Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 14 UR

UR Rarity
Earthbound Immortal Chacu Challhua1 card
UR Rarity
Ocean Dragon Lord - Kairyu-Shin3 card
UR Rarity
The Legendary Fisherman III1 card
UR Rarity
Brionac, Dragon of the Ice Barrier1 card
UR Rarity
Trishula, Dragon of the Ice Barrier2 card
UR Rarity
Trishula, Zero Dragon of the Ice Barrier2 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Harpie's Feather Duster1 card

Main: 51 Extra: 15

N Rarity
1 cardAmphibious Bugroth MK-11
N Rarity
1 cardAmphibious Bugroth MK-11
Amphibious Bugroth MK-11
WATER 5
Amphibious Bugroth MK-11
  • ATK:

  • 1850

  • DEF:

  • 1500


While "Umi" is not on the field, this card gains 700 ATK, also it cannot attack directly. While "Umi" is on the field: You can target 1 face-up non-WATER monster on the field; destroy it. You can only use this effect of "Amphibious Bugroth MK-11" once per turn.


SR Rarity
2 cardDoom Kraken
SR Rarity
2 cardDoom Kraken
Doom Kraken
WATER 4
Doom Kraken
  • ATK:

  • 1400

  • DEF:

  • 1600


If "Umi" is on the field (Quick Effect): You can target 1 WATER monster you control, except "Doom Kraken", and 1 monster your opponent controls; Special Summon this card from your hand, and if you do, return that monster you control to the hand, and if you do that, destroy that opponent's monster. When an opponent's monster declares an attack: You can return this card to the hand, and if you do, negate that attack. You can only use each effect of "Doom Kraken" once per turn.


UR Rarity
1 cardEarthbound Immortal Chacu Challhua
UR Rarity
1 cardEarthbound Immortal Chacu Challhua
Earthbound Immortal Chacu Challhua
DARK 10
Earthbound Immortal Chacu Challhua
  • ATK:

  • 2900

  • DEF:

  • 2400


There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot target this card for attacks. This card can attack your opponent directly. Once per turn: You can inflict damage to your opponent equal to half this card's DEF on the field. This card cannot attack during the turn you activate this effect. While this card is in Defense Position, your opponent cannot conduct their Battle Phase.


N Rarity
3 cardElectric Jellyfish
N Rarity
3 cardElectric Jellyfish
Electric Jellyfish
WATER 4
Electric Jellyfish
  • ATK:

  • 1400

  • DEF:

  • 1700


You can send 1 "Umi" from your hand, Deck, or face-up field to the GY; Special Summon 1 WATER monster from your hand. When your opponent activates a monster effect, or Spell Card or effect, while "Umi" is on the field (Quick Effect): You can negate that effect, then, you can make this card gain 600 ATK/DEF. You can only use each effect of "Electric Jellyfish" once per turn.


N Rarity
1 cardLevia-Dragon - Daedalus
N Rarity
1 cardLevia-Dragon - Daedalus
Levia-Dragon - Daedalus
WATER 7
Levia-Dragon - Daedalus
  • ATK:

  • 2600

  • DEF:

  • 1500


You can send 1 face-up "Umi" you control to the GY; destroy all other cards on the field.


UR Rarity
3 cardOcean Dragon Lord - Kairyu-Shin
UR Rarity
3 cardOcean Dragon Lord - Kairyu-Shin
Ocean Dragon Lord - Kairyu-Shin
WATER 5
Ocean Dragon Lord - Kairyu-Shin
  • ATK:

  • 2000

  • DEF:

  • 1700


While "Umi" is on the field, each player can only control 1 face-up non-WATER monster. (If a player controls 2 or more, they must send some to the GY so they only control 1.) During your Main Phase: You can add from your Deck to your hand 1 "Umi", 1 "Kairyu-Shin" Spell/Trap, or 1 "Sea Stealth" Spell/Trap. You can only use this effect of "Ocean Dragon Lord - Kairyu-Shin" once per turn.


R Rarity
2 cardThe Legendary Fisherman II
R Rarity
2 cardThe Legendary Fisherman II
The Legendary Fisherman II
WATER 5
The Legendary Fisherman II
  • ATK:

  • 2200

  • DEF:

  • 1800


This card's name becomes "The Legendary Fisherman" while on the field or in the GY. While "Umi" is on the field, this card is unaffected by other monsters' effects. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can add 1 Level 7 WATER monster from your Deck to your hand.


UR Rarity
1 cardThe Legendary Fisherman III
UR Rarity
1 cardThe Legendary Fisherman III
The Legendary Fisherman III
WATER 7
The Legendary Fisherman III
  • ATK:

  • 2500

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "The Legendary Fisherman". When this card is Special Summoned: You can banish all monsters your opponent controls, also this card cannot attack this turn. Cannot be destroyed by battle or card effects, also unaffected by Spell/Trap effects. Once per turn: You can return as many of your opponent's banished cards as possible to their GY, and if you do, the first battle or effect damage your opponent takes this turn becomes doubled.


N Rarity
1 cardWarrior of Atlantis
N Rarity
1 cardWarrior of Atlantis
Warrior of Atlantis
WATER 4
Warrior of Atlantis
  • ATK:

  • 1900

  • DEF:

  • 1200


You can discard this card to the Graveyard; add 1 "A Legendary Ocean" from your Deck to your hand.


SR Rarity
1 cardYorishiro of the Aqua
SR Rarity
1 cardYorishiro of the Aqua
Yorishiro of the Aqua
WATER 4
Yorishiro of the Aqua
  • ATK:

  • 700

  • DEF:

  • 2000


You can target 1 WATER monster in your GY; apply 1 of these effects, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. ● (Only if the target has a Level) until the End Phase, this card's Level, also its name, become the same as that monster's. ● (Only if "Umi" is on the field), Special Summon that monster in Defense Position. You can banish this card from your GY, then target 1 "Umi" in your GY; add it to your hand. You can only use each effect of "Yorishiro of the Aqua" once per turn.


N Rarity
1 cardFrostosaurus
N Rarity
1 cardFrostosaurus
Frostosaurus
WATER 6
Frostosaurus
  • ATK:

  • 2600

  • DEF:

  • 1700


This monster's metabolism enables it to endure long periods of cold, harnessing the power to become a creature of solid ice! Nothing else can withstand such temperatures, especially victims of its glacial rampage.


N Rarity
1 cardPhantasm Spiral Dragon
N Rarity
1 cardPhantasm Spiral Dragon
Phantasm Spiral Dragon
WATER 8
Phantasm Spiral Dragon
  • ATK:

  • 2900

  • DEF:

  • 2900


A ferocious serpent that was being hunted by Atlanteans. Battle-weary and ragged, it came upon an ancient light, and gained new strength for its battle. With its increased power, it launched an invasion of enemy territory with a renewed assault.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


R Rarity
1 cardLappis Dragon
R Rarity
1 cardLappis Dragon
Lappis Dragon
WATER 5
Lappis Dragon
  • ATK:

  • 0

  • DEF:

  • 2600


If this card is added from the Deck to your hand: You can reveal this card; Special Summon it. If this card is added from your GY to your hand by a card effect: You can reveal this card; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Lappis Dragon" effect per turn, and only once that turn.


N Rarity
1 cardReese the Ice Mistress
N Rarity
1 cardReese the Ice Mistress
Reese the Ice Mistress
WATER 2
Reese the Ice Mistress
  • ATK:

  • 800

  • DEF:

  • 800


This card cannot be destroyed by battle with a Level 4 or higher monster.


N Rarity
3 cardA Legendary Ocean
N Rarity
3 cardA Legendary Ocean
A Legendary Ocean
Spell Field
A Legendary Ocean

    (This card's name is always treated as "Umi".) All WATER monsters on the field gain 200 ATK/DEF. Reduce the Level of all WATER monsters in both players' hands and on the field by 1.


    SR Rarity
    3 cardFish Sonar
    SR Rarity
    3 cardFish Sonar
    Fish Sonar
    Spell Normal
    Fish Sonar

      Add 1 Level 7 or lower monster from your Deck to your hand, that mentions "Umi", or is a WATER Normal Monster, then if "Umi" is on the field, you can Special Summon 1 WATER Normal Monster from your Deck. You can only activate 1 "Fish Sonar" per turn.


      SR Rarity
      2 cardFury of Kairyu-Shin
      SR Rarity
      2 cardFury of Kairyu-Shin
      Fury of Kairyu-Shin
      Spell Normal
      Fury of Kairyu-Shin

        Add 1 "Torrential Tribute" from your Deck to your hand. If a WATER monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Fury of Kairyu-Shin" once per turn.


        UR Rarity
        1 cardHarpie's Feather Duster
        UR Rarity
        1 cardHarpie's Feather Duster
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.




          Tag(s):

          R Rarity
          1 cardMoray of Greed
          R Rarity
          1 cardMoray of Greed
          Moray of Greed
          Spell Normal
          Moray of Greed

            Shuffle 2 WATER monsters from your hand into the Deck, then draw 3 cards.


            SR Rarity
            2 cardPot of Duality
            SR Rarity
            2 cardPot of Duality
            Pot of Duality
            Spell Normal
            Pot of Duality

              Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




              Tag(s):

              SR Rarity
              2 cardPot of Extravagance
              SR Rarity
              2 cardPot of Extravagance
              Pot of Extravagance
              Spell Normal
              Pot of Extravagance

                At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                Tag(s):

                SR Rarity
                1 cardPot of Prosperity
                SR Rarity
                1 cardPot of Prosperity
                Pot of Prosperity
                Spell Normal
                Pot of Prosperity

                  Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                  Tag(s):

                  R Rarity
                  1 cardRage of Kairyu-Shin
                  R Rarity
                  1 cardRage of Kairyu-Shin
                  Rage of Kairyu-Shin
                  Spell Quick
                  Rage of Kairyu-Shin

                    If "Umi" is on the field: Target monsters your opponent controls, up to the number of WATER monsters you control whose original Levels are 5 or higher; destroy them, and if you do, the zones they were in cannot be used until the end of the next turn. You can only activate 1 "Rage of Kairyu-Shin" per turn.


                    R Rarity
                    2 cardSea Stealth II
                    R Rarity
                    2 cardSea Stealth II
                    Sea Stealth II
                    Spell Continuous
                    Sea Stealth II

                      This card's name becomes "Umi" while on the field or in the GY. Your opponent cannot target WATER monsters you control with non-WATER monster effects. At the start of the Battle Phase: You can Special Summon from your hand or GY, 1 monster that mentions "Umi", or 1 WATER Normal Monster, in Defense Position, but destroy it at the end of the Battle Phase. You can only use this effect of "Sea Stealth II" once per turn.


                      SR Rarity
                      1 cardDrowning Mirror Force
                      SR Rarity
                      1 cardDrowning Mirror Force
                      Drowning Mirror Force
                      Trap Normal
                      Drowning Mirror Force

                        When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck.


                        SR Rarity
                        1 cardEvenly Matched
                        SR Rarity
                        1 cardEvenly Matched
                        Evenly Matched
                        Trap Normal
                        Evenly Matched

                          At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                          SR Rarity
                          1 cardIce Barrier
                          SR Rarity
                          1 cardIce Barrier
                          Ice Barrier
                          Trap Normal
                          Ice Barrier

                            When an attack is declared involving your opponent's monster: Change that opponent's monster's ATK to 0, negate its effects, also it cannot change its battle position. You can banish this card from your GY; send 1 Level 5 or higher WATER monster from your Deck to the GY, then, you can add 1 WATER monster from your GY to your hand, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except WATER monsters. You can only use this effect of "Ice Barrier" once per turn.


                            R Rarity
                            2 cardKairyu-Shin's Dark Reef
                            R Rarity
                            2 cardKairyu-Shin's Dark Reef
                            Kairyu-Shin's Dark Reef
                            Trap Normal
                            Kairyu-Shin's Dark Reef

                              Send 1 face-up "Umi" you control to the GY; Special Summon up to 2 monsters with different names from your hand and/or Deck, that mention "Umi" or are WATER Normal Monsters, in Defense Position, then if your opponent controls a monster, you can Special Summon any number of Level 6 or lower WATER Normal Monsters from your hand and/or Deck. Until the end of your next turn after this card resolves, you cannot Special Summon monsters, except WATER monsters. You can only activate 1 "Kairyu-Shin's Dark Reef" per turn.


                              N Rarity
                              2 cardSea Stealth Attack
                              N Rarity
                              2 cardSea Stealth Attack
                              Sea Stealth Attack
                              Trap Continuous
                              Sea Stealth Attack

                                When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.


                                SR Rarity
                                1 cardSolemn Warning
                                SR Rarity
                                1 cardSolemn Warning
                                Solemn Warning
                                Trap Counter
                                Solemn Warning

                                  When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                  Tag(s):

                                  R Rarity
                                  2 cardTorrential Tribute
                                  R Rarity
                                  2 cardTorrential Tribute
                                  Torrential Tribute
                                  Trap Normal
                                  Torrential Tribute

                                    When a monster(s) is Summoned: Destroy all monsters on the field.


                                    N Rarity
                                    1 cardAmbulance Rescueroid
                                    N Rarity
                                    1 cardAmbulance Rescueroid
                                    Ambulance Rescueroid
                                    FIRE 6
                                    Ambulance Rescueroid
                                    • ATK:

                                    • 2300

                                    • DEF:

                                    • 1800


                                    "Rescueroid" + "Ambulanceroid" This monster cannot be Special Summoned except by Fusion Summon. Once per turn, when a monster on your side of the field is destroyed by battle and sent to the Graveyard, you can Special Summon that monster in Defense Position.


                                    N Rarity
                                    1 cardMasked HERO Vapor
                                    N Rarity
                                    1 cardMasked HERO Vapor
                                    Masked HERO Vapor
                                    WATER 6
                                    Masked HERO Vapor
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 2000


                                    Must be Special Summoned with "Mask Change". Cannot be destroyed by card effects.


                                    N Rarity
                                    1 cardSteam Gyroid
                                    N Rarity
                                    1 cardSteam Gyroid
                                    Steam Gyroid
                                    EARTH 6
                                    Steam Gyroid
                                    • ATK:

                                    • 2200

                                    • DEF:

                                    • 1600


                                    "Gyroid" + "Steamroid"


                                    N Rarity
                                    1 cardTwin-Headed Thunder Dragon
                                    N Rarity
                                    1 cardTwin-Headed Thunder Dragon
                                    Twin-Headed Thunder Dragon
                                    LIGHT 7
                                    Twin-Headed Thunder Dragon
                                    • ATK:

                                    • 2800

                                    • DEF:

                                    • 2100


                                    "Thunder Dragon" + "Thunder Dragon"


                                    N Rarity
                                    1 cardBattlewasp - Halberd the Charge
                                    N Rarity
                                    1 cardBattlewasp - Halberd the Charge
                                    Battlewasp - Halberd the Charge
                                    WIND 6
                                    Battlewasp - Halberd the Charge
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 800


                                    1 Insect Tuner + 1+ non-Tuner monsters Once per battle, during damage calculation, if this card attacks an opponent's monster with equal or higher ATK (Quick Effect): You can halve the ATK of that opponent's monster, during that damage calculation only. When this card inflicts battle damage to your opponent: You can inflict 200 damage to your opponent for each "Battlewasp" monster you control. You can only use this effect of "Battlewasp - Halberd the Charge" once per turn.


                                    UR Rarity
                                    1 cardBrionac, Dragon of the Ice Barrier
                                    UR Rarity
                                    1 cardBrionac, Dragon of the Ice Barrier
                                    Brionac, Dragon of the Ice Barrier
                                    WATER 6
                                    Brionac, Dragon of the Ice Barrier
                                    • ATK:

                                    • 2300

                                    • DEF:

                                    • 1400


                                    1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                    SR Rarity
                                    2 cardDewloren, Tiger King of the Ice Barrier
                                    SR Rarity
                                    2 cardDewloren, Tiger King of the Ice Barrier
                                    Dewloren, Tiger King of the Ice Barrier
                                    WATER 6
                                    Dewloren, Tiger King of the Ice Barrier
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 1400


                                    1 Tuner + 1 or more non-Tuner WATER monsters Once per turn, you can return any number of face-up cards you control to the owner's hand. For each card returned to the owner's hand by this effect, this card gains 500 ATK until the End Phase.


                                    N Rarity
                                    1 cardJunk Gardna
                                    N Rarity
                                    1 cardJunk Gardna
                                    Junk Gardna
                                    EARTH 6
                                    Junk Gardna
                                    • ATK:

                                    • 1400

                                    • DEF:

                                    • 2600


                                    "Junk Synchron" + 1 or more non-Tuner monsters Once per turn, you can select 1 monster your opponent controls, and change its battle position. This effect can be activated during either player's turn. If this card is sent from the field to the Graveyard, you can select 1 monster on the field and change its battle position.


                                    N Rarity
                                    1 cardRevived King Ha Des
                                    N Rarity
                                    1 cardRevived King Ha Des
                                    Revived King Ha Des
                                    DARK 6
                                    Revived King Ha Des
                                    • ATK:

                                    • 2450

                                    • DEF:

                                    • 0


                                    "Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Type monsters Negate the effects of Effect Monsters destroyed by battle with Zombie-Type monsters you control.


                                    UR Rarity
                                    2 cardTrishula, Dragon of the Ice Barrier
                                    UR Rarity
                                    2 cardTrishula, Dragon of the Ice Barrier
                                    Trishula, Dragon of the Ice Barrier
                                    WATER 9
                                    Trishula, Dragon of the Ice Barrier
                                    • ATK:

                                    • 2700

                                    • DEF:

                                    • 2000


                                    1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                                    UR Rarity
                                    2 cardTrishula, Zero Dragon of the Ice Barrier
                                    UR Rarity
                                    2 cardTrishula, Zero Dragon of the Ice Barrier
                                    Trishula, Zero Dragon of the Ice Barrier
                                    WATER 11
                                    Trishula, Zero Dragon of the Ice Barrier
                                    • ATK:

                                    • 2700

                                    • DEF:

                                    • 2000


                                    1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.


                                    N Rarity
                                    1 cardX-Saber Urbellum
                                    N Rarity
                                    1 cardX-Saber Urbellum
                                    X-Saber Urbellum
                                    EARTH 7
                                    X-Saber Urbellum
                                    • ATK:

                                    • 2200

                                    • DEF:

                                    • 1300


                                    1 Tuner + 1 or more non-Tuner monsters When this card inflicts Battle Damage to your opponent while they have 4 or more cards in their hand, place 1 random card from their hand on top of their Deck.




                                    More Master Duel Info

                                    Umi Control Breakdown

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

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