Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 2 UR

UR Rarity
Junk Warrior
UR Rarity
Shooting Quasar Dragon

Main: 40 Extra: 15

N Rarity
1 cardArcana Force I - The Magician
N Rarity
1 cardArcana Force I - The Magician
Arcana Force I - The Magician
LIGHT 4
Arcana Force I - The Magician
  • ATK:

  • 1100

  • DEF:

  • 1100


When this card is Summoned, toss a coin: ● Heads: When a Spell Card is activated, this card's ATK becomes double its original ATK until the End Phase of that turn. ● Tails: When a Spell Card is activated, your opponent gains 500 Life Points.


N Rarity
1 cardBayonater, the Baneful Barrel
N Rarity
1 cardBayonater, the Baneful Barrel
Bayonater, the Baneful Barrel
DARK 1
Bayonater, the Baneful Barrel
  • ATK:

  • 500

  • DEF:

  • 0


Once per turn: You can target 1 face-up monster your opponent controls; it loses 1000 ATK for each monster your opponent controls.


R Rarity
1 cardBlade Knight
R Rarity
1 cardBlade Knight
Blade Knight
LIGHT 4
Blade Knight
  • ATK:

  • 1600

  • DEF:

  • 1000


Gains 400 ATK while you have 1 or less cards in your hand. If you control no other monsters, the effects of Flip monsters destroyed by battle with this card are negated.


N Rarity
1 cardCipher Etranger
N Rarity
1 cardCipher Etranger
Cipher Etranger
LIGHT 1
Cipher Etranger
  • ATK:

  • 0

  • DEF:

  • 0


If this card is in your hand or Graveyard: You can target 1 "Cipher" Xyz Monster you control; attach this card to it as an Xyz Material. If this card is sent to the Graveyard: You can add 1 "Cipher" Spell/Trap Card from your Deck to your hand. You can only use 1 "Cipher Etranger" effect per turn, and only once that turn.


N Rarity
1 cardConstellar Rasalhague
N Rarity
1 cardConstellar Rasalhague
Constellar Rasalhague
LIGHT 2
Constellar Rasalhague
  • ATK:

  • 900

  • DEF:

  • 100


You can Tribute this card; Special Summon 1 "Constellar" monster from your hand or Graveyard in face-up Defense Position, except "Constellar Rasalhague".


R Rarity
1 cardD/D Necro Slime
R Rarity
1 cardD/D Necro Slime
D/D Necro Slime
DARK 1
D/D Necro Slime
  • ATK:

  • 300

  • DEF:

  • 300


If this card is in your Graveyard: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your Graveyard, including this card. You can only use this effect of "D/D Necro Slime" once per turn.


N Rarity
1 cardDark Rose Fairy
N Rarity
1 cardDark Rose Fairy
Dark Rose Fairy
DARK 2
Dark Rose Fairy
  • ATK:

  • 800

  • DEF:

  • 1000


If a Tuner(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. If this card is in your GY: You can send 1 card from your hand or field to the GY; place this card on the top or bottom of your Deck. You can only use each effect of "Dark Rose Fairy" once per turn.


N Rarity
1 cardGagaga Clerk
N Rarity
1 cardGagaga Clerk
Gagaga Clerk
EARTH 2
Gagaga Clerk
  • ATK:

  • 400

  • DEF:

  • 800


If you control a "Gagaga" monster other than "Gagaga Clerk", you can Special Summon this card (from your hand).


N Rarity
1 cardGhostrick Witch
N Rarity
1 cardGhostrick Witch
Ghostrick Witch
DARK 2
Ghostrick Witch
  • ATK:

  • 1200

  • DEF:

  • 200


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.


R Rarity
1 cardGladiator Beast Laquari
R Rarity
1 cardGladiator Beast Laquari
Gladiator Beast Laquari
FIRE 4
Gladiator Beast Laquari
  • ATK:

  • 1800

  • DEF:

  • 400


If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original ATK becomes 2100. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Laquari".


R Rarity
1 cardGrandpa Demetto
R Rarity
1 cardGrandpa Demetto
Grandpa Demetto
DARK 1
Grandpa Demetto
  • ATK:

  • 0

  • DEF:

  • 0


You can detach 1 material from "Princess Cologne" you control; Special Summon up to 2 Normal Monsters with 0 ATK or DEF from your GY, each as a Level 8 DARK monster in Defense Position. If an Xyz Monster you control activates its effect by detaching a Normal Monster: You can target that Xyz Monster and 1 monster your opponent controls; destroy your opponent's monster, and if you do, inflict damage to your opponent equal to that Xyz Monster's Rank x 300. You can only use each effect of "Grandpa Demetto" once per turn.


N Rarity
1 cardGreen Turtle Summoner
N Rarity
1 cardGreen Turtle Summoner
Green Turtle Summoner
WATER 3
Green Turtle Summoner
  • ATK:

  • 400

  • DEF:

  • 1500


FLIP: Target 1 monster your opponent controls; destroy it.


R Rarity
1 cardHieratic Dragon of Gebeb
R Rarity
1 cardHieratic Dragon of Gebeb
Hieratic Dragon of Gebeb
LIGHT 4
Hieratic Dragon of Gebeb
  • ATK:

  • 1800

  • DEF:

  • 400


When this card destroys an opponent's monster by battle and sends it to the Graveyard: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0. When this card is Tributed: Special Summon 1 "Hieratic" Normal Monster from your hand, Deck or Graveyard.


N Rarity
1 cardHiyari @Ignister
N Rarity
1 cardHiyari @Ignister
Hiyari @Ignister
WATER 1
Hiyari @Ignister
  • ATK:

  • 300

  • DEF:

  • 400


If you control an "@Ignister" monster: You can Special Summon this card from your hand. You can Tribute 1 other Cyberse monster; add 1 Level 5 or higher "@Ignister" monster from your Deck to your hand, and if you do, this card becomes Level 4 until the end of this turn. Then, if you Tributed a Link Monster to activate this effect, you can add 1 "A.I.'s Ritual" from your Deck to your hand. You can only use each effect of "Hiyari @Ignister" once per turn.


R Rarity
1 cardInfernity General
R Rarity
1 cardInfernity General
Infernity General
DARK 7
Infernity General
  • ATK:

  • 2700

  • DEF:

  • 1500


If you have no cards in your hand: You can banish this card from your Graveyard to target 2 Level 3 or lower "Infernity" monsters in your Graveyard; Special Summon them from the Graveyard, but their effects are negated.


N Rarity
1 cardKaibaman
N Rarity
1 cardKaibaman
Kaibaman
LIGHT 3
Kaibaman
  • ATK:

  • 200

  • DEF:

  • 700


You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.


SR Rarity
1 cardKoa'ki Meiru Wall
SR Rarity
1 cardKoa'ki Meiru Wall
Koa'ki Meiru Wall
EARTH 4
Koa'ki Meiru Wall
  • ATK:

  • 1900

  • DEF:

  • 1200


During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When your opponent activates a Spell Card (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card.


N Rarity
1 cardLeft-Hand Shark
N Rarity
1 cardLeft-Hand Shark
Left-Hand Shark
WATER 3
Left-Hand Shark
  • ATK:

  • 1300

  • DEF:

  • 1500


If this card is Special Summoned from the GY: This card's Level becomes 4. You can only use each of the following effects of "Left-Hand Shark" once per turn. If you control "Right-Hand Shark", and this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect. ● This card cannot be destroyed by card effects.


R Rarity
1 cardLeotaur
R Rarity
1 cardLeotaur
Leotaur
EARTH 4
Leotaur
  • ATK:

  • 1500

  • DEF:

  • 1600


If this card battles a non-Normal Monster, this card gains 500 ATK during the Damage Step only.


N Rarity
1 cardMelffy Fenny
N Rarity
1 cardMelffy Fenny
Melffy Fenny
EARTH 2
Melffy Fenny
  • ATK:

  • 100

  • DEF:

  • 300


If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 1 Beast monster from your hand, except "Melffy Fenny". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Fenny" once per turn.


N Rarity
1 cardMorphtronic Magnen
N Rarity
1 cardMorphtronic Magnen
Morphtronic Magnen
EARTH 3
Morphtronic Magnen
  • ATK:

  • 800

  • DEF:

  • 800


● While in Attack Position: If your opponent controls a face-up monster, this card can only select their highest ATK monster as an attack target. ● While in Defense Position: Your opponent cannot select another monster as an attack target.


R Rarity
1 cardOrcust Knightmare
R Rarity
1 cardOrcust Knightmare
Orcust Knightmare
DARK 7
Orcust Knightmare
  • ATK:

  • 100

  • DEF:

  • 2000


Cannot be destroyed by battle with a Link Monster. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except "Orcust Knightmare", and if you do, the targeted monster gains ATK equal to the Level of the monster sent to the GY x 100, until the end of this turn. You can only use this effect of "Orcust Knightmare" once per turn.


N Rarity
1 cardPerformapal Corn
N Rarity
1 cardPerformapal Corn
Performapal Corn
LIGHT 3
Performapal Corn
  • ATK:

  • 600

  • DEF:

  • 1000


Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 other "Performapal" monster you control with 1000 or less ATK; change both it and this card, that you control, from face-up Attack Position to Defense Position, and if you do, add 1 "Odd-Eyes" monster from your Deck to your hand. During your opponent's turn: You can banish 1 "Performapal" monster, except "Performapal Corn", and this card from your Graveyard; gain 500 LP (this is a Quick Effect).


R Rarity
1 cardPrimineral Kongreat
R Rarity
1 cardPrimineral Kongreat
Primineral Kongreat
EARTH 8
Primineral Kongreat
  • ATK:

  • 3000

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If a monster is sent from your opponent's hand or Deck to the GY (except during the Damage Step): You can Special Summon this card from your hand in face-down Defense Position. If this card is flipped face-up: You can target up to 2 cards on the field; destroy them.


N Rarity
1 cardRed Duston
N Rarity
1 cardRed Duston
Red Duston
FIRE 1
Red Duston
  • ATK:

  • 0

  • DEF:

  • 1000


Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller takes 500 damage. You can only control 1 face-up "Red Duston".


N Rarity
1 cardSalamangreat Fennec
N Rarity
1 cardSalamangreat Fennec
Salamangreat Fennec
FIRE 3
Salamangreat Fennec
  • ATK:

  • 1600

  • DEF:

  • 200


If a Cyberse monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or an opponent's card effect: You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY as material for the Link Summon of a Link-2 or higher Cyberse Link Monster: You can add 1 "Salamangreat" Normal Spell from your Deck to your hand. You can only use each effect of "Salamangreat Fennec" once per turn.


N Rarity
1 cardSalamangreat Foxer
N Rarity
1 cardSalamangreat Foxer
Salamangreat Foxer
FIRE 3
Salamangreat Foxer
  • ATK:

  • 1200

  • DEF:

  • 1000


If you have 3 or more "Salamangreat" monsters in your GY: You can send this card from your hand to the GY, then target 1 "Salamangreat" Link Monster in your GY and 1 card in your opponent's Spell & Trap Zone; return that targeted monster from your GY to the Extra Deck, and if you do, destroy the targeted card on the field. If a card(s) in your opponent's Spell & Trap Zone is destroyed and sent to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card in Defense Position. You can only use 1 "Salamangreat Foxer" effect per turn, and only once that turn.


N Rarity
1 cardSatellarknight Unukalhai
N Rarity
1 cardSatellarknight Unukalhai
Satellarknight Unukalhai
LIGHT 4
Satellarknight Unukalhai
  • ATK:

  • 1800

  • DEF:

  • 1000


If this card is Summoned: You can send 1 "tellarknight" card from your Deck to the Graveyard, except "Satellarknight Unukalhai". You can only use this effect of "Satellarknight Unukalhai" once per turn.


N Rarity
1 cardShine Knight
N Rarity
1 cardShine Knight
Shine Knight
LIGHT 3
Shine Knight
  • ATK:

  • 400

  • DEF:

  • 1900


This card is Level 4 while in face-up Defense Position.


R Rarity
1 cardSnapdragon
R Rarity
1 cardSnapdragon
Snapdragon
EARTH 2
Snapdragon
  • ATK:

  • 300

  • DEF:

  • 100


When this card is sent to the Graveyard: Banish 1 random card from your opponent's hand, until the End Phase. You can only use the effect of "Snapdragon" once per turn.


N Rarity
1 cardSonata the Melodious Diva
N Rarity
1 cardSonata the Melodious Diva
Sonata the Melodious Diva
LIGHT 3
Sonata the Melodious Diva
  • ATK:

  • 1200

  • DEF:

  • 1000


If you control a "Melodious" monster, you can Special Summon this card (from your hand). While this Special Summoned card is on the field, all Fairy-Type monsters you control gain 500 ATK and DEF.


N Rarity
1 cardSpeed Warrior
N Rarity
1 cardSpeed Warrior
Speed Warrior
WIND 2
Speed Warrior
  • ATK:

  • 900

  • DEF:

  • 400


Once per Battle Phase, if this card was Normal Summoned this turn (except during the Damage Step): You can make its ATK become double its original ATK, until the end of the Battle Phase.


N Rarity
1 cardSpiritual Beast Pettlephin
N Rarity
1 cardSpiritual Beast Pettlephin
Spiritual Beast Pettlephin
WIND 4
Spiritual Beast Pettlephin
  • ATK:

  • 0

  • DEF:

  • 2000


Once per turn: You can banish 1 "Ritual Beast" card from your hand, then target 1 card your opponent controls; return it to the hand. You can only Special Summon "Spiritual Beast Pettlephin(s)" once per turn.


N Rarity
1 cardTasuke Knight
N Rarity
1 cardTasuke Knight
Tasuke Knight
LIGHT 4
Tasuke Knight
  • ATK:

  • 1700

  • DEF:

  • 100


When an opponent's monster declares an attack, while you have no cards in your hand and this card is in your Graveyard: You can Special Summon this card from your Graveyard, then end the Battle Phase. You can only use this effect of "Tasuke Knight" once per Duel.


N Rarity
1 cardThe Agent of Wisdom - Mercury
N Rarity
1 cardThe Agent of Wisdom - Mercury
The Agent of Wisdom - Mercury
LIGHT 4
The Agent of Wisdom - Mercury
  • ATK:

  • 0

  • DEF:

  • 1700


During your Standby Phase, if you controlled this face-up card and had no cards in your hand at the end of the opponent's last End Phase: Draw 1 card.


R Rarity
1 cardTurret Warrior
R Rarity
1 cardTurret Warrior
Turret Warrior
EARTH 5
Turret Warrior
  • ATK:

  • 1200

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by Tributing 1 Warrior-Type monster, and if you do, it gains ATK equal to the Tributed monster's original ATK.


N Rarity
1 cardUnchained Twins - Aruha
N Rarity
1 cardUnchained Twins - Aruha
Unchained Twins - Aruha
FIRE 3
Unchained Twins - Aruha
  • ATK:

  • 1500

  • DEF:

  • 1500


You can target 1 card you control; you cannot Special Summon monsters for the rest of this turn, except Fiend monsters, also destroy the targeted card, and if you do, Special Summon this card from your hand. If this card on the field is destroyed by card effect, except "Unchained Twins - Aruha", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Aruha". You can only use each effect of "Unchained Twins - Aruha" once per turn.


N Rarity
1 cardUnchained Twins - Rakea
N Rarity
1 cardUnchained Twins - Rakea
Unchained Twins - Rakea
WATER 3
Unchained Twins - Rakea
  • ATK:

  • 1500

  • DEF:

  • 1500


(Quick Effect): You can target 1 card you control; destroy it, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. If this card on the field is destroyed by card effect, except "Unchained Twins - Rakea", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Rakea". You can only use each effect of "Unchained Twins - Rakea" once per turn.


N Rarity
1 cardNitro Synchron
N Rarity
1 cardNitro Synchron
Nitro Synchron
FIRE 2
Nitro Synchron
  • ATK:

  • 300

  • DEF:

  • 100


If this card is sent to the Graveyard for the Synchro Summon of a "Nitro" Synchro Monster: Draw 1 card.


R Rarity
1 cardVylon Cube
R Rarity
1 cardVylon Cube
Vylon Cube
LIGHT 3
Vylon Cube
  • ATK:

  • 800

  • DEF:

  • 800


If this card is sent to the Graveyard for the Synchro Summon of a LIGHT monster: You can add 1 Equip Spell Card from your Deck to your hand.


R Rarity
1 cardDaigusto Falcos
R Rarity
1 cardDaigusto Falcos
Daigusto Falcos
WIND 4
Daigusto Falcos
  • ATK:

  • 1400

  • DEF:

  • 1200


1 Tuner + 1 or more non-Tuner "Gusto" monsters When this card is Synchro Summoned: All "Gusto" monsters currently on the field gain 600 ATK.


SR Rarity
1 cardFlamvell Uruquizas
SR Rarity
1 cardFlamvell Uruquizas
Flamvell Uruquizas
FIRE 6
Flamvell Uruquizas
  • ATK:

  • 2100

  • DEF:

  • 400


1 Tuner + 1 or more non-Tuner monsters During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. This card gains 300 ATK each time it inflicts Battle Damage to your opponent.


SR Rarity
1 cardInfernoble Knight Captain Oliver
SR Rarity
1 cardInfernoble Knight Captain Oliver
Infernoble Knight Captain Oliver
FIRE 5
Infernoble Knight Captain Oliver
  • ATK:

  • 2000

  • DEF:

  • 500


1 Tuner + 1+ non-Tuner monsters When this card declares an attack while equipped: You can target 1 face-up card on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can target 1 Warrior monster you control; Special Summon this card from your GY as a Tuner, and if you do, equip that monster you control to this card as an Equip Spell that gives it 500 ATK. You can only use this effect of "Infernoble Knight Captain Oliver" once per turn.


R Rarity
1 cardJet Warrior
R Rarity
1 cardJet Warrior
Jet Warrior
FIRE 5
Jet Warrior
  • ATK:

  • 2100

  • DEF:

  • 1200


"Jet Synchron" + 1 or more non-Tuner monsters If this card is Synchro Summoned: You can target 1 card your opponent controls; return it to the hand. If this card is in your Graveyard: You can Tribute 1 Level 2 or lower monster; Special Summon this card in Defense Position, but banish it when it leaves the field. You can only use each effect of "Jet Warrior" once per turn.


UR Rarity
1 cardJunk Warrior
UR Rarity
1 cardJunk Warrior
Junk Warrior
DARK 5
Junk Warrior
  • ATK:

  • 2300

  • DEF:

  • 1300


"Junk Synchron" + 1 or more non-Tuner monsters If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control.


R Rarity
1 cardJurrac Velphito
R Rarity
1 cardJurrac Velphito
Jurrac Velphito
FIRE 5
Jurrac Velphito
  • ATK:

  • -1

  • DEF:

  • -1


1 Tuner + 1 or more non-Tuner Dinosaur-Type monsters This card's ATK and DEF are equal to the total original ATK of the Synchro Material Monsters used for its Synchro Summon. If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.


R Rarity
1 cardMajestic Star Dragon
R Rarity
1 cardMajestic Star Dragon
Majestic Star Dragon
WIND 10
Majestic Star Dragon
  • ATK:

  • 3800

  • DEF:

  • 3000


"Majestic Dragon" + "Stardust Dragon" + 1 non-Tuner monster During either player's turn, when your opponent activates a card or effect: You can Tribute this card; negate the activation, and if you do, destroy all cards your opponent controls. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects until the end of this turn, and you can activate 1 of its effects as this card's effect once this turn. During the End Phase: Target 1 "Stardust Dragon" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target.


R Rarity
1 cardMighty Warrior
R Rarity
1 cardMighty Warrior
Mighty Warrior
EARTH 6
Mighty Warrior
  • ATK:

  • 2200

  • DEF:

  • 2000


1 Tuner + 1 or more non-Tuner monsters If this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to half the destroyed monster's original ATK.


R Rarity
1 cardNitro Warrior
R Rarity
1 cardNitro Warrior
Nitro Warrior
FIRE 7
Nitro Warrior
  • ATK:

  • 2800

  • DEF:

  • 1800


"Nitro Synchron" + 1 or more non-Tuner monsters Once during each of your turns, if you activate a Spell Card, this card gains 1000 ATK during the next attack this turn involving this card, during damage calculation only. If this attacking card destroys an opponent's monster by battle, after damage calculation: You can target 1 face-up Defense Position monster your opponent controls; change that target to Attack Position, then this card can make a second attack in a row, on that monster.


SR Rarity
1 cardScrap Twin Dragon
SR Rarity
1 cardScrap Twin Dragon
Scrap Twin Dragon
EARTH 9
Scrap Twin Dragon
  • ATK:

  • 3000

  • DEF:

  • 2200


1 "Scrap" Tuner + 1 or more non-Tuner monsters Once per turn, you can select 1 card you control and 2 cards your opponent controls. Destroy the one you control and return the two your opponent controls to the hand. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard, select 1 non-Synchro "Scrap" monster in your Graveyard, and Special Summon it.


UR Rarity
1 cardShooting Quasar Dragon
UR Rarity
1 cardShooting Quasar Dragon
Shooting Quasar Dragon
LIGHT 12
Shooting Quasar Dragon
  • ATK:

  • 4000

  • DEF:

  • 4000


1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's maximum number of attacks per Battle Phase equals the number of non-Tuner monsters used as its Synchro Material. Once per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy it. When this card leaves the field: You can Special Summon 1 "Shooting Star Dragon" from your Extra Deck.


N Rarity
1 cardT.G. Recipro Dragonfly
N Rarity
1 cardT.G. Recipro Dragonfly
T.G. Recipro Dragonfly
WIND 2
T.G. Recipro Dragonfly
  • ATK:

  • 300

  • DEF:

  • 300


1 Tuner + 1 non-Tuner monster Once per turn: You can target 1 other "T.G." Synchro Monster you control; send it to the Graveyard, then, if all the Synchro Monsters that were used for its Synchro Summon are in your Graveyard, you can Special Summon all of them.


N Rarity
1 cardThe Fabled Kudabbi
N Rarity
1 cardThe Fabled Kudabbi
The Fabled Kudabbi
LIGHT 4
The Fabled Kudabbi
  • ATK:

  • 2200

  • DEF:

  • 1100


1 "Fabled" Tuner + 1+ non-Tuner monsters This card gains the following effect based on the number of cards in your hand. ● 0: Cannot be destroyed by battle or card effects. ● 3+: Once per turn, during the End Phase: Destroy this card.


R Rarity
1 cardTurbo Warrior
R Rarity
1 cardTurbo Warrior
Turbo Warrior
WIND 6
Turbo Warrior
  • ATK:

  • 2500

  • DEF:

  • 1500


"Turbo Synchron" + 1 or more non-Tuner monsters When this card declares an attack on a Level 6 or higher Synchro Monster: Halve the ATK of the attack target until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters.


R Rarity
1 cardWhite Aura Dolphin
R Rarity
1 cardWhite Aura Dolphin
White Aura Dolphin
WATER 6
White Aura Dolphin
  • ATK:

  • 2400

  • DEF:

  • 1000


1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK until the end of this turn. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.




More Master Duel Info

Salamangreat Breakdown

 

 

 

 

 

 

 

 

 

 

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