Created by: YGO Mod (20517634)

Created On: 08/22/2023

Raging Pendulum

Need 21 UR

UR Rarity
Rilliona, the Magistus of Verre1 card
UR Rarity
Oafdragon Magician3 card
UR Rarity
Odd-Eyes Pendulum Dragon2 card
UR Rarity
Performapal Skullcrobat Joker2 card
UR Rarity
Wisdom-Eye Magician2 card
UR Rarity
Dragonpit Magician3 card
UR Rarity
Odd-Eyes Meteorburst Dragon1 card
UR Rarity
Zoroa, the Magistus of Flame2 card
UR Rarity
Dark Rebellion Xyz Dragon1 card
UR Rarity
Number 106: Giant Hand1 card
UR Rarity
Odd-Eyes Raging Dragon1 card
UR Rarity
Book of Moon2 card

Main: 22 Extra: 8

R Rarity
Endymion, the Magistus of Mastery
R Rarity
Endymion, the Magistus of Mastery
Endymion, the Magistus of Mastery
WATER 4
Endymion, the Magistus of Mastery
  • ATK:

  • 1300

  • DEF:

  • 1700


You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Endymion, the Magistus of Mastery" once per turn.


UR Rarity
Rilliona, the Magistus of Verre
UR Rarity
Rilliona, the Magistus of Verre
Rilliona, the Magistus of Verre
LIGHT 4
Rilliona, the Magistus of Verre
  • ATK:

  • 800

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can activate 1 of these effects; ● Add 1 "Magistus" Spell/Trap from your Deck to your hand. ● Return 1 of your banished Level 4 or lower Spellcaster monsters to your GY. You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster. You can only use each effect of "Rilliona, the Magistus of Verre" once per turn.


UR Rarity
Oafdragon Magician
UR Rarity
Oafdragon Magician
Oafdragon Magician
WIND 62
Oafdragon Magician
  • ATK:

  • 2100

  • DEF:

  • 1400


[ Pendulum Effect ] If you have a "Magician" card in your other Pendulum Zone: You can add 1 face-up "Magician" or "Odd-Eyes" Pendulum Monster from your Extra Deck to your hand, except "Oafdragon Magician". You can only use this effect of "Oafdragon Magician" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can target 1 "Magician" Pendulum Monster or "Odd-Eyes" monster in your Graveyard, except "Oafdragon Magician"; add it to your hand. You can only use this effect of "Oafdragon Magician" once per turn.


UR Rarity
Oafdragon Magician
UR Rarity
Oafdragon Magician
Oafdragon Magician
WIND 62
Oafdragon Magician
  • ATK:

  • 2100

  • DEF:

  • 1400


[ Pendulum Effect ] If you have a "Magician" card in your other Pendulum Zone: You can add 1 face-up "Magician" or "Odd-Eyes" Pendulum Monster from your Extra Deck to your hand, except "Oafdragon Magician". You can only use this effect of "Oafdragon Magician" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can target 1 "Magician" Pendulum Monster or "Odd-Eyes" monster in your Graveyard, except "Oafdragon Magician"; add it to your hand. You can only use this effect of "Oafdragon Magician" once per turn.


UR Rarity
Oafdragon Magician
UR Rarity
Oafdragon Magician
Oafdragon Magician
WIND 62
Oafdragon Magician
  • ATK:

  • 2100

  • DEF:

  • 1400


[ Pendulum Effect ] If you have a "Magician" card in your other Pendulum Zone: You can add 1 face-up "Magician" or "Odd-Eyes" Pendulum Monster from your Extra Deck to your hand, except "Oafdragon Magician". You can only use this effect of "Oafdragon Magician" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can target 1 "Magician" Pendulum Monster or "Odd-Eyes" monster in your Graveyard, except "Oafdragon Magician"; add it to your hand. You can only use this effect of "Oafdragon Magician" once per turn.


UR Rarity
Odd-Eyes Pendulum Dragon
UR Rarity
Odd-Eyes Pendulum Dragon
Odd-Eyes Pendulum Dragon
DARK 74
Odd-Eyes Pendulum Dragon
  • ATK:

  • 2500

  • DEF:

  • 2000


[ Pendulum Effect ] You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn. [ Monster Effect ] If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.


UR Rarity
Odd-Eyes Pendulum Dragon
UR Rarity
Odd-Eyes Pendulum Dragon
Odd-Eyes Pendulum Dragon
DARK 74
Odd-Eyes Pendulum Dragon
  • ATK:

  • 2500

  • DEF:

  • 2000


[ Pendulum Effect ] You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn. [ Monster Effect ] If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.


UR Rarity
Performapal Skullcrobat Joker
UR Rarity
Performapal Skullcrobat Joker
Performapal Skullcrobat Joker
DARK 48
Performapal Skullcrobat Joker
  • ATK:

  • 1800

  • DEF:

  • 100


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".


UR Rarity
Performapal Skullcrobat Joker
UR Rarity
Performapal Skullcrobat Joker
Performapal Skullcrobat Joker
DARK 48
Performapal Skullcrobat Joker
  • ATK:

  • 1800

  • DEF:

  • 100


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".


UR Rarity
Wisdom-Eye Magician
UR Rarity
Wisdom-Eye Magician
Wisdom-Eye Magician
LIGHT 45
Wisdom-Eye Magician
  • ATK:

  • 1500

  • DEF:

  • 1500


[ Pendulum Effect ] If you have a "Magician" or "Performapal" card in your other Pendulum Zone: You can destroy this card, and if you do, place 1 "Magician" Pendulum Monster from your Deck in your Pendulum Zone, except "Wisdom-Eye Magician". [ Monster Effect ] You can discard this card, then target 1 card in your Pendulum Zone, whose current Pendulum Scale is different from its original Pendulum Scale; its Pendulum Scale becomes its original Pendulum Scale until the end of this turn.


UR Rarity
Wisdom-Eye Magician
UR Rarity
Wisdom-Eye Magician
Wisdom-Eye Magician
LIGHT 45
Wisdom-Eye Magician
  • ATK:

  • 1500

  • DEF:

  • 1500


[ Pendulum Effect ] If you have a "Magician" or "Performapal" card in your other Pendulum Zone: You can destroy this card, and if you do, place 1 "Magician" Pendulum Monster from your Deck in your Pendulum Zone, except "Wisdom-Eye Magician". [ Monster Effect ] You can discard this card, then target 1 card in your Pendulum Zone, whose current Pendulum Scale is different from its original Pendulum Scale; its Pendulum Scale becomes its original Pendulum Scale until the end of this turn.


UR Rarity
Dragonpit Magician
UR Rarity
Dragonpit Magician
Dragonpit Magician
WATER 78
Dragonpit Magician
  • ATK:

  • 900

  • DEF:

  • 2700


[ Pendulum Effect ] Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 Spell/Trap Card on the field; destroy it. [ Monster Effect ] ''This gifted magician can awaken the energy stored in the deep places of the earth, known as the Pits of the Dragon. His stoic approach wins him few friends, and he often bends to the desires of his pupil.''


UR Rarity
Dragonpit Magician
UR Rarity
Dragonpit Magician
Dragonpit Magician
WATER 78
Dragonpit Magician
  • ATK:

  • 900

  • DEF:

  • 2700


[ Pendulum Effect ] Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 Spell/Trap Card on the field; destroy it. [ Monster Effect ] ''This gifted magician can awaken the energy stored in the deep places of the earth, known as the Pits of the Dragon. His stoic approach wins him few friends, and he often bends to the desires of his pupil.''


UR Rarity
Dragonpit Magician
UR Rarity
Dragonpit Magician
Dragonpit Magician
WATER 78
Dragonpit Magician
  • ATK:

  • 900

  • DEF:

  • 2700


[ Pendulum Effect ] Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 Spell/Trap Card on the field; destroy it. [ Monster Effect ] ''This gifted magician can awaken the energy stored in the deep places of the earth, known as the Pits of the Dragon. His stoic approach wins him few friends, and he often bends to the desires of his pupil.''


SR Rarity
Nobledragon Magician
SR Rarity
Nobledragon Magician
Nobledragon Magician
FIRE 35
Nobledragon Magician
  • ATK:

  • 700

  • DEF:

  • 1400


[ Pendulum Effect ] Unless you have a "Magician" card in your other Pendulum Zone, destroy this card. [ Monster Effect ] Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon Synchro Monster. If this card is used as Synchro Material, unless all other Synchro Materials are "Odd-Eyes" monsters, place this card on the bottom of the Deck. If this card is in your hand or GY: You can target 1 Level 7 or higher "Odd-Eyes" monster you control; reduce its Level by 3, and if you do, Special Summon this card.


UR Rarity
Zoroa, the Magistus of Flame
UR Rarity
Zoroa, the Magistus of Flame
Zoroa, the Magistus of Flame
FIRE 4
Zoroa, the Magistus of Flame
  • ATK:

  • 1500

  • DEF:

  • 1500


You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. If this card becomes equipped with a "Magistus" Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except "Zoroa, the Magistus of Flame", but its effects are negated. You can only use each effect of "Zoroa, the Magistus of Flame" once per turn.


UR Rarity
Zoroa, the Magistus of Flame
UR Rarity
Zoroa, the Magistus of Flame
Zoroa, the Magistus of Flame
FIRE 4
Zoroa, the Magistus of Flame
  • ATK:

  • 1500

  • DEF:

  • 1500


You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. If this card becomes equipped with a "Magistus" Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except "Zoroa, the Magistus of Flame", but its effects are negated. You can only use each effect of "Zoroa, the Magistus of Flame" once per turn.


UR Rarity
Book of Moon
UR Rarity
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    UR Rarity
    Book of Moon
    UR Rarity
    Book of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      R Rarity
      Magistus Invocation
      R Rarity
      Magistus Invocation
      Magistus Invocation
      Spell Normal
      Magistus Invocation

        Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Spellcaster monster. If Summoning a "Magistus" Fusion Monster this way, you can also use monsters in your Spell & Trap Zones that are equipped to a "Magistus" monster. You can only activate 1 "Magistus Invocation" per turn.


        SR Rarity
        Pendulum Call
        SR Rarity
        Pendulum Call
        Pendulum Call
        Spell Normal
        Pendulum Call

          Discard 1 card; add 2 "Magician" Pendulum Monsters with different names from your Deck to your hand, also, until the end of your opponent's next turn after this card resolves, "Magician" cards in your Pendulum Zones cannot be destroyed by card effects. You can only activate 1 "Pendulum Call" per turn. You cannot activate this card if you activated a "Magician" monster's Pendulum Effect this turn.


          SR Rarity
          Pendulum Call
          SR Rarity
          Pendulum Call
          Pendulum Call
          Spell Normal
          Pendulum Call

            Discard 1 card; add 2 "Magician" Pendulum Monsters with different names from your Deck to your hand, also, until the end of your opponent's next turn after this card resolves, "Magician" cards in your Pendulum Zones cannot be destroyed by card effects. You can only activate 1 "Pendulum Call" per turn. You cannot activate this card if you activated a "Magician" monster's Pendulum Effect this turn.


            R Rarity
            Aiwass, the Magistus Spell Spirit
            R Rarity
            Aiwass, the Magistus Spell Spirit
            Aiwass, the Magistus Spell Spirit
            WIND 8
            Aiwass, the Magistus Spell Spirit
            • ATK:

            • 2000

            • DEF:

            • 2800


            1 "Magistus" monster + 1 Spellcaster monster While this card is an Equip Card, the equipped monster gains 1000 ATK/DEF. During the Main Phase (Quick Effect): You can target 1 other face-up monster on the field; equip this card you control to it. If this card was equipped to an opponent's monster by this effect, take control of the equipped monster, also it cannot activate its effects. You can only use this effect of "Aiwass, the Magistus Spell Spirit" once per turn.


            SR Rarity
            Artemis, the Magistus Moon Maiden
            SR Rarity
            Artemis, the Magistus Moon Maiden
            Artemis, the Magistus Moon Maiden
            LIGHT
            Artemis, the Magistus Moon Maiden
            • ATK:

            • 800

            • LINK-1

            Link Arrow:

            Top


            1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


            UR Rarity
            Odd-Eyes Meteorburst Dragon
            UR Rarity
            Odd-Eyes Meteorburst Dragon
            Odd-Eyes Meteorburst Dragon
            FIRE 7
            Odd-Eyes Meteorburst Dragon
            • ATK:

            • 2500

            • DEF:

            • 2000


            1 Tuner + 1+ non-Tuner monsters When this card is Special Summoned: You can target 1 card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn. You can only use this effect of "Odd-Eyes Meteorburst Dragon" once per turn. Monsters in your opponent's possession cannot activate their effects during the Battle Phase.


            UR Rarity
            Dark Rebellion Xyz Dragon
            UR Rarity
            Dark Rebellion Xyz Dragon
            Dark Rebellion Xyz Dragon
            DARK
            Dark Rebellion Xyz Dragon
            • ATK:

            • 2500

            • DEF:

            • 2000


            2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


            UR Rarity
            Number 106: Giant Hand
            UR Rarity
            Number 106: Giant Hand
            Number 106: Giant Hand
            EARTH
            Number 106: Giant Hand
            • ATK:

            • 2000

            • DEF:

            • 2000


            2 Level 4 monsters During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.


            SR Rarity
            Steelswarm Roach
            SR Rarity
            Steelswarm Roach
            Steelswarm Roach
            DARK
            Steelswarm Roach
            • ATK:

            • 1900

            • DEF:

            • 0


            2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.


            SR Rarity
            Voloferniges, the Darkest Dragon Doomrider
            SR Rarity
            Voloferniges, the Darkest Dragon Doomrider
            Voloferniges, the Darkest Dragon Doomrider
            DARK
            Voloferniges, the Darkest Dragon Doomrider
            • ATK:

            • 2500

            • DEF:

            • 2100


            2 Level 7 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up card on the field; destroy it, and if you destroyed a monster, you can make 1 face-up monster you control gain ATK equal to the destroyed monster's original Level/Rank x 300 until the end of the next turn. This card cannot attack the turn you activate this effect. This is a Quick Effect if this card has a Dragon monster as material, but cannot be activated in the Damage Step.


            UR Rarity
            Odd-Eyes Raging Dragon
            UR Rarity
            Odd-Eyes Raging Dragon
            Odd-Eyes Raging Dragon
            DARK1
            Odd-Eyes Raging Dragon
            • ATK:

            • 3000

            • DEF:

            • 2500


            [ Pendulum Effect ] Once per turn, if you have no cards in your other Pendulum Zone: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone. [ Monster Effect ] 2 Level 7 Dragon-Type monsters If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. If this card in the Monster Zone is destroyed: You can place it in your Pendulum Zone. If this card is Xyz Summoned using an Xyz Monster as Material, it gains these effects. ● It can make a second attack during each Battle Phase. ● Once per turn: You can detach 1 Xyz Material from it; destroy as many cards your opponent controls as possible, and if you do, this card gains 200 ATK for each, until the end of this turn.




            More Duel Links Info

            Odd-Eyes Breakdown

             

             

             

             

             

             

             

             

             

             

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