Created by: YGO Mod (20517634)

Created On: 07/16/2023

Need 16 UR

 Rarity
Holactie the Creator of Light1 card
UR Rarity
Slifer the Sky Dragon1 card
UR Rarity
The Winged Dragon of Ra1 card
UR Rarity
Vennominaga the Deity of Poisonous Snakes1 card
UR Rarity
Blaze Fenix, the Burning Bombardment Bird1 card
UR Rarity
Topologic Zeroboros1 card
UR Rarity
Ally of Justice Decisive Armor1 card
UR Rarity
Ghostrick Angel of Mischief1 card
UR Rarity
Musical Sumo Dice Games1 card
UR Rarity
Number 88: Gimmick Puppet of Leo1 card
UR Rarity
Number C105: Battlin' Boxer Comet Cestus1 card
UR Rarity
Number iC1000: Numerounius Numerounia1 card
UR Rarity
One for One1 card
UR Rarity
Primal Seed1 card
UR Rarity
Rank-Up-Magic Argent Chaos Force1 card
UR Rarity
Waking the Dragon1 card

Main: 40 Extra: 17

R Rarity
1 cardBanisher of the Light
R Rarity
1 cardBanisher of the Light
Banisher of the Light
LIGHT 3
Banisher of the Light
  • ATK:

  • 100

  • DEF:

  • 2000


Any card sent to the Graveyard is banished instead.


R Rarity
1 cardChaos Emperor Dragon - Envoy of the End
R Rarity
1 cardChaos Emperor Dragon - Envoy of the End
Chaos Emperor Dragon - Envoy of the End
DARK 8
Chaos Emperor Dragon - Envoy of the End
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP; send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect.


R Rarity
1 cardDark Eradicator Warlock
R Rarity
1 cardDark Eradicator Warlock
Dark Eradicator Warlock
DARK 7
Dark Eradicator Warlock
  • ATK:

  • 2500

  • DEF:

  • 2100


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Dark Magician", and cannot be Special Summoned by other ways. Each time a Normal Spell Card is activated, inflict 1000 damage to your opponent immediately after it resolves.


R Rarity
1 cardEarthbound Greater Linewalker
R Rarity
1 cardEarthbound Greater Linewalker
Earthbound Greater Linewalker
DARK 8
Earthbound Greater Linewalker
  • ATK:

  • 2900

  • DEF:

  • 2900


If you control a Synchro Monster(s) and have a Synchro Monster(s) in your GY: You can Special Summon this card from your hand. During your Main Phase: You can add 1 "Earthbound Immortal" monster from your Deck or GY to your hand. If an "Earthbound Immortal" monster is Normal Summoned while this monster is on the field: You can make your opponent's LP 3000. You can only use each effect of "Earthbound Greater Linewalker" once per turn.


R Rarity
1 cardEarthbound Immortal Cusillu
R Rarity
1 cardEarthbound Immortal Cusillu
Earthbound Immortal Cusillu
DARK 10
Earthbound Immortal Cusillu
  • ATK:

  • 2800

  • DEF:

  • 2400


There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot target this card for attacks. This card can attack your opponent directly. If this card would be destroyed by battle, you can Tribute 1 other monster instead, and if you do, halve your opponent's LP.


SR Rarity
1 cardExodia the Forbidden One
SR Rarity
1 cardExodia the Forbidden One
Exodia the Forbidden One
DARK 3
Exodia the Forbidden One
  • ATK:

  • 1000

  • DEF:

  • 1000


If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.


SR Rarity
1 cardFlying Elephant
SR Rarity
1 cardFlying Elephant
Flying Elephant
WIND 4
Flying Elephant
  • ATK:

  • 1850

  • DEF:

  • 1300


Once per opponent's turn, if this card would be destroyed by their card effect, it is not destroyed. Once per turn, during their End Phase, if that effect was applied this turn: Apply the following effect. ● During your next turn, if this card inflicts battle damage to your opponent by a direct attack, you win the Duel.


 Rarity
1 cardHolactie the Creator of Light
 Rarity
1 cardHolactie the Creator of Light
Holactie the Creator of Light
DIVINE 12
Holactie the Creator of Light
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters whose original names are "Slifer the Sky Dragon", "Obelisk the Tormentor", and "The Winged Dragon of Ra". This card's Special Summon cannot be negated. The player that Special Summons this card wins the Duel.


R Rarity
1 cardJizukiru, the Star Destroying Kaiju
R Rarity
1 cardJizukiru, the Star Destroying Kaiju
Jizukiru, the Star Destroying Kaiju
LIGHT 10
Jizukiru, the Star Destroying Kaiju
  • ATK:

  • 3300

  • DEF:

  • 2600


You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets exactly 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field.


SR Rarity
1 cardNeko Mane King
SR Rarity
1 cardNeko Mane King
Neko Mane King
EARTH 1
Neko Mane King
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's turn, when this card in your possession is sent to your Graveyard by an opponent's card effect: It becomes the End Phase of this turn.


SR Rarity
1 cardSilent Wobby
SR Rarity
1 cardSilent Wobby
Silent Wobby
WATER 4
Silent Wobby
  • ATK:

  • 1000

  • DEF:

  • 2000


During your Main Phase: You can Special Summon this card from your hand to your opponent's side of the field. When Summoned this way: Draw 1 card, and if you do, your opponent gains 2000 Life Points. You can only use this effect of "Silent Wobby" once per turn. The hand size limit of this card's controller becomes 3.


UR Rarity
1 cardSlifer the Sky Dragon
UR Rarity
1 cardSlifer the Sky Dragon
Slifer the Sky Dragon
DIVINE 10
Slifer the Sky Dragon
  • ATK:

  • -1

  • DEF:

  • -1


Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. Gains 1000 ATK/DEF for each card in your hand. If a monster(s) is Normal or Special Summoned to your opponent's field in Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.


UR Rarity
1 cardThe Winged Dragon of Ra
UR Rarity
1 cardThe Winged Dragon of Ra
The Winged Dragon of Ra
DIVINE 10
The Winged Dragon of Ra
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.


R Rarity
1 cardTreasure Panda
R Rarity
1 cardTreasure Panda
Treasure Panda
EARTH 4
Treasure Panda
  • ATK:

  • 1100

  • DEF:

  • 2000


You can banish up to 3 Spells/Traps from your GY face-down; Special Summon 1 Normal Monster from your Deck, whose Level equals the number of cards banished to activate this effect.


UR Rarity
1 cardVennominaga the Deity of Poisonous Snakes
UR Rarity
1 cardVennominaga the Deity of Poisonous Snakes
Vennominaga the Deity of Poisonous Snakes
DARK 10
Vennominaga the Deity of Poisonous Snakes
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Normal Summoned or Set. Must first be Special Summoned with "Rise of the Snake Deity" and cannot be Special Summoned by other ways except by its own effect. This card gains 500 ATK for each Reptile-Type monster in your Graveyard. This card cannot be targeted by, and is unaffected by, Spell/Trap effects and other Effect Monsters' effects. When this card is destroyed by battle and sent to the Graveyard: You can banish 1 other Reptile-Type monster from your Graveyard; Special Summon this card. When this card inflicts Battle Damage to your opponent: Place 1 Hyper-Venom Counter on it. When 3 Hyper-Venom Counters are on this card, you win the Duel.


R Rarity
1 cardYajiro Invader
R Rarity
1 cardYajiro Invader
Yajiro Invader
DARK 5
Yajiro Invader
  • ATK:

  • 2200

  • DEF:

  • 0


If this card is Normal or Special Summoned to a zone that is not the center Main Monster Zone, destroy this card. Once per turn: You can move this card to an unused adjacent Main Monster Zone. Each time exactly 1 monster is Normal or Special Summoned, to your opponent's field: Move this card to the adjacent Main Monster Zone closer to that opponent's monster, then destroy all other cards in this card's column.


SR Rarity
1 cardBlack Garden
SR Rarity
1 cardBlack Garden
Black Garden
Spell Field
Black Garden

    If a monster(s) is Normal or Special Summoned face-up, except by the effect of "Black Garden": Halve its ATK, then, the controller of that monster Special Summons 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) to their opponent's field in Attack Position. (This ATK loss remains even if this card leaves the field.) You can target 1 monster in your GY with ATK equal to the total ATK of all Plant monsters on the field; destroy this card and as many Plant monsters on the field as possible, then, if you destroyed all of them, Special Summon that targeted monster.


    R Rarity
    1 cardBurning Bamboo Sword
    R Rarity
    1 cardBurning Bamboo Sword
    Burning Bamboo Sword
    Spell Continuous
    Burning Bamboo Sword

      If you activate a "Bamboo Sword" card while this card is already face-up in your Spell & Trap Zone: You can skip your opponent's next Main Phase 1.


      SR Rarity
      1 cardCursed Bamboo Sword
      SR Rarity
      1 cardCursed Bamboo Sword
      Cursed Bamboo Sword
      Spell Equip
      Cursed Bamboo Sword

        The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".


        N Rarity
        1 cardDouble Summon
        N Rarity
        1 cardDouble Summon
        Double Summon
        Spell Normal
        Double Summon

          You can conduct 2 Normal Summons/Sets this turn, not just 1.


          N Rarity
          1 cardF.A. Winners
          N Rarity
          1 cardF.A. Winners
          F.A. Winners
          Spell Continuous
          F.A. Winners

            If you control a "F.A." monster, this card cannot be destroyed by your opponent's card effects. When your "F.A." monster whose Level is at least 5 higher than its original Level battles an opponent's monster and inflicts battle damage to them: You can banish 1 card from your hand, field, or GY. You can only activate this effect of "F.A. Winners" once per turn. If 3 of your "F.A." Field Spells with different names are currently banished, and were all banished by the effect of "F.A. Winners", you win the Duel.


            R Rarity
            1 cardFuhma Shuriken
            R Rarity
            1 cardFuhma Shuriken
            Fuhma Shuriken
            Spell Equip
            Fuhma Shuriken

              Equip only to a "Ninja" monster. It gains 700 ATK. When this card is sent from the field to the Graveyard: Inflict 700 damage to your opponent.


              SR Rarity
              1 cardJackpot 7
              SR Rarity
              1 cardJackpot 7
              Jackpot 7
              Spell Normal
              Jackpot 7

                When this card is activated: Shuffle this card from the field into the Deck. When this card in your possession is sent to your Graveyard by an opponent's card effect: Banish this card. If 3 of your "Jackpot 7" are currently banished, and were all banished by this effect, you win the Duel.


                UR Rarity
                1 cardOne for One
                UR Rarity
                1 cardOne for One
                One for One
                Spell Normal
                One for One

                  Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                  N Rarity
                  1 cardPolymerization
                  N Rarity
                  1 cardPolymerization
                  Polymerization
                  Spell Normal
                  Polymerization

                    Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                    UR Rarity
                    1 cardPrimal Seed
                    UR Rarity
                    1 cardPrimal Seed
                    Primal Seed
                    Spell Normal
                    Primal Seed

                      If "Black Luster Soldier - Envoy of the Beginning" or "Chaos Emperor Dragon - Envoy of the End" is on the field: Target 2 of your banished cards; add both those targets to your hand.


                      UR Rarity
                      1 cardRank-Up-Magic Argent Chaos Force
                      UR Rarity
                      1 cardRank-Up-Magic Argent Chaos Force
                      Rank-Up-Magic Argent Chaos Force
                      Spell Normal
                      Rank-Up-Magic Argent Chaos Force

                        Target 1 Rank 5 or higher Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) When a Rank 5 or higher Xyz Monster(s) is Special Summoned to your side of the field while this card is in your Graveyard (except during the Damage Step): You can add this card from the Graveyard to your hand. You can only use this effect of "Rank-Up-Magic Argent Chaos Force" once per Duel.


                        SR Rarity
                        1 cardRank-Up-Magic Astral Force
                        SR Rarity
                        1 cardRank-Up-Magic Astral Force
                        Rank-Up-Magic Astral Force
                        Spell Normal
                        Rank-Up-Magic Astral Force

                          Target the 1 Xyz Monster you control with the highest Rank (your choice, if tied); Special Summon from your Extra Deck, 1 monster with the same Type and Attribute as that monster you control but 2 Ranks higher, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Draw Phase, if this card is in your GY, instead of conducting your normal draw: You can add this card from your GY to your hand. You cannot Special Summon during the turn you activate this effect, except by the effect of "Rank-Up-Magic Astral Force".


                          R Rarity
                          1 cardRank-Up-Magic Limited Barian's Force
                          R Rarity
                          1 cardRank-Up-Magic Limited Barian's Force
                          Rank-Up-Magic Limited Barian's Force
                          Spell Normal
                          Rank-Up-Magic Limited Barian's Force

                            Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)


                            SR Rarity
                            1 cardReversal Quiz
                            SR Rarity
                            1 cardReversal Quiz
                            Reversal Quiz
                            Spell Normal
                            Reversal Quiz

                              Send all cards in your hand and on your side of the field to the Graveyard. Call the type of card (Spell, Trap, or Monster) on top of your Deck. If you call it right, exchange your current Life Points with your opponent's current ones.


                              N Rarity
                              1 cardShien's Spy
                              N Rarity
                              1 cardShien's Spy
                              Shien's Spy
                              Spell Normal
                              Shien's Spy

                                Select 1 face-up monster you control to activate this card. Give control of the selected monster to your opponent until the End Phase of this turn.


                                SR Rarity
                                1 cardThe Fang of Critias
                                SR Rarity
                                1 cardThe Fang of Critias
                                The Fang of Critias
                                Spell Normal
                                The Fang of Critias

                                  (This card is also always treated as "Legendary Dragon Critias".) Send 1 Trap from your hand or field to the GY, that is listed on a Fusion Monster that can only be Special Summoned with "The Fang of Critias" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 "The Fang of Critias" per turn.


                                  SR Rarity
                                  1 cardAll-Out Attacks
                                  SR Rarity
                                  1 cardAll-Out Attacks
                                  All-Out Attacks
                                  Trap Continuous
                                  All-Out Attacks

                                    If a monster(s) is Special Summoned while this card is face-up on the field: Change that monster to face-up Attack Position, and must attack, if able, during the turn they are Special Summoned.


                                    SR Rarity
                                    1 cardDestiny Board
                                    SR Rarity
                                    1 cardDestiny Board
                                    Destiny Board
                                    Trap Continuous
                                    Destiny Board

                                      When this card and all 4 "Spirit Message" cards with different names are placed on your field, you win the Duel. Once per turn, during your opponent's End Phase: Place 1 "Spirit Message" card from your hand or Deck in your Spell & Trap Zone face-up, in the proper order of "I", "N", "A", and "L". When any "Spirit Message" card or "Destiny Board" you control leaves the field, send all "Spirit Message" cards and "Destiny Board" you control to the Graveyard.


                                      N Rarity
                                      1 cardGive and Take
                                      N Rarity
                                      1 cardGive and Take
                                      Give and Take
                                      Trap Normal
                                      Give and Take

                                        Special Summon 1 monster from your Graveyard to your opponent's side of the field in Defense Position, and increase the Level of 1 monster you control by the Level of the Special Summoned monster, until the End Phase.


                                        SR Rarity
                                        1 cardOjama Trio
                                        SR Rarity
                                        1 cardOjama Trio
                                        Ojama Trio
                                        Trap Normal
                                        Ojama Trio

                                          Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.


                                          N Rarity
                                          1 cardPhantasm Spiral Assault
                                          N Rarity
                                          1 cardPhantasm Spiral Assault
                                          Phantasm Spiral Assault
                                          Trap Normal
                                          Phantasm Spiral Assault

                                            Target 1 "Phantasm Spiral Dragon" you control; when it destroys 3 Effect Monsters your opponent controls, by battle, while equipped with 3 or more "Phantasm Spiral" Equip Spell Cards with different names, you win the Duel. If "Umi" is on the field, you can activate this card from your hand. If a Normal Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your Graveyard instead.


                                            R Rarity
                                            1 cardPowerful Rebirth
                                            R Rarity
                                            1 cardPowerful Rebirth
                                            Powerful Rebirth
                                            Trap Continuous
                                            Powerful Rebirth

                                              Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon that target. Increase its Level by 1 and ATK and DEF by 100. When that monster is destroyed, destroy this card.


                                              UR Rarity
                                              1 cardWaking the Dragon
                                              UR Rarity
                                              1 cardWaking the Dragon
                                              Waking the Dragon
                                              Trap Normal
                                              Waking the Dragon

                                                If this Set card in its owner's control has left the field because of an opponent's effect, and is now in the GY or banished: You can Special Summon 1 monster from your Deck or Extra Deck.


                                                N Rarity
                                                1 cardYang Zing Unleashed
                                                N Rarity
                                                1 cardYang Zing Unleashed
                                                Yang Zing Unleashed
                                                Trap Continuous
                                                Yang Zing Unleashed

                                                  All monsters your opponent controls must attack, if able. During either player's Main Phase or Battle Phase: You can send this face-up card from your Spell & Trap Zone to the Graveyard; immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using 1 or more "Yang Zing" monsters you control as Synchro Materials.


                                                  UR Rarity
                                                  1 cardBlaze Fenix, the Burning Bombardment Bird
                                                  UR Rarity
                                                  1 cardBlaze Fenix, the Burning Bombardment Bird
                                                  Blaze Fenix, the Burning Bombardment Bird
                                                  FIRE 8
                                                  Blaze Fenix, the Burning Bombardment Bird
                                                  • ATK:

                                                  • 2800

                                                  • DEF:

                                                  • 2300


                                                  1 Machine-Type monster + 1 Pyro-Type monster Once per turn, during your Main Phase: You can inflict 300 damage to your opponent for each card on the field. This card cannot attack during the turn you activate this effect.


                                                  SR Rarity
                                                  1 cardDestruction Dragon
                                                  SR Rarity
                                                  1 cardDestruction Dragon
                                                  Destruction Dragon
                                                  FIRE 8
                                                  Destruction Dragon
                                                  • ATK:

                                                  • 2000

                                                  • DEF:

                                                  • 3000


                                                  Must be Special Summoned with "The Fang of Critias", using "Ring of Destruction". Once per turn: You can target 1 card your opponent controls; destroy it. Then, if it was a Monster Card, inflict damage to your opponent equal to its original ATK.


                                                  SR Rarity
                                                  1 cardLyrilusc - Independent Nightingale
                                                  SR Rarity
                                                  1 cardLyrilusc - Independent Nightingale
                                                  Lyrilusc - Independent Nightingale
                                                  WIND 1
                                                  Lyrilusc - Independent Nightingale
                                                  • ATK:

                                                  • 1000

                                                  • DEF:

                                                  • 0


                                                  "Lyrilusc - Assembled Nightingale" + 1 "Lyrilusc" monster If this card is Fusion Summoned using an Xyz Monster on the field as Fusion Material whose original name includes "Lyrilusc": You can increase this card's Level by the number of Xyz Materials that monster(s) had. This card gains ATK equal to its Level x 500. Unaffected by other cards' effects. Once per turn: You can inflict damage to your opponent equal to this card's Level x 500.


                                                  R Rarity
                                                  1 cardReprodocus
                                                  R Rarity
                                                  1 cardReprodocus
                                                  Reprodocus
                                                  EARTH
                                                  Reprodocus
                                                  • ATK:

                                                  • 800

                                                  • LINK-2

                                                  Link Arrow:

                                                  Top

                                                  Bottom


                                                  2 monsters You can activate 1 of these effects. ● Declare 1 Monster Type; all face-up monsters this card points to become that Type until the end of this turn. ● Declare 1 Attribute; all face-up monsters this card points to become that Attribute until the end of this turn. You can only use this effect of "Reprodocus" once per turn.


                                                  UR Rarity
                                                  1 cardTopologic Zeroboros
                                                  UR Rarity
                                                  1 cardTopologic Zeroboros
                                                  Topologic Zeroboros
                                                  DARK
                                                  Topologic Zeroboros
                                                  • ATK:

                                                  • 3000

                                                  • LINK-4

                                                  Link Arrow:

                                                  Top-Left

                                                  Top-Right

                                                  Bottom-Left

                                                  Bottom-Right


                                                  2+ Effect Monsters You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this banished card.


                                                  UR Rarity
                                                  1 cardAlly of Justice Decisive Armor
                                                  UR Rarity
                                                  1 cardAlly of Justice Decisive Armor
                                                  Ally of Justice Decisive Armor
                                                  DARK 10
                                                  Ally of Justice Decisive Armor
                                                  • ATK:

                                                  • 3300

                                                  • DEF:

                                                  • 3300


                                                  1 Tuner + 2 or more non-Tuner monsters Once per turn, if your opponent controls a face-up LIGHT monster(s), you can activate 1 of these effects: ● Select 1 Set card your opponent controls, and destroy it. ● Send 1 card from your hand to the Graveyard to destroy all Spell/Trap Cards your opponent controls. ● Send all cards in your hand to the Graveyard to look at your opponent's hand and send all LIGHT monsters in their hand to the Graveyard. Then, inflict damage to your opponent equal to the total ATK of the opponent's monsters sent to the Graveyard.


                                                  UR Rarity
                                                  1 cardGhostrick Angel of Mischief
                                                  UR Rarity
                                                  1 cardGhostrick Angel of Mischief
                                                  Ghostrick Angel of Mischief
                                                  DARK
                                                  Ghostrick Angel of Mischief
                                                  • ATK:

                                                  • 2000

                                                  • DEF:

                                                  • 2500


                                                  2 Level 4 monsters You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as the Xyz Material, except "Ghostrick Angel of Mischief". (Xyz Materials attached to that monster also become Xyz Materials on this card.) When the number of Xyz Materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as an Xyz Material.


                                                  UR Rarity
                                                  1 cardMusical Sumo Dice Games
                                                  UR Rarity
                                                  1 cardMusical Sumo Dice Games
                                                  Musical Sumo Dice Games
                                                  FIRE
                                                  Musical Sumo Dice Games
                                                  • ATK:

                                                  • 600

                                                  • DEF:

                                                  • 3000


                                                  2 Level 6 monsters At the start of your opponent's Battle Phase: If this card is in the Main Monster Zone, roll a six-sided die and move this card directly to that many (1 to 6) Main Monster Zones clockwise, and if a monster is already in that zone it moves to, attach that monster to this card as material. (Transfer its materials to this card.) If this effect causes this monster's number of materials to exceed 6, you win the Duel. If this card cannot be moved, or the monster in the zone it moves to cannot be attached, send this card to the GY.


                                                  R Rarity
                                                  1 cardNumber 43: Manipulator of Souls
                                                  R Rarity
                                                  1 cardNumber 43: Manipulator of Souls
                                                  Number 43: Manipulator of Souls
                                                  DARK
                                                  Number 43: Manipulator of Souls
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 0


                                                  3 Level 2 DARK monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Number" monster in your Graveyard; equip that target to this card. While equipped with a "Number" card, this card cannot be destroyed by battle or card effects. Once per turn, when you gain LP (except during the Damage Step): You can make this card gain an equal amount of ATK, also inflict that much damage to your opponent if this card is still face-up on the field.


                                                  UR Rarity
                                                  1 cardNumber 88: Gimmick Puppet of Leo
                                                  UR Rarity
                                                  1 cardNumber 88: Gimmick Puppet of Leo
                                                  Number 88: Gimmick Puppet of Leo
                                                  DARK
                                                  Number 88: Gimmick Puppet of Leo
                                                  • ATK:

                                                  • 3200

                                                  • DEF:

                                                  • 2300


                                                  3 Level 8 monsters Once per turn, if you have no cards in your Spell & Trap Card Zone: You can detach 1 Xyz Material from this card, and if you do, place 1 Destiny Counter on this card. You cannot conduct your Battle Phase the turn you activate this effect. When 3 Destiny Counters are on this card, you win the Duel.


                                                  UR Rarity
                                                  1 cardNumber C105: Battlin' Boxer Comet Cestus
                                                  UR Rarity
                                                  1 cardNumber C105: Battlin' Boxer Comet Cestus
                                                  Number C105: Battlin' Boxer Comet Cestus
                                                  FIRE
                                                  Number C105: Battlin' Boxer Comet Cestus
                                                  • ATK:

                                                  • 2800

                                                  • DEF:

                                                  • 2000


                                                  4 Level 5 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.


                                                  R Rarity
                                                  1 cardNumber C39: Utopia Ray V
                                                  R Rarity
                                                  1 cardNumber C39: Utopia Ray V
                                                  Number C39: Utopia Ray V
                                                  LIGHT
                                                  Number C39: Utopia Ray V
                                                  • ATK:

                                                  • 2600

                                                  • DEF:

                                                  • 2000


                                                  3 Level 5 monsters When this card in its owner's possession is destroyed by an opponent's card (either by battle or by card effect): You can target 1 Xyz Monster in your Graveyard; return that target to the Extra Deck. If this card has a "Utopia" monster as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy that monster, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.


                                                  SR Rarity
                                                  1 cardNumber C6: Chronomaly Chaos Atlandis
                                                  SR Rarity
                                                  1 cardNumber C6: Chronomaly Chaos Atlandis
                                                  Number C6: Chronomaly Chaos Atlandis
                                                  LIGHT
                                                  Number C6: Chronomaly Chaos Atlandis
                                                  • ATK:

                                                  • 3300

                                                  • DEF:

                                                  • 3300


                                                  3 Level 7 monsters If you activate any of this card's effects, your opponent takes no further damage this turn. Once per turn: You can target 1 monster your opponent controls; equip that target to this card as an Equip Spell Card whose effect makes this monster gain 1000 ATK. If this card has "Number 6: Chronomaly Atlandis" as an Xyz Material, it gains this effect. ● You can detach 3 Xyz Materials from this card and send all "Number" monsters equipped by this card's effect to the Graveyard (min. 1); make your opponent's Life Points 100.


                                                  SR Rarity
                                                  1 cardNumber C88: Gimmick Puppet Disaster Leo
                                                  SR Rarity
                                                  1 cardNumber C88: Gimmick Puppet Disaster Leo
                                                  Number C88: Gimmick Puppet Disaster Leo
                                                  DARK
                                                  Number C88: Gimmick Puppet Disaster Leo
                                                  • ATK:

                                                  • 3500

                                                  • DEF:

                                                  • 2500


                                                  4 Level 9 monsters Must be Special Summoned with a "Rank-Up-Magic" Spell Card targeting "Number 88: Gimmick Puppet of Leo", and cannot be Special Summoned by other ways. This card cannot be targeted by card effects. Once per turn: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent. During your End Phase, if your opponent's Life Points are 2000 or less, and this card has no Xyz Materials, you win the Duel.


                                                  UR Rarity
                                                  1 cardNumber iC1000: Numerounius Numerounia
                                                  UR Rarity
                                                  1 cardNumber iC1000: Numerounius Numerounia
                                                  Number iC1000: Numerounius Numerounia
                                                  LIGHT
                                                  Number iC1000: Numerounius Numerounia
                                                  • ATK:

                                                  • -1

                                                  • DEF:

                                                  • -1


                                                  5 Level 13 monsters If this card is Special Summoned by the effect of "Number C1000: Numerounius", it gains 100,000 ATK/DEF during your opponent's turn only, also apply the following effects from the start of the next turn after this card was Special Summoned. ● Monsters your opponent controls must attack this card, if able. ● At the end of your opponent's turn, if this card did not battle, you win the Duel. When an opponent's monster declares an attack: You can detach 1 material from this card; negate the attack, and if you do, gain LP equal to that monster's ATK.


                                                  SR Rarity
                                                  1 cardNumber S39: Utopia Prime
                                                  SR Rarity
                                                  1 cardNumber S39: Utopia Prime
                                                  Number S39: Utopia Prime
                                                  LIGHT
                                                  Number S39: Utopia Prime
                                                  • ATK:

                                                  • 2510

                                                  • DEF:

                                                  • 2000


                                                  3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If your opponent's LP is at least 3000 higher than yours: You can detach 3 Xyz Materials from this card and pay LP so that you only have 10 left; destroy as many Special Summoned monsters your opponent controls as possible, and if you do, banish them, then inflict 300 damage to your opponent for each monster banished.


                                                  R Rarity
                                                  1 cardOdd-Eyes Rebellion Dragon
                                                  R Rarity
                                                  1 cardOdd-Eyes Rebellion Dragon
                                                  Odd-Eyes Rebellion Dragon
                                                  DARK4
                                                  Odd-Eyes Rebellion Dragon
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 2500


                                                  [ Pendulum Effect ] Once per turn, if you have no cards in your other Pendulum Zone: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone. [ Monster Effect ] 2 Level 7 Dragon monsters If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. If this card is Xyz Summoned by using an Xyz Monster as material: Destroy as many Level 7 or lower monsters your opponent controls as possible, and if you do, inflict 1000 damage to your opponent for each card destroyed, also this card can make 3 attacks during each Battle Phase this turn. If this card in the Monster Zone is destroyed by battle or card effect: You can destroy as many cards in your Pendulum Zones as possible (min. 1), and if you do, place this card in your Pendulum Zone.




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