Created by: YGO Mod (20517634)

Created On: 08/04/2023

Need 1 UR

UR Rarity
Solemn Judgment

Main: 40

N Rarity
3 cardGiant Kozaky
N Rarity
3 cardGiant Kozaky
Giant Kozaky
DARK 4
Giant Kozaky
  • ATK:

  • 2500

  • DEF:

  • 2400


If there is no face-up "Kozaky" on the field, destroy this card. If this face-up card is destroyed, inflict damage equal to the original ATK of this card to its current controller.


SR Rarity
2 cardCard of Demise
SR Rarity
2 cardCard of Demise
Card of Demise
Spell Normal
Card of Demise

    Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.


    N Rarity
    3 cardCybernetic Fusion Support
    N Rarity
    3 cardCybernetic Fusion Support
    Cybernetic Fusion Support
    Spell Quick
    Cybernetic Fusion Support

      Pay half your LP; once, if you Fusion Summon a Machine Fusion Monster this turn, you can banish monsters from your hand, field, and/or GY as the Fusion Materials. You can only activate 1 "Cybernetic Fusion Support" per turn.


      SR Rarity
      1 cardDirge of the Lost Dragon
      SR Rarity
      1 cardDirge of the Lost Dragon
      Dirge of the Lost Dragon
      Spell Continuous
      Dirge of the Lost Dragon

        Activate this card by declaring 1 card name. Each time the declared card, or its effect, is activated, halve its owner's LP immediately after it resolves. During the End Phase, if this card halved a player's LP this turn, send this card to the GY. While your opponent controls a monster, this card cannot be destroyed by card effects.


        SR Rarity
        3 cardInto the Void
        SR Rarity
        3 cardInto the Void
        Into the Void
        Spell Normal
        Into the Void

          If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


          R Rarity
          3 cardMystical Space Typhoon
          R Rarity
          3 cardMystical Space Typhoon
          Mystical Space Typhoon
          Spell Quick
          Mystical Space Typhoon

            Target 1 Spell/Trap on the field; destroy that target.


            R Rarity
            3 cardPerformapal Popperup
            R Rarity
            3 cardPerformapal Popperup
            Performapal Popperup
            Spell Normal
            Performapal Popperup

              Send up to 3 cards from your hand to the GY; draw that many cards, then you can Special Summon up to that many monsters from your hand, with different names, that are "Performapal" monsters, "Magician" Pendulum Monsters, and/or "Odd-Eyes" monsters, each with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones. If you did not Special Summon by this effect, you lose 1000 LP for each card in your hand. You can only activate 1 "Performapal Popperup" per turn.


              SR Rarity
              3 cardPot of Desires
              SR Rarity
              3 cardPot of Desires
              Pot of Desires
              Spell Normal
              Pot of Desires

                Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                Tag(s):

                SR Rarity
                2 cardPot of Duality
                SR Rarity
                2 cardPot of Duality
                Pot of Duality
                Spell Normal
                Pot of Duality

                  Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                  Tag(s):

                  SR Rarity
                  2 cardPot of Extravagance
                  SR Rarity
                  2 cardPot of Extravagance
                  Pot of Extravagance
                  Spell Normal
                  Pot of Extravagance

                    At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                    Tag(s):

                    SR Rarity
                    1 cardPot of Prosperity
                    SR Rarity
                    1 cardPot of Prosperity
                    Pot of Prosperity
                    Spell Normal
                    Pot of Prosperity

                      Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                      Tag(s):

                      SR Rarity
                      1 cardSuper Koi Koi
                      SR Rarity
                      1 cardSuper Koi Koi
                      Super Koi Koi
                      Spell Normal
                      Super Koi Koi

                        Excavate the top 3 cards of your Deck and Special Summon as many "Flower Cardian" monsters among them as possible, ignoring their Summoning conditions, but their Levels become 2 and they have their effects negated. Banish the remaining cards, face-down, and if you do, lose 1000 LP for each. You can banish this card from your Graveyard and Tribute 1 monster; Special Summon 1 "Flower Cardian" monster from your hand, ignoring its Summoning conditions. You can only activate 1 "Super Koi Koi" per turn.


                        N Rarity
                        3 cardDestruction of Destiny
                        N Rarity
                        3 cardDestruction of Destiny
                        Destruction of Destiny
                        Trap Normal
                        Destruction of Destiny

                          Send 3 cards from the top of your Deck to the Graveyard, and take 1000 damage for each Spell or Trap Card sent to the Graveyard this way.


                          R Rarity
                          3 cardDestructive Draw
                          R Rarity
                          3 cardDestructive Draw
                          Destructive Draw
                          Trap Continuous
                          Destructive Draw

                            If either player has no cards in their hand at the start of their Draw Phase, they can draw 1 more card in addition to their normal draw. This card's controller loses 700 Life Points during their End Phase. (If less than 700, they become 0 instead.) When this face-up card is removed from the field, inflict 3000 damage to the player who controlled it.


                            R Rarity
                            3 cardFairy Wind
                            R Rarity
                            3 cardFairy Wind
                            Fairy Wind
                            Trap Normal
                            Fairy Wind

                              Destroy as many face-up Spell/Trap Cards on the field as possible (other than this card), and if you do, each player takes damage equal to the total number of cards destroyed by this effect x 300.


                              N Rarity
                              3 cardLucky Punch
                              N Rarity
                              3 cardLucky Punch
                              Lucky Punch
                              Trap Continuous
                              Lucky Punch

                                Once per turn, when an opponent's monster declares an attack: You can toss a coin 3 times. If the result is 3 heads, draw 3 cards, but if the result is 3 tails, destroy this card. If this face-up card on the field is destroyed: You lose 6000 Life Points.


                                UR Rarity
                                1 cardSolemn Judgment
                                UR Rarity
                                1 cardSolemn Judgment
                                Solemn Judgment
                                Trap Counter
                                Solemn Judgment

                                  When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                  Tag(s):



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