardMystical Space Typhoon
                    Mystical Space Typhoon
                    Spell Quick
                    Mystical Space Typhoon

                      Target 1 Spell/Trap on the field; destroy that target.


                      N Rarity
                      1 cardPolymerization
                      N Rarity
                      1 cardPolymerization
                      Polymerization
                      Spell Normal
                      Polymerization

                        Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                        SR Rarity
                        1 cardPot of Avarice
                        SR Rarity
                        1 cardPot of Avarice
                        Pot of Avarice
                        Spell Normal
                        Pot of Avarice

                          Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                          Tag(s):

                          SR Rarity
                          2 cardPot of Extravagance
                          SR Rarity
                          2 cardPot of Extravagance
                          Pot of Extravagance
                          Spell Normal
                          Pot of Extravagance

                            At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                            Tag(s):

                            UR Rarity
                            1 cardRaigeki
                            UR Rarity
                            1 cardRaigeki
                            Raigeki
                            Spell Normal
                            Raigeki

                              Destroy all monsters your opponent controls.




                              Tag(s):

                              R Rarity
                              1 cardShard of Greed
                              R Rarity
                              1 cardShard of Greed
                              Shard of Greed
                              Spell Continuous
                              Shard of Greed

                                Each time you draw a card(s) for your normal draw in your Draw Phase, place 1 Greed Counter on this card. You can send this card with 2 or more Greed Counters to the GY; draw 2 cards.


                                N Rarity
                                1 cardShield Crush
                                N Rarity
                                1 cardShield Crush
                                Shield Crush
                                Spell Normal
                                Shield Crush

                                  Target 1 Defense Position monster on the field; destroy that target.


                                  N Rarity
                                  1 cardSmashing Ground
                                  N Rarity
                                  1 cardSmashing Ground
                                  Smashing Ground
                                  Spell Normal
                                  Smashing Ground

                                    Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).


                                    N Rarity
                                    1 cardStray Lambs
                                    N Rarity
                                    1 cardStray Lambs
                                    Stray Lambs
                                    Spell Normal
                                    Stray Lambs

                                      Special Summon 2 "Lamb Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. You cannot Summon other monsters the turn you activate this card (but you can Set).


                                      SR Rarity
                                      1 cardSwords of Revealing Light
                                      SR Rarity
                                      1 cardSwords of Revealing Light
                                      Swords of Revealing Light
                                      Spell Normal
                                      Swords of Revealing Light

                                        After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                        SR Rarity
                                        2 cardUnexpected Dai
                                        SR Rarity
                                        2 cardUnexpected Dai
                                        Unexpected Dai
                                        Spell Normal
                                        Unexpected Dai

                                          If you control no monsters: Special Summon 1 Level 4 or lower Normal Monster from the Deck.


                                          R Rarity
                                          1 cardWonder Balloons
                                          R Rarity
                                          1 cardWonder Balloons
                                          Wonder Balloons
                                          Spell Continuous
                                          Wonder Balloons

                                            Once per turn: You can send any number of cards from your hand to the GY; place 1 Balloon Counter on this card for each card sent to the GY. All monsters your opponent controls lose 300 ATK for each Balloon Counter on this card.


                                            N Rarity
                                            1 cardAdhesion Trap Hole
                                            N Rarity
                                            1 cardAdhesion Trap Hole
                                            Adhesion Trap Hole
                                            Trap Normal
                                            Adhesion Trap Hole

                                              When your opponent Summons a monster(s): Halve that monster(s)'s original ATK.


                                              N Rarity
                                              1 cardBottomless Trap Hole
                                              N Rarity
                                              1 cardBottomless Trap Hole
                                              Bottomless Trap Hole
                                              Trap Normal
                                              Bottomless Trap Hole

                                                When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                                SR Rarity
                                                1 cardCall of the Haunted
                                                SR Rarity
                                                1 cardCall of the Haunted
                                                Call of the Haunted
                                                Trap Continuous
                                                Call of the Haunted

                                                  Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                                  R Rarity
                                                  1 cardDraining Shield
                                                  R Rarity
                                                  1 cardDraining Shield
                                                  Draining Shield
                                                  Trap Normal
                                                  Draining Shield

                                                    When an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain LP equal to that target's ATK.


                                                    SR Rarity
                                                    1 cardDrowning Mirror Force
                                                    SR Rarity
                                                    1 cardDrowning Mirror Force
                                                    Drowning Mirror Force
                                                    Trap Normal
                                                    Drowning Mirror Force

                                                      When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck.


                                                      R Rarity
                                                      1 cardDust Tornado
                                                      R Rarity
                                                      1 cardDust Tornado
                                                      Dust Tornado
                                                      Trap Normal
                                                      Dust Tornado

                                                        Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                                                        N Rarity
                                                        1 cardEnchanted Javelin
                                                        N Rarity
                                                        1 cardEnchanted Javelin
                                                        Enchanted Javelin
                                                        Trap Normal
                                                        Enchanted Javelin

                                                          Select 1 attacking monster. Gain Life Points equal to its ATK.


                                                          N Rarity
                                                          1 cardGraverobber
                                                          N Rarity
                                                          1 cardGraverobber
                                                          Graverobber
                                                          Trap Normal
                                                          Graverobber

                                                            Select 1 Spell Card from your opponent's Graveyard. You can use it as your hand until the end of the turn. If you use it, you take 2000 points of damage.


                                                            SR Rarity
                                                            1 cardMagic Cylinder
                                                            SR Rarity
                                                            1 cardMagic Cylinder
                                                            Magic Cylinder
                                                            Trap Normal
                                                            Magic Cylinder

                                                              When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                                              SR Rarity
                                                              1 cardMirror Force
                                                              SR Rarity
                                                              1 cardMirror Force
                                                              Mirror Force
                                                              Trap Normal
                                                              Mirror Force

                                                                When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                                R Rarity
                                                                1 cardSkill Successor
                                                                R Rarity
                                                                1 cardSkill Successor
                                                                Skill Successor
                                                                Trap Normal
                                                                Skill Successor

                                                                  Target 1 face-up monster you control; it gains 400 ATK until the end of this turn. During your turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up monster you control; that target gains 800 ATK until the end of this turn.


                                                                  N Rarity
                                                                  1 cardSkull Dice
                                                                  N Rarity
                                                                  1 cardSkull Dice
                                                                  Skull Dice
                                                                  Trap Normal
                                                                  Skull Dice

                                                                    Roll a six-sided die. All monsters your opponent currently controls lose ATK/DEF equal to the result x 100, until the end of this turn.


                                                                    R Rarity
                                                                    1 cardTorrential Tribute
                                                                    R Rarity
                                                                    1 cardTorrential Tribute
                                                                    Torrential Tribute
                                                                    Trap Normal
                                                                    Torrential Tribute

                                                                      When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                      N Rarity
                                                                      1 cardTrap Hole
                                                                      N Rarity
                                                                      1 cardTrap Hole
                                                                      Trap Hole
                                                                      Trap Normal
                                                                      Trap Hole

                                                                        When your opponent Normal or Flip Summons 1 monster with 1000 or more ATK: Target that monster; destroy that target.


                                                                        N Rarity
                                                                        1 cardWaboku
                                                                        N Rarity
                                                                        1 cardWaboku
                                                                        Waboku
                                                                        Trap Normal
                                                                        Waboku

                                                                          You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.


                                                                          SR Rarity
                                                                          3 cardBlue-Eyes Twin Burst Dragon
                                                                          SR Rarity
                                                                          3 cardBlue-Eyes Twin Burst Dragon
                                                                          Blue-Eyes Twin Burst Dragon
                                                                          LIGHT 10
                                                                          Blue-Eyes Twin Burst Dragon
                                                                          • ATK:

                                                                          • 3000

                                                                          • DEF:

                                                                          • 2500


                                                                          "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY (in which case you do not use "Polymerization"). Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.


                                                                          R Rarity
                                                                          3 cardBlue-Eyes Ultimate Dragon
                                                                          R Rarity
                                                                          3 cardBlue-Eyes Ultimate Dragon
                                                                          Blue-Eyes Ultimate Dragon
                                                                          LIGHT 12
                                                                          Blue-Eyes Ultimate Dragon
                                                                          • ATK:

                                                                          • 4500

                                                                          • DEF:

                                                                          • 3800


                                                                          "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"


                                                                          SR Rarity
                                                                          1 cardDark Magician the Dragon Knight
                                                                          SR Rarity
                                                                          1 cardDark Magician the Dragon Knight
                                                                          Dark Magician the Dragon Knight
                                                                          DARK 8
                                                                          Dark Magician the Dragon Knight
                                                                          • ATK:

                                                                          • 3000

                                                                          • DEF:

                                                                          • 2500


                                                                          "Dark Magician" + 1 Dragon monster This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.


                                                                          SR Rarity
                                                                          1 cardDestiny End Dragoon
                                                                          SR Rarity
                                                                          1 cardDestiny End Dragoon
                                                                          Destiny End Dragoon
                                                                          DARK 10
                                                                          Destiny End Dragoon
                                                                          • ATK:

                                                                          • 3000

                                                                          • DEF:

                                                                          • 3000


                                                                          "Destiny HERO - Plasma" + "Destiny HERO - Dogma" A Fusion Summon of this card can only be done with the above Fusion Materials. Once per turn: You can target 1 monster your opponent controls; destroy that target, and if it was face-up, inflict damage to your opponent equal to the ATK it had on the field. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn, during your Standby Phase, if this card is in your GY: You can banish 1 "Destiny HERO" card from your GY; Special Summon this card.


                                                                          SR Rarity
                                                                          1 cardEgyptian God Slime
                                                                          SR Rarity
                                                                          1 cardEgyptian God Slime
                                                                          Egyptian God Slime
                                                                          WATER 10
                                                                          Egyptian God Slime
                                                                          • ATK:

                                                                          • 3000

                                                                          • DEF:

                                                                          • 3000


                                                                          1 Aqua monster + 1 Level 10 WATER monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except "Egyptian God Slime".


                                                                          SR Rarity
                                                                          1 cardNeo Blue-Eyes Ultimate Dragon
                                                                          SR Rarity
                                                                          1 cardNeo Blue-Eyes Ultimate Dragon
                                                                          Neo Blue-Eyes Ultimate Dragon
                                                                          LIGHT 12
                                                                          Neo Blue-Eyes Ultimate Dragon
                                                                          • ATK:

                                                                          • 4500

                                                                          • DEF:

                                                                          • 3800


                                                                          "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.


                                                                          UR Rarity
                                                                          1 cardDaigusto Emeral
                                                                          UR Rarity
                                                                          1 cardDaigusto Emeral
                                                                          Daigusto Emeral
                                                                          WIND
                                                                          Daigusto Emeral
                                                                          • ATK:

                                                                          • 1800

                                                                          • DEF:

                                                                          • 800


                                                                          2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.


                                                                          SR Rarity
                                                                          1 cardKachi Kochi Dragon
                                                                          SR Rarity
                                                                          1 cardKachi Kochi Dragon
                                                                          Kachi Kochi Dragon
                                                                          EARTH
                                                                          Kachi Kochi Dragon
                                                                          • ATK:

                                                                          • 2100

                                                                          • DEF:

                                                                          • 1300


                                                                          2 Level 4 monsters Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; it can can make a second attack in a row.


                                                                          UR Rarity
                                                                          1 cardNumber 39: Utopia
                                                                          UR Rarity
                                                                          1 cardNumber 39: Utopia
                                                                          Number 39: Utopia
                                                                          LIGHT
                                                                          Number 39: Utopia
                                                                          • ATK:

                                                                          • 2500

                                                                          • DEF:

                                                                          • 2000


                                                                          2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                                                          R Rarity
                                                                          1 cardNumber 77: The Seven Sins
                                                                          R Rarity
                                                                          1 cardNumber 77: The Seven Sins
                                                                          Number 77: The Seven Sins
                                                                          DARK
                                                                          Number 77: The Seven Sins
                                                                          • ATK:

                                                                          • 4000

                                                                          • DEF:

                                                                          • 3000


                                                                          2 Level 12 monsters You can also Xyz Summon this card by using a Rank 10 or 11 DARK Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 2 Xyz Materials from this card; banish as many Special Summoned monsters your opponent controls as possible, then attach 1 of those banished monsters to this card as Xyz Material. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 Xyz Material from this card instead.


                                                                          UR Rarity
                                                                          1 cardTime Thief Redoer
                                                                          UR Rarity
                                                                          1 cardTime Thief Redoer
                                                                          Time Thief Redoer
                                                                          DARK
                                                                          Time Thief Redoer
                                                                          • ATK:

                                                                          • 2400

                                                                          • DEF:

                                                                          • 2000


                                                                          2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.




                                                                          More Master Duel Info

                                                                          Blue-Eyes Breakdown

                                                                           

                                                                           

                                                                           

                                                                           

                                                                           

                                                                           

                                                                           

                                                                           

                                                                           

                                                                           

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