Created by: YGO Mod (20517634)

Created On: 07/23/2023

Three Effects!

Need 16 UR

UR Rarity
Apprentice Illusion Magician1 card
UR Rarity
Decode Talker1 card
UR Rarity
Galatea, the Orcust Automaton2 card
UR Rarity
Knightmare Unicorn1 card
UR Rarity
Linkuriboh1 card
UR Rarity
Dingirsu, the Orcust of the Evening Star2 card
UR Rarity
Book of Moon3 card
UR Rarity
Orcustrated Babel1 card
UR Rarity
Breakthrough Skill2 card
UR Rarity
Needle Ceiling2 card

Main: 30 Extra: 8

UR Rarity
Apprentice Illusion Magician
UR Rarity
Apprentice Illusion Magician
Apprentice Illusion Magician
DARK 6
Apprentice Illusion Magician
  • ATK:

  • 2000

  • DEF:

  • 1700


You can Special Summon this card (from your hand) by discarding 1 card. If this card is Normal or Special Summoned: You can add 1 "Dark Magician" from your Deck to your hand. During damage calculation, if your other DARK Spellcaster monster battles an opponent's monster (Quick Effect): You can send this card from your hand or face-up field to the GY; that monster you control gains 2000 ATK/DEF during that damage calculation only.


R Rarity
Orcust Cymbal Skeleton
R Rarity
Orcust Cymbal Skeleton
Orcust Cymbal Skeleton
DARK 3
Orcust Cymbal Skeleton
  • ATK:

  • 1200

  • DEF:

  • 1500


You can banish this card from your GY, then target 1 "Orcust" monster in your GY, except "Orcust Cymbal Skeleton"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Cymbal Skeleton" once per turn.


SR Rarity
Orcust Harp Horror
SR Rarity
Orcust Harp Horror
Orcust Harp Horror
DARK 4
Orcust Harp Horror
  • ATK:

  • 1700

  • DEF:

  • 1400


You can banish this card from your GY; Special Summon 1 "Orcust" monster from your Deck, except "Orcust Harp Horror", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Harp Horror" once per turn.


SR Rarity
Orcust Harp Horror
SR Rarity
Orcust Harp Horror
Orcust Harp Horror
DARK 4
Orcust Harp Horror
  • ATK:

  • 1700

  • DEF:

  • 1400


You can banish this card from your GY; Special Summon 1 "Orcust" monster from your Deck, except "Orcust Harp Horror", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Harp Horror" once per turn.


SR Rarity
Orcust Harp Horror
SR Rarity
Orcust Harp Horror
Orcust Harp Horror
DARK 4
Orcust Harp Horror
  • ATK:

  • 1700

  • DEF:

  • 1400


You can banish this card from your GY; Special Summon 1 "Orcust" monster from your Deck, except "Orcust Harp Horror", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Harp Horror" once per turn.


R Rarity
Orcust Knightmare
R Rarity
Orcust Knightmare
Orcust Knightmare
DARK 7
Orcust Knightmare
  • ATK:

  • 100

  • DEF:

  • 2000


Cannot be destroyed by battle with a Link Monster. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except "Orcust Knightmare", and if you do, the targeted monster gains ATK equal to the Level of the monster sent to the GY x 100, until the end of this turn. You can only use this effect of "Orcust Knightmare" once per turn.


R Rarity
Orcust Knightmare
R Rarity
Orcust Knightmare
Orcust Knightmare
DARK 7
Orcust Knightmare
  • ATK:

  • 100

  • DEF:

  • 2000


Cannot be destroyed by battle with a Link Monster. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except "Orcust Knightmare", and if you do, the targeted monster gains ATK equal to the Level of the monster sent to the GY x 100, until the end of this turn. You can only use this effect of "Orcust Knightmare" once per turn.


SR Rarity
Scrap Recycler
SR Rarity
Scrap Recycler
Scrap Recycler
EARTH 3
Scrap Recycler
  • ATK:

  • 900

  • DEF:

  • 1200


When this card is Normal or Special Summoned: You can send 1 Machine monster from your Deck to the GY. Once per turn: You can shuffle 2 Level 4 EARTH Machine monsters from your GY into the Deck; draw 1 card.


SR Rarity
Scrap Recycler
SR Rarity
Scrap Recycler
Scrap Recycler
EARTH 3
Scrap Recycler
  • ATK:

  • 900

  • DEF:

  • 1200


When this card is Normal or Special Summoned: You can send 1 Machine monster from your Deck to the GY. Once per turn: You can shuffle 2 Level 4 EARTH Machine monsters from your GY into the Deck; draw 1 card.


SR Rarity
Scrap Recycler
SR Rarity
Scrap Recycler
Scrap Recycler
EARTH 3
Scrap Recycler
  • ATK:

  • 900

  • DEF:

  • 1200


When this card is Normal or Special Summoned: You can send 1 Machine monster from your Deck to the GY. Once per turn: You can shuffle 2 Level 4 EARTH Machine monsters from your GY into the Deck; draw 1 card.


N Rarity
World Legacy - "World Wand"
N Rarity
World Legacy - "World Wand"
World Legacy - "World Wand"
DARK 8
World Legacy - "World Wand"
  • ATK:

  • 500

  • DEF:

  • 2500


This Normal Summoned/Set card cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "World Legacy - "World Wand"" once per turn. ● If this card is sent to the GY: You can Special Summon 1 "World Legacy" monster from your hand. ● You can banish this card from your GY, then target 1 of your banished "Orcust" monsters; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


N Rarity
Orcust Brass Bombard
N Rarity
Orcust Brass Bombard
Orcust Brass Bombard
DARK 1
Orcust Brass Bombard
  • ATK:

  • 500

  • DEF:

  • 1900


You can banish this card from your GY; Special Summon 1 "Orcust" monster from your hand, except "Orcust Brass Bombard", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Brass Bombard" once per turn.


N Rarity
Orcust Brass Bombard
N Rarity
Orcust Brass Bombard
Orcust Brass Bombard
DARK 1
Orcust Brass Bombard
  • ATK:

  • 500

  • DEF:

  • 1900


You can banish this card from your GY; Special Summon 1 "Orcust" monster from your hand, except "Orcust Brass Bombard", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Brass Bombard" once per turn.


SR Rarity
Raiden, Hand of the Lightsworn
SR Rarity
Raiden, Hand of the Lightsworn
Raiden, Hand of the Lightsworn
LIGHT 4
Raiden, Hand of the Lightsworn
  • ATK:

  • 1700

  • DEF:

  • 1000


During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY.


UR Rarity
Book of Moon
UR Rarity
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    UR Rarity
    Book of Moon
    UR Rarity
    Book of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      UR Rarity
      Book of Moon
      UR Rarity
      Book of Moon
      Book of Moon
      Spell Quick
      Book of Moon

        Target 1 face-up monster on the field; change that target to face-down Defense Position.


        SR Rarity
        Charge of the Light Brigade
        SR Rarity
        Charge of the Light Brigade
        Charge of the Light Brigade
        Spell Normal
        Charge of the Light Brigade

          Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


          SR Rarity
          Charge of the Light Brigade
          SR Rarity
          Charge of the Light Brigade
          Charge of the Light Brigade
          Spell Normal
          Charge of the Light Brigade

            Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


            SR Rarity
            Dark Hole
            SR Rarity
            Dark Hole
            Dark Hole
            Spell Normal
            Dark Hole

              Destroy all monsters on the field.


              SR Rarity
              Forbidden Chalice
              SR Rarity
              Forbidden Chalice
              Forbidden Chalice
              Spell Quick
              Forbidden Chalice

                Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                SR Rarity
                Forbidden Chalice
                SR Rarity
                Forbidden Chalice
                Forbidden Chalice
                Spell Quick
                Forbidden Chalice

                  Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                  SR Rarity
                  Forbidden Chalice
                  SR Rarity
                  Forbidden Chalice
                  Forbidden Chalice
                  Spell Quick
                  Forbidden Chalice

                    Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                    UR Rarity
                    Orcustrated Babel
                    UR Rarity
                    Orcustrated Babel
                    Orcustrated Babel
                    Spell Field
                    Orcustrated Babel

                      You can activate the effects of "Orcust" monsters in your GY, or of Link Monsters you control with "Orcust" in their original names, as Quick Effects. During your Main Phase, if this card is in your GY, except the turn it was sent to the GY: You can send 1 card from your hand to the GY; add this card to your hand.


                      R Rarity
                      Orcustrated Return
                      R Rarity
                      Orcustrated Return
                      Orcustrated Return
                      Spell Normal
                      Orcustrated Return

                        Send 1 "Orcust" or "World Legacy" monster from your hand or face-up field to the GY; draw 2 cards. You can only activate 1 "Orcustrated Return" per turn.


                        R Rarity
                        Orcustrated Return
                        R Rarity
                        Orcustrated Return
                        Orcustrated Return
                        Spell Normal
                        Orcustrated Return

                          Send 1 "Orcust" or "World Legacy" monster from your hand or face-up field to the GY; draw 2 cards. You can only activate 1 "Orcustrated Return" per turn.


                          UR Rarity
                          Breakthrough Skill
                          UR Rarity
                          Breakthrough Skill
                          Breakthrough Skill
                          Trap Normal
                          Breakthrough Skill

                            Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; that target has its effects negated until the end of this turn.


                            UR Rarity
                            Breakthrough Skill
                            UR Rarity
                            Breakthrough Skill
                            Breakthrough Skill
                            Trap Normal
                            Breakthrough Skill

                              Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; that target has its effects negated until the end of this turn.


                              UR Rarity
                              Needle Ceiling
                              UR Rarity
                              Needle Ceiling
                              Needle Ceiling
                              Trap Normal
                              Needle Ceiling

                                When there are 4 or more monsters on the field: Destroy all face-up monsters.


                                UR Rarity
                                Needle Ceiling
                                UR Rarity
                                Needle Ceiling
                                Needle Ceiling
                                Trap Normal
                                Needle Ceiling

                                  When there are 4 or more monsters on the field: Destroy all face-up monsters.


                                  UR Rarity
                                  Decode Talker
                                  UR Rarity
                                  Decode Talker
                                  Decode Talker
                                  DARK
                                  Decode Talker
                                  • ATK:

                                  • 2300

                                  • LINK-3

                                  Link Arrow:

                                  Top

                                  Bottom-Left

                                  Bottom-Right


                                  2+ Effect Monsters Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.


                                  UR Rarity
                                  Galatea, the Orcust Automaton
                                  UR Rarity
                                  Galatea, the Orcust Automaton
                                  Galatea, the Orcust Automaton
                                  DARK
                                  Galatea, the Orcust Automaton
                                  • ATK:

                                  • 1800

                                  • LINK-2

                                  Link Arrow:

                                  Top-Right

                                  Bottom-Left


                                  2 Effect Monsters, including an "Orcust" monster This linked card cannot be destroyed by battle. You can target 1 of your banished Machine monsters; shuffle it into the Deck, then you can Set 1 "Orcust" Spell/Trap directly from your Deck. You can only use this effect of "Galatea, the Orcust Automaton" once per turn.


                                  UR Rarity
                                  Galatea, the Orcust Automaton
                                  UR Rarity
                                  Galatea, the Orcust Automaton
                                  Galatea, the Orcust Automaton
                                  DARK
                                  Galatea, the Orcust Automaton
                                  • ATK:

                                  • 1800

                                  • LINK-2

                                  Link Arrow:

                                  Top-Right

                                  Bottom-Left


                                  2 Effect Monsters, including an "Orcust" monster This linked card cannot be destroyed by battle. You can target 1 of your banished Machine monsters; shuffle it into the Deck, then you can Set 1 "Orcust" Spell/Trap directly from your Deck. You can only use this effect of "Galatea, the Orcust Automaton" once per turn.


                                  UR Rarity
                                  Knightmare Unicorn
                                  UR Rarity
                                  Knightmare Unicorn
                                  Knightmare Unicorn
                                  DARK
                                  Knightmare Unicorn
                                  • ATK:

                                  • 2200

                                  • LINK-3

                                  Link Arrow:

                                  Left

                                  Right

                                  Bottom


                                  2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                  UR Rarity
                                  Linkuriboh
                                  UR Rarity
                                  Linkuriboh
                                  Linkuriboh
                                  DARK
                                  Linkuriboh
                                  • ATK:

                                  • 300

                                  • LINK-1

                                  Link Arrow:

                                  Bottom


                                  1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                  SR Rarity
                                  Longirsu, the Orcust Orchestrator
                                  SR Rarity
                                  Longirsu, the Orcust Orchestrator
                                  Longirsu, the Orcust Orchestrator
                                  DARK
                                  Longirsu, the Orcust Orchestrator
                                  • ATK:

                                  • 2500

                                  • LINK-3

                                  Link Arrow:

                                  Top-Left

                                  Top

                                  Bottom-Right


                                  2+ Effect Monsters, including an "Orcust" monster This linked card cannot be destroyed by card effects. You can target 2 of your banished Machine monsters; shuffle them into the Deck, then you can send 1 linked monster your opponent controls to the GY. This card cannot attack the turn you activate this effect. You can only use this effect of "Longirsu, the Orcust Orchestrator" once per turn.


                                  UR Rarity
                                  Dingirsu, the Orcust of the Evening Star
                                  UR Rarity
                                  Dingirsu, the Orcust of the Evening Star
                                  Dingirsu, the Orcust of the Evening Star
                                  DARK
                                  Dingirsu, the Orcust of the Evening Star
                                  • ATK:

                                  • 2600

                                  • DEF:

                                  • 2100


                                  2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                                  UR Rarity
                                  Dingirsu, the Orcust of the Evening Star
                                  UR Rarity
                                  Dingirsu, the Orcust of the Evening Star
                                  Dingirsu, the Orcust of the Evening Star
                                  DARK
                                  Dingirsu, the Orcust of the Evening Star
                                  • ATK:

                                  • 2600

                                  • DEF:

                                  • 2100


                                  2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.




                                  More Duel Links Info

                                  Orcust Breakdown

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

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