Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 26 UR

UR Rarity
Dimension Shifter2 card
UR Rarity
Inspector Boarder3 card
UR Rarity
Maxx "C"2 card
UR Rarity
Chaos Ancient Gear Giant2 card
UR Rarity
Cyber End Dragon3 card
UR Rarity
Cyberdark End Dragon3 card
UR Rarity
Five-Headed Dragon2 card
UR Rarity
Infernoid Tierra1 card
UR Rarity
Ultimate Ancient Gear Golem1 card
UR Rarity
Gold Sarcophagus1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Lightning Storm1 card
UR Rarity
Raigeki1 card
UR Rarity
Triple Tactics Talent1 card
UR Rarity
Solemn Judgment1 card
UR Rarity
Solemn Strike1 card

Main: 47 Extra: 15

R Rarity
3 cardBanisher of the Radiance
R Rarity
3 cardBanisher of the Radiance
Banisher of the Radiance
LIGHT 3
Banisher of the Radiance
  • ATK:

  • 1600

  • DEF:

  • 0


Any card sent to the Graveyard is banished instead.


UR Rarity
2 cardDimension Shifter
UR Rarity
2 cardDimension Shifter
Dimension Shifter
DARK 6
Dimension Shifter
  • ATK:

  • 1200

  • DEF:

  • 2200


If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.


SR Rarity
3 cardEater of Millions
SR Rarity
3 cardEater of Millions
Eater of Millions
DARK 1
Eater of Millions
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 5 or more cards from your hand, field, and/or Extra Deck, face-down. This card gains 100 ATK/DEF for each face-down banished card. This card cannot be Tributed, nor used as material for a Fusion, Synchro, or Xyz Summon. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish that opponent's monster, face-down.


SR Rarity
3 cardFossil Dyna Pachycephalo
SR Rarity
3 cardFossil Dyna Pachycephalo
Fossil Dyna Pachycephalo
EARTH 4
Fossil Dyna Pachycephalo
  • ATK:

  • 1200

  • DEF:

  • 1300


If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.


SR Rarity
3 cardGren Maju Da Eiza
SR Rarity
3 cardGren Maju Da Eiza
Gren Maju Da Eiza
FIRE 3
Gren Maju Da Eiza
  • ATK:

  • -1

  • DEF:

  • -1


This card's ATK/DEF are each equal to the number of your banished cards x 400.


UR Rarity
3 cardInspector Boarder
UR Rarity
3 cardInspector Boarder
Inspector Boarder
LIGHT 4
Inspector Boarder
  • ATK:

  • 2000

  • DEF:

  • 2000


Cannot be Normal or Special Summoned if you control a monster. Neither player can activate monster effects unless the number of monster effects that player has previously activated that turn is less than the number of monster card types currently on the field (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link). (If an effect's activation was negated, it still counts toward the total for that turn. Only count effects that were activated while this monster was face-up on the field.)


SR Rarity
3 cardJowgen the Spiritualist
SR Rarity
3 cardJowgen the Spiritualist
Jowgen the Spiritualist
LIGHT 3
Jowgen the Spiritualist
  • ATK:

  • 200

  • DEF:

  • 1300


You can discard 1 random card from your hand to the Graveyard; destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.


UR Rarity
2 cardMaxx "C"
UR Rarity
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


SR Rarity
2 cardNecroface
SR Rarity
2 cardNecroface
Necroface
DARK 4
Necroface
  • ATK:

  • 1200

  • DEF:

  • 1800


If this card is Normal Summoned: Shuffle all banished cards into the Deck. This card gains 100 ATK for each card shuffled into the Main Deck by this effect. If this card is banished: Each player banishes 5 cards from the top of their Deck (or their entire Deck, if less than 5).


R Rarity
1 cardDimensional Fissure
R Rarity
1 cardDimensional Fissure
Dimensional Fissure
Spell Continuous
Dimensional Fissure

    Any monster sent to the Graveyard is banished instead.


    UR Rarity
    1 cardGold Sarcophagus
    UR Rarity
    1 cardGold Sarcophagus
    Gold Sarcophagus
    Spell Normal
    Gold Sarcophagus

      Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


      UR Rarity
      1 cardHarpie's Feather Duster
      UR Rarity
      1 cardHarpie's Feather Duster
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.




        Tag(s):

        UR Rarity
        1 cardLightning Storm
        UR Rarity
        1 cardLightning Storm
        Lightning Storm
        Spell Normal
        Lightning Storm

          If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




          Tag(s):

          R Rarity
          3 cardMoon Mirror Shield
          R Rarity
          3 cardMoon Mirror Shield
          Moon Mirror Shield
          Spell Equip
          Moon Mirror Shield

            If the equipped monster battles your opponent's monster, during damage calculation: The equipped monster's ATK/DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck.


            SR Rarity
            3 cardPot of Desires
            SR Rarity
            3 cardPot of Desires
            Pot of Desires
            Spell Normal
            Pot of Desires

              Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




              Tag(s):

              SR Rarity
              2 cardPot of Extravagance
              SR Rarity
              2 cardPot of Extravagance
              Pot of Extravagance
              Spell Normal
              Pot of Extravagance

                At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                Tag(s):

                UR Rarity
                1 cardRaigeki
                UR Rarity
                1 cardRaigeki
                Raigeki
                Spell Normal
                Raigeki

                  Destroy all monsters your opponent controls.




                  Tag(s):

                  SR Rarity
                  2 cardSoul Absorption
                  SR Rarity
                  2 cardSoul Absorption
                  Soul Absorption
                  Spell Continuous
                  Soul Absorption

                    If a card(s) is banished: Gain 500 LP for each.


                    UR Rarity
                    1 cardTriple Tactics Talent
                    UR Rarity
                    1 cardTriple Tactics Talent
                    Triple Tactics Talent
                    Spell Normal
                    Triple Tactics Talent

                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                      Tag(s):

                      SR Rarity
                      2 cardEvenly Matched
                      SR Rarity
                      2 cardEvenly Matched
                      Evenly Matched
                      Trap Normal
                      Evenly Matched

                        At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                        SR Rarity
                        3 cardMacro Cosmos
                        SR Rarity
                        3 cardMacro Cosmos
                        Macro Cosmos
                        Trap Continuous
                        Macro Cosmos

                          When this card resolves: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is face-up on the field, any card sent to the Graveyard is banished instead.


                          UR Rarity
                          1 cardSolemn Judgment
                          UR Rarity
                          1 cardSolemn Judgment
                          Solemn Judgment
                          Trap Counter
                          Solemn Judgment

                            When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                            Tag(s):

                            UR Rarity
                            1 cardSolemn Strike
                            UR Rarity
                            1 cardSolemn Strike
                            Solemn Strike
                            Trap Counter
                            Solemn Strike

                              When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                              Tag(s):

                              UR Rarity
                              2 cardChaos Ancient Gear Giant
                              UR Rarity
                              2 cardChaos Ancient Gear Giant
                              Chaos Ancient Gear Giant
                              DARK 10
                              Chaos Ancient Gear Giant
                              • ATK:

                              • 4500

                              • DEF:

                              • 3000


                              4 "Ancient Gear" monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. Unaffected by Spell/Trap effects. Your opponent's monsters cannot activate their effects during the Battle Phase. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                              UR Rarity
                              3 cardCyber End Dragon
                              UR Rarity
                              3 cardCyber End Dragon
                              Cyber End Dragon
                              LIGHT 10
                              Cyber End Dragon
                              • ATK:

                              • 4000

                              • DEF:

                              • 2800


                              "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.


                              UR Rarity
                              3 cardCyberdark End Dragon
                              UR Rarity
                              3 cardCyberdark End Dragon
                              Cyberdark End Dragon
                              DARK 12
                              Cyberdark End Dragon
                              • ATK:

                              • 5000

                              • DEF:

                              • 3800


                              "Cyberdark Dragon" + "Cyber End Dragon" Must be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 or lower "Cyberdark" Fusion Monster equipped with "Cyber End Dragon". Unaffected by your opponent's activated effects. Once per turn: You can equip 1 monster from either GY to this card. This card can attack a number of times each Battle Phase, up to the number of Equip Cards equipped to it.


                              UR Rarity
                              2 cardFive-Headed Dragon
                              UR Rarity
                              2 cardFive-Headed Dragon
                              Five-Headed Dragon
                              DARK 12
                              Five-Headed Dragon
                              • ATK:

                              • 5000

                              • DEF:

                              • 5000


                              5 Dragon monsters Must be Fusion Summoned. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.


                              UR Rarity
                              1 cardInfernoid Tierra
                              UR Rarity
                              1 cardInfernoid Tierra
                              Infernoid Tierra
                              FIRE 11
                              Infernoid Tierra
                              • ATK:

                              • 3400

                              • DEF:

                              • 3600


                              "Infernoid Onuncu" + "Infernoid Devyaty" + 1 or more "Infernoid" monsters When this card is Fusion Summoned, you can: Apply these effects, in sequence, depending on the number of Fusion Materials with different names used for this card's Summon; ● 3 or more: Each player sends 3 cards from their Extra Deck to the Graveyard. ● 5 or more: Each player sends the top 3 cards from their Deck to the Graveyard. ● 8 or more: Each player returns up to 3 of their banished cards to the Graveyard. ● 10 or more: Each player sends their entire hand to the Graveyard.


                              SR Rarity
                              2 cardNaturia Exterio
                              SR Rarity
                              2 cardNaturia Exterio
                              Naturia Exterio
                              EARTH 10
                              Naturia Exterio
                              • ATK:

                              • 2800

                              • DEF:

                              • 2400


                              "Naturia Beast" + "Naturia Barkion" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While this card is face-up on the field, you can negate the activation of a Spell/Trap Card, and destroy it, by removing from play 1 card from your Graveyard, then sending the top card of your Deck to the Graveyard.


                              SR Rarity
                              1 cardThe Last Warrior from Another Planet
                              SR Rarity
                              1 cardThe Last Warrior from Another Planet
                              The Last Warrior from Another Planet
                              EARTH 7
                              The Last Warrior from Another Planet
                              • ATK:

                              • 2350

                              • DEF:

                              • 2300


                              "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                              UR Rarity
                              1 cardUltimate Ancient Gear Golem
                              UR Rarity
                              1 cardUltimate Ancient Gear Golem
                              Ultimate Ancient Gear Golem
                              EARTH 10
                              Ultimate Ancient Gear Golem
                              • ATK:

                              • 4400

                              • DEF:

                              • 3400


                              "Ancient Gear Golem" + 2 "Ancient Gear" monsters Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card is destroyed: You can target 1 "Ancient Gear Golem" in your GY; Special Summon it, ignoring its Summoning conditions.




                              More Master Duel Info

                              Ancient Gears Breakdown

                               

                               

                               

                               

                               

                               

                               

                               

                               

                               

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