Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 14 UR

UR Rarity
Dual Assembwurm1 card
UR Rarity
Accesscode Talker1 card
UR Rarity
Black Luster Soldier - Soldier of Chaos1 card
UR Rarity
Decode Talker1 card
UR Rarity
Blue-Eyes White Dragon1 card
UR Rarity
Odd-Eyes Pendulum Dragon1 card
UR Rarity
Psychic End Punisher1 card
UR Rarity
Swordsoul Supreme Sovereign - Chengying1 card
UR Rarity
Yoko, the Graceful Mayakashi1 card
UR Rarity
Uni-Zombie1 card
UR Rarity
Number 39: Utopia1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Raigeki1 card
UR Rarity
Zombie World1 card

Main: 60 Extra: 15

R Rarity
1 cardBacon Saver
R Rarity
1 cardBacon Saver
Bacon Saver
DARK 2
Bacon Saver
  • ATK:

  • 700

  • DEF:

  • 600


During either player's Battle Step, while an attack is occurring: You can banish this card from your Graveyard; negate the attack. You can only use the effect of "Bacon Saver" once per Duel.


N Rarity
1 cardBitrooper
N Rarity
1 cardBitrooper
Bitrooper
EARTH 4
Bitrooper
  • ATK:

  • 1500

  • DEF:

  • 2000


You can send 1 Level 2 or lower monster from your hand to the GY; Special Summon this card from your hand. You can only use this effect of "Bitrooper" once per turn.


R Rarity
1 cardBlade Knight
R Rarity
1 cardBlade Knight
Blade Knight
LIGHT 4
Blade Knight
  • ATK:

  • 1600

  • DEF:

  • 1000


Gains 400 ATK while you have 1 or less cards in your hand. If you control no other monsters, the effects of Flip monsters destroyed by battle with this card are negated.


N Rarity
1 cardBrotherhood of the Fire Fist - Snake
N Rarity
1 cardBrotherhood of the Fire Fist - Snake
Brotherhood of the Fire Fist - Snake
FIRE 4
Brotherhood of the Fire Fist - Snake
  • ATK:

  • 1800

  • DEF:

  • 600


Once per turn, if a "Fire Formation" Spell/Trap Card(s) is sent to your Graveyard (except during the Damage Step): You can Set 1 "Fire Formation" Trap Card directly from your Deck. Once per turn, if you control no other monsters: You can send 2 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard; draw 1 card.


N Rarity
1 cardBujingi Raven
N Rarity
1 cardBujingi Raven
Bujingi Raven
LIGHT 4
Bujingi Raven
  • ATK:

  • 1600

  • DEF:

  • 900


When a "Bujin" monster you control is destroyed by battle with an opponent's monster and sent to your Graveyard: You can send this card from your hand to the Graveyard; destroy that opponent's monster.


N Rarity
1 cardCodarus
N Rarity
1 cardCodarus
Codarus
WATER 4
Codarus
  • ATK:

  • 1400

  • DEF:

  • 1200


You can send 1 face-up "Umi" you control to the Graveyard to target up to 2 cards your opponent controls; send those targets to the Graveyard.


N Rarity
1 cardCrow Tengu
N Rarity
1 cardCrow Tengu
Crow Tengu
EARTH 4
Crow Tengu
  • ATK:

  • 1400

  • DEF:

  • 1200


If this card in your possession is destroyed by an opponent's card effect and sent to your GY, or if this card is Special Summoned from the GY: You can target 1 Attack Position monster your opponent controls; destroy it. You can only use this effect of "Crow Tengu" once per turn.


SR Rarity
1 cardCyber Phoenix
SR Rarity
1 cardCyber Phoenix
Cyber Phoenix
FIRE 4
Cyber Phoenix
  • ATK:

  • 1200

  • DEF:

  • 1600


While this card is in Attack Position, negate any Spell/Trap effects that target 1 Machine monster you control (and no other cards). When this card is destroyed by battle and sent to the GY: You can draw 1 card.


N Rarity
1 cardDevouring Sarcoughagus
N Rarity
1 cardDevouring Sarcoughagus
Devouring Sarcoughagus
DARK 4
Devouring Sarcoughagus
  • ATK:

  • 0

  • DEF:

  • 0


When this card is destroyed by battle with an opponent's monster: You can take control of that opponent's monster, and if you do, it becomes a Zombie monster, also its ATK/DEF become 0. When your Zombie monster is destroyed by battle with an opponent's monster, while this card is in your GY: You can banish this card; take control of that opponent's monster, and if you do, it becomes a Zombie monster, also its ATK/DEF become 0. You can only use this effect of "Devouring Sarcoughagus" once per turn.


UR Rarity
1 cardDual Assembwurm
UR Rarity
1 cardDual Assembwurm
Dual Assembwurm
DARK 8
Dual Assembwurm
  • ATK:

  • 2800

  • DEF:

  • 1000


If this card is in your hand or GY: You can banish 2 other Cyberse monsters from your hand and/or face-up from your field; Special Summon this card, but its ATK becomes halved. You can only use this effect of "Dual Assembwurm" once per turn. Once per turn: You can banish 1 card from your hand; banish 1 monster on the field with ATK less than or equal to this card's.


SR Rarity
1 cardGagaga Magician
SR Rarity
1 cardGagaga Magician
Gagaga Magician
DARK 4
Gagaga Magician
  • ATK:

  • 1500

  • DEF:

  • 1000


Once per turn: You can declare a Level from 1 to 8; this card becomes that Level until the End Phase. You can only control 1 "Gagaga Magician". This card cannot be used as a Synchro Material Monster.


R Rarity
1 cardGoblin Zombie
R Rarity
1 cardGoblin Zombie
Goblin Zombie
DARK 4
Goblin Zombie
  • ATK:

  • 1100

  • DEF:

  • 1050


If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY. If this card is sent from the field to the GY: Add 1 Zombie monster with 1200 or less DEF from your Deck to your hand.


SR Rarity
1 cardGozuki
SR Rarity
1 cardGozuki
Gozuki
EARTH 4
Gozuki
  • ATK:

  • 1700

  • DEF:

  • 800


During your Main Phase: You can send 1 Zombie monster from your Deck to the GY. If this card is sent to the GY: You can banish 1 Zombie monster from your GY, except "Gozuki"; Special Summon 1 Zombie monster from your hand. You can only use each effect of "Gozuki" once per turn.


R Rarity
1 cardGuard Ghost
R Rarity
1 cardGuard Ghost
Guard Ghost
DARK 4
Guard Ghost
  • ATK:

  • 1800

  • DEF:

  • 100


If this card is Special Summoned from the GY: You can target 1 monster you control; it cannot be destroyed by battle or card effects this turn. During the End Phase, if this card is currently banished, and was banished this turn: You can add this card to your hand. You can only use each effect of "Guard Ghost" once per turn.


R Rarity
1 cardJack-o-Bolan
R Rarity
1 cardJack-o-Bolan
Jack-o-Bolan
FIRE 7
Jack-o-Bolan
  • ATK:

  • 1500

  • DEF:

  • 2200


You can discard 1 Zombie monster; Special Summon this card from your hand. During your opponent's Main Phase (Quick Effect): You can target 1 Zombie monster in either GY; Special Summon that monster (but banish it when it leaves the field), then banish this face-up card until the End Phase. You can only use each effect of "Jack-o-Bolan" once per turn.


N Rarity
1 cardJudge of the Ice Barrier
N Rarity
1 cardJudge of the Ice Barrier
Judge of the Ice Barrier
WATER 4
Judge of the Ice Barrier
  • ATK:

  • 1800

  • DEF:

  • 900


While you control another "Ice Barrier" monster, each time your opponent activates a card or effect by paying LP, they lose 500 LP. You can only use each of the following effects of "Judge of the Ice Barrier" once per turn. You can target 1 or 2 "Ice Barrier" monsters in your GY and 1 or 2 cards in your opponent's GY; shuffle them into the Deck. If you control an "Ice Barrier" monster: You can banish this card from your GY, then target 1 Attack Position monster on the field; change it to Defense Position.


N Rarity
1 cardLink Streamer
N Rarity
1 cardLink Streamer
Link Streamer
LIGHT 4
Link Streamer
  • ATK:

  • 1600

  • DEF:

  • 1800


When a Cyberse monster(s) is Normal or Special Summoned to your field while this monster is on the field (except during the Damage Step): You can Special Summon 1 "Data Token" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0). You can only use this effect of "Link Streamer" once per turn.


N Rarity
1 cardMermail Abysslung
N Rarity
1 cardMermail Abysslung
Mermail Abysslung
WATER 4
Mermail Abysslung
  • ATK:

  • 1200

  • DEF:

  • 1800


Your opponent cannot target face-up WATER monsters for attacks, except this one. All WATER monsters you control gain 300 ATK.


N Rarity
1 cardMermail Abyssnose
N Rarity
1 cardMermail Abyssnose
Mermail Abyssnose
WATER 4
Mermail Abyssnose
  • ATK:

  • 1500

  • DEF:

  • 1500


When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can discard 1 WATER monster to the Graveyard; Special Summon 1 "Mermail" monster from your Deck in face-up Defense Position. You can only use the effect of "Mermail Abyssnose" once per turn.


SR Rarity
1 cardMezuki
SR Rarity
1 cardMezuki
Mezuki
EARTH 4
Mezuki
  • ATK:

  • 1700

  • DEF:

  • 800


You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


SR Rarity
1 cardNecroworld Banshee
SR Rarity
1 cardNecroworld Banshee
Necroworld Banshee
DARK 4
Necroworld Banshee
  • ATK:

  • 1800

  • DEF:

  • 200


"Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.


R Rarity
1 cardOnmoraki
R Rarity
1 cardOnmoraki
Onmoraki
EARTH 4
Onmoraki
  • ATK:

  • 1200

  • DEF:

  • 1000


If this card in your possession is destroyed by an opponent's card effect and sent to your GY, or if this card is Special Summoned from the GY: You can draw 1 card. You can only use this effect of "Onmoraki" once per turn.


N Rarity
1 cardSalamangreat Foxer
N Rarity
1 cardSalamangreat Foxer
Salamangreat Foxer
FIRE 3
Salamangreat Foxer
  • ATK:

  • 1200

  • DEF:

  • 1000


If you have 3 or more "Salamangreat" monsters in your GY: You can send this card from your hand to the GY, then target 1 "Salamangreat" Link Monster in your GY and 1 card in your opponent's Spell & Trap Zone; return that targeted monster from your GY to the Extra Deck, and if you do, destroy the targeted card on the field. If a card(s) in your opponent's Spell & Trap Zone is destroyed and sent to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card in Defense Position. You can only use 1 "Salamangreat Foxer" effect per turn, and only once that turn.


SR Rarity
1 cardSalamangreat Gazelle
SR Rarity
1 cardSalamangreat Gazelle
Salamangreat Gazelle
FIRE 3
Salamangreat Gazelle
  • ATK:

  • 1500

  • DEF:

  • 1000


If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn.


N Rarity
1 cardSalamangreat Wolvie
N Rarity
1 cardSalamangreat Wolvie
Salamangreat Wolvie
FIRE 4
Salamangreat Wolvie
  • ATK:

  • 1700

  • DEF:

  • 1000


A monster that was Link Summoned using this card as material cannot be destroyed by battle or card effect for the rest of that turn. You can only use 1 of the following effects of "Salamangreat Wolvie" per turn, and only once that turn. ● If this card is Special Summoned from the GY: You can target 1 FIRE monster in your GY; add it to your hand. ● If this card is added from your GY to your hand by an effect: You can reveal this card, then target 1 FIRE monster in your GY; add it to your hand.


N Rarity
1 cardSamurai Skull
N Rarity
1 cardSamurai Skull
Samurai Skull
DARK 4
Samurai Skull
  • ATK:

  • 1700

  • DEF:

  • 0


When this card is Normal Summoned: You can send 1 Zombie monster from your Deck to the GY. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 4 or lower Zombie monster from your Deck, except "Samurai Skull".


SR Rarity
1 cardShutendoji
SR Rarity
1 cardShutendoji
Shutendoji
EARTH 4
Shutendoji
  • ATK:

  • 1500

  • DEF:

  • 800


Once per turn: You can activate 1 of these effects. ● Banish 2 Zombie monsters from your GY; draw 1 card. ● Target 1 of your banished Zombie monsters; place that target on the top of your Deck.


N Rarity
1 cardSuperheavy Samurai Swordsman
N Rarity
1 cardSuperheavy Samurai Swordsman
Superheavy Samurai Swordsman
EARTH 3
Superheavy Samurai Swordsman
  • ATK:

  • 1000

  • DEF:

  • 1800


When this card is Normal or Special Summoned: You can change its battle position. If a "Superheavy Samurai" monster you control battles an opponent's monster, after damage calculation: The opponent's monster's ATK and DEF become 0.


N Rarity
1 cardZombie Master
N Rarity
1 cardZombie Master
Zombie Master
DARK 4
Zombie Master
  • ATK:

  • 1800

  • DEF:

  • 0


Once per turn: You can send 1 monster from your hand to the GY, then target 1 Level 4 or lower Zombie monster in either GY; Special Summon that target. This monster must be face-up on the field to activate and to resolve this effect.


N Rarity
1 cardBeckoned by the World Chalice
N Rarity
1 cardBeckoned by the World Chalice
Beckoned by the World Chalice
EARTH 4
Beckoned by the World Chalice
  • ATK:

  • 1800

  • DEF:

  • 0


His battle with the Mekkstrosities never seems to end. Even when their forest was invaded by Mekkstrocious Insects, he stood his ground and inspired the other defenders around him.


UR Rarity
1 cardBlue-Eyes White Dragon
UR Rarity
1 cardBlue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


N Rarity
1 cardTune Warrior
N Rarity
1 cardTune Warrior
Tune Warrior
EARTH 3
Tune Warrior
  • ATK:

  • 1600

  • DEF:

  • 200


The Warrior's antenna can attune it to any energy wave. It can monitor transmissions from miles away but always suffers from bad reception.


UR Rarity
1 cardOdd-Eyes Pendulum Dragon
UR Rarity
1 cardOdd-Eyes Pendulum Dragon
Odd-Eyes Pendulum Dragon
DARK 74
Odd-Eyes Pendulum Dragon
  • ATK:

  • 2500

  • DEF:

  • 2000


[ Pendulum Effect ] You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn. [ Monster Effect ] If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.


N Rarity
1 cardStargazer Magician
N Rarity
1 cardStargazer Magician
Stargazer Magician
DARK 51
Stargazer Magician
  • ATK:

  • 1200

  • DEF:

  • 2400


[ Pendulum Effect ] If a Pendulum Monster you control battles, your opponent cannot activate Spell Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. [ Monster Effect ] Once per turn, when exactly 1 other Pendulum Monster you control (and no other cards) is returned to your hand by an opponent's card effect (except during the Damage Step): You can Special Summon 1 monster from your hand with the same name as that returned to the hand.


N Rarity
1 cardTimegazer Magician
N Rarity
1 cardTimegazer Magician
Timegazer Magician
DARK 38
Timegazer Magician
  • ATK:

  • 1200

  • DEF:

  • 600


[ Pendulum Effect ] You must control no monsters to activate this card. If a Pendulum Monster you control battles, your opponent cannot activate Trap Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. [ Monster Effect ] Each turn, the first card(s) in your Pendulum Zone that would be destroyed by an opponent's card effect, is not destroyed.


N Rarity
1 cardPerformapal Odd-Eyes Synchron
N Rarity
1 cardPerformapal Odd-Eyes Synchron
Performapal Odd-Eyes Synchron
DARK 26
Performapal Odd-Eyes Synchron
  • ATK:

  • 200

  • DEF:

  • 600


[ Pendulum Effect ] Once per turn: You can target 1 "Performapal" or "Odd-Eyes" monster you control; this turn, that face-up monster is treated as a Tuner, also its Level becomes 1 (even if this card leaves the field). [ Monster Effect ] If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. When this card is Normal Summoned: You can target 1 Level 3 or lower "Performapal" or "Odd-Eyes" monster in your GY; Special Summon it, but it has its effects negated. Once per turn: You can target 1 card in your Pendulum Zone; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only that monster and this card.


N Rarity
1 cardCyberse Magician
N Rarity
1 cardCyberse Magician
Cyberse Magician
DARK 7
Cyberse Magician
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Ritual Summon this card with "Cynet Ritual". Any damage you take is halved. (You cannot halve the same damage twice this way.) While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. If this card battles a Link Monster, it gains 1000 ATK during that damage calculation only. If this card in your possession is destroyed by an opponent's card effect: You can add 1 Cyberse monster from your Deck to your hand.


SR Rarity
1 cardDakki, the Graceful Mayakashi
SR Rarity
1 cardDakki, the Graceful Mayakashi
Dakki, the Graceful Mayakashi
FIRE 2
Dakki, the Graceful Mayakashi
  • ATK:

  • 1000

  • DEF:

  • 0


You can only control 1 "Dakki, the Graceful Mayakashi". When a "Mayakashi" monster(s) is Special Summoned to your field from the Extra Deck, while this card is in the GY (except during the Damage Step): You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Mayakashi" monsters.


R Rarity
1 cardMad Mauler
R Rarity
1 cardMad Mauler
Mad Mauler
DARK 2
Mad Mauler
  • ATK:

  • 400

  • DEF:

  • 200


This card's name becomes "Plaguespreader Zombie" while on the field or in the GY. If this card is in your GY: You can target 1 Level 6 or higher monster you control; reduce its Level by 2, and if you do, Special Summon this card, also the player who Summoned it cannot Special Summon monsters, except Zombie monsters, while this card is face-up in the Monster Zone. You can only use this effect of "Mad Mauler" once per turn.


N Rarity
1 cardPain Painter
N Rarity
1 cardPain Painter
Pain Painter
DARK 2
Pain Painter
  • ATK:

  • 400

  • DEF:

  • 200


While this card is face-up on the field, its name is treated as "Plaguespreader Zombie". Once per turn: You can target up to 2 face-up Zombie-Type monsters you control, except this card; they become Level 2 until the End Phase. They cannot be used as Synchro Material Monsters, except for the Synchro Summon of a Zombie-Type monster.


N Rarity
1 cardPlaguespreader Zombie
N Rarity
1 cardPlaguespreader Zombie
Plaguespreader Zombie
DARK 2
Plaguespreader Zombie
  • ATK:

  • 400

  • DEF:

  • 200


If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.


N Rarity
1 cardTatsunecro
N Rarity
1 cardTatsunecro
Tatsunecro
DARK 3
Tatsunecro
  • ATK:

  • 500

  • DEF:

  • 1700


If this Normal Summoned/Set monster would be used as Synchro Material, 1 monster in your hand can be used as 1 of the other materials. If you do this, all materials for that Summon are banished instead of being sent to the GY. You cannot Special Summon monsters, except Zombie monsters.


N Rarity
1 cardTsukahagi, the Poisonous Mayakashi
N Rarity
1 cardTsukahagi, the Poisonous Mayakashi
Tsukahagi, the Poisonous Mayakashi
EARTH 2
Tsukahagi, the Poisonous Mayakashi
  • ATK:

  • 0

  • DEF:

  • 2000


You can only control 1 "Tsukahagi, the Poisonous Mayakashi". If a "Mayakashi" monster(s) in your possession, except "Tsukahagi, the Poisonous Mayakashi", is destroyed by battle or an opponent's card effect, while this card is in the GY: You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Mayakashi" monsters.


UR Rarity
1 cardUni-Zombie
UR Rarity
1 cardUni-Zombie
Uni-Zombie
DARK 3
Uni-Zombie
  • ATK:

  • 1300

  • DEF:

  • 0


You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.


N Rarity
1 cardCynet Ritual
N Rarity
1 cardCynet Ritual
Cynet Ritual
Spell Normal
Cynet Ritual

    This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control no monsters: You can banish this card and 1 Ritual Monster from the GY; Special Summon 2 "Cynet Tokens" (Cyberse/LIGHT/Level 4/ATK 0/DEF 0). You cannot activate this effect the turn this card is sent to the GY.


    N Rarity
    1 cardEverliving Underworld Cannon
    N Rarity
    1 cardEverliving Underworld Cannon
    Everliving Underworld Cannon
    Spell Continuous
    Everliving Underworld Cannon

      Once per turn, when a Zombie-Type monster is Special Summoned to your side of the field: Inflict 800 damage to your opponent.


      UR Rarity
      1 cardMonster Reborn
      UR Rarity
      1 cardMonster Reborn
      Monster Reborn
      Spell Normal
      Monster Reborn

        Target 1 monster in either GY; Special Summon it.




        Tag(s):

        N Rarity
        1 cardOverpowering Eye
        N Rarity
        1 cardOverpowering Eye
        Overpowering Eye
        Spell Normal
        Overpowering Eye

          Target 1 Zombie monster you control with 2000 or less ATK; it can attack directly this turn.


          UR Rarity
          1 cardRaigeki
          UR Rarity
          1 cardRaigeki
          Raigeki
          Spell Normal
          Raigeki

            Destroy all monsters your opponent controls.




            Tag(s):

            SR Rarity
            1 cardSoul Absorption
            SR Rarity
            1 cardSoul Absorption
            Soul Absorption
            Spell Continuous
            Soul Absorption

              If a card(s) is banished: Gain 500 LP for each.


              SR Rarity
              1 cardUnexpected Dai
              SR Rarity
              1 cardUnexpected Dai
              Unexpected Dai
              Spell Normal
              Unexpected Dai

                If you control no monsters: Special Summon 1 Level 4 or lower Normal Monster from the Deck.


                SR Rarity
                1 cardZombie Necronize
                SR Rarity
                1 cardZombie Necronize
                Zombie Necronize
                Spell Normal
                Zombie Necronize

                  If a Level 5 or higher Zombie monster is on the field: Target 1 monster your opponent controls; take control of it until the End Phase. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 "Zombie Necronize" effect per turn, and only once that turn.


                  N Rarity
                  1 cardZombie Power Struggle
                  N Rarity
                  1 cardZombie Power Struggle
                  Zombie Power Struggle
                  Spell Quick
                  Zombie Power Struggle

                    Target 1 Zombie monster on the field; until the end of this turn, it gains 1000 ATK or loses 1000 ATK. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use this effect of "Zombie Power Struggle" once per turn.


                    UR Rarity
                    1 cardZombie World
                    UR Rarity
                    1 cardZombie World
                    Zombie World
                    Spell Field
                    Zombie World

                      All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.


                      R Rarity
                      1 cardBlast Held by a Tribute
                      R Rarity
                      1 cardBlast Held by a Tribute
                      Blast Held by a Tribute
                      Trap Normal
                      Blast Held by a Tribute

                        When an opponent's monster that was Tribute Summoned declares an attack: Destroy as many face-up Attack Position monsters they control as possible, and if you do, inflict 1000 damage to your opponent.


                        R Rarity
                        1 cardEnma's Judgment
                        R Rarity
                        1 cardEnma's Judgment
                        Enma's Judgment
                        Trap Normal
                        Enma's Judgment

                          When your opponent Special Summons a monster(s): Destroy it, then you can banish 5 Zombie monsters from your GY, and if you do, Special Summon 1 Level 7 or higher Zombie monster from your hand or Deck.


                          N Rarity
                          1 cardReturn of the Zombies
                          N Rarity
                          1 cardReturn of the Zombies
                          Return of the Zombies
                          Trap Normal
                          Return of the Zombies

                            Banish 1 Zombie monster on the field, then Special Summon 1 Zombie monster from the GY of the player who controlled it, to their field, in Defense Position. If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use each effect of "Return of the Zombies" once per turn.


                            SR Rarity
                            1 cardStorming Mirror Force
                            SR Rarity
                            1 cardStorming Mirror Force
                            Storming Mirror Force
                            Trap Normal
                            Storming Mirror Force

                              When an opponent's monster declares an attack: Return all your opponent's Attack Position monsters to the hand.


                              N Rarity
                              1 cardWitch's Strike
                              N Rarity
                              1 cardWitch's Strike
                              Witch's Strike
                              Trap Normal
                              Witch's Strike

                                If your opponent negates the Normal or Special Summon of a monster(s), or the activation of a card or effect: Destroy all cards your opponent controls and in their hand.


                                R Rarity
                                1 cardZoma the Spirit
                                R Rarity
                                1 cardZoma the Spirit
                                Zoma the Spirit
                                Trap Continuous
                                Zoma the Spirit

                                  Special Summon this card in Defense Position as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap.) If this card Summoned this way is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it.


                                  UR Rarity
                                  1 cardAccesscode Talker
                                  UR Rarity
                                  1 cardAccesscode Talker
                                  Accesscode Talker
                                  DARK
                                  Accesscode Talker
                                  • ATK:

                                  • 2300

                                  • LINK-4

                                  Link Arrow:

                                  Top

                                  Left

                                  Right

                                  Bottom


                                  2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                  Tag(s):

                                  UR Rarity
                                  1 cardBlack Luster Soldier - Soldier of Chaos
                                  UR Rarity
                                  1 cardBlack Luster Soldier - Soldier of Chaos
                                  Black Luster Soldier - Soldier of Chaos
                                  EARTH
                                  Black Luster Soldier - Soldier of Chaos
                                  • ATK:

                                  • 3000

                                  • LINK-3

                                  Link Arrow:

                                  Top

                                  Bottom-Left

                                  Bottom-Right


                                  3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


                                  UR Rarity
                                  1 cardDecode Talker
                                  UR Rarity
                                  1 cardDecode Talker
                                  Decode Talker
                                  DARK
                                  Decode Talker
                                  • ATK:

                                  • 2300

                                  • LINK-3

                                  Link Arrow:

                                  Top

                                  Bottom-Left

                                  Bottom-Right


                                  2+ Effect Monsters Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.


                                  N Rarity
                                  1 cardPowercode Talker
                                  N Rarity
                                  1 cardPowercode Talker
                                  Powercode Talker
                                  FIRE
                                  Powercode Talker
                                  • ATK:

                                  • 2300

                                  • LINK-3

                                  Link Arrow:

                                  Left

                                  Right

                                  Bottom-Left


                                  3 monsters Once per turn: You can target 1 face-up monster on the field; negate that target's effects until the end of this turn. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute 1 monster this card points to; this card's ATK becomes double its original ATK during that damage calculation only.


                                  SR Rarity
                                  1 cardCyberse Quantum Dragon
                                  SR Rarity
                                  1 cardCyberse Quantum Dragon
                                  Cyberse Quantum Dragon
                                  DARK 7
                                  Cyberse Quantum Dragon
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  1 Tuner + 1+ non-Tuner monsters While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can return that opponent's monster to the hand, also, this card can make a second attack in a row.


                                  N Rarity
                                  1 cardDoomkaiser Dragon
                                  N Rarity
                                  1 cardDoomkaiser Dragon
                                  Doomkaiser Dragon
                                  FIRE 6
                                  Doomkaiser Dragon
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 1500


                                  "Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Type monsters When this card is Special Summoned: You can target 1 Zombie-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field in face-up Attack Position, but destroy it when this card leaves the field.


                                  UR Rarity
                                  1 cardPsychic End Punisher
                                  UR Rarity
                                  1 cardPsychic End Punisher
                                  Psychic End Punisher
                                  LIGHT 11
                                  Psychic End Punisher
                                  • ATK:

                                  • 3500

                                  • DEF:

                                  • 3500


                                  1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                                  SR Rarity
                                  1 cardRed Wyvern
                                  SR Rarity
                                  1 cardRed Wyvern
                                  Red Wyvern
                                  FIRE 6
                                  Red Wyvern
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 2000


                                  1 Tuner + 1 or more non-Tuner monsters During either player's turn, if a monster with higher ATK than this Synchro Summoned card is on the field: You can destroy the 1 face-up monster on the field that has the highest ATK (your choice, if tied). This effect can only be used once while this card is face-up on the field.


                                  R Rarity
                                  1 cardRed-Eyes Zombie Necro Dragon
                                  R Rarity
                                  1 cardRed-Eyes Zombie Necro Dragon
                                  Red-Eyes Zombie Necro Dragon
                                  DARK 7
                                  Red-Eyes Zombie Necro Dragon
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 2000


                                  1 Tuner + 1+ non-Tuner monsters Gains 100 ATK/DEF for each Zombie monster on the field and in the GYs. When another Zombie monster is destroyed by battle: You can Special Summon 1 Zombie monster from either GY to your field. You can only use this effect of "Red-Eyes Zombie Necro Dragon" once per turn.


                                  N Rarity
                                  1 cardScarred Warrior
                                  N Rarity
                                  1 cardScarred Warrior
                                  Scarred Warrior
                                  EARTH 5
                                  Scarred Warrior
                                  • ATK:

                                  • 2100

                                  • DEF:

                                  • 1000


                                  1 Tuner + 1 or more non-Tuner monsters Your opponent cannot target face-up Warrior-Type monsters for attacks, except this one. Once per turn, if this card would be destroyed by battle, it is not destroyed.


                                  UR Rarity
                                  1 cardSwordsoul Supreme Sovereign - Chengying
                                  UR Rarity
                                  1 cardSwordsoul Supreme Sovereign - Chengying
                                  Swordsoul Supreme Sovereign - Chengying
                                  WATER 10
                                  Swordsoul Supreme Sovereign - Chengying
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 3000


                                  1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


                                  N Rarity
                                  1 cardTsuchigumo, the Poisonous Mayakashi
                                  N Rarity
                                  1 cardTsuchigumo, the Poisonous Mayakashi
                                  Tsuchigumo, the Poisonous Mayakashi
                                  EARTH 5
                                  Tsuchigumo, the Poisonous Mayakashi
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 1800


                                  1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Tsuchigumo, the Poisonous Mayakashi". You can only use each of these effects of "Tsuchigumo, the Poisonous Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 7 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can have each player send the top 3 cards from their Deck to the GY.


                                  UR Rarity
                                  1 cardYoko, the Graceful Mayakashi
                                  UR Rarity
                                  1 cardYoko, the Graceful Mayakashi
                                  Yoko, the Graceful Mayakashi
                                  FIRE 9
                                  Yoko, the Graceful Mayakashi
                                  • ATK:

                                  • 2900

                                  • DEF:

                                  • 2400


                                  1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Yoko, the Graceful Mayakashi". You can only use each of these effects of "Yoko, the Graceful Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 11 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can destroy 1 monster your opponent controls.


                                  UR Rarity
                                  1 cardNumber 39: Utopia
                                  UR Rarity
                                  1 cardNumber 39: Utopia
                                  Number 39: Utopia
                                  LIGHT
                                  Number 39: Utopia
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                  N Rarity
                                  1 cardNumber 70: Malevolent Sin
                                  N Rarity
                                  1 cardNumber 70: Malevolent Sin
                                  Number 70: Malevolent Sin
                                  DARK
                                  Number 70: Malevolent Sin
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 1200


                                  2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.




                                  More Master Duel Info

                                  Mayakashi Shiranui Breakdown

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

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