Created by: Mèo Fool Gaming (37156024)

Created On: 01/18/2022

Grit

Need 3 UR

UR Rarity
Abyss Dweller
UR Rarity
Number 39: Utopia
UR Rarity
Number C39: Utopia Ray

Main: 20 Extra: 7

N Rarity
Dinomist Ankylos
N Rarity
Dinomist Ankylos
Dinomist Ankylos
WATER 46
Dinomist Ankylos
  • ATK:

  • 1500

  • DEF:

  • 2000


[ Pendulum Effect ] Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. [ Monster Effect ] Banish any monster destroyed by battle with a "Dinomist" monster you control.


N Rarity
Dinomist Brachion
N Rarity
Dinomist Brachion
Dinomist Brachion
WATER 56
Dinomist Brachion
  • ATK:

  • 2000

  • DEF:

  • 800


[ Pendulum Effect ] Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. [ Monster Effect ] If you do not control "Dinomist Brachion" in your Monster Zone and your opponent controls a monster that has the highest ATK on the field (even if it's tied), you can Special Summon this card (from your hand).


R Rarity
Dinomist Ceratops
R Rarity
Dinomist Ceratops
Dinomist Ceratops
WATER 53
Dinomist Ceratops
  • ATK:

  • 2100

  • DEF:

  • 400


[ Pendulum Effect ] If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. [ Monster Effect ] If all monsters you control are "Dinomist" monsters (min. 1), and none are "Dinomist Ceratops", you can Special Summon this card (from your hand).


R Rarity
Dinomist Ceratops
R Rarity
Dinomist Ceratops
Dinomist Ceratops
WATER 53
Dinomist Ceratops
  • ATK:

  • 2100

  • DEF:

  • 400


[ Pendulum Effect ] If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. [ Monster Effect ] If all monsters you control are "Dinomist" monsters (min. 1), and none are "Dinomist Ceratops", you can Special Summon this card (from your hand).


R Rarity
Dinomist Ceratops
R Rarity
Dinomist Ceratops
Dinomist Ceratops
WATER 53
Dinomist Ceratops
  • ATK:

  • 2100

  • DEF:

  • 400


[ Pendulum Effect ] If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. [ Monster Effect ] If all monsters you control are "Dinomist" monsters (min. 1), and none are "Dinomist Ceratops", you can Special Summon this card (from your hand).


N Rarity
Dinomist Plesios
N Rarity
Dinomist Plesios
Dinomist Plesios
WATER 46
Dinomist Plesios
  • ATK:

  • 1700

  • DEF:

  • 1400


[ Pendulum Effect ] Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. [ Monster Effect ] All face-up monsters your opponent controls lose 100 ATK and DEF for each "Dinomist" card you control.


N Rarity
Dinomist Plesios
N Rarity
Dinomist Plesios
Dinomist Plesios
WATER 46
Dinomist Plesios
  • ATK:

  • 1700

  • DEF:

  • 1400


[ Pendulum Effect ] Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. [ Monster Effect ] All face-up monsters your opponent controls lose 100 ATK and DEF for each "Dinomist" card you control.


N Rarity
Dinomist Plesios
N Rarity
Dinomist Plesios
Dinomist Plesios
WATER 46
Dinomist Plesios
  • ATK:

  • 1700

  • DEF:

  • 1400


[ Pendulum Effect ] Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. [ Monster Effect ] All face-up monsters your opponent controls lose 100 ATK and DEF for each "Dinomist" card you control.


R Rarity
Dinomist Pteran
R Rarity
Dinomist Pteran
Dinomist Pteran
WATER 43
Dinomist Pteran
  • ATK:

  • 1800

  • DEF:

  • 1200


[ Pendulum Effect ] If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. [ Monster Effect ] When this card destroys an opponent's monster by battle: You can add 1 "Dinomist" card from your Deck to your hand.


SR Rarity
Dinomist Rex
SR Rarity
Dinomist Rex
Dinomist Rex
WATER 56
Dinomist Rex
  • ATK:

  • 2400

  • DEF:

  • 2200


[ Pendulum Effect ] Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. [ Monster Effect ] If this card attacks, at the end of the Damage Step: You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects; ● This card can attack an opponent's monster again in a row, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. ● Shuffle 1 card from your opponent's hand (at random) or their side of the field into the Deck, then this card gains 100 ATK.


SR Rarity
Dinomist Rex
SR Rarity
Dinomist Rex
Dinomist Rex
WATER 56
Dinomist Rex
  • ATK:

  • 2400

  • DEF:

  • 2200


[ Pendulum Effect ] Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. [ Monster Effect ] If this card attacks, at the end of the Damage Step: You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects; ● This card can attack an opponent's monster again in a row, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. ● Shuffle 1 card from your opponent's hand (at random) or their side of the field into the Deck, then this card gains 100 ATK.


R Rarity
Dinomist Spinos
R Rarity
Dinomist Spinos
Dinomist Spinos
WATER 53
Dinomist Spinos
  • ATK:

  • 2500

  • DEF:

  • 1800


[ Pendulum Effect ] If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. [ Monster Effect ] You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects; ● This card can attack your opponent directly this turn. ● This card can make a second attack during each Battle Phase this turn.


R Rarity
Dinomist Spinos
R Rarity
Dinomist Spinos
Dinomist Spinos
WATER 53
Dinomist Spinos
  • ATK:

  • 2500

  • DEF:

  • 1800


[ Pendulum Effect ] If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. [ Monster Effect ] You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects; ● This card can attack your opponent directly this turn. ● This card can make a second attack during each Battle Phase this turn.


R Rarity
Dinomist Spinos
R Rarity
Dinomist Spinos
Dinomist Spinos
WATER 53
Dinomist Spinos
  • ATK:

  • 2500

  • DEF:

  • 1800


[ Pendulum Effect ] If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. [ Monster Effect ] You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects; ● This card can attack your opponent directly this turn. ● This card can make a second attack during each Battle Phase this turn.


N Rarity
Dinomist Stegosaur
N Rarity
Dinomist Stegosaur
Dinomist Stegosaur
WATER 43
Dinomist Stegosaur
  • ATK:

  • 1600

  • DEF:

  • 1800


[ Pendulum Effect ] If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. [ Monster Effect ] If another Pendulum Monster you control battles an opponent's monster, after damage calculation: You can destroy those monsters.


SR Rarity
Dinomist Charge
SR Rarity
Dinomist Charge
Dinomist Charge
Spell Continuous
Dinomist Charge

    When this card is activated: Add 1 "Dinomist" monster from your Deck to your hand. Once per turn, if a "Dinomist" card(s) is added from the field to your Extra Deck face-up: Add 1 of those cards to your hand. You can only activate 1 "Dinomist Charge" per turn.


    SR Rarity
    Dinomist Charge
    SR Rarity
    Dinomist Charge
    Dinomist Charge
    Spell Continuous
    Dinomist Charge

      When this card is activated: Add 1 "Dinomist" monster from your Deck to your hand. Once per turn, if a "Dinomist" card(s) is added from the field to your Extra Deck face-up: Add 1 of those cards to your hand. You can only activate 1 "Dinomist Charge" per turn.


      R Rarity
      Dinomist Rush
      R Rarity
      Dinomist Rush
      Dinomist Rush
      Trap Normal
      Dinomist Rush

        Special Summon 1 "Dinomist" monster from your Deck, and if you do, it is unaffected by other cards' effects, also destroy it during the End Phase. You can only activate 1 "Dinomist Rush" per turn.


        R Rarity
        Dinomist Rush
        R Rarity
        Dinomist Rush
        Dinomist Rush
        Trap Normal
        Dinomist Rush

          Special Summon 1 "Dinomist" monster from your Deck, and if you do, it is unaffected by other cards' effects, also destroy it during the End Phase. You can only activate 1 "Dinomist Rush" per turn.


          R Rarity
          Dinomist Rush
          R Rarity
          Dinomist Rush
          Dinomist Rush
          Trap Normal
          Dinomist Rush

            Special Summon 1 "Dinomist" monster from your Deck, and if you do, it is unaffected by other cards' effects, also destroy it during the End Phase. You can only activate 1 "Dinomist Rush" per turn.


            UR Rarity
            Abyss Dweller
            UR Rarity
            Abyss Dweller
            Abyss Dweller
            WATER
            Abyss Dweller
            • ATK:

            • 1700

            • DEF:

            • 1400


            2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


            R Rarity
            Number 18: Heraldry Patriarch
            R Rarity
            Number 18: Heraldry Patriarch
            Number 18: Heraldry Patriarch
            LIGHT
            Number 18: Heraldry Patriarch
            • ATK:

            • 2200

            • DEF:

            • 2200


            2 Level 4 monsters Once per Chain, during either player's turn, if 2 or more monsters with the same name are on the field: You can detach 1 Xyz Material from this card; choose 1 monster among those with the same name, and destroy all other monsters with that name. While this card remains face-up on the field, your opponent cannot Summon monsters with the same name as any of the monster(s) chosen for this card's effect. If this card is sent to the Graveyard: You can send 2 "Heraldic Beast" monsters from your Deck to the Graveyard.


            UR Rarity
            Number 39: Utopia
            UR Rarity
            Number 39: Utopia
            Number 39: Utopia
            LIGHT
            Number 39: Utopia
            • ATK:

            • 2500

            • DEF:

            • 2000


            2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


            SR Rarity
            Number 70: Malevolent Sin
            SR Rarity
            Number 70: Malevolent Sin
            Number 70: Malevolent Sin
            DARK
            Number 70: Malevolent Sin
            • ATK:

            • 2400

            • DEF:

            • 1200


            2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


            UR Rarity
            Number C39: Utopia Ray
            UR Rarity
            Number C39: Utopia Ray
            Number C39: Utopia Ray
            LIGHT
            Number C39: Utopia Ray
            • ATK:

            • 2500

            • DEF:

            • 2000


            3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.


            SR Rarity
            Steelswarm Roach
            SR Rarity
            Steelswarm Roach
            Steelswarm Roach
            DARK
            Steelswarm Roach
            • ATK:

            • 1900

            • DEF:

            • 0


            2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.


            R Rarity
            Wind-Up Arsenal Zenmaioh
            R Rarity
            Wind-Up Arsenal Zenmaioh
            Wind-Up Arsenal Zenmaioh
            WIND
            Wind-Up Arsenal Zenmaioh
            • ATK:

            • 2600

            • DEF:

            • 1900


            2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 2 Set cards on the field; destroy them.




            More Duel Links Info

            Dinomist Breakdown

             

             

             

             

             

             

             

             

             

             

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