Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 5 UR

UR Rarity
Amazement Administrator Arlekino
 Rarity
D/D/D Stone King Darius
UR Rarity
Number 39: Utopia
UR Rarity
Traptrix Pinguicula
UR Rarity
Raigeki

Main: 60 Extra: 15

UR Rarity
1 cardAmazement Administrator Arlekino
UR Rarity
1 cardAmazement Administrator Arlekino
Amazement Administrator Arlekino
DARK 7
Amazement Administrator Arlekino
  • ATK:

  • 2600

  • DEF:

  • 2200


Once per turn: You can banish any number of "Attraction" Traps from your GY, then target that many cards your opponent controls; destroy them. You can only use each of the following effects of "Amazement Administrator Arlekino" once per turn. If a Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can target 1 of those face-up monsters they control; equip 1 "Attraction" Trap from your Deck to that target.


R Rarity
1 cardArmored Bee
R Rarity
1 cardArmored Bee
Armored Bee
WIND 4
Armored Bee
  • ATK:

  • 1600

  • DEF:

  • 1200


Once per turn: You can target 1 face-up monster your opponent controls; halve that target's ATK until the End Phase.


R Rarity
1 cardBaobaboon
R Rarity
1 cardBaobaboon
Baobaboon
DARK 3
Baobaboon
  • ATK:

  • 1200

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can draw 1 card, then place 1 card from your hand on either the top or bottom of your Deck. If this card is destroyed by battle or card effect: You can Special Summon any number of "Baobaboon" from your Deck.


R Rarity
1 cardCataclysmic Circumpolar Chilblainia
R Rarity
1 cardCataclysmic Circumpolar Chilblainia
Cataclysmic Circumpolar Chilblainia
WATER 8
Cataclysmic Circumpolar Chilblainia
  • ATK:

  • 2600

  • DEF:

  • 200


If a face-up WATER monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, then you can send 1 random card from your opponent's hand to the GY. You can only use this effect of "Cataclysmic Circumpolar Chilblainia" once per turn.


N Rarity
1 cardCombo Master
N Rarity
1 cardCombo Master
Combo Master
WIND 5
Combo Master
  • ATK:

  • 2200

  • DEF:

  • 1500


If a Chain (of 2 or more Links) occurred in your Main Phase 1, this card can attack twice during the Battle Phase this turn.


R Rarity
1 cardCyber Tutubon
R Rarity
1 cardCyber Tutubon
Cyber Tutubon
EARTH 5
Cyber Tutubon
  • ATK:

  • 1800

  • DEF:

  • 1600


You can Special Summon this card (from your hand) by Tributing 1 Warrior or Fairy-Type monster from your hand or field. If this card is Tributed for a Ritual Summon: You can target 1 Ritual Spell Card in your Graveyard; add it to your hand.


R Rarity
1 cardD/D/D Dragon King Pendragon
R Rarity
1 cardD/D/D Dragon King Pendragon
D/D/D Dragon King Pendragon
DARK 7
D/D/D Dragon King Pendragon
  • ATK:

  • 2600

  • DEF:

  • 2400


If this card is in your hand: You can Tribute 1 Dragon-Type monster and 1 other Fiend-Type monster from your hand and/or your side of the field; Special Summon this card. Once per turn: You can discard 1 card; this card gains 500 ATK, then you can destroy 1 Spell/Trap Card on the field. This ATK increase lasts until the end of this turn.


SR Rarity
1 cardElemental HERO Spirit of Neos
SR Rarity
1 cardElemental HERO Spirit of Neos
Elemental HERO Spirit of Neos
LIGHT 7
Elemental HERO Spirit of Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


When an opponent's monster declares an attack: You can Special Summon this card from your hand in Defense Position, and if you do, it cannot be destroyed by battle. If this card is Special Summoned: You can add from your Deck to your hand 1 "Polymerization" or 1 Spell/Trap that mentions an "Elemental HERO" monster's card name. During your Main Phase: You can shuffle this card into the Deck, and if you do, Special Summon 1 "Elemental HERO" Normal Monster from your Deck. You can only use each effect of "Elemental HERO Spirit of Neos" once per turn.


R Rarity
1 cardField-Commander Rahz
R Rarity
1 cardField-Commander Rahz
Field-Commander Rahz
EARTH 4
Field-Commander Rahz
  • ATK:

  • 1600

  • DEF:

  • 1200


When this card is Normal or Special Summoned: Choose 1 Level 4 or lower Warrior-Type monster from your Deck, except "Field-Commander Rahz", and place it on top of your Deck.


R Rarity
1 cardFreed the Matchless General
R Rarity
1 cardFreed the Matchless General
Freed the Matchless General
EARTH 5
Freed the Matchless General
  • ATK:

  • 2300

  • DEF:

  • 1700


Negate any Spell effects that target this card, and if you do, destroy that Spell Card. During your Draw Phase, instead of conducting your normal draw: You can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand. This card must be face-up on the field to activate and to resolve this effect.


N Rarity
1 cardGalaxy Cleric
N Rarity
1 cardGalaxy Cleric
Galaxy Cleric
LIGHT 4
Galaxy Cleric
  • ATK:

  • 1500

  • DEF:

  • 600


If this card is in your hand: You can target 1 "Photon" or "Galaxy" Xyz Monster you control; attach this card to it as material. If this card is Normal or Special Summoned: You can target 5 "Photon" and/or "Galaxy" cards with different names in your GY; shuffle them into the Deck, then draw 2 cards. You can only use 1 "Galaxy Cleric" effect per turn, and only once that turn.


N Rarity
1 cardGalaxy Dragon
N Rarity
1 cardGalaxy Dragon
Galaxy Dragon
LIGHT 4
Galaxy Dragon
  • ATK:

  • 2000

  • DEF:

  • 1200


This card cannot attack directly, and can only attack Dragon-Type monsters. If this card battles a Dragon-Type monster, this card gains 1000 ATK during the Damage Step only, also that monster has its effects negated during this Battle Phase, as long as this card remains face-up on the field.


N Rarity
1 cardGoka, the Pyre of Malice
N Rarity
1 cardGoka, the Pyre of Malice
Goka, the Pyre of Malice
FIRE 6
Goka, the Pyre of Malice
  • ATK:

  • 2200

  • DEF:

  • 1900


If you control a FIRE monster, you can Special Summon this card (from your hand). When you do: Target 1 FIRE monster you control; destroy that target. During each of your Standby Phases: Special Summon 1 "Fireball Token" (Pyro-Type/FIRE/Level 1/ATK 100/DEF 100) in Defense Position. You can Tribute 1 other FIRE monster; this card gains 500 ATK until the End Phase.


R Rarity
1 cardGravekeeper's Descendant
R Rarity
1 cardGravekeeper's Descendant
Gravekeeper's Descendant
DARK 4
Gravekeeper's Descendant
  • ATK:

  • 1500

  • DEF:

  • 1200


You can Tribute 1 other face-up "Gravekeeper's" monster to target 1 card your opponent controls; destroy that target.


R Rarity
1 cardGuardian Sphinx
R Rarity
1 cardGuardian Sphinx
Guardian Sphinx
EARTH 5
Guardian Sphinx
  • ATK:

  • 1700

  • DEF:

  • 2400


Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Return all monsters your opponent controls to the hand.


R Rarity
1 cardHannibal Necromancer
R Rarity
1 cardHannibal Necromancer
Hannibal Necromancer
DARK 4
Hannibal Necromancer
  • ATK:

  • 1400

  • DEF:

  • 1800


If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card, then target 1 face-up Trap Card on the field; destroy that target.


N Rarity
1 cardInari Fire
N Rarity
1 cardInari Fire
Inari Fire
FIRE 4
Inari Fire
  • ATK:

  • 1500

  • DEF:

  • 200


You can only control 1 "Inari Fire". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). Once per turn, during your next Standby Phase after this face-up card on the field was destroyed by a card effect and sent to the Graveyard: Special Summon it from your Graveyard.


N Rarity
1 cardIris, the Earth Mother
N Rarity
1 cardIris, the Earth Mother
Iris, the Earth Mother
LIGHT 6
Iris, the Earth Mother
  • ATK:

  • 2400

  • DEF:

  • 1200


After a Chain with 3 or more Links resolves, draw 1 card. This effect cannot activate if multiple cards/effects with the same name were activated in that Chain.


R Rarity
1 cardLightray Diabolos
R Rarity
1 cardLightray Diabolos
Lightray Diabolos
LIGHT 7
Lightray Diabolos
  • ATK:

  • 2800

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having 5 or more LIGHT monsters with different names in your Graveyard. Once per turn: You can banish 1 LIGHT monster from your Graveyard, then target 1 Set card your opponent controls; reveal that target, then place that target on either the top or bottom of the Deck.


R Rarity
1 cardMissing Force
R Rarity
1 cardMissing Force
Missing Force
DARK 4
Missing Force
  • ATK:

  • 1500

  • DEF:

  • 1000


If you control no other monsters: You can Tribute this card to target 1 monster your opponent controls; take control of that target until the End Phase. You cannot Special Summon or conduct your Battle Phase during the turn you activate this effect.


R Rarity
1 cardMist Valley Thunderbird
R Rarity
1 cardMist Valley Thunderbird
Mist Valley Thunderbird
WIND 3
Mist Valley Thunderbird
  • ATK:

  • 1100

  • DEF:

  • 700


When this face-up card on the field returns to the hand, Special Summon it. This card cannot attack during the turn it was Special Summoned by this effect.


SR Rarity
1 cardMotor Frenzy
SR Rarity
1 cardMotor Frenzy
Motor Frenzy
DARK 6
Motor Frenzy
  • ATK:

  • 2100

  • DEF:

  • 1200


If this card is Normal or Special Summoned, or if another Machine monster(s) is Normal or Special Summoned to your field: You can activate this effect; until the end of your opponent's turn, that Normal or Special Summoned monster(s) gains ATK equal to half its original DEF, also its battle position cannot be changed. If this Tribute Summoned card is sent to the GY: You can Special Summon 2 "Engine Tokens" (Machine/EARTH/Level 1/ATK 200/DEF 200) in Attack Position. You can only use each effect of "Motor Frenzy" once per turn.


R Rarity
1 cardMystical Knight of Jackal
R Rarity
1 cardMystical Knight of Jackal
Mystical Knight of Jackal
LIGHT 7
Mystical Knight of Jackal
  • ATK:

  • 2700

  • DEF:

  • 1200


When this card destroys 1 monster on your opponent's side of the field and sends it to your opponent's Graveyard as a result of battle, you can then return the card to the top of your opponent's Deck.


R Rarity
1 cardPraying Mantis
R Rarity
1 cardPraying Mantis
Praying Mantis
WIND 4
Praying Mantis
  • ATK:

  • 1500

  • DEF:

  • 1200


Once per turn, when an opponent's monster declares an attack: You can send 1 card from your Spell & Trap Zone to the GY; return that opponent's monster to the hand. You can only use each of the following effects of "Praying Mantis" once per turn. During your Standby Phase: You can Special Summon 1 "Baby Mantis Token" (Insect/WIND/Level 1/ATK 500/DEF 500). You can banish this card from your GY; Special Summon 1 "Baby Mantis Token".


N Rarity
1 cardRadius, the Half-Moon Dragon
N Rarity
1 cardRadius, the Half-Moon Dragon
Radius, the Half-Moon Dragon
LIGHT 4
Radius, the Half-Moon Dragon
  • ATK:

  • 1400

  • DEF:

  • 1200


If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). If you do, this card's Level becomes 8.


R Rarity
1 cardRazor Lizard
R Rarity
1 cardRazor Lizard
Razor Lizard
EARTH 3
Razor Lizard
  • ATK:

  • 1500

  • DEF:

  • 300


While you control another Reptile-Type monster, if this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.


R Rarity
1 cardS-Force Gravitino
R Rarity
1 cardS-Force Gravitino
S-Force Gravitino
LIGHT 5
S-Force Gravitino
  • ATK:

  • 2000

  • DEF:

  • 1400


Each of your opponent's monsters in the same column as one of your "S-Force" monsters is banished when it leaves the field. If this card is Normal or Special Summoned: You can add 1 "S-Force" card from your Deck to your hand, except "S-Force Gravitino". You can only use this effect of "S-Force Gravitino" once per turn.


R Rarity
1 cardShiranui Spiritmaster
R Rarity
1 cardShiranui Spiritmaster
Shiranui Spiritmaster
FIRE 4
Shiranui Spiritmaster
  • ATK:

  • 1500

  • DEF:

  • 0


When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or GY, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn.


R Rarity
1 cardSpeedburst Dragon
R Rarity
1 cardSpeedburst Dragon
Speedburst Dragon
DARK 6
Speedburst Dragon
  • ATK:

  • 2400

  • DEF:

  • 600


When you take effect damage (except during the Damage Step): You can Special Summon this card from your hand, then inflict damage to your opponent equal to the damage you took, and if you do, you gain LP equal to half that damage you inflicted. When this card is Tribute Summoned: You can add 2 "Rokket" monsters with different names from your Deck to your hand. You can only use each effect of "Speedburst Dragon" once per turn.


N Rarity
1 cardSunlight Unicorn
N Rarity
1 cardSunlight Unicorn
Sunlight Unicorn
LIGHT 4
Sunlight Unicorn
  • ATK:

  • 1800

  • DEF:

  • 1000


Once per turn: You can excavate the top card of your Deck, and if it is an Equip Spell Card, add it to your hand. Otherwise, place it on the bottom of your Deck.


R Rarity
1 cardThunder Dragonduo
R Rarity
1 cardThunder Dragonduo
Thunder Dragonduo
DARK 8
Thunder Dragonduo
  • ATK:

  • 2800

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, if a monster effect is activated in the hand: This card gains 300 ATK until the end of this turn. When this card destroys an opponent's monster by battle: You can banish 1 card from your GY; add 1 Thunder monster from your Deck to your hand. Once per turn, during your opponent's End Phase: You can target 1 of your banished cards; place it on the top or bottom of your Deck.


R Rarity
1 cardTualatin
R Rarity
1 cardTualatin
Tualatin
LIGHT 8
Tualatin
  • ATK:

  • 2800

  • DEF:

  • 2500


If it is your opponent's Battle Phase, a monster you controlled at the start of this Battle Phase was just destroyed, and all monsters you controlled at the start of this Battle Phase (min. 2) have now been destroyed by battle and sent to the GY: You can Special Summon this card from your hand. If Summoned this way: Choose an Attribute, and if you do, destroy all face-up monsters with that Attribute. Your opponent cannot Normal or Special Summon monsters with that Attribute.


R Rarity
1 cardWar Rock Orpis
R Rarity
1 cardWar Rock Orpis
War Rock Orpis
EARTH 5
War Rock Orpis
  • ATK:

  • 2100

  • DEF:

  • 2100


If you control no monsters, or all monsters you control are Warrior monsters, you can Normal Summon this card without Tributing. If your EARTH Warrior monster battles, after damage calculation: You can send 1 EARTH Warrior monster from your Deck to the GY, except "War Rock Orpis", then all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. You can only use this effect of "War Rock Orpis" once per turn.


R Rarity
1 cardWightprincess
R Rarity
1 cardWightprincess
Wightprincess
LIGHT 3
Wightprincess
  • ATK:

  • 1600

  • DEF:

  • 0


This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.


R Rarity
1 cardZS - Armed Sage
R Rarity
1 cardZS - Armed Sage
ZS - Armed Sage
LIGHT 4
ZS - Armed Sage
  • ATK:

  • 300

  • DEF:

  • 900


If the only monster you control is 1 Level 4 monster not named "ZS - Armed Sage", you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If this card is Xyz Summoned: You can add 1 "ZW -" monster from your Deck to your hand. You can only use this effect of "ZS - Armed Sage" once per turn.


R Rarity
1 cardZS - Ascended Sage
R Rarity
1 cardZS - Ascended Sage
ZS - Ascended Sage
LIGHT 4
ZS - Ascended Sage
  • ATK:

  • 900

  • DEF:

  • 300


If you control no cards, you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If this card is Xyz Summoned: You can add 1 "Rank-Up-Magic" Normal Spell from your Deck to your hand. You can only use this effect of "ZS - Ascended Sage" once per turn.


R Rarity
1 cardZW - Pegasus Twin Saber
R Rarity
1 cardZW - Pegasus Twin Saber
ZW - Pegasus Twin Saber
LIGHT 5
ZW - Pegasus Twin Saber
  • ATK:

  • 1000

  • DEF:

  • 2100


You can only control 1 "ZW - Pegasus Twin Saber". If your opponent's LP are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 "Utopia" monster you control; equip this card you control to it as an Equip Spell that gives it 1000 ATK. Once per turn, while this card is equipped to a monster, you can negate a monster effect activated on your opponent's field.


N Rarity
1 cardReaper of the Cards
N Rarity
1 cardReaper of the Cards
Reaper of the Cards
DARK 5
Reaper of the Cards
  • ATK:

  • 1380

  • DEF:

  • 1930


FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position.


R Rarity
1 cardSubterror Behemoth Speleogeist
R Rarity
1 cardSubterror Behemoth Speleogeist
Subterror Behemoth Speleogeist
EARTH 11
Subterror Behemoth Speleogeist
  • ATK:

  • 3000

  • DEF:

  • 1400


FLIP: You can target 1 monster on the field; change it to face-up Attack Position if it is in Defense Position, also change its ATK to 0. You can only use this effect of "Subterror Behemoth Speleogeist" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.


R Rarity
1 cardAxe of Despair
R Rarity
1 cardAxe of Despair
Axe of Despair
Spell Equip
Axe of Despair

    (This card is always treated as an "Archfiend" card.) The equipped monster gains 1000 ATK. When this card is sent from the field to the Graveyard: You can Tribute 1 monster; place this card on the top of your Deck.


    N Rarity
    1 cardBlustering Winds
    N Rarity
    1 cardBlustering Winds
    Blustering Winds
    Spell Normal
    Blustering Winds

      Target 1 face-up monster you control; it gains 1000 ATK and DEF until your next Standby Phase.


      R Rarity
      1 cardClockwork Night
      R Rarity
      1 cardClockwork Night
      Clockwork Night
      Spell Continuous
      Clockwork Night

        All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn.


        N Rarity
        1 cardCursed Bill
        N Rarity
        1 cardCursed Bill
        Cursed Bill
        Spell Equip
        Cursed Bill

          When the equipped monster is destroyed and this card is sent to the Graveyard, inflict damage to the player who controlled the equipped monster, equal to the monster's original DEF.


          N Rarity
          1 cardPoison Chain
          N Rarity
          1 cardPoison Chain
          Poison Chain
          Spell Continuous
          Poison Chain

            During the End Phase of your turn, if you did not attack, you can make your opponent send cards equal to the number of face-up "Iron Chain" monsters you control from the top of their Deck to the Graveyard.


            UR Rarity
            1 cardRaigeki
            UR Rarity
            1 cardRaigeki
            Raigeki
            Spell Normal
            Raigeki

              Destroy all monsters your opponent controls.




              Tag(s):

              N Rarity
              1 cardReptilianne Rage
              N Rarity
              1 cardReptilianne Rage
              Reptilianne Rage
              Spell Equip
              Reptilianne Rage

                The equipped monster becomes Reptile-Type. It gains 800 ATK. If this card is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 800 ATK.


                R Rarity
                1 cardSpell Shattering Arrow
                R Rarity
                1 cardSpell Shattering Arrow
                Spell Shattering Arrow
                Spell Quick
                Spell Shattering Arrow

                  Destroy as many face-up Spells your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each.


                  R Rarity
                  1 cardBlast with Chain
                  R Rarity
                  1 cardBlast with Chain
                  Blast with Chain
                  Trap Normal
                  Blast with Chain

                    Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK. If this card is destroyed by a card effect while equipped: Target 1 card on the field; destroy that target.


                    SR Rarity
                    1 cardCall of the Haunted
                    SR Rarity
                    1 cardCall of the Haunted
                    Call of the Haunted
                    Trap Continuous
                    Call of the Haunted

                      Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                      N Rarity
                      1 cardCastle Walls
                      N Rarity
                      1 cardCastle Walls
                      Castle Walls
                      Trap Normal
                      Castle Walls

                        Increase the DEF of 1 face-up monster on the field by 500 points until the end of this turn.


                        R Rarity
                        1 cardCurse of Darkness
                        R Rarity
                        1 cardCurse of Darkness
                        Curse of Darkness
                        Trap Continuous
                        Curse of Darkness

                          Each time a Spell Card is activated, immediately after it resolves, the player that activated it takes 1000 damage.


                          R Rarity
                          1 cardDamage Condenser
                          R Rarity
                          1 cardDamage Condenser
                          Damage Condenser
                          Trap Normal
                          Damage Condenser

                            When you take battle damage: Discard 1 card; Special Summon 1 monster from your Deck with ATK less than or equal to the battle damage you took, in face-up Attack Position.


                            N Rarity
                            1 cardHalf or Nothing
                            N Rarity
                            1 cardHalf or Nothing
                            Half or Nothing
                            Trap Normal
                            Half or Nothing

                              During your opponent's Battle Phase (except during the Damage Step): Your opponent chooses 1 of these effects. ● Halve the ATK of all monsters they currently control, until the end of the Battle Phase. ● End the Battle Phase.


                              R Rarity
                              1 cardNeedle Ceiling
                              R Rarity
                              1 cardNeedle Ceiling
                              Needle Ceiling
                              Trap Normal
                              Needle Ceiling

                                When there are 4 or more monsters on the field: Destroy all face-up monsters.


                                N Rarity
                                1 cardRed Screen
                                N Rarity
                                1 cardRed Screen
                                Red Screen
                                Trap Continuous
                                Red Screen

                                  Your opponent's monsters cannot declare attacks. During each of your End Phases, you must pay 1000 LP (this is not optional), or this card is destroyed. You can target 1 Level 1 Tuner monster in your Graveyard; destroy this card, and if you do, Special Summon that target. "Red Dragon Archfiend" must be on the field to activate and to resolve this effect.


                                  SR Rarity
                                  1 cardScrap-Iron Scarecrow
                                  SR Rarity
                                  1 cardScrap-Iron Scarecrow
                                  Scrap-Iron Scarecrow
                                  Trap Normal
                                  Scrap-Iron Scarecrow

                                    When an opponent's monster declares an attack: Target the attacking monster; negate the attack, also, after that, Set this card face-down instead of sending it to the GY.


                                    N Rarity
                                    1 cardSecurity Orb
                                    N Rarity
                                    1 cardSecurity Orb
                                    Security Orb
                                    Trap Normal
                                    Security Orb

                                      When your opponent's monster declares an attack: Target that attacking monster; change that target's battle position. If this Set card is destroyed by your opponent's Spell/Trap effect and sent to the GY: Destroy 1 monster on the field.


                                      N Rarity
                                      1 cardTelepathic Power
                                      N Rarity
                                      1 cardTelepathic Power
                                      Telepathic Power
                                      Trap Normal
                                      Telepathic Power

                                        When a Psychic-Type monster you control is destroyed by battle with an opponent's attacking monster: Target the opponent's monster; destroy that target, and if you do, gain LP equal to the destroyed monster's ATK on the field.


                                        N Rarity
                                        1 cardWaboku
                                        N Rarity
                                        1 cardWaboku
                                        Waboku
                                        Trap Normal
                                        Waboku

                                          You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.


                                          N Rarity
                                          1 cardWild Tornado
                                          N Rarity
                                          1 cardWild Tornado
                                          Wild Tornado
                                          Trap Normal
                                          Wild Tornado

                                            Target 1 face-up card in the Spell & Trap Zone; destroy that face-up card, then, its controller can Set 1 Spell/Trap from their hand. If this Set card is destroyed and sent to the GY: Target 1 face-up card on the field; destroy that target.


                                            N Rarity
                                            1 cardKaminari Attack
                                            N Rarity
                                            1 cardKaminari Attack
                                            Kaminari Attack
                                            WIND 5
                                            Kaminari Attack
                                            • ATK:

                                            • 1900

                                            • DEF:

                                            • 1400


                                            "Ocubeam" + "Mega Thunderball"


                                            N Rarity
                                            1 cardAltergeist Dragvirion
                                            N Rarity
                                            1 cardAltergeist Dragvirion
                                            Altergeist Dragvirion
                                            DARK 6
                                            Altergeist Dragvirion
                                            • ATK:

                                            • 2200

                                            • DEF:

                                            • 1200


                                            1 Tuner + 1+ non-Tuner monsters When an opponent's Special Summoned monster declares an attack: You can return 1 "Altergeist" monster you control to the hand; negate that attack. If this card is Tributed and sent to the GY: You can Special Summon this card. You can only use each effect of "Altergeist Dragvirion" once per turn.


                                            R Rarity
                                            1 cardCXyz Comics Hero Legend Arthur
                                            R Rarity
                                            1 cardCXyz Comics Hero Legend Arthur
                                            CXyz Comics Hero Legend Arthur
                                            EARTH
                                            CXyz Comics Hero Legend Arthur
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2400


                                            3 Level 5 monsters Once per turn, this card cannot be destroyed by battle. If this card has "Comics Hero King Arthur" as an Xyz Material, it gains this effect. ● When this card destroys a monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; banish the destroyed monster, and if you do, inflict damage to your opponent equal to its original ATK.


                                             Rarity
                                            1 cardD/D/D Stone King Darius
                                             Rarity
                                            1 cardD/D/D Stone King Darius
                                            D/D/D Stone King Darius
                                            EARTH
                                            D/D/D Stone King Darius
                                            • ATK:

                                            • 1900

                                            • DEF:

                                            • 1000


                                            2 Level 3 Fiend-Type monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Dark Contract" card you control; destroy it, and if you do, draw 1 card. If this card battles an opponent's monster, during damage calculation: You can detach 1 Xyz Material from this card; make this card unable to be destroyed by that battle, destroy the opponent's monster that battled it after damage calculation, and if you do, inflict 500 damage to your opponent.


                                            R Rarity
                                            1 cardFirewall eXceed Dragon
                                            R Rarity
                                            1 cardFirewall eXceed Dragon
                                            Firewall eXceed Dragon
                                            DARK
                                            Firewall eXceed Dragon
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2000


                                            2+ Level 4 monsters This Xyz Summoned card gains 500 ATK x the total Link Rating of Link Monsters linked to this card. You can detach 2 materials from this card, then target 1 Link-4 Cyberse Link Monster in your GY; Special Summon it to your field so it points to this card, also you cannot Special Summon other monsters or attack directly for the rest of this turn.


                                            R Rarity
                                            1 cardNumber 104: Masquerade
                                            R Rarity
                                            1 cardNumber 104: Masquerade
                                            Number 104: Masquerade
                                            LIGHT
                                            Number 104: Masquerade
                                            • ATK:

                                            • 2700

                                            • DEF:

                                            • 1200


                                            3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.


                                            SR Rarity
                                            1 cardNumber 14: Greedy Sarameya
                                            SR Rarity
                                            1 cardNumber 14: Greedy Sarameya
                                            Number 14: Greedy Sarameya
                                            DARK
                                            Number 14: Greedy Sarameya
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 1500


                                            2 Level 5 monsters Your opponent takes any effect damage you would have taken from their card effects, instead. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; destroy all monsters on the field whose current ATK is less than or equal to the original ATK of the destroyed monster in the Graveyard.


                                            UR Rarity
                                            1 cardNumber 39: Utopia
                                            UR Rarity
                                            1 cardNumber 39: Utopia
                                            Number 39: Utopia
                                            LIGHT
                                            Number 39: Utopia
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2000


                                            2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                            R Rarity
                                            1 cardNumber 72: Shogi Rook
                                            R Rarity
                                            1 cardNumber 72: Shogi Rook
                                            Number 72: Shogi Rook
                                            EARTH
                                            Number 72: Shogi Rook
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 1200


                                            2 Level 6 monsters Once per turn: You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls and 1 Set Spell/Trap Card your opponent controls; destroy them, but any battle damage your opponent takes is halved for the rest of this turn.


                                            N Rarity
                                            1 cardNumber 85: Crazy Box
                                            N Rarity
                                            1 cardNumber 85: Crazy Box
                                            Number 85: Crazy Box
                                            DARK
                                            Number 85: Crazy Box
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 300


                                            2 Level 4 monsters This card cannot attack. Once per turn: You can detach 1 Xyz Material from this card; roll a six-sided die and apply the result. 1: Halve your Life Points. 2: Draw 1 card. 3: Your opponent discards 1 card. 4: Negate the effects of 1 face-up card on the field until the end of this turn. 5: Destroy 1 card on the field. 6: Destroy this card.


                                            R Rarity
                                            1 cardNumber 91: Thunder Spark Dragon
                                            R Rarity
                                            1 cardNumber 91: Thunder Spark Dragon
                                            Number 91: Thunder Spark Dragon
                                            LIGHT
                                            Number 91: Thunder Spark Dragon
                                            • ATK:

                                            • 2400

                                            • DEF:

                                            • 2000


                                            3 Level 4 monsters Once per turn, you can activate 1 of these effects. ● Detach 3 Xyz Materials from this card; destroy all other face-up monsters on the field. ● Detach 5 Xyz Materials from this card; destroy all cards your opponent controls.


                                            SR Rarity
                                            1 cardNumber S39: Utopia Prime
                                            SR Rarity
                                            1 cardNumber S39: Utopia Prime
                                            Number S39: Utopia Prime
                                            LIGHT
                                            Number S39: Utopia Prime
                                            • ATK:

                                            • 2510

                                            • DEF:

                                            • 2000


                                            3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If your opponent's LP is at least 3000 higher than yours: You can detach 3 Xyz Materials from this card and pay LP so that you only have 10 left; destroy as many Special Summoned monsters your opponent controls as possible, and if you do, banish them, then inflict 300 damage to your opponent for each monster banished.


                                            SR Rarity
                                            1 cardPhoton Alexandra Queen
                                            SR Rarity
                                            1 cardPhoton Alexandra Queen
                                            Photon Alexandra Queen
                                            LIGHT
                                            Photon Alexandra Queen
                                            • ATK:

                                            • 2400

                                            • DEF:

                                            • 1200


                                            2 Level 4 "Butterspy" monsters You can detach 1 Xyz Material from this card; return all monsters on the field to the hand, then inflict 300 damage to each player for each card returned to their hand.


                                            SR Rarity
                                            1 cardPhoton Strike Bounzer
                                            SR Rarity
                                            1 cardPhoton Strike Bounzer
                                            Photon Strike Bounzer
                                            LIGHT
                                            Photon Strike Bounzer
                                            • ATK:

                                            • 2700

                                            • DEF:

                                            • 2000


                                            2 Level 6 monsters Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the effect, and if you do, inflict 1000 damage to your opponent.


                                            UR Rarity
                                            1 cardTraptrix Pinguicula
                                            UR Rarity
                                            1 cardTraptrix Pinguicula
                                            Traptrix Pinguicula
                                            EARTH
                                            Traptrix Pinguicula
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 300


                                            2 Level 4 monsters While this card has material, it is unaffected by Trap effects and the activated effects of other monsters with the same Type as this card's material. You can only use each of the following effects of "Traptrix Pinguicula" once per turn. You can detach 1 material from this card; add 1 "Traptrix" monster from your Deck to your hand. If a monster(s) owned by your opponent is sent to the GY, or banished, by a card effect (except during the Damage Step): You can attach 1 of those monsters to this card as material.




                                            More Master Duel Info

                                            ZEXAL Breakdown

                                             

                                             

                                             

                                             

                                             

                                             

                                             

                                             

                                             

                                             

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