Created by: Mèo Fool Gaming (37156024)

Created On: 11/28/2021

Ultimate Dragons

Need 11 UR

UR Rarity
Blue-Eyes Alternative White Dragon1 card
UR Rarity
Blue-Eyes Spirit Dragon1 card
UR Rarity
Michael, the Arch-Lightsworn1 card
UR Rarity
Stardust Spark Dragon1 card
UR Rarity
Vermillion Dragon Mech1 card
UR Rarity
The White Stone of Ancients3 card
UR Rarity
Cards of Consonance3 card

Main: 20 Extra: 7

UR Rarity
Blue-Eyes Alternative White Dragon
UR Rarity
Blue-Eyes Alternative White Dragon
Blue-Eyes Alternative White Dragon
LIGHT 8
Blue-Eyes Alternative White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


SR Rarity
Dragon Spirit of White
SR Rarity
Dragon Spirit of White
Dragon Spirit of White
LIGHT 8
Dragon Spirit of White
  • ATK:

  • 2500

  • DEF:

  • 2000


(This card is always treated as a "Blue-Eyes" card.) This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.


SR Rarity
Blue-Eyes White Dragon
SR Rarity
Blue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


SR Rarity
Blue-Eyes White Dragon
SR Rarity
Blue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


SR Rarity
Blue-Eyes White Dragon
SR Rarity
Blue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


SR Rarity
Sage with Eyes of Blue
SR Rarity
Sage with Eyes of Blue
Sage with Eyes of Blue
LIGHT 1
Sage with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 1500


When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


SR Rarity
Sage with Eyes of Blue
SR Rarity
Sage with Eyes of Blue
Sage with Eyes of Blue
LIGHT 1
Sage with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 1500


When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


SR Rarity
Sage with Eyes of Blue
SR Rarity
Sage with Eyes of Blue
Sage with Eyes of Blue
LIGHT 1
Sage with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 1500


When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


UR Rarity
The White Stone of Ancients
UR Rarity
The White Stone of Ancients
The White Stone of Ancients
LIGHT 1
The White Stone of Ancients
  • ATK:

  • 600

  • DEF:

  • 500


Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your GY, then target 1 "Blue-Eyes" monster in your GY; add it to your hand. You can only use this effect of "The White Stone of Ancients" once per turn.


UR Rarity
The White Stone of Ancients
UR Rarity
The White Stone of Ancients
The White Stone of Ancients
LIGHT 1
The White Stone of Ancients
  • ATK:

  • 600

  • DEF:

  • 500


Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your GY, then target 1 "Blue-Eyes" monster in your GY; add it to your hand. You can only use this effect of "The White Stone of Ancients" once per turn.


UR Rarity
The White Stone of Ancients
UR Rarity
The White Stone of Ancients
The White Stone of Ancients
LIGHT 1
The White Stone of Ancients
  • ATK:

  • 600

  • DEF:

  • 500


Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your GY, then target 1 "Blue-Eyes" monster in your GY; add it to your hand. You can only use this effect of "The White Stone of Ancients" once per turn.


R Rarity
Ancient Rules
R Rarity
Ancient Rules
Ancient Rules
Spell Normal
Ancient Rules

    Special Summon 1 Level 5 or higher Normal Monster from your hand.


    UR Rarity
    Cards of Consonance
    UR Rarity
    Cards of Consonance
    Cards of Consonance
    Spell Normal
    Cards of Consonance

      Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards.


      UR Rarity
      Cards of Consonance
      UR Rarity
      Cards of Consonance
      Cards of Consonance
      Spell Normal
      Cards of Consonance

        Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards.


        UR Rarity
        Cards of Consonance
        UR Rarity
        Cards of Consonance
        Cards of Consonance
        Spell Normal
        Cards of Consonance

          Discard 1 Dragon Tuner with 1000 or less ATK; draw 2 cards.


          SR Rarity
          The Melody of Awakening Dragon
          SR Rarity
          The Melody of Awakening Dragon
          The Melody of Awakening Dragon
          Spell Normal
          The Melody of Awakening Dragon

            Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


            SR Rarity
            Karma Cut
            SR Rarity
            Karma Cut
            Karma Cut
            Trap Normal
            Karma Cut

              Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


              R Rarity
              Ultimate Providence
              R Rarity
              Ultimate Providence
              Ultimate Providence
              Trap Counter
              Ultimate Providence

                When a Spell/Trap Card, or monster effect, is activated: Discard the same type of card (Monster, Spell, or Trap); negate the activation, and if you do, destroy it.


                R Rarity
                Ultimate Providence
                R Rarity
                Ultimate Providence
                Ultimate Providence
                Trap Counter
                Ultimate Providence

                  When a Spell/Trap Card, or monster effect, is activated: Discard the same type of card (Monster, Spell, or Trap); negate the activation, and if you do, destroy it.


                  R Rarity
                  Ultimate Providence
                  R Rarity
                  Ultimate Providence
                  Ultimate Providence
                  Trap Counter
                  Ultimate Providence

                    When a Spell/Trap Card, or monster effect, is activated: Discard the same type of card (Monster, Spell, or Trap); negate the activation, and if you do, destroy it.


                    UR Rarity
                    Blue-Eyes Spirit Dragon
                    UR Rarity
                    Blue-Eyes Spirit Dragon
                    Blue-Eyes Spirit Dragon
                    LIGHT 9
                    Blue-Eyes Spirit Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 3000


                    1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.


                    R Rarity
                    Giganticastle
                    R Rarity
                    Giganticastle
                    Giganticastle
                    EARTH 9
                    Giganticastle
                    • ATK:

                    • 2900

                    • DEF:

                    • 2800


                    1 Tuner + 1 or more non-Tuner monsters This card gains 200 ATK and DEF for each non-Tuner Synchro Material Monster used to Synchro Summon this card.


                    UR Rarity
                    Michael, the Arch-Lightsworn
                    UR Rarity
                    Michael, the Arch-Lightsworn
                    Michael, the Arch-Lightsworn
                    LIGHT 7
                    Michael, the Arch-Lightsworn
                    • ATK:

                    • 2600

                    • DEF:

                    • 2000


                    1 Tuner + 1 or more non-Tuner LIGHT monsters Once per turn: You can pay 1000 LP, then target 1 card on the field; banish that target. When this card is destroyed: You can target any number of other "Lightsworn" monsters in your Graveyard; shuffle them into the Deck, and if you do, you gain 300 LP for each returned card. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard.


                    UR Rarity
                    Stardust Spark Dragon
                    UR Rarity
                    Stardust Spark Dragon
                    Stardust Spark Dragon
                    LIGHT 8
                    Stardust Spark Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    1 Tuner + 1+ non-Tuner monsters Once per turn (Quick Effect): You can target 1 face-up card you control; once during this turn, it cannot be destroyed by battle or card effects.


                    UR Rarity
                    Vermillion Dragon Mech
                    UR Rarity
                    Vermillion Dragon Mech
                    Vermillion Dragon Mech
                    FIRE 9
                    Vermillion Dragon Mech
                    • ATK:

                    • 2700

                    • DEF:

                    • 1800


                    1 Tuner + 1+ non-Tuner monsters Once per turn: You can banish 1 Tuner from your hand, GY, or face-up field, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 of your banished Tuners; add it to your hand.


                    SR Rarity
                    Number 22: Zombiestein
                    SR Rarity
                    Number 22: Zombiestein
                    Number 22: Zombiestein
                    DARK
                    Number 22: Zombiestein
                    • ATK:

                    • 4500

                    • DEF:

                    • 1000


                    2 Level 8 DARK monsters Must be Xyz Summoned and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard, then target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, that face-up card has its effects negated until the end of this turn.


                    SR Rarity
                    Number 46: Dragluon
                    SR Rarity
                    Number 46: Dragluon
                    Number 46: Dragluon
                    LIGHT
                    Number 46: Dragluon
                    • ATK:

                    • 3000

                    • DEF:

                    • 3000


                    2 Level 8 Dragon-Type monsters Once per turn, if you control no other monsters: You can detach 1 Xyz Material from this card, then activate 1 of these effects. ● Special Summon 1 Dragon-Type monster from your hand. ● Target 1 Dragon-Type monster your opponent controls; take control of that target. ● Dragon-Type monsters your opponent controls cannot activate their effects until the end of your opponent's turn.




                    More Duel Links Info

                    Blue-Eyes Breakdown

                     

                     

                     

                     

                     

                     

                     

                     

                     

                     

                    https://metaduelist.com/
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