Created by: YGO Mod (20517634)

Created On: 08/30/2023

Need 36 UR

UR Rarity
Kashtira Fenrir1 card
UR Rarity
Lady Labrynth of the Silver Castle2 card
UR Rarity
Lord of the Heavenly Prison2 card
UR Rarity
Lovely Labrynth of the Silver Castle1 card
UR Rarity
Maxx "C"1 card
UR Rarity
The Winged Dragon of Ra - Sphere Mode2 card
UR Rarity
Accesscode Talker1 card
UR Rarity
I:P Masquerena1 card
UR Rarity
Traptrix Atypus1 card
UR Rarity
Traptrix Cularia1 card
UR Rarity
Traptrix Sera2 card
UR Rarity
Underworld Goddess of the Closed World1 card
UR Rarity
Ash Blossom & Joyous Spring1 card
UR Rarity
Ghost Belle & Haunted Mansion2 card
UR Rarity
Time Thief Redoer1 card
UR Rarity
Traptrix Allomerus2 card
UR Rarity
Traptrix Pinguicula2 card
UR Rarity
Traptrix Rafflesia2 card
UR Rarity
Called by the Grave1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Raigeki1 card
UR Rarity
Traptantalizing Tune1 card
UR Rarity
Big Welcome Labrynth2 card
UR Rarity
Infinite Impermanence2 card
UR Rarity
Welcome Labrynth2 card

Main: 65 Extra: 15

SR Rarity
2 cardArianna the Labrynth Servant
SR Rarity
2 cardArianna the Labrynth Servant
Arianna the Labrynth Servant
DARK 4
Arianna the Labrynth Servant
  • ATK:

  • 1600

  • DEF:

  • 2100


If this card is Normal or Special Summoned: You can add 1 "Labrynth" card from your Deck to your hand, except "Arianna the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect. ● From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap. You can only use 1 "Arianna the Labrynth Servant" effect per turn, and only once that turn.


UR Rarity
1 cardKashtira Fenrir
UR Rarity
1 cardKashtira Fenrir
Kashtira Fenrir
EARTH 7
Kashtira Fenrir
  • ATK:

  • 2400

  • DEF:

  • 2400


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


R Rarity
1 cardLabrynth Archfiend
R Rarity
1 cardLabrynth Archfiend
Labrynth Archfiend
DARK 7
Labrynth Archfiend
  • ATK:

  • 2000

  • DEF:

  • 2800


Gains 400 ATK for each Normal Trap with a different name in your GY. Your opponent's monsters cannot target Fiend monsters for attacks, except "Labrynth Archfiend". You can only use each of the following effects of "Labrynth Archfiend" once per turn. If a Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Set 1 Normal Trap from your Deck that can only be activated when an attack is declared.


UR Rarity
2 cardLady Labrynth of the Silver Castle
UR Rarity
2 cardLady Labrynth of the Silver Castle
Lady Labrynth of the Silver Castle
DARK 8
Lady Labrynth of the Silver Castle
  • ATK:

  • 3000

  • DEF:

  • 2900


While you control a Set card, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Lady Labrynth of the Silver Castle" once per turn. If a "Labrynth" card or effect or a Normal Trap Card was activated this turn, except "Lady Labrynth of the Silver Castle" (Quick Effect): You can Special Summon this card from your hand in Defense Position. When a Normal Trap Card is activated (Quick Effect): You can Set 1 Normal Trap with a different name directly from your Deck.


SR Rarity
1 cardLava Golem
SR Rarity
1 cardLava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


UR Rarity
2 cardLord of the Heavenly Prison
UR Rarity
2 cardLord of the Heavenly Prison
Lord of the Heavenly Prison
DARK 10
Lord of the Heavenly Prison
  • ATK:

  • 3000

  • DEF:

  • 3000


During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


UR Rarity
1 cardLovely Labrynth of the Silver Castle
UR Rarity
1 cardLovely Labrynth of the Silver Castle
Lovely Labrynth of the Silver Castle
DARK 8
Lovely Labrynth of the Silver Castle
  • ATK:

  • 2900

  • DEF:

  • 1900


Your opponent cannot activate monster effects in response to the activation of your Normal Trap Cards. You can only use each of the following effects of "Lovely Labrynth of the Silver Castle" once per turn. You can target 1 Normal Trap in your GY; Set it to your field, but it cannot be activated unless you control a Fiend monster. If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can destroy 1 card in your opponent's hand (at random) or their field.


UR Rarity
1 cardMaxx "C"
UR Rarity
1 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


N Rarity
2 cardParallel eXceed
N Rarity
2 cardParallel eXceed
Parallel eXceed
WIND 8
Parallel eXceed
  • ATK:

  • 2000

  • DEF:

  • 2000


If this card is Special Summoned by the effect of "Parallel eXceed", its Level becomes 4 and its original ATK/DEF become halved. You can only use each of the following effects of "Parallel eXceed" once per turn. ● If you Link Summon: You can Special Summon this card from your hand to your zone that Link Monster points to. ● If this card is Normal or Special Summoned: You can Special Summon 1 "Parallel eXceed" from your Deck.


UR Rarity
2 cardThe Winged Dragon of Ra - Sphere Mode
UR Rarity
2 cardThe Winged Dragon of Ra - Sphere Mode
The Winged Dragon of Ra - Sphere Mode
DIVINE 10
The Winged Dragon of Ra - Sphere Mode
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


R Rarity
1 cardTraptrix Arachnocampa
R Rarity
1 cardTraptrix Arachnocampa
Traptrix Arachnocampa
EARTH 4
Traptrix Arachnocampa
  • ATK:

  • 1300

  • DEF:

  • 1500


Unaffected by the effects of "Hole" Normal Traps. The first time each Set card in your Spell & Trap Zone would be destroyed by card effect each turn, it is not destroyed. During the Main Phase, if you control a "Traptrix" monster (Quick Effect): You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect or Plant monsters. You can only use this effect of "Traptrix Arachnocampa" once per turn.


N Rarity
1 cardTraptrix Atrax
N Rarity
1 cardTraptrix Atrax
Traptrix Atrax
EARTH 4
Traptrix Atrax
  • ATK:

  • 1800

  • DEF:

  • 1000


This card is unaffected by the effects of "Hole" Normal Trap Cards. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Trap Cards activated on your side of the field cannot be negated.


R Rarity
2 cardTraptrix Dionaea
R Rarity
2 cardTraptrix Dionaea
Traptrix Dionaea
EARTH 4
Traptrix Dionaea
  • ATK:

  • 1700

  • DEF:

  • 1100


This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your Graveyard; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap Card in your Graveyard; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of "Traptrix Dionaea" once per turn.


SR Rarity
2 cardTraptrix Myrmeleo
SR Rarity
2 cardTraptrix Myrmeleo
Traptrix Myrmeleo
EARTH 4
Traptrix Myrmeleo
  • ATK:

  • 1600

  • DEF:

  • 1200


This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap Card from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap Card your opponent controls; destroy that target.


N Rarity
2 cardTraptrix Nepenthes
N Rarity
2 cardTraptrix Nepenthes
Traptrix Nepenthes
EARTH 4
Traptrix Nepenthes
  • ATK:

  • 800

  • DEF:

  • 2000


This card is unaffected by the effects of "Hole" Normal Trap Cards. If you activate a "Hole" Normal Trap Card (except during the Damage Step): You can add to your hand, or Special Summon, 1 "Traptrix" monster from your Deck, except "Traptrix Nepenthes". You can only use this effect of "Traptrix Nepenthes" once per turn.


SR Rarity
2 cardTraptrix Pudica
SR Rarity
2 cardTraptrix Pudica
Traptrix Pudica
EARTH 4
Traptrix Pudica
  • ATK:

  • 900

  • DEF:

  • 1900


Unaffected by the effects of "Hole" Normal Traps. You can only use each of the following effects of "Traptrix Pudica" once per turn. When this card is Normal Summoned: You can add 1 "Traptrip Garden" from your Deck to your hand. If this card is Special Summoned: You can target 1 Special Summoned monster your opponent controls; banish it, also during the next Standby Phase, your opponent can Special Summon 1 of their banished monsters.


SR Rarity
1 cardTraptrix Vesiculo
SR Rarity
1 cardTraptrix Vesiculo
Traptrix Vesiculo
EARTH 4
Traptrix Vesiculo
  • ATK:

  • 1400

  • DEF:

  • 1400


Unaffected by the effects of "Hole" Normal Traps. You can only use 1 of the following effects of "Traptrix Vesiculo" per turn, and only once that turn. You can send 1 Set Trap you control to the GY; Special Summon this card from your hand. If you control no cards in your Spell & Trap Zone: You can banish this card from your GY, then target 1 "Hole" Normal Trap in your GY; Set it to your field.


UR Rarity
1 cardAsh Blossom & Joyous Spring
UR Rarity
1 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
2 cardGhost Belle & Haunted Mansion
UR Rarity
2 cardGhost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


UR Rarity
1 cardCalled by the Grave
UR Rarity
1 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    UR Rarity
    1 cardHarpie's Feather Duster
    UR Rarity
    1 cardHarpie's Feather Duster
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.




      Tag(s):

      SR Rarity
      1 cardLabrynth Labyrinth
      SR Rarity
      1 cardLabrynth Labyrinth
      Labrynth Labyrinth
      Spell Field
      Labrynth Labyrinth

        If you activate a Set "Welcome Labrynth" Normal Trap, you can add this additional effect to that card's effect at resolution. ● Also after that, destroy 1 card on the field. If you activate a non-"Labrynth" Normal Trap Card (except during the Damage Step): You can Special Summon 1 Fiend monster from your hand or GY. You can only use each effect of "Labrynth Labyrinth" once per turn.


        UR Rarity
        1 cardRaigeki
        UR Rarity
        1 cardRaigeki
        Raigeki
        Spell Normal
        Raigeki

          Destroy all monsters your opponent controls.




          Tag(s):

          UR Rarity
          1 cardTraptantalizing Tune
          UR Rarity
          1 cardTraptantalizing Tune
          Traptantalizing Tune
          Spell Normal
          Traptantalizing Tune

            Discard 1 Level 4 Insect or Plant monster, or 1 Normal Trap; draw 2 cards. You can banish this card from your GY, then target 1 of your banished Level 4 Insect or Plant monsters, or Normal Traps; place it on the bottom of the Deck. You can only use each effect of "Traptantalizing Tune" once per turn.


            SR Rarity
            2 cardTraptrip Garden
            SR Rarity
            2 cardTraptrip Garden
            Traptrip Garden
            Spell Field
            Traptrip Garden

              During your Main Phase, you can Normal Summon 1 "Traptrix" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) The first time each Insect or Plant monster you control would be destroyed by battle each turn, it is not destroyed. You can banish 1 monster you control; Special Summon 1 "Traptrix" monster from your hand or GY. You can only use this effect of "Traptrip Garden" once per turn.


              UR Rarity
              2 cardBig Welcome Labrynth
              UR Rarity
              2 cardBig Welcome Labrynth
              Big Welcome Labrynth
              Trap Normal
              Big Welcome Labrynth

                Special Summon 1 "Labrynth" monster from your hand, Deck, or GY, then return 1 monster you control to the hand. You can banish this card from your GY, then target 1 Fiend monster you control, or, if you control a Level 8 or higher Fiend monster, you can target 1 card your opponent controls instead; return that card to the hand. You can only use 1 "Big Welcome Labrynth" effect per turn, and only once that turn.


                N Rarity
                1 cardBottomless Trap Hole
                N Rarity
                1 cardBottomless Trap Hole
                Bottomless Trap Hole
                Trap Normal
                Bottomless Trap Hole

                  When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                  SR Rarity
                  1 cardChain Hole
                  SR Rarity
                  1 cardChain Hole
                  Chain Hole
                  Trap Normal
                  Chain Hole

                    When your opponent activates a monster effect in response to a card or effect activation: Negate that opponent's effect, then, your opponent can banish 1 card from their hand or Deck with the same original name as that negated card. If they did not, you can banish 1 random card from their hand.


                    R Rarity
                    2 cardCompulsory Evacuation Device
                    R Rarity
                    2 cardCompulsory Evacuation Device
                    Compulsory Evacuation Device
                    Trap Normal
                    Compulsory Evacuation Device

                      Target 1 monster on the field; return that target to the hand.


                      SR Rarity
                      2 cardDimensional Barrier
                      SR Rarity
                      2 cardDimensional Barrier
                      Dimensional Barrier
                      Trap Normal
                      Dimensional Barrier

                        Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                        SR Rarity
                        1 cardEradicator Epidemic Virus
                        SR Rarity
                        1 cardEradicator Epidemic Virus
                        Eradicator Epidemic Virus
                        Trap Normal
                        Eradicator Epidemic Virus

                          Tribute 1 DARK monster with 2500 or more ATK, and declare 1 type of card (Spell or Trap); look at your opponent's hand, all Spells/Traps they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of that declared type.


                          SR Rarity
                          2 cardEvenly Matched
                          SR Rarity
                          2 cardEvenly Matched
                          Evenly Matched
                          Trap Normal
                          Evenly Matched

                            At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                            R Rarity
                            2 cardFloodgate Trap Hole
                            R Rarity
                            2 cardFloodgate Trap Hole
                            Floodgate Trap Hole
                            Trap Normal
                            Floodgate Trap Hole

                              When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                              SR Rarity
                              2 cardGravedigger's Trap Hole
                              SR Rarity
                              2 cardGravedigger's Trap Hole
                              Gravedigger's Trap Hole
                              Trap Normal
                              Gravedigger's Trap Hole

                                When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent.


                                SR Rarity
                                2 cardIce Dragon's Prison
                                SR Rarity
                                2 cardIce Dragon's Prison
                                Ice Dragon's Prison
                                Trap Normal
                                Ice Dragon's Prison

                                  Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                                  UR Rarity
                                  2 cardInfinite Impermanence
                                  UR Rarity
                                  2 cardInfinite Impermanence
                                  Infinite Impermanence
                                  Trap Normal
                                  Infinite Impermanence

                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                    SR Rarity
                                    2 cardTerrifying Trap Hole Nightmare
                                    SR Rarity
                                    2 cardTerrifying Trap Hole Nightmare
                                    Terrifying Trap Hole Nightmare
                                    Trap Normal
                                    Terrifying Trap Hole Nightmare

                                      If your opponent has Special Summoned a monster(s) this turn: Target 1 monster your opponent controls with 2000 or more ATK; destroy it, then if you have a "Hole" Normal Trap in your GY, you can banish 1 monster from your opponent's GY. You can only activate 1 "Terrifying Trap Hole Nightmare" per turn.


                                      R Rarity
                                      2 cardTorrential Tribute
                                      R Rarity
                                      2 cardTorrential Tribute
                                      Torrential Tribute
                                      Trap Normal
                                      Torrential Tribute

                                        When a monster(s) is Summoned: Destroy all monsters on the field.


                                        SR Rarity
                                        1 cardTraptrix Holeutea
                                        SR Rarity
                                        1 cardTraptrix Holeutea
                                        Traptrix Holeutea
                                        Trap Normal
                                        Traptrix Holeutea

                                          You can activate this card the turn it was Set, by discarding 1 Normal Trap. Special Summon this card in Defense Position as a Normal Monster (Plant/EARTH/Level 4/ATK 400/DEF 2400). (This card is NOT treated as a Trap.) You can banish this card from your GY, then target 1 "Traptrix" monster in your GY; Special Summon it. You can only use 1 "Traptrix Holeutea" effect per turn, and only once that turn.


                                          R Rarity
                                          1 cardTraptrix Trap Hole Nightmare
                                          R Rarity
                                          1 cardTraptrix Trap Hole Nightmare
                                          Traptrix Trap Hole Nightmare
                                          Trap Normal
                                          Traptrix Trap Hole Nightmare

                                            When a monster that was Special Summoned this turn activates its effect on your opponent's field: Negate that effect, and if you do, destroy that card.


                                            R Rarity
                                            2 cardVoid Trap Hole
                                            R Rarity
                                            2 cardVoid Trap Hole
                                            Void Trap Hole
                                            Trap Normal
                                            Void Trap Hole

                                              When your opponent Special Summons a monster(s) with 2000 or more ATK: Negate the effects of 1 of those monsters with 2000 or more ATK, and if you do, destroy it.


                                              UR Rarity
                                              2 cardWelcome Labrynth
                                              UR Rarity
                                              2 cardWelcome Labrynth
                                              Welcome Labrynth
                                              Trap Normal
                                              Welcome Labrynth

                                                Special Summon 1 "Labrynth" monster from your Deck, also until the end of the next turn after this card resolves, you cannot Special Summon monsters from the Deck or Extra Deck, except Fiend monsters. If a monster leaves the field by your Normal Trap effect, while this card is in your GY, except the turn it was sent there: You can Set this card. You can only use each effect of "Welcome Labrynth" once per turn.


                                                UR Rarity
                                                1 cardAccesscode Talker
                                                UR Rarity
                                                1 cardAccesscode Talker
                                                Accesscode Talker
                                                DARK
                                                Accesscode Talker
                                                • ATK:

                                                • 2300

                                                • LINK-4

                                                Link Arrow:

                                                Top

                                                Left

                                                Right

                                                Bottom


                                                2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                Tag(s):

                                                UR Rarity
                                                1 cardI:P Masquerena
                                                UR Rarity
                                                1 cardI:P Masquerena
                                                I:P Masquerena
                                                DARK
                                                I:P Masquerena
                                                • ATK:

                                                • 800

                                                • LINK-2

                                                Link Arrow:

                                                Bottom-Left

                                                Bottom-Right


                                                2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                UR Rarity
                                                1 cardTraptrix Atypus
                                                UR Rarity
                                                1 cardTraptrix Atypus
                                                Traptrix Atypus
                                                EARTH
                                                Traptrix Atypus
                                                • ATK:

                                                • 1800

                                                • LINK-3

                                                Link Arrow:

                                                Left

                                                Right

                                                Bottom


                                                2+ monsters, including an Insect or Plant monster This Link Summoned card is unaffected by Trap effects. All "Traptrix" monsters you control gain 1000 ATK while you have a Normal Trap in your GY. Once per turn: You can target face-up cards your opponent controls, up to the number of Insect and Plant monsters you control; negate their effects (until the end of this turn), then you can apply this effect. ● Banish 1 Normal Trap from your GY, and if you do, destroy 1 of those targeted face-up cards.


                                                UR Rarity
                                                1 cardTraptrix Cularia
                                                UR Rarity
                                                1 cardTraptrix Cularia
                                                Traptrix Cularia
                                                EARTH
                                                Traptrix Cularia
                                                • ATK:

                                                • 1800

                                                • LINK-2

                                                Link Arrow:

                                                Right

                                                Bottom


                                                2 Insect and/or Plant monsters This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Cularia" once per turn. After you activate a "Hole" Normal Trap Card, you can Set it instead of sending it to the GY. During your End Phase: You can target 1 "Traptrix" monster in your GY; Special Summon it in Defense Position.


                                                UR Rarity
                                                2 cardTraptrix Sera
                                                UR Rarity
                                                2 cardTraptrix Sera
                                                Traptrix Sera
                                                EARTH
                                                Traptrix Sera
                                                • ATK:

                                                • 800

                                                • LINK-1

                                                Link Arrow:

                                                Bottom


                                                1 non-Link "Traptrix" monster This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Sera" once per turn, and not during the Damage Step. ● If a Normal Trap Card is activated: You can Special Summon 1 "Traptrix" monster from your Deck with a different name than the cards you control. ● If your other "Traptrix" monster's effect is activated: You can Set 1 "Hole" Normal Trap directly from the Deck.


                                                UR Rarity
                                                1 cardUnderworld Goddess of the Closed World
                                                UR Rarity
                                                1 cardUnderworld Goddess of the Closed World
                                                Underworld Goddess of the Closed World
                                                LIGHT
                                                Underworld Goddess of the Closed World
                                                • ATK:

                                                • 3000

                                                • LINK-5

                                                Link Arrow:

                                                Top

                                                Top-Right

                                                Right

                                                Bottom

                                                Bottom-Right


                                                4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                SR Rarity
                                                1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                SR Rarity
                                                1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                Number 41: Bagooska the Terribly Tired Tapir
                                                EARTH
                                                Number 41: Bagooska the Terribly Tired Tapir
                                                • ATK:

                                                • 2100

                                                • DEF:

                                                • 2000


                                                2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                                UR Rarity
                                                1 cardTime Thief Redoer
                                                UR Rarity
                                                1 cardTime Thief Redoer
                                                Time Thief Redoer
                                                DARK
                                                Time Thief Redoer
                                                • ATK:

                                                • 2400

                                                • DEF:

                                                • 2000


                                                2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.


                                                UR Rarity
                                                2 cardTraptrix Allomerus
                                                UR Rarity
                                                2 cardTraptrix Allomerus
                                                Traptrix Allomerus
                                                EARTH
                                                Traptrix Allomerus
                                                • ATK:

                                                • 2200

                                                • DEF:

                                                • 600


                                                2+ Level 4 monsters / This card is unaffected by Trap effects while it has Xyz Material. You can only use each of the following effects of "Traptrix Allomerus" once per turn. ● You can detach 2 materials from this card; Special Summon 1 Level 4 Insect or Plant monster from your GY. ● If an opponent's monster(s) leaves the field because of your card effect, and is now in the GY or banished (except during the Damage Step): You can detach 1 material from this card, then target 1 of them; Special Summon it to your field.


                                                UR Rarity
                                                2 cardTraptrix Pinguicula
                                                UR Rarity
                                                2 cardTraptrix Pinguicula
                                                Traptrix Pinguicula
                                                EARTH
                                                Traptrix Pinguicula
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 300


                                                2 Level 4 monsters While this card has material, it is unaffected by Trap effects and the activated effects of other monsters with the same Type as this card's material. You can only use each of the following effects of "Traptrix Pinguicula" once per turn. You can detach 1 material from this card; add 1 "Traptrix" monster from your Deck to your hand. If a monster(s) owned by your opponent is sent to the GY, or banished, by a card effect (except during the Damage Step): You can attach 1 of those monsters to this card as material.


                                                UR Rarity
                                                2 cardTraptrix Rafflesia
                                                UR Rarity
                                                2 cardTraptrix Rafflesia
                                                Traptrix Rafflesia
                                                EARTH
                                                Traptrix Rafflesia
                                                • ATK:

                                                • 300

                                                • DEF:

                                                • 2500


                                                2 Level 4 monsters This card is unaffected by Trap effects while it has Xyz Material. "Traptrix" monsters you control, except "Traptrix Rafflesia", cannot be destroyed by battle or card effects. Your opponent cannot target "Traptrix" monsters you control, except "Traptrix Rafflesia", with card effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 "Hole" Normal Trap Card that meets its activation conditions from your Deck to the Graveyard; this effect becomes that Trap Card's effect when that card is activated.




                                                More Master Duel Info

                                                Traptrix Breakdown

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

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