Created by: YGO Mod (20517634)

Created On: 08/04/2023

Need 12 UR

UR Rarity
Lord of the Heavenly Prison1 card
UR Rarity
Maxx "C"3 card
UR Rarity
The Winged Dragon of Ra - Sphere Mode2 card
UR Rarity
Infinitrack Fortress Megaclops1 card
UR Rarity
Paleozoic Cambroraster1 card
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 card
UR Rarity
Number F0: Utopic Draco Future1 card
UR Rarity
Infinite Impermanence2 card

Main: 48 Extra: 15

UR Rarity
1 cardLord of the Heavenly Prison
UR Rarity
1 cardLord of the Heavenly Prison
Lord of the Heavenly Prison
DARK 10
Lord of the Heavenly Prison
  • ATK:

  • 3000

  • DEF:

  • 3000


During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


UR Rarity
3 cardMaxx "C"
UR Rarity
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


N Rarity
1 cardSpeed Warrior
N Rarity
1 cardSpeed Warrior
Speed Warrior
WIND 2
Speed Warrior
  • ATK:

  • 900

  • DEF:

  • 400


Once per Battle Phase, if this card was Normal Summoned this turn (except during the Damage Step): You can make its ATK become double its original ATK, until the end of the Battle Phase.


UR Rarity
2 cardThe Winged Dragon of Ra - Sphere Mode
UR Rarity
2 cardThe Winged Dragon of Ra - Sphere Mode
The Winged Dragon of Ra - Sphere Mode
DIVINE 10
The Winged Dragon of Ra - Sphere Mode
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


SR Rarity
1 cardRet-time Reviver Emit-ter
SR Rarity
1 cardRet-time Reviver Emit-ter
Ret-time Reviver Emit-ter
DARK 2
Ret-time Reviver Emit-ter
  • ATK:

  • 800

  • DEF:

  • 0


If this card is in your hand or GY: You can target 1 face-up monster on each field; change them to face-down Defense Position, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Ret-time Reviver Emit-ter" once per turn.


N Rarity
1 cardFlawless Perfection of the Tenyi
N Rarity
1 cardFlawless Perfection of the Tenyi
Flawless Perfection of the Tenyi
Spell Field
Flawless Perfection of the Tenyi

    All non-Effect Monsters on the field are unaffected by monster effects. Once per turn, if your opponent Special Summons an Effect Monster(s), while you control a face-down monster or non-Effect Monster (except during the Damage Step): You can draw 2 cards.


    SR Rarity
    1 cardPiercing the Darkness
    SR Rarity
    1 cardPiercing the Darkness
    Piercing the Darkness
    Spell Continuous
    Piercing the Darkness

      If you Normal or Special Summon a non-Token Normal Monster(s) (except during the Damage Step): You can draw 1 card. When an attack is declared involving an opponent's monster and a monster you control that is a Level 5 or higher Normal Monster, or was Ritual Summoned using a Normal Monster, or was Fusion, Synchro, or Xyz Summoned using a Normal Monster as material: You can make that monster you control gain ATK equal to that opponent's monster's ATK, until the end of this turn. You can only use each effect of "Piercing the Darkness" once per turn.


      SR Rarity
      1 cardSupernatural Danger Zone
      SR Rarity
      1 cardSupernatural Danger Zone
      Supernatural Danger Zone
      Spell Continuous
      Supernatural Danger Zone

        If a non-Effect Monster is Special Summoned face-up (except during the Damage Step): You can target 1 card your opponent controls; destroy it. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Special Summon 1 non-Effect Monster from your hand, Deck, or GY. You can only use each effect of "Supernatural Danger Zone" once per turn.


        SR Rarity
        1 cardTemple of the Kings
        SR Rarity
        1 cardTemple of the Kings
        Temple of the Kings
        Spell Continuous
        Temple of the Kings

          You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.


          SR Rarity
          2 cardAnti-Spell Fragrance
          SR Rarity
          2 cardAnti-Spell Fragrance
          Anti-Spell Fragrance
          Trap Continuous
          Anti-Spell Fragrance

            Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


            SR Rarity
            3 cardImperial Iron Wall
            SR Rarity
            3 cardImperial Iron Wall
            Imperial Iron Wall
            Trap Continuous
            Imperial Iron Wall

              Neither player can banish cards.


              UR Rarity
              2 cardInfinite Impermanence
              UR Rarity
              2 cardInfinite Impermanence
              Infinite Impermanence
              Trap Normal
              Infinite Impermanence

                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                N Rarity
                2 cardLimiter Overload
                N Rarity
                2 cardLimiter Overload
                Limiter Overload
                Trap Normal
                Limiter Overload

                  If this card is sent to the Graveyard: Special Summon 1 "Speed Warrior" from your hand, Deck, or Graveyard.


                  R Rarity
                  2 cardLost Wind
                  R Rarity
                  2 cardLost Wind
                  Lost Wind
                  Trap Normal
                  Lost Wind

                    Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.


                    SR Rarity
                    3 cardMirror Force
                    SR Rarity
                    3 cardMirror Force
                    Mirror Force
                    Trap Normal
                    Mirror Force

                      When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                      N Rarity
                      3 cardPaleozoic Canadia
                      N Rarity
                      3 cardPaleozoic Canadia
                      Paleozoic Canadia
                      Trap Normal
                      Paleozoic Canadia

                        Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                        R Rarity
                        1 cardPaleozoic Dinomischus
                        R Rarity
                        1 cardPaleozoic Dinomischus
                        Paleozoic Dinomischus
                        Trap Normal
                        Paleozoic Dinomischus

                          Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                          N Rarity
                          1 cardPaleozoic Hallucigenia
                          N Rarity
                          1 cardPaleozoic Hallucigenia
                          Paleozoic Hallucigenia
                          Trap Normal
                          Paleozoic Hallucigenia

                            Target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                            N Rarity
                            3 cardPaleozoic Marrella
                            N Rarity
                            3 cardPaleozoic Marrella
                            Paleozoic Marrella
                            Trap Normal
                            Paleozoic Marrella

                              Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                              N Rarity
                              3 cardPaleozoic Olenoides
                              N Rarity
                              3 cardPaleozoic Olenoides
                              Paleozoic Olenoides
                              Trap Normal
                              Paleozoic Olenoides

                                Target 1 Spell/Trap Card on the field; destroy it. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                R Rarity
                                3 cardPaleozoic Pikaia
                                R Rarity
                                3 cardPaleozoic Pikaia
                                Paleozoic Pikaia
                                Trap Normal
                                Paleozoic Pikaia

                                  Discard 1 "Paleozoic" card, then draw 2 cards. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                  SR Rarity
                                  2 cardSoul Drain
                                  SR Rarity
                                  2 cardSoul Drain
                                  Soul Drain
                                  Trap Continuous
                                  Soul Drain

                                    Activate by paying 1000 LP. Monsters that are banished, as well as monsters in the GY, cannot activate their effects.


                                    SR Rarity
                                    1 cardStorming Mirror Force
                                    SR Rarity
                                    1 cardStorming Mirror Force
                                    Storming Mirror Force
                                    Trap Normal
                                    Storming Mirror Force

                                      When an opponent's monster declares an attack: Return all your opponent's Attack Position monsters to the hand.


                                      N Rarity
                                      3 cardThe Phantom Knights of Lost Vambrace
                                      N Rarity
                                      3 cardThe Phantom Knights of Lost Vambrace
                                      The Phantom Knights of Lost Vambrace
                                      Trap Normal
                                      The Phantom Knights of Lost Vambrace

                                        Target 1 face-up monster on the field; if that target is still face-up on the field, "The Phantom Knights" monsters you control cannot be destroyed by battle, also that target loses 600 ATK, also its Level becomes 2. These effects last until the end of this turn. Then, Special Summon this card in Defense Position as a Normal Monster (Warrior/DARK/Level 2/ATK 600/DEF 0). (This card is NOT treated as a Trap.)


                                        SR Rarity
                                        2 cardThreatening Roar
                                        SR Rarity
                                        2 cardThreatening Roar
                                        Threatening Roar
                                        Trap Normal
                                        Threatening Roar

                                          Your opponent cannot declare an attack this turn.


                                          UR Rarity
                                          1 cardInfinitrack Fortress Megaclops
                                          UR Rarity
                                          1 cardInfinitrack Fortress Megaclops
                                          Infinitrack Fortress Megaclops
                                          EARTH
                                          Infinitrack Fortress Megaclops
                                          • ATK:

                                          • 4000

                                          • LINK-3

                                          Link Arrow:

                                          Right

                                          Bottom-Left

                                          Bottom-Right


                                          3 Xyz Monsters Unaffected by other monsters' effects, except those of Xyz Monsters. Cannot be destroyed by battle, except with an Xyz Monster. You can target 1 Xyz Monster in your GY and 1 card your opponent controls; Special Summon that monster from your GY, and if you do, attach that opponent's card to it as material, also for the rest of this turn, any damage your opponent takes is halved. You can only use this effect of "Infinitrack Fortress Megaclops" once per turn.


                                          UR Rarity
                                          1 cardPaleozoic Cambroraster
                                          UR Rarity
                                          1 cardPaleozoic Cambroraster
                                          Paleozoic Cambroraster
                                          WATER
                                          Paleozoic Cambroraster
                                          • ATK:

                                          • 1200

                                          • LINK-2

                                          Link Arrow:

                                          Top

                                          Bottom


                                          2 "Paleozoic" monsters Unaffected by other monsters' effects. You can only use each of the following effects of "Paleozoic Cambroraster" once per turn. You can target 1 Set card in the Spell & Trap Zone; send it to the GY, and if you do, Set 1 "Paleozoic" Trap directly from your Deck. It can be activated this turn. If a Set card(s) you control would be destroyed by card effect, you can banish this card from your field or GY instead.


                                          N Rarity
                                          1 cardCat Shark
                                          N Rarity
                                          1 cardCat Shark
                                          Cat Shark
                                          WATER
                                          Cat Shark
                                          • ATK:

                                          • 500

                                          • DEF:

                                          • 500


                                          2 Level 2 monsters While this card has an Xyz Material attached that was originally WATER, it cannot be destroyed by battle. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK and DEF each become double its original ATK and DEF until the end of this turn.


                                          UR Rarity
                                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                          UR Rarity
                                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                          LIGHT
                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 3000


                                          2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                          Tag(s):

                                          SR Rarity
                                          1 cardDownerd Magician
                                          SR Rarity
                                          1 cardDownerd Magician
                                          Downerd Magician
                                          DARK
                                          Downerd Magician
                                          • ATK:

                                          • 2100

                                          • DEF:

                                          • 200


                                          2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.


                                          R Rarity
                                          1 cardHerald of Pure Light
                                          R Rarity
                                          1 cardHerald of Pure Light
                                          Herald of Pure Light
                                          LIGHT
                                          Herald of Pure Light
                                          • ATK:

                                          • 600

                                          • DEF:

                                          • 1000


                                          2 Level 2 monsters You can detach 1 Xyz Material from this card, then target 1 monster in your Graveyard; add it to your hand, then shuffle 1 card from your hand into the Deck. You can only use the effect of "Herald of Pure Light" once per turn.


                                          R Rarity
                                          1 cardNumber 29: Mannequin Cat
                                          R Rarity
                                          1 cardNumber 29: Mannequin Cat
                                          Number 29: Mannequin Cat
                                          LIGHT
                                          Number 29: Mannequin Cat
                                          • ATK:

                                          • 2000

                                          • DEF:

                                          • 900


                                          2 Level 2 monsters Once per turn: You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon it to your opponent's field. If a monster(s) is Special Summoned to your opponent's field, while you control this monster (except during the Damage Step): You can target 1 face-up monster your opponent controls; Special Summon 1 monster with the same Type or Attribute from your hand, Deck, or GY. You can only use this effect of "Number 29: Mannequin Cat" once per turn.


                                          R Rarity
                                          1 cardNumber 45: Crumble Logos the Prophet of Demolition
                                          R Rarity
                                          1 cardNumber 45: Crumble Logos the Prophet of Demolition
                                          Number 45: Crumble Logos the Prophet of Demolition
                                          EARTH
                                          Number 45: Crumble Logos the Prophet of Demolition
                                          • ATK:

                                          • 2200

                                          • DEF:

                                          • 0


                                          2 or more Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target has its effects negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated.


                                          UR Rarity
                                          1 cardNumber F0: Utopic Draco Future
                                          UR Rarity
                                          1 cardNumber F0: Utopic Draco Future
                                          Number F0: Utopic Draco Future
                                          LIGHT
                                          Number F0: Utopic Draco Future
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 2000


                                          3 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.) You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.


                                          SR Rarity
                                          1 cardNumber F0: Utopic Future
                                          SR Rarity
                                          1 cardNumber F0: Utopic Future
                                          Number F0: Utopic Future
                                          LIGHT
                                          Number F0: Utopic Future
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 0


                                          2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.


                                          SR Rarity
                                          1 cardPaleozoic Anomalocaris
                                          SR Rarity
                                          1 cardPaleozoic Anomalocaris
                                          Paleozoic Anomalocaris
                                          WATER
                                          Paleozoic Anomalocaris
                                          • ATK:

                                          • 2400

                                          • DEF:

                                          • 0


                                          3 or more Level 2 monsters This card is unaffected by other monsters' effects. Once per turn, if a Trap Card(s) is sent from your Spell & Trap Zone to the Graveyard (except during the Damage Step): You can excavate the top card of your Deck, and if it is a Trap Card, add it to your hand. Otherwise, send it to the Graveyard. Once per turn, during either player's turn, if this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it.


                                          SR Rarity
                                          2 cardPaleozoic Opabinia
                                          SR Rarity
                                          2 cardPaleozoic Opabinia
                                          Paleozoic Opabinia
                                          WATER
                                          Paleozoic Opabinia
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 2400


                                          2 Level 2 monsters This card is unaffected by other monsters' effects. You can activate "Paleozoic" Trap Cards from your hand. If this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card; add 1 "Paleozoic" Trap Card from your Deck to your hand. You can only use this effect of "Paleozoic Opabinia" once per turn.


                                          SR Rarity
                                          1 cardSky Cavalry Centaurea
                                          SR Rarity
                                          1 cardSky Cavalry Centaurea
                                          Sky Cavalry Centaurea
                                          LIGHT
                                          Sky Cavalry Centaurea
                                          • ATK:

                                          • 2000

                                          • DEF:

                                          • 0


                                          2 Level 2 monsters This card cannot be destroyed by battle while it has Xyz Material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 Xyz Material from this card; return the opponent's monster from the field to the hand.


                                          N Rarity
                                          1 cardThe Phantom Knights of Cursed Javelin
                                          N Rarity
                                          1 cardThe Phantom Knights of Cursed Javelin
                                          The Phantom Knights of Cursed Javelin
                                          DARK
                                          The Phantom Knights of Cursed Javelin
                                          • ATK:

                                          • 1600

                                          • DEF:

                                          • 0


                                          2 Level 2 monsters You can detach 1 material from this card, then target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. This is a Quick Effect if this card has a "The Phantom Knights" card as material. You can only use this effect of "The Phantom Knights of Cursed Javelin" once per turn.




                                          More Master Duel Info

                                          Paleozoic Breakdown

                                           

                                           

                                           

                                           

                                           

                                           

                                           

                                           

                                           

                                           

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