Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 15 UR

UR Rarity
Beetrooper Sting Lancer3 card
UR Rarity
Maxx "C"3 card
UR Rarity
Ultra Beetrooper Absolute Hercules3 card
UR Rarity
Black Luster Soldier - Soldier of Chaos1 card
UR Rarity
Giant Beetrooper Invincible Atlas3 card
UR Rarity
Baronne de Fleur1 card
UR Rarity
Harpie's Feather Duster1 card

Main: 40 Extra: 15

R Rarity
3 cardBattlewasp - Arbalest the Rapidfire
R Rarity
3 cardBattlewasp - Arbalest the Rapidfire
Battlewasp - Arbalest the Rapidfire
WIND 4
Battlewasp - Arbalest the Rapidfire
  • ATK:

  • 1800

  • DEF:

  • 800


When this card is Normal Summoned: You can target 1 Level 3 or lower Insect monster in your GY; Special Summon that monster in Defense Position. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 "Battlewasp" monster from your hand or Deck. You can only use this effect of "Battlewasp - Arbalest the Rapidfire" once per turn.


N Rarity
2 cardBattlewasp - Twinbow the Attacker
N Rarity
2 cardBattlewasp - Twinbow the Attacker
Battlewasp - Twinbow the Attacker
WIND 3
Battlewasp - Twinbow the Attacker
  • ATK:

  • 1000

  • DEF:

  • 500


During your Main Phase: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect monsters. You can only use this effect of "Battlewasp - Twinbow the Attacker" once per turn. This card can make a second attack during each Battle Phase.


R Rarity
2 cardBeetrooper Assault Roller
R Rarity
2 cardBeetrooper Assault Roller
Beetrooper Assault Roller
EARTH 4
Beetrooper Assault Roller
  • ATK:

  • 1600

  • DEF:

  • 1400


You can Special Summon this card (from your hand) by banishing 1 Insect monster from your GY. You can only Special Summon "Beetrooper Assault Roller" once per turn this way. Gains 200 ATK for each Insect monster you control, except this card. When this card is destroyed by battle: You can add 1 "Beetrooper" monster from your Deck to your hand, except "Beetrooper Assault Roller". You can only use this effect of "Beetrooper Assault Roller" once per turn.


R Rarity
2 cardBeetrooper Light Flapper
R Rarity
2 cardBeetrooper Light Flapper
Beetrooper Light Flapper
WATER 6
Beetrooper Light Flapper
  • ATK:

  • 2000

  • DEF:

  • 2200


If this card is Normal or Special Summoned: You can target 2 of your "Beetrooper" monsters with different names, that are banished and/or in your GY; add them to your hand, but for the rest of this turn you cannot activate their effects, or the effects of cards with their names. When an opponent's monster declares an attack: You can return this card to the hand, and if you do, negate that attack. You can only use each effect of "Beetrooper Light Flapper" once per turn.


R Rarity
3 cardBeetrooper Scale Bomber
R Rarity
3 cardBeetrooper Scale Bomber
Beetrooper Scale Bomber
FIRE 3
Beetrooper Scale Bomber
  • ATK:

  • 1200

  • DEF:

  • 2000


If an Insect monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. When a monster your opponent controls activates its effect (Quick Effect): You can Tribute 1 Insect monster; destroy it. You can only use each effect of "Beetrooper Scale Bomber" once per turn.


R Rarity
3 cardBeetrooper Scout Buggy
R Rarity
3 cardBeetrooper Scout Buggy
Beetrooper Scout Buggy
WIND 3
Beetrooper Scout Buggy
  • ATK:

  • 1000

  • DEF:

  • 300


You cannot Special Summon monsters, except Insect monsters. If this card is Normal or Special Summoned: You can Special Summon 1 "Beetrooper Scout Buggy" from your hand, Deck, or GY. You can only use this effect of "Beetrooper Scout Buggy" once per turn.


UR Rarity
3 cardBeetrooper Sting Lancer
UR Rarity
3 cardBeetrooper Sting Lancer
Beetrooper Sting Lancer
WIND 7
Beetrooper Sting Lancer
  • ATK:

  • 2400

  • DEF:

  • 1800


During the Main Phase (Quick Effect): You can target 1 Insect monster in your GY and 1 monster in your opponent's GY; Special Summon this card from your hand, and if you do, place the targeted monsters on the bottoms of the Decks. If this card is Normal or Special Summoned: You can add 1 "Beetrooper" Spell/Trap from your Deck to your hand. You can only use each effect of "Beetrooper Sting Lancer" once per turn.


SR Rarity
2 cardHeavy Beetrooper Mighty Neptune
SR Rarity
2 cardHeavy Beetrooper Mighty Neptune
Heavy Beetrooper Mighty Neptune
EARTH 8
Heavy Beetrooper Mighty Neptune
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by shuffling 3 of your banished Insect monsters into the Main Deck. During the Main Phase, if this card in its owner's control is destroyed or banished by an opponent's card effect: You can Special Summon this card. You can only use this effect of "Heavy Beetrooper Mighty Neptune" once per turn. Once per turn, during the End Phase: You can target 1 other Insect monster you control; it gains 1000 ATK.


UR Rarity
3 cardMaxx "C"
UR Rarity
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


N Rarity
3 cardRetaliating "C"
N Rarity
3 cardRetaliating "C"
Retaliating "C"
EARTH 4
Retaliating "C"
  • ATK:

  • 1400

  • DEF:

  • 1400


During either player's turn, when your opponent activates a Spell Card that includes an effect that Special Summons a monster(s): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the Graveyard is banished instead. If this card is sent from the field to the Graveyard: You can add 1 EARTH Insect-Type monster with 1500 or less ATK from your Deck to your hand, except "Retaliating "C"".


R Rarity
3 cardBattlewasp - Sting the Poison
R Rarity
3 cardBattlewasp - Sting the Poison
Battlewasp - Sting the Poison
WIND 2
Battlewasp - Sting the Poison
  • ATK:

  • 400

  • DEF:

  • 800


If this card is Normal or Special Summoned: You can add 1 "Battlewasp" monster from your Deck to your hand, except "Battlewasp - Sting the Poison". (Quick Effect): You can Tribute 1 other Insect monster, then target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Battlewasp - Sting the Poison" once per turn.


R Rarity
3 cardDragonbite
R Rarity
3 cardDragonbite
Dragonbite
DARK 4
Dragonbite
  • ATK:

  • 1000

  • DEF:

  • 1000


When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Insect monster from your hand. You can banish 1 Level 4 or lower Insect monster from your hand, GY, or face-up field, then target 1 face-up monster you control; increase its Level by the Level of the banished monster, until the end of this turn. You can only use each effect of "Dragonbite" once per turn.


N Rarity
3 cardBeetrooper Landing
N Rarity
3 cardBeetrooper Landing
Beetrooper Landing
Spell Normal
Beetrooper Landing

    Fusion Summon 1 Insect Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this card is in your GY, except the turn it was sent there: You can banish 2 Insect monsters from your GY; add this card to your hand. You can only use this effect of "Beetrooper Landing" once per turn.


    UR Rarity
    1 cardHarpie's Feather Duster
    UR Rarity
    1 cardHarpie's Feather Duster
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.




      Tag(s):

      SR Rarity
      1 cardTwin Twisters
      SR Rarity
      1 cardTwin Twisters
      Twin Twisters
      Spell Quick
      Twin Twisters

        Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


        SR Rarity
        3 cardBeetrooper Fly & Sting
        SR Rarity
        3 cardBeetrooper Fly & Sting
        Beetrooper Fly & Sting
        Trap Counter
        Beetrooper Fly & Sting

          When your opponent activates a monster effect, while you control a "Beetrooper" monster: Negate the activation, and if you do, destroy it. During your End Phase, if this card is in your GY and you control an Insect monster with 3000 or more ATK: You can banish 1 Insect monster from your GY; Set this card. You can only use 1 "Beetrooper Fly & Sting" effect per turn, and only once that turn.


          UR Rarity
          3 cardUltra Beetrooper Absolute Hercules
          UR Rarity
          3 cardUltra Beetrooper Absolute Hercules
          Ultra Beetrooper Absolute Hercules
          EARTH 11
          Ultra Beetrooper Absolute Hercules
          • ATK:

          • 4000

          • DEF:

          • 4000


          4 Insect monsters After this card is Fusion Summoned, it is unaffected by other cards' effects until the end of your next turn. At the end of the Battle Phase: You can target 1 Insect monster with 3000 or less ATK in your GY; Special Summon it. You can only use this effect of "Ultra Beetrooper Absolute Hercules" once per turn.


          SR Rarity
          2 cardBeetrooper Armor Horn
          SR Rarity
          2 cardBeetrooper Armor Horn
          Beetrooper Armor Horn
          EARTH
          Beetrooper Armor Horn
          • ATK:

          • 1000

          • LINK-2

          Link Arrow:

          Top

          Bottom


          2 Insect monsters You cannot Special Summon monsters, except Insect monsters. You can only use each of the following effects of "Beetrooper Armor Horn" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Insect monster. If this card is in your GY: You can banish 3 other Insect monsters from your GY; Special Summon this card, but banish it when it leaves the field.


          UR Rarity
          1 cardBlack Luster Soldier - Soldier of Chaos
          UR Rarity
          1 cardBlack Luster Soldier - Soldier of Chaos
          Black Luster Soldier - Soldier of Chaos
          EARTH
          Black Luster Soldier - Soldier of Chaos
          • ATK:

          • 3000

          • LINK-3

          Link Arrow:

          Top

          Bottom-Left

          Bottom-Right


          3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


          UR Rarity
          3 cardGiant Beetrooper Invincible Atlas
          UR Rarity
          3 cardGiant Beetrooper Invincible Atlas
          Giant Beetrooper Invincible Atlas
          EARTH
          Giant Beetrooper Invincible Atlas
          • ATK:

          • 3000

          • LINK-4

          Link Arrow:

          Top

          Bottom-Left

          Bottom

          Bottom-Right


          2+ Insect monsters While this Link Summoned card has 3000 or less ATK, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You cannot Special Summon monsters, except Insect monsters. You can Tribute 1 Insect monster, then activate 1 of these effects; ● Special Summon 1 "Beetrooper" monster from your Deck. ● This card gains 2000 ATK until the end of this turn. You can only use this effect of "Giant Beetrooper Invincible Atlas" once per turn.


          SR Rarity
          1 cardSeraphim Papillion
          SR Rarity
          1 cardSeraphim Papillion
          Seraphim Papillion
          WIND
          Seraphim Papillion
          • ATK:

          • 2100

          • LINK-3

          Link Arrow:

          Top

          Bottom-Left

          Bottom-Right


          2+ monsters with different names Gains 200 ATK for each counter on it. You can only use 1 of the following effects of "Seraphim Papillion" per turn, and only once that turn. ● If this card is Link Summoned: Place 1 counter on this card for each Insect monster used as its Link Material. ● (Quick Effect): You can remove 1 counter from this card; Special Summon 1 Level 4 or lower Insect monster from your GY in Defense Position.


          UR Rarity
          1 cardBaronne de Fleur
          UR Rarity
          1 cardBaronne de Fleur
          Baronne de Fleur
          WIND 10
          Baronne de Fleur
          • ATK:

          • 3000

          • DEF:

          • 2400


          1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


          SR Rarity
          1 cardBattlewasp - Ballista the Armageddon
          SR Rarity
          1 cardBattlewasp - Ballista the Armageddon
          Battlewasp - Ballista the Armageddon
          WIND 12
          Battlewasp - Ballista the Armageddon
          • ATK:

          • 3000

          • DEF:

          • 800


          1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can banish all Insect monsters from your GY; all monsters your opponent currently controls lose 500 ATK/DEF for each of your banished Insect monsters. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 3 of your banished Level 11 or lower Insect monsters.


          N Rarity
          1 cardBattlewasp - Halberd the Charge
          N Rarity
          1 cardBattlewasp - Halberd the Charge
          Battlewasp - Halberd the Charge
          WIND 6
          Battlewasp - Halberd the Charge
          • ATK:

          • 2500

          • DEF:

          • 800


          1 Insect Tuner + 1+ non-Tuner monsters Once per battle, during damage calculation, if this card attacks an opponent's monster with equal or higher ATK (Quick Effect): You can halve the ATK of that opponent's monster, during that damage calculation only. When this card inflicts battle damage to your opponent: You can inflict 200 damage to your opponent for each "Battlewasp" monster you control. You can only use this effect of "Battlewasp - Halberd the Charge" once per turn.


          SR Rarity
          1 cardBattlewasp - Hama the Conquering Bow
          SR Rarity
          1 cardBattlewasp - Hama the Conquering Bow
          Battlewasp - Hama the Conquering Bow
          WIND 8
          Battlewasp - Hama the Conquering Bow
          • ATK:

          • 2800

          • DEF:

          • 2000


          1 Tuner + 1+ non-Tuner monsters If this card was Synchro Summoned using a Synchro Monster as material, it can make a second attack during each Battle Phase. You can only use each of the following effects of "Battlewasp - Hama the Conquering Bow" once per turn. ● When this card inflicts battle damage to your opponent: You can make all monsters your opponent currently controls lose 1000 ATK/DEF. ● At the end of your Battle Phase, if your opponent has not taken any battle damage this Phase: You can inflict 300 damage to your opponent for each "Battlewasp" monster in your GY.


          R Rarity
          1 cardBattlewasp - Azusa the Ghost Bow
          R Rarity
          1 cardBattlewasp - Azusa the Ghost Bow
          Battlewasp - Azusa the Ghost Bow
          WIND 5
          Battlewasp - Azusa the Ghost Bow
          • ATK:

          • 2200

          • DEF:

          • 1600


          1 Tuner + 1+ non-Tuner monsters When your opponent takes effect damage from another "Battlewasp" monster: You can inflict damage to your opponent equal to the original ATK of that monster. You can only use this effect of "Battlewasp - Azusa the Ghost Bow" once per turn. When a monster is destroyed by battle with your "Battlewasp" monster, while this card is in your GY: You can Special Summon this card in Defense Position, but banish it when it leaves the field.




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