Created by: Mèo Fool Gaming (37156024)

Created On: 06/13/2022

Need 19 UR

UR Rarity
Eldlich the Golden Lord2 card
UR Rarity
Lord of the Heavenly Prison2 card
UR Rarity
Elder Entity N'tss1 card
UR Rarity
Constellar Pleiades1 card
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 card
UR Rarity
Superdimensional Robot Galaxy Destroyer1 card
UR Rarity
Superdreadnought Rail Cannon Gustav Max2 card
UR Rarity
Superdreadnought Rail Cannon Juggernaut Liebe2 card
UR Rarity
Imperial Order1 card
UR Rarity
Solemn Judgment3 card
UR Rarity
Solemn Strike3 card

Main: 40 Extra: 15

UR Rarity
2 cardEldlich the Golden Lord
UR Rarity
2 cardEldlich the Golden Lord
Eldlich the Golden Lord
LIGHT 10
Eldlich the Golden Lord
  • ATK:

  • 2500

  • DEF:

  • 2800


You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.


UR Rarity
2 cardLord of the Heavenly Prison
UR Rarity
2 cardLord of the Heavenly Prison
Lord of the Heavenly Prison
DARK 10
Lord of the Heavenly Prison
  • ATK:

  • 3000

  • DEF:

  • 3000


During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


SR Rarity
2 cardCursed Eldland
SR Rarity
2 cardCursed Eldland
Cursed Eldland
Spell Continuous
Cursed Eldland

    You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn. ● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY.


    SR Rarity
    1 cardEldlixir of Black Awakening
    SR Rarity
    1 cardEldlixir of Black Awakening
    Eldlixir of Black Awakening
    Spell Normal
    Eldlixir of Black Awakening

      Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Black Awakening" effect per turn, and only once that turn.


      SR Rarity
      3 cardPot of Extravagance
      SR Rarity
      3 cardPot of Extravagance
      Pot of Extravagance
      Spell Normal
      Pot of Extravagance

        At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




        Tag(s):

        R Rarity
        1 cardConquistador of the Golden Land
        R Rarity
        1 cardConquistador of the Golden Land
        Conquistador of the Golden Land
        Trap Continuous
        Conquistador of the Golden Land

          Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Conquistador of the Golden Land" effect per turn, and only once that turn.


          R Rarity
          3 cardDogmatika Punishment
          R Rarity
          3 cardDogmatika Punishment
          Dogmatika Punishment
          Trap Normal
          Dogmatika Punishment

            Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


            SR Rarity
            3 cardEldlixir of Scarlet Sanguine
            SR Rarity
            3 cardEldlixir of Scarlet Sanguine
            Eldlixir of Scarlet Sanguine
            Trap Normal
            Eldlixir of Scarlet Sanguine

              Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn.


              SR Rarity
              3 cardGozen Match
              SR Rarity
              3 cardGozen Match
              Gozen Match
              Trap Continuous
              Gozen Match

                Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


                R Rarity
                3 cardHuaquero of the Golden Land
                R Rarity
                3 cardHuaquero of the Golden Land
                Huaquero of the Golden Land
                Trap Continuous
                Huaquero of the Golden Land

                  Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn.


                  SR Rarity
                  2 cardIce Dragon's Prison
                  SR Rarity
                  2 cardIce Dragon's Prison
                  Ice Dragon's Prison
                  Trap Normal
                  Ice Dragon's Prison

                    Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                    UR Rarity
                    1 cardImperial Order
                    UR Rarity
                    1 cardImperial Order
                    Imperial Order
                    Trap Continuous
                    Imperial Order

                      Negate all Spell effects on the field. Once per turn, during the Standby Phase, you must pay 700 LP (this is not optional), or this card is destroyed.


                      SR Rarity
                      3 cardSkill Drain
                      SR Rarity
                      3 cardSkill Drain
                      Skill Drain
                      Trap Continuous
                      Skill Drain

                        Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                        UR Rarity
                        3 cardSolemn Judgment
                        UR Rarity
                        3 cardSolemn Judgment
                        Solemn Judgment
                        Trap Counter
                        Solemn Judgment

                          When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                          Tag(s):

                          UR Rarity
                          3 cardSolemn Strike
                          UR Rarity
                          3 cardSolemn Strike
                          Solemn Strike
                          Trap Counter
                          Solemn Strike

                            When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                            Tag(s):

                            R Rarity
                            3 cardTorrential Tribute
                            R Rarity
                            3 cardTorrential Tribute
                            Torrential Tribute
                            Trap Normal
                            Torrential Tribute

                              When a monster(s) is Summoned: Destroy all monsters on the field.


                              SR Rarity
                              2 cardTrap Trick
                              SR Rarity
                              2 cardTrap Trick
                              Trap Trick
                              Trap Normal
                              Trap Trick

                                Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                                R Rarity
                                3 cardBlue-Eyes Ultimate Dragon
                                R Rarity
                                3 cardBlue-Eyes Ultimate Dragon
                                Blue-Eyes Ultimate Dragon
                                LIGHT 12
                                Blue-Eyes Ultimate Dragon
                                • ATK:

                                • 4500

                                • DEF:

                                • 3800


                                "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"


                                R Rarity
                                2 cardDragon Master Knight
                                R Rarity
                                2 cardDragon Master Knight
                                Dragon Master Knight
                                LIGHT 12
                                Dragon Master Knight
                                • ATK:

                                • 5000

                                • DEF:

                                • 5000


                                "Black Luster Soldier" + "Blue-Eyes Ultimate Dragon" Must be Fusion Summoned. This card gains 500 ATK for each Dragon monster you control, except this card.


                                UR Rarity
                                1 cardElder Entity N'tss
                                UR Rarity
                                1 cardElder Entity N'tss
                                Elder Entity N'tss
                                LIGHT 4
                                Elder Entity N'tss
                                • ATK:

                                • 2500

                                • DEF:

                                • 1200


                                1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                SR Rarity
                                1 cardLink Spider
                                SR Rarity
                                1 cardLink Spider
                                Link Spider
                                EARTH
                                Link Spider
                                • ATK:

                                • 1000

                                • LINK-1

                                Link Arrow:

                                Bottom


                                1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.


                                UR Rarity
                                1 cardConstellar Pleiades
                                UR Rarity
                                1 cardConstellar Pleiades
                                Constellar Pleiades
                                LIGHT
                                Constellar Pleiades
                                • ATK:

                                • 2500

                                • DEF:

                                • 1500


                                2 Level 5 LIGHT monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; return that target to the hand.


                                UR Rarity
                                1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                UR Rarity
                                1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                Divine Arsenal AA-ZEUS - Sky Thunder
                                LIGHT
                                Divine Arsenal AA-ZEUS - Sky Thunder
                                • ATK:

                                • 3000

                                • DEF:

                                • 3000


                                2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                Tag(s):

                                SR Rarity
                                1 cardSkypalace Gangaridai
                                SR Rarity
                                1 cardSkypalace Gangaridai
                                Skypalace Gangaridai
                                WIND
                                Skypalace Gangaridai
                                • ATK:

                                • 3400

                                • DEF:

                                • 3000


                                2 Level 10 monsters You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. This card cannot attack the turn you activate this effect.


                                UR Rarity
                                1 cardSuperdimensional Robot Galaxy Destroyer
                                UR Rarity
                                1 cardSuperdimensional Robot Galaxy Destroyer
                                Superdimensional Robot Galaxy Destroyer
                                LIGHT
                                Superdimensional Robot Galaxy Destroyer
                                • ATK:

                                • 5000

                                • DEF:

                                • 2000


                                3 Level 10 monsters Once per turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards your opponent controls. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.


                                UR Rarity
                                2 cardSuperdreadnought Rail Cannon Gustav Max
                                UR Rarity
                                2 cardSuperdreadnought Rail Cannon Gustav Max
                                Superdreadnought Rail Cannon Gustav Max
                                EARTH
                                Superdreadnought Rail Cannon Gustav Max
                                • ATK:

                                • 3000

                                • DEF:

                                • 3000


                                2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.


                                UR Rarity
                                2 cardSuperdreadnought Rail Cannon Juggernaut Liebe
                                UR Rarity
                                2 cardSuperdreadnought Rail Cannon Juggernaut Liebe
                                Superdreadnought Rail Cannon Juggernaut Liebe
                                EARTH
                                Superdreadnought Rail Cannon Juggernaut Liebe
                                • ATK:

                                • 4000

                                • DEF:

                                • 4000


                                3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.




                                More Master Duel Info

                                Eldlich Breakdown

                                 

                                 

                                 

                                 

                                 

                                 

                                 

                                 

                                 

                                 

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