Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 3 UR

UR Rarity
Monster Reborn
UR Rarity
Raigeki
UR Rarity
Reinforcement of the Army

Main: 40

N Rarity
3 cardFortress Warrior
N Rarity
3 cardFortress Warrior
Fortress Warrior
EARTH 2
Fortress Warrior
  • ATK:

  • 600

  • DEF:

  • 1200


You take no battle damage from attacks involving this card. Once per turn, this card cannot be destroyed by battle.


SR Rarity
2 cardShield Wing
SR Rarity
2 cardShield Wing
Shield Wing
WIND 2
Shield Wing
  • ATK:

  • 0

  • DEF:

  • 900


Twice per turn, this card cannot be destroyed by battle.


R Rarity
2 cardGene-Warped Warwolf
R Rarity
2 cardGene-Warped Warwolf
Gene-Warped Warwolf
EARTH 4
Gene-Warped Warwolf
  • ATK:

  • 2000

  • DEF:

  • 100


This warwolf was given incalculable strength through horrific genetic manipulation. Its gentle nature was completely wiped out, and it now lives only to unleash destruction.


SR Rarity
3 cardJunk Synchron
SR Rarity
3 cardJunk Synchron
Junk Synchron
DARK 3
Junk Synchron
  • ATK:

  • 1300

  • DEF:

  • 500


When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated.


R Rarity
2 cardFissure
R Rarity
2 cardFissure
Fissure
Spell Normal
Fissure

    Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).


    UR Rarity
    1 cardMonster Reborn
    UR Rarity
    1 cardMonster Reborn
    Monster Reborn
    Spell Normal
    Monster Reborn

      Target 1 monster in either GY; Special Summon it.




      Tag(s):

      UR Rarity
      1 cardRaigeki
      UR Rarity
      1 cardRaigeki
      Raigeki
      Spell Normal
      Raigeki

        Destroy all monsters your opponent controls.




        Tag(s):

        UR Rarity
        1 cardReinforcement of the Army
        UR Rarity
        1 cardReinforcement of the Army
        Reinforcement of the Army
        Spell Normal
        Reinforcement of the Army

          Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


          R Rarity
          2 cardShard of Greed
          R Rarity
          2 cardShard of Greed
          Shard of Greed
          Spell Continuous
          Shard of Greed

            Each time you draw a card(s) for your normal draw in your Draw Phase, place 1 Greed Counter on this card. You can send this card with 2 or more Greed Counters to the GY; draw 2 cards.


            N Rarity
            2 cardSmashing Ground
            N Rarity
            2 cardSmashing Ground
            Smashing Ground
            Spell Normal
            Smashing Ground

              Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).


              R Rarity
              3 cardTremendous Fire
              R Rarity
              3 cardTremendous Fire
              Tremendous Fire
              Spell Normal
              Tremendous Fire

                Inflict 1000 points of damage to your opponent's Life Points and 500 points of damage to your Life Points.


                SR Rarity
                3 cardUnexpected Dai
                SR Rarity
                3 cardUnexpected Dai
                Unexpected Dai
                Spell Normal
                Unexpected Dai

                  If you control no monsters: Special Summon 1 Level 4 or lower Normal Monster from the Deck.


                  SR Rarity
                  2 cardCall of the Haunted
                  SR Rarity
                  2 cardCall of the Haunted
                  Call of the Haunted
                  Trap Continuous
                  Call of the Haunted

                    Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                    R Rarity
                    2 cardDefense Draw
                    R Rarity
                    2 cardDefense Draw
                    Defense Draw
                    Trap Normal
                    Defense Draw

                      During your opponent's turn, at damage calculation: Make the battle damage you take from this battle 0, and if you do, draw 1 card.


                      R Rarity
                      3 cardJar of Greed
                      R Rarity
                      3 cardJar of Greed
                      Jar of Greed
                      Trap Normal
                      Jar of Greed

                        Draw 1 card.


                        R Rarity
                        3 cardLegacy of Yata-Garasu
                        R Rarity
                        3 cardLegacy of Yata-Garasu
                        Legacy of Yata-Garasu
                        Trap Normal
                        Legacy of Yata-Garasu

                          Activate 1 of these effects: ● Draw 1 card. ● Activate only if your opponent controls a face-up Spirit monster. Draw 2 cards.


                          R Rarity
                          1 cardPunch-in-the-Box
                          R Rarity
                          1 cardPunch-in-the-Box
                          Punch-in-the-Box
                          Trap Normal
                          Punch-in-the-Box

                            When your opponent's monster declares an attack while they control 2 or more monsters: Target the attacking monster; negate that attack, and if you do, send 1 other monster they control to the Graveyard, then the targeted monster loses ATK equal to the original ATK or DEF (whichever is higher, your choice if tied) of the sent monster in the Graveyard.


                            R Rarity
                            2 cardRing of Destruction
                            R Rarity
                            2 cardRing of Destruction
                            Ring of Destruction
                            Trap Normal
                            Ring of Destruction

                              During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                              SR Rarity
                              2 cardThreatening Roar
                              SR Rarity
                              2 cardThreatening Roar
                              Threatening Roar
                              Trap Normal
                              Threatening Roar

                                Your opponent cannot declare an attack this turn.




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