Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 15 UR

UR Rarity
Red-Eyes Darkness Metal Dragon2 card
UR Rarity
Meteor Black Comet Dragon1 card
UR Rarity
Red-Eyes Black Dragon2 card
UR Rarity
Chaos Angel1 card
UR Rarity
Chaos Ruler, the Chaotic Magical Dragon1 card
UR Rarity
PSY-Framelord Omega1 card
UR Rarity
Psychic End Punisher1 card
UR Rarity
Time Thief Redoer1 card
UR Rarity
Change of Heart1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Raigeki2 card

Main: 60 Extra: 15

R Rarity
1 cardArisen Gaia the Fierce Knight
R Rarity
1 cardArisen Gaia the Fierce Knight
Arisen Gaia the Fierce Knight
DARK 7
Arisen Gaia the Fierce Knight
  • ATK:

  • 2300

  • DEF:

  • 2100


If your opponent controls more monsters than you do, you can Normal Summon this card without Tributing. If this card is Tributed: You can Special Summon 1 "Black Luster Soldier" monster from your hand or Graveyard. You can only use this effect of "Arisen Gaia the Fierce Knight" once per turn. When you Ritual Summon a "Black Luster Soldier" monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.


R Rarity
2 cardBlack Metal Dragon
R Rarity
2 cardBlack Metal Dragon
Black Metal Dragon
DARK 1
Black Metal Dragon
  • ATK:

  • 600

  • DEF:

  • 600


You can target 1 "Red-Eyes" monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand.


R Rarity
1 cardBlackwing - Bora the Spear
R Rarity
1 cardBlackwing - Bora the Spear
Blackwing - Bora the Spear
DARK 4
Blackwing - Bora the Spear
  • ATK:

  • 1700

  • DEF:

  • 800


If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.


N Rarity
1 cardBlackwing - Elphin the Raven
N Rarity
1 cardBlackwing - Elphin the Raven
Blackwing - Elphin the Raven
DARK 6
Blackwing - Elphin the Raven
  • ATK:

  • 2200

  • DEF:

  • 1200


If you control a "Blackwing" monster, you can Normal Summon this card without Tributing. When this card is Normal Summoned: You can target 1 monster your opponent controls; change that target's battle position.


N Rarity
1 cardBlackwing - Kris the Crack of Dawn
N Rarity
1 cardBlackwing - Kris the Crack of Dawn
Blackwing - Kris the Crack of Dawn
DARK 4
Blackwing - Kris the Crack of Dawn
  • ATK:

  • 1900

  • DEF:

  • 300


If you control a "Blackwing" monster other than "Blackwing - Kris the Crack of Dawn", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Kris the Crack of Dawn" once per turn this way. Once per turn, this card cannot be destroyed by Spell/Trap effects.


R Rarity
1 cardGearfried the Red-Eyes Iron Knight
R Rarity
1 cardGearfried the Red-Eyes Iron Knight
Gearfried the Red-Eyes Iron Knight
DARK 4
Gearfried the Red-Eyes Iron Knight
  • ATK:

  • 1800

  • DEF:

  • 1600


Once per turn, if either player equips an Equip Card(s) to this card: You can destroy those Equip Cards, then you can destroy 1 Spell/Trap your opponent controls. Once per turn: You can send 1 Equip Card you control that is equipped to this card to the GY, then target 1 Level 7 or lower "Red-Eyes" monster in your GY; Special Summon it.


R Rarity
1 cardMana Dragon Zirnitron
R Rarity
1 cardMana Dragon Zirnitron
Mana Dragon Zirnitron
DARK 6
Mana Dragon Zirnitron
  • ATK:

  • 2200

  • DEF:

  • 1200


If a Spell/Trap you control leaves the field because of an opponent's effect, and is now in the GY or banished (except during the Damage Step): You can Special Summon this card from your GY (if it was there when that Spell/Trap left) or hand (even if not), then you can Set 1 Spell/Trap that is banished or in your GY to your Spell & Trap Zone. You can only use this effect of "Mana Dragon Zirnitron" once per turn. If Summoned this way, banish this card when it leaves the field.


N Rarity
1 cardObnoxious Celtic Guard
N Rarity
1 cardObnoxious Celtic Guard
Obnoxious Celtic Guard
EARTH 4
Obnoxious Celtic Guard
  • ATK:

  • 1400

  • DEF:

  • 1200


Cannot be destroyed by battle with a monster that has 1900 or more ATK.


R Rarity
3 cardRed-Eyes Baby Dragon
R Rarity
3 cardRed-Eyes Baby Dragon
Red-Eyes Baby Dragon
DARK 3
Red-Eyes Baby Dragon
  • ATK:

  • 1200

  • DEF:

  • 700


When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, and if you do, equip this card from the GY to it. It gains 300 ATK. If this card is sent to the GY while equipped to a monster: You can add 1 Level 1 Dragon monster from your Deck or GY to your hand.


N Rarity
1 cardRed-Eyes Darkness Dragon
N Rarity
1 cardRed-Eyes Darkness Dragon
Red-Eyes Darkness Dragon
DARK 9
Red-Eyes Darkness Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Red-Eyes B. Dragon" and cannot be Special Summoned by other ways. This card gains 300 ATK for each Dragon-Type monster in your Graveyard.


UR Rarity
2 cardRed-Eyes Darkness Metal Dragon
UR Rarity
2 cardRed-Eyes Darkness Metal Dragon
Red-Eyes Darkness Metal Dragon
DARK 10
Red-Eyes Darkness Metal Dragon
  • ATK:

  • 2800

  • DEF:

  • 2400


You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.


R Rarity
1 cardRed-Eyes Retro Dragon
R Rarity
1 cardRed-Eyes Retro Dragon
Red-Eyes Retro Dragon
DARK 4
Red-Eyes Retro Dragon
  • ATK:

  • 1700

  • DEF:

  • 1600


If a Level 7 or lower "Red-Eyes" monster(s) you control is destroyed by your opponent's attack or card effect and sent to your GY, while this card is in your hand: You can Special Summon this card in Defense Position, and if you do, Special Summon as many of those destroyed monsters as possible in the same position they were in when destroyed. You can Tribute this card; you can Normal Summon 1 "Red-Eyes" monster during your Main Phase this turn in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


N Rarity
1 cardRed-Eyes Wyvern
N Rarity
1 cardRed-Eyes Wyvern
Red-Eyes Wyvern
WIND 4
Red-Eyes Wyvern
  • ATK:

  • 1800

  • DEF:

  • 1600


During your End Phase, if you did not Normal Summon/Set a monster this turn: You can banish this card from your Graveyard; Special Summon 1 "Red-Eyes" monster from your Graveyard, except "Red-Eyes B. Chick".


SR Rarity
2 cardShield Wing
SR Rarity
2 cardShield Wing
Shield Wing
WIND 2
Shield Wing
  • ATK:

  • 0

  • DEF:

  • 900


Twice per turn, this card cannot be destroyed by battle.


R Rarity
3 cardSpirit Reaper
R Rarity
3 cardSpirit Reaper
Spirit Reaper
DARK 3
Spirit Reaper
  • ATK:

  • 300

  • DEF:

  • 200


Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.


R Rarity
1 cardStrong Wind Dragon
R Rarity
1 cardStrong Wind Dragon
Strong Wind Dragon
WIND 6
Strong Wind Dragon
  • ATK:

  • 2400

  • DEF:

  • 1000


Cannot be destroyed by battle with a monster that has the same ATK. If this card is Tribute Summoned by Tributing a Dragon-Type monster: It gains ATK equal to half the original ATK of the Tributed monster. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


R Rarity
1 cardThe Black Stone of Legend
R Rarity
1 cardThe Black Stone of Legend
The Black Stone of Legend
DARK 1
The Black Stone of Legend
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute this card; Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, except "Red-Eyes B. Chick". If this card is in your Graveyard: You can target 1 Level 7 or lower "Red-Eyes" monster in your Graveyard, except "Red-Eyes B. Chick"; shuffle it into the Deck, and if you do, add this card to your hand. You can only use 1 "The Black Stone of Legend" effect per turn, and only once that turn.


N Rarity
1 cardRed-Eyes Archfiend of Lightning
N Rarity
1 cardRed-Eyes Archfiend of Lightning
Red-Eyes Archfiend of Lightning
DARK 6
Red-Eyes Archfiend of Lightning
  • ATK:

  • 2500

  • DEF:

  • 1200


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Once per turn: You can destroy all face-up monsters your opponent controls with DEF lower than this card's ATK.


SR Rarity
1 cardRed-Eyes Black Flare Dragon
SR Rarity
1 cardRed-Eyes Black Flare Dragon
Red-Eyes Black Flare Dragon
DARK 7
Red-Eyes Black Flare Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● If damage calculation is performed involving this card, at the end of the Battle Phase: You can inflict damage to your opponent equal to this card's original ATK. You can only use this effect of "Red-Eyes Black Flare Dragon" once per turn.


R Rarity
1 cardMeteor Dragon
R Rarity
1 cardMeteor Dragon
Meteor Dragon
EARTH 6
Meteor Dragon
  • ATK:

  • 1800

  • DEF:

  • 2000


This dragon appeared from the sky and crashed to the earth.


UR Rarity
2 cardRed-Eyes Black Dragon
UR Rarity
2 cardRed-Eyes Black Dragon
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''


SR Rarity
1 cardSummoned Skull
SR Rarity
1 cardSummoned Skull
Summoned Skull
DARK 6
Summoned Skull
  • ATK:

  • 2500

  • DEF:

  • 1200


A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (This card is always treated as an "Archfiend" card.)


SR Rarity
1 cardBlackwing - Gale the Whirlwind
SR Rarity
1 cardBlackwing - Gale the Whirlwind
Blackwing - Gale the Whirlwind
DARK 3
Blackwing - Gale the Whirlwind
  • ATK:

  • 1300

  • DEF:

  • 400


If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK and DEF become half its current ATK and DEF.


R Rarity
1 cardLappis Dragon
R Rarity
1 cardLappis Dragon
Lappis Dragon
WATER 5
Lappis Dragon
  • ATK:

  • 0

  • DEF:

  • 2600


If this card is added from the Deck to your hand: You can reveal this card; Special Summon it. If this card is added from your GY to your hand by a card effect: You can reveal this card; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Lappis Dragon" effect per turn, and only once that turn.


SR Rarity
1 cardThe Golden Swordsoul
SR Rarity
1 cardThe Golden Swordsoul
The Golden Swordsoul
LIGHT 4
The Golden Swordsoul
  • ATK:

  • 1800

  • DEF:

  • 1500


When a monster declares an attack: You can Special Summon this card from your hand, and if you do, negate that attack, then, if you control a Fusion Monster that mentions "Fallen of Albaz" as material, you can destroy the monster that declared that attack. If a monster is banished face-up (except during the Damage Step): You can banish this card from your field or GY; Special Summon 1 LIGHT Spellcaster monster from your hand or GY whose ATK equals its own DEF. You can only use this effect of "The Golden Swordsoul" once per turn.


N Rarity
1 cardWitch of the Black Rose
N Rarity
1 cardWitch of the Black Rose
Witch of the Black Rose
DARK 4
Witch of the Black Rose
  • ATK:

  • 1700

  • DEF:

  • 1200


Cannot be Special Summoned. If this card is Normal Summoned, and you control no other cards: Draw 1 card and show it, then, if it is not a monster, send it to the GY, also destroy this card.


UR Rarity
1 cardChange of Heart
UR Rarity
1 cardChange of Heart
Change of Heart
Spell Normal
Change of Heart

    Target 1 monster your opponent controls; take control of it until the End Phase.


    UR Rarity
    1 cardHarpie's Feather Duster
    UR Rarity
    1 cardHarpie's Feather Duster
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.




      Tag(s):

      SR Rarity
      1 cardInferno Fire Blast
      SR Rarity
      1 cardInferno Fire Blast
      Inferno Fire Blast
      Spell Normal
      Inferno Fire Blast

        Target 1 "Red-Eyes B. Dragon" in your Monster Zone; inflict damage to your opponent equal to its original ATK. "Red-Eyes B. Dragon" cannot attack the turn you activate this card.


        UR Rarity
        1 cardMonster Reborn
        UR Rarity
        1 cardMonster Reborn
        Monster Reborn
        Spell Normal
        Monster Reborn

          Target 1 monster in either GY; Special Summon it.




          Tag(s):

          R Rarity
          1 cardMoon Mirror Shield
          R Rarity
          1 cardMoon Mirror Shield
          Moon Mirror Shield
          Spell Equip
          Moon Mirror Shield

            If the equipped monster battles your opponent's monster, during damage calculation: The equipped monster's ATK/DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck.


            SR Rarity
            1 cardPot of Avarice
            SR Rarity
            1 cardPot of Avarice
            Pot of Avarice
            Spell Normal
            Pot of Avarice

              Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




              Tag(s):

              UR Rarity
              2 cardRaigeki
              UR Rarity
              2 cardRaigeki
              Raigeki
              Spell Normal
              Raigeki

                Destroy all monsters your opponent controls.




                Tag(s):

                SR Rarity
                2 cardRed-Eyes Fusion
                SR Rarity
                2 cardRed-Eyes Fusion
                Red-Eyes Fusion
                Spell Normal
                Red-Eyes Fusion

                  Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


                  N Rarity
                  2 cardStamping Destruction
                  N Rarity
                  2 cardStamping Destruction
                  Stamping Destruction
                  Spell Normal
                  Stamping Destruction

                    If you control a Dragon monster: Target 1 Spell/Trap on the field; destroy that target, and if you do, inflict 500 damage to its controller.


                    SR Rarity
                    1 cardSwords of Revealing Light
                    SR Rarity
                    1 cardSwords of Revealing Light
                    Swords of Revealing Light
                    Spell Normal
                    Swords of Revealing Light

                      After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                      SR Rarity
                      2 cardCall of the Haunted
                      SR Rarity
                      2 cardCall of the Haunted
                      Call of the Haunted
                      Trap Continuous
                      Call of the Haunted

                        Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                        R Rarity
                        2 cardDimension Wall
                        R Rarity
                        2 cardDimension Wall
                        Dimension Wall
                        Trap Normal
                        Dimension Wall

                          Activate only when an opponent's monster declares an attack. Instead of you, your opponent takes the Battle Damage you would have taken from this battle.


                          SR Rarity
                          2 cardMagic Cylinder
                          SR Rarity
                          2 cardMagic Cylinder
                          Magic Cylinder
                          Trap Normal
                          Magic Cylinder

                            When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                            N Rarity
                            1 cardMetal Reflect Slime
                            N Rarity
                            1 cardMetal Reflect Slime
                            Metal Reflect Slime
                            Trap Continuous
                            Metal Reflect Slime

                              Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap.) This card cannot attack.


                              SR Rarity
                              2 cardMirror Force
                              SR Rarity
                              2 cardMirror Force
                              Mirror Force
                              Trap Normal
                              Mirror Force

                                When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                R Rarity
                                2 cardRed-Eyes Fang with Chain
                                R Rarity
                                2 cardRed-Eyes Fang with Chain
                                Red-Eyes Fang with Chain
                                Trap Normal
                                Red-Eyes Fang with Chain

                                  Target 1 "Red-Eyes" monster you control; equip this card to it. It can make up to 2 attacks on monsters during each Battle Phase. You can send this Equip Card to the GY, then target 1 Effect Monster on the field; equip that target to the monster this card was equipped to, and if you do, while a monster is equipped to it by this effect, its ATK/DEF become equal to the original ATK/DEF of that equipped monster.


                                  R Rarity
                                  2 cardRed-Eyes Spirit
                                  R Rarity
                                  2 cardRed-Eyes Spirit
                                  Red-Eyes Spirit
                                  Trap Normal
                                  Red-Eyes Spirit

                                    Target 1 "Red-Eyes" monster in your GY; Special Summon it.


                                    SR Rarity
                                    1 cardArchfiend Black Skull Dragon
                                    SR Rarity
                                    1 cardArchfiend Black Skull Dragon
                                    Archfiend Black Skull Dragon
                                    DARK 9
                                    Archfiend Black Skull Dragon
                                    • ATK:

                                    • 3200

                                    • DEF:

                                    • 2500


                                    1 Level 6 "Archfiend" Normal Monster + 1 "Red-Eyes" Normal Monster You can only Special Summon "Archfiend Black Skull Dragon(s)" once per turn. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 "Red-Eyes" Normal Monster in your Graveyard; inflict damage to your opponent equal to its ATK in the Graveyard, then shuffle it into the Deck.


                                    UR Rarity
                                    1 cardMeteor Black Comet Dragon
                                    UR Rarity
                                    1 cardMeteor Black Comet Dragon
                                    Meteor Black Comet Dragon
                                    DARK 8
                                    Meteor Black Comet Dragon
                                    • ATK:

                                    • 3500

                                    • DEF:

                                    • 2000


                                    1 Level 7 "Red-Eyes" monster + 1 Level 6 Dragon-Type monster If this card is Fusion Summoned: You can send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the Graveyard: You can target 1 Normal Monster in your Graveyard; Special Summon it.


                                    SR Rarity
                                    1 cardMeteor Black Dragon
                                    SR Rarity
                                    1 cardMeteor Black Dragon
                                    Meteor Black Dragon
                                    FIRE 8
                                    Meteor Black Dragon
                                    • ATK:

                                    • 3500

                                    • DEF:

                                    • 2000


                                    "Red-Eyes Black Dragon" + "Meteor Dragon"


                                    R Rarity
                                    1 cardAssault Blackwing - Chidori the Rain Sprinkling
                                    R Rarity
                                    1 cardAssault Blackwing - Chidori the Rain Sprinkling
                                    Assault Blackwing - Chidori the Rain Sprinkling
                                    DARK 7
                                    Assault Blackwing - Chidori the Rain Sprinkling
                                    • ATK:

                                    • 2600

                                    • DEF:

                                    • 2000


                                    1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner monster while face-up on the field. This card gains 300 ATK for each "Blackwing" monster in your Graveyard. When this card is destroyed and sent to the Graveyard: You can target 1 Winged Beast-Type Synchro Monster in your Graveyard, except "Assault Blackwing - Chidori the Rain Sprinkling"; Special Summon it.


                                    SR Rarity
                                    1 cardAzure-Eyes Silver Dragon
                                    SR Rarity
                                    1 cardAzure-Eyes Silver Dragon
                                    Azure-Eyes Silver Dragon
                                    LIGHT 9
                                    Azure-Eyes Silver Dragon
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 3000


                                    1 Tuner + 1+ non-Tuner Normal Monsters If this card is Special Summoned: Until the end of the next turn, neither player can target Dragon monsters you currently control with card effects, also they cannot be destroyed by card effects. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your GY; Special Summon it.


                                    R Rarity
                                    1 cardBlackwing Armor Master
                                    R Rarity
                                    1 cardBlackwing Armor Master
                                    Blackwing Armor Master
                                    DARK 7
                                    Blackwing Armor Master
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 1500


                                    1 "Blackwing" Tuner + 1 or more non-Tuner monsters Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.


                                    UR Rarity
                                    1 cardChaos Angel
                                    UR Rarity
                                    1 cardChaos Angel
                                    Chaos Angel
                                    DARK 10
                                    Chaos Angel
                                    • ATK:

                                    • 3500

                                    • DEF:

                                    • 2800


                                    1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                    UR Rarity
                                    1 cardChaos Ruler, the Chaotic Magical Dragon
                                    UR Rarity
                                    1 cardChaos Ruler, the Chaotic Magical Dragon
                                    Chaos Ruler, the Chaotic Magical Dragon
                                    DARK 8
                                    Chaos Ruler, the Chaotic Magical Dragon
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 2500


                                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated LIGHT or DARK monster to your hand, also send the remaining cards to the GY. You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Chaos Ruler, the Chaotic Magical Dragon" once per turn.


                                    UR Rarity
                                    1 cardPSY-Framelord Omega
                                    UR Rarity
                                    1 cardPSY-Framelord Omega
                                    PSY-Framelord Omega
                                    LIGHT 8
                                    PSY-Framelord Omega
                                    • ATK:

                                    • 2800

                                    • DEF:

                                    • 2200


                                    1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.


                                    UR Rarity
                                    1 cardPsychic End Punisher
                                    UR Rarity
                                    1 cardPsychic End Punisher
                                    Psychic End Punisher
                                    LIGHT 11
                                    Psychic End Punisher
                                    • ATK:

                                    • 3500

                                    • DEF:

                                    • 3500


                                    1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                                    R Rarity
                                    1 cardRed-Eyes Zombie Necro Dragon
                                    R Rarity
                                    1 cardRed-Eyes Zombie Necro Dragon
                                    Red-Eyes Zombie Necro Dragon
                                    DARK 7
                                    Red-Eyes Zombie Necro Dragon
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 2000


                                    1 Tuner + 1+ non-Tuner monsters Gains 100 ATK/DEF for each Zombie monster on the field and in the GYs. When another Zombie monster is destroyed by battle: You can Special Summon 1 Zombie monster from either GY to your field. You can only use this effect of "Red-Eyes Zombie Necro Dragon" once per turn.


                                    SR Rarity
                                    1 cardStar Eater
                                    SR Rarity
                                    1 cardStar Eater
                                    Star Eater
                                    LIGHT 11
                                    Star Eater
                                    • ATK:

                                    • 3200

                                    • DEF:

                                    • 2800


                                    1 Tuner + 1 or more non-Tuner monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's Synchro Summon cannot be negated. When Synchro Summoned, cards and effects cannot be activated. If this card attacks, it is unaffected by other card effects until the end of the Damage Step.


                                    R Rarity
                                    1 cardQueen Dragun Djinn
                                    R Rarity
                                    1 cardQueen Dragun Djinn
                                    Queen Dragun Djinn
                                    DARK
                                    Queen Dragun Djinn
                                    • ATK:

                                    • 2200

                                    • DEF:

                                    • 1200


                                    2 Level 4 monsters Dragon-Type monsters you control cannot be destroyed by battle, except "Queen Dragun Djinn". Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 5 or higher Dragon-Type monster in your Graveyard; Special Summon that target. It cannot attack this turn, and its effects are negated.


                                    SR Rarity
                                    1 cardRed-Eyes Flare Metal Dragon
                                    SR Rarity
                                    1 cardRed-Eyes Flare Metal Dragon
                                    Red-Eyes Flare Metal Dragon
                                    DARK
                                    Red-Eyes Flare Metal Dragon
                                    • ATK:

                                    • 2800

                                    • DEF:

                                    • 2400


                                    2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.


                                    UR Rarity
                                    1 cardTime Thief Redoer
                                    UR Rarity
                                    1 cardTime Thief Redoer
                                    Time Thief Redoer
                                    DARK
                                    Time Thief Redoer
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 2000


                                    2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.




                                    More Master Duel Info

                                    Red-Eyes Breakdown

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

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