Created by: YGO Mod (20517634)

Created On: 09/10/2023

Main: 40 Extra: 15

R Rarity
1 cardBattle Fader
R Rarity
1 cardBattle Fader
Battle Fader
DARK 1
Battle Fader
  • ATK:

  • 0

  • DEF:

  • 0


When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.


R Rarity
2 cardGadarla, the Mystery Dust Kaiju
R Rarity
2 cardGadarla, the Mystery Dust Kaiju
Gadarla, the Mystery Dust Kaiju
WIND 8
Gadarla, the Mystery Dust Kaiju
  • ATK:

  • 2700

  • DEF:

  • 1600


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.


R Rarity
2 cardJizukiru, the Star Destroying Kaiju
R Rarity
2 cardJizukiru, the Star Destroying Kaiju
Jizukiru, the Star Destroying Kaiju
LIGHT 10
Jizukiru, the Star Destroying Kaiju
  • ATK:

  • 3300

  • DEF:

  • 2600


You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets exactly 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field.


SR Rarity
2 cardLava Golem
SR Rarity
2 cardLava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


R Rarity
1 cardMetaion, the Timelord
R Rarity
1 cardMetaion, the Timelord
Metaion, the Timelord
FIRE 10
Metaion, the Timelord
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this Attack Position card. At the end of the Battle Phase, if this card battled: Return as many monsters on the field as possible to the hand (other than this card), and if you do, inflict 300 damage to your opponent for each card returned. Once per turn, during your Standby Phase: Shuffle this card into the Deck.


N Rarity
3 cardMichion, the Timelord
N Rarity
3 cardMichion, the Timelord
Michion, the Timelord
FIRE 10
Michion, the Timelord
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Halve your opponent's LP. Once per turn, during your Standby Phase: Shuffle this card into the Deck.


N Rarity
3 cardRaphion, the Timelord
N Rarity
3 cardRaphion, the Timelord
Raphion, the Timelord
WIND 10
Raphion, the Timelord
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Inflict damage to your opponent equal to the ATK of 1 monster your opponent controls that battled this card this turn. Once per turn, during your Standby Phase: Shuffle this card into the Deck.


R Rarity
2 cardThunder King, the Lightningstrike Kaiju
R Rarity
2 cardThunder King, the Lightningstrike Kaiju
Thunder King, the Lightningstrike Kaiju
LIGHT 9
Thunder King, the Lightningstrike Kaiju
  • ATK:

  • 3300

  • DEF:

  • 2100


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; your opponent's cards and effects cannot be activated for the rest of this turn, also this card can make up to 3 attacks on monsters during each Battle Phase this turn.


SR Rarity
3 cardTime Maiden
SR Rarity
3 cardTime Maiden
Time Maiden
LIGHT 1
Time Maiden
  • ATK:

  • 0

  • DEF:

  • 0


If you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a "Timelord" monster. You can Tribute this card; add 1 "Timelord" monster with 0 ATK from your Deck to your hand. You can banish this card from your GY; Special Summon 1 "Timelord" monster with 0 ATK from your Deck, ignoring its Summoning conditions. You cannot Special Summon other monsters during the turn you activate this effect.


R Rarity
2 cardBook of Moon
R Rarity
2 cardBook of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    SR Rarity
    2 cardPot of Extravagance
    SR Rarity
    2 cardPot of Extravagance
    Pot of Extravagance
    Spell Normal
    Pot of Extravagance

      At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




      Tag(s):

      R Rarity
      3 cardCompulsory Evacuation Device
      R Rarity
      3 cardCompulsory Evacuation Device
      Compulsory Evacuation Device
      Trap Normal
      Compulsory Evacuation Device

        Target 1 monster on the field; return that target to the hand.


        R Rarity
        3 cardDimension Wall
        R Rarity
        3 cardDimension Wall
        Dimension Wall
        Trap Normal
        Dimension Wall

          Activate only when an opponent's monster declares an attack. Instead of you, your opponent takes the Battle Damage you would have taken from this battle.


          SR Rarity
          3 cardMagic Cylinder
          SR Rarity
          3 cardMagic Cylinder
          Magic Cylinder
          Trap Normal
          Magic Cylinder

            When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


            R Rarity
            3 cardRing of Destruction
            R Rarity
            3 cardRing of Destruction
            Ring of Destruction
            Trap Normal
            Ring of Destruction

              During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


              SR Rarity
              2 cardThreatening Roar
              SR Rarity
              2 cardThreatening Roar
              Threatening Roar
              Trap Normal
              Threatening Roar

                Your opponent cannot declare an attack this turn.


                N Rarity
                3 cardWaboku
                N Rarity
                3 cardWaboku
                Waboku
                Trap Normal
                Waboku

                  You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.


                  N Rarity
                  3 cardNumber 20: Giga-Brilliant
                  N Rarity
                  3 cardNumber 20: Giga-Brilliant
                  Number 20: Giga-Brilliant
                  LIGHT
                  Number 20: Giga-Brilliant
                  • ATK:

                  • 1800

                  • DEF:

                  • 1800


                  2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.


                  N Rarity
                  3 cardNumber 35: Ravenous Tarantula
                  N Rarity
                  3 cardNumber 35: Ravenous Tarantula
                  Number 35: Ravenous Tarantula
                  DARK
                  Number 35: Ravenous Tarantula
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  2 Level 10 monsters All monsters you control gain ATK and DEF equal to the difference between your LP and your opponent's. While this card has Xyz Material, each time your opponent Special Summons a monster(s), inflict 600 damage to your opponent. Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls with ATK less than or equal to this card's.


                  N Rarity
                  3 cardNumber 84: Pain Gainer
                  N Rarity
                  3 cardNumber 84: Pain Gainer
                  Number 84: Pain Gainer
                  DARK
                  Number 84: Pain Gainer
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  2 Level 11 monsters You can also Xyz Summon this card by using a Rank 8, 9, or 10 DARK Xyz Monster you control with 2 or more Xyz Materials as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains DEF equal to the combined Ranks of all Xyz Monsters you control x 200. While this card has Xyz Material, each time your opponent activates a Spell/Trap Card, inflict 600 damage to your opponent immediately after it resolves. Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls with DEF less than or equal to this card's.


                  N Rarity
                  3 cardNumber 92: Heart-eartH Dragon
                  N Rarity
                  3 cardNumber 92: Heart-eartH Dragon
                  Number 92: Heart-eartH Dragon
                  DARK
                  Number 92: Heart-eartH Dragon
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  3 Level 9 monsters This card cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. During your opponent's End Phase: You can detach 1 Xyz Material from this card; banish all cards your opponent currently controls that were Normal or Special Summoned, or were Set, this turn. If this card is destroyed while it has Xyz Material: You can Special Summon this card from the Graveyard. When you do: It gains 1000 ATK for every card currently banished.


                  N Rarity
                  3 cardNumber C92: Heart-eartH Chaos Dragon
                  N Rarity
                  3 cardNumber C92: Heart-eartH Chaos Dragon
                  Number C92: Heart-eartH Chaos Dragon
                  DARK
                  Number C92: Heart-eartH Chaos Dragon
                  • ATK:

                  • 1000

                  • DEF:

                  • 0


                  4 Level 10 monsters Cannot be destroyed by battle. When a monster you control inflicts battle damage to your opponent: You gain Life Points equal to the damage they took. If this card has "Number 92: Heart-eartH Dragon" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, until the end of this turn. This activation and effect cannot be negated.




                  More Master Duel Info

                  Timelord Breakdown

                   

                   

                   

                   

                   

                   

                   

                   

                   

                   

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