Utopic Deck #792974 — Yu-Gi-Oh! OCG
48 Main, 15 Extra, incl. Heroic Challenger - Knuckle Sword x2, Heroic Challenger - Morning Star x2, Onomatokage x2.
Created by: YGO Mod (20517634)
Created On: 11/12/2026
Main Deck (48)
- Astraltopia x1
- DZW - Chimera Clad x1
- Gagaga Magician x1
- Gogogo Goblindbergh x1
- Heroic Challenger - Knuckle Sword x2
- Heroic Challenger - Morning Star x2
- Onomatokage x2
- Overlay Booster x2
- War Rock Fortia x1
- War Rock Gactos x1
- War Rock Orpis x2
- Zubababa Knight x1
- ZW - Eagle Claw x1
- ZW - Sleipnir Mail x1
- ZW - Tornado Bringer x1
- ZW - Ultimate Shield x1
- Dipity x1
- Opticlops x1
- Black Luster Soldier - Legendary Swordsman x1
- Barian Untopia x2
- Flash of Heraldry x1
- Gagaga Utopic Tactics x1
- Overlay Network x1
- Shining Draw x1
- Super Soldier Ritual x1
- Xyz Encore x2
- Xyz Lay x2
- Zexal Catapult x2
- Halfway to Forever x1
- Imperial Iron Wall x2
- Number Wall x1
- Numbers Protection x2
- Resurgam Xyz x2
- Unbreakable Xyz Barrier x2
- Zexal Alliance x1
Extra Deck (15)
- Drill Driver Vespenato x1
- Grenosaurus Giga-Cannon x1
- Heroic Champion - Magnum Excalibur x1
- Number 103: Ragnazero x1
- Number 104: Masquerade x1
- Number 39: Utopia x1
- Number 39: Utopia Rising x1
- Number 69: Heraldry Crest x1
- Number 69: Heraldry Crest - Dark Matter Demolition x1
- Number 69: Heraldry Crest - Shatter Stream x1
- Number C39: Utopia Ray x1
- Number F0: Utopic Future Zexal x1
- Wind-Up Arsenal Zenmaioh x1
- ZW - Dragonic Halberd x1
- ZW - Leo Arms x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 42/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 47.7 |
| Going First | 54 |
| Going Second | 49 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 48 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Xyz beatdown: a Rank 4 or 5 base monster leads into a boss from the 15-card Extra Deck, such as Number 39: Utopia, ZW - Leo Arms or ZW - Dragonic Halberd; Negation and ATK-gain effects on Xyz bosses that keep the board attacking through interaction
- Turn 1 (going first): Normal Summon a Level 4 or 5 starter (Onomatokage, Heroic Challenger - Morning Star, War Rock Orpis or Overlay Booster), search with the searcher effects, then Xyz Summon a boss
- Turn 2 (going second): Special Summon a starter from hand where its conditions allow (Heroic Challenger, Overlay Booster), then Xyz Summon a boss from the two-card or larger board; no hand traps are available to slow the opponent
- Recovery: Recover from the Graveyard through Overlay Booster, Zexal Catapult and Xyz Encore, and rebuild with searchers
- After siding: None: the deck has no side deck, so it cannot adapt between games
Why it scores here
The deck is a legal, complete 48/15 Utopic-themed Xyz list whose main deck spans many sub-archetypes (only 1.6% of its cards carry the exact Utopic name), so its power has to come from how the pieces interlock rather than from one tight core. Its engine starts from a Rank 4 or 5 base monster that is usually a single copy in the opening hand: a two-copy starter appears in about 20% of opening hands on the play and 24% on the draw, and seven searcher effects raise the chance of at least one search-enabling card to about 56%. Once a boss is on board, the 15 distinct Xyz monsters (several at 2600 to 3100 ATK) and roughly 11 negation and 18 removal effects give it real closing power and interaction density, but many of those effects need specific Xyz or Number monsters in play. Popularity did not earn points: the deck runs only one of the archetype's standard core cards, and no recorded boards, guides, or tournament results exist, so median output and the going-second plan are inferred, and the scores were not averaged from the card scores. The absence of a side deck and of any hand traps caps resilience and best-of-three adaptation, which is why the final score sits in the low 40s.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(at least one 2-copy starter in opening 5) ~0.20 on the play, ~0.24 on the draw; 7 searchers give ~0.56 for at least one in 5 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | 24 monsters, 13 spells and 11 traps with 22 singletons and only 1.6% exact-archetype names, so many hands will hold cards that do not combine (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No recorded boards exist, so the ceiling is read from card text: Rank 4 and 5 Xyz bosses at 2600 to 3100 ATK with negate-on-material effects (Inferred semantic read) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards exist, so median output is unmeasured and set conservatively from starter reliability (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Non-engine protection and negation (Number Wall, Numbers Protection, Unbreakable Xyz Barrier, Gagaga Utopic Tactics) plus 7 searchers, but no hand traps (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Xyz material economy with Overlay Network, Xyz Encore and Graveyard recursion from Overlay Booster and Zexal Catapult, backed by 7 searchers (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | 11 negation-text and 18 removal-text effects, many of them conditional on Xyz or Number monsters being on the field (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 45 | No hand traps and no going-second disruption in the list; 2-copy starters reach ~24% of hands on the draw (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Extra Deck bosses at 2600 to 3100 ATK, several with equip or ATK-gain effects (Inferred from card text) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 48 main cards inside the legal 40-60 range but low coherence: 35 distinct cards and 62 off-archetype copies (Verified composition, Inferred scoring) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 distinct Xyz monsters fill the Extra Deck with no flex slots, and several need specific Number materials (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 15 | Zero side deck cards, so there is no post-side plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame or tournament context was supplied; excluded from the meta-neutral Structural score (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Xyz chains with many conditional effects and material choices, so the pilot load is high (Inferred) |
How the score was computed
Strategy profile: Midrange profile with D13 dropped and weights renormalized over 95 (meta-neutral, no metagame sample). Structural ≈ 47.7, Going First ≈ 54, Going Second ≈ 49, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: no side deck (-3); engine dilution (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (no metagame sample, so Meta is provisional and unused): 0.80*47.7 + 0.20*42 - 5 = 41.6, rounded to 42
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.2 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Legal and complete: 48 main and 15 Extra cards with no violations and no restricted cards
- Every card is at the unlimited banlist status, so no in-format banlist exposure
- Extra Deck of 15 distinct Xyz bosses gives many options for different boards
- Seven searcher effects and Graveyard recursion (Overlay Booster, Zexal Catapult, Xyz Encore) add redundancy
- Dense interaction text: 11 negation-text and 18 removal-text effects
Weaknesses
- Two-copy starters appear in only about 20% of opening hands on the play
- Only one of the archetype's standard core cards is present
- 35 distinct main cards and 62 off-archetype copies make the engine less coherent
- No side deck and no hand traps
- Many Xyz-specific interaction effects do nothing without the right Xyz or Number monsters on the field
Critical choke points
- A Rank 4 or 5 base monster must be on the field to Xyz Summon, and the list has few alternate ways to get one
- Several Extra Deck bosses need specific Number monsters or Xyz materials, so a missing piece stalls the boss
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Grenosaurus Giga-Cannon (its effect needs Dinosaur monsters, and the deck has none besides itself) | Number F0: Utopic Future, the archetype's most-used core card that this list does not run | Replaces an Extra Deck slot that depends on a support pattern the deck lacks with a standard core boss |
| 2 | None | A side deck of up to 15 cards with hand traps such as Ash Blossom & Joyous Spring and Droll & Lock Bird, which appear in the archetype's standard list | Gives the deck any post-side plan and some protection against going-second disruption |
Evidence & confidence
- Verified: Legal size (48 main, 15 extra, 0 side) within the OCG rules and no copy-limit violations; All cards at Unlimited banlist status; Only 1 of 11 archetype core cards present in the deck; Zero side deck cards and zero hand traps
- Inferred: Opening-hand probabilities for 2-copy and 1-copy starters and for the searcher group; Consistency, brick, and interaction scores from card text and composition; Combo ceiling and median read from card text, since no recorded boards exist; Going-first and going-second power blends
- Provisional: Meta Power (no dated metagame sample); Matchup fit (D13), excluded from the meta-neutral Structural score
- Data gaps: No recorded boards (combo ceiling, median and going-first/second split are inferred from text only) No tournament link, so archetype meta-share and per-pilot record are absent No win-rate telemetry (going-first/second, matchup, brick and starter rates) Meta Power is provisional unless a dated metagame sample is supplied No side deck, so there is no post-side data
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