Shining Sarcophagus Deck #786970 — Yu-Gi-Oh! Master Duel

60 Main, 15 Extra, incl. Kuriboh - Multiply! x3, Magician's Rod x3, Mulcharmy Fuwalos x3.

Created by: YGO Mod (20517634)

Created On: 11/07/2026

Main Deck (60)

Extra Deck (15)

Side Deck (15)

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Nov 8, 2026
37± 10/ 100
Power Score
Structural 41
Reliability 38
Going First 43
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 37/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 41
Going First 43
Going Second 52
Meta Power provisional
Tournament Reliability 38
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Combo
  • Format: master-duel

Legality

Main 60 / Extra 15 / Side 15 — status: Legal.

Identity & game plan

  • Win condition: Ritual and Fusion boss monsters at 2800-3000 ATK (Magician of Dark Chaos - Black Chaos, Black Luster Soldier, Master of Chaos) reached through Dark Magician and Light and Darkness Ritual lines; Link and Fusion pressure from the Extra Deck (Mekk-Knight Crusadia Avramax at 3000 ATK, Dark Magician of Destruction)
  • Turn 1 (going first): Open with Shining Sarcophagus or one of its two alternate routes (Dark Magician Girl, Future Silence), search the Dark Magician or Light and Darkness Ritual package, then convert into a ritual or link boss
  • Turn 2 (going second): Use hand traps (Ash Blossom, Kuriboh, Effect Veiler, Droll & Lock Bird, Infinite Impermanence) to blank the opponent's first board, then rebuild with searchers and Extra Deck summons
  • Recovery: Rebuild from the Graveyard and banishment with Skull Archfiend of Chaos and Light and Darkness Ritual recursion, and re-search Shining Sarcophagus or Dark Magician Girl
  • After siding: Side Cosmic Cyclone, Evenly Matched, D.D. Crow, Ghost Ogre and Mask of Restrict against the opponent's Spells, boards and summons; no post-side results exist to confirm this

Why it scores here

The deck is a legal 60/15/15 Master Duel list whose engine hangs on a single copy of Shining Sarcophagus, so it reliably opens a functional plan only about one time in four going first, using the Sarcophagus or its two alternate routes. Its strength is the system around that hub: eight hand traps, roughly 15 negation-text and 18 removal-text cards, and a late game of 2800-3000 ATK bosses give it a real way to convert and to answer an opponent's board. Recorded lines are almost absent, and the best one scores only 3 with a median of 0, so the ceiling and floor are scored from card text and probability (Inferred) rather than from observed results. Archetype popularity and usage stats do not earn points here, since only 2.7% of the main deck carries the archetype name and the usage rows are only a sign that the list is real. The score comes from the deck as a system (consistency, interaction and closing power), not from averaging the individual card ratings.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 30 One copy of Shining Sarcophagus gives P(in a 5-card opener) about 0.08; with Dark Magician Girl and Future Silence as alternate routes, P(at least one) about 0.23 going first (Inferred)
D2 Opening-Hand Quality & Brick Management 30 Only 2 of 40 distinct main cards carry the archetype name, with 73 off-archetype copies and 25 zero-Level spells and traps; 27 searcher-text cards keep most hands from bricking outright (Inferred)
D3 Combo Conversion & Ceiling 40 Recorded lines reach a best power of 3 and none use Shining Sarcophagus; the ritual and link ceiling from card text is plausible but unverified (Inferred)
D4 Combo Floor & Median Output 15 The median recorded line scores 0 across three recorded lines, so no repeatable floor is shown (Observed)
D5 Interruption Resilience & Route Redundancy 40 Two distinct recorded starters and eight hand traps give partial redundancy, but the engine depends on one hub copy (Inferred)
D6 Resource Economy, Recovery & Grind 45 Recursion and search text (Skull Archfiend of Chaos, Light and Darkness Ritual) support a rebuild after the hub is lost; recorded lines end with about 2 cards in hand (Inferred)
D7 End-Board & Interaction Quality 60 Eight hand traps plus 15 negation-text and 18 removal-text cards give broad, layered interaction; recorded interaction density is 0 (Inferred)
D8 Going-Second & Board-Breaking Power 50 Hand-trap access on going second is about 0.59 with six cards; 2800-3000 ATK bosses challenge a board, and no going-second split is recorded (Inferred)
D9 Offensive Pressure & Closing Power 65 Bosses at 2800-3000 ATK (Black Luster Soldier, Master of Chaos, Crusadia Avramax) can close a game once the board is stable; no recorded end-board data exists (Inferred)
D10 Main Deck Efficiency & Flexibility 40 The 60/15/15 sizes are legal, but 25 singletons and 73 off-archetype copies dilute coherence (Verified)
D11 Extra Deck Efficiency & Coverage 40 Eleven Link and four Fusion Extra cards across many sub-archetypes, reached only through found-in-hand summons (Inferred)
D12 Side Deck Adaptability 55 The side holds Cosmic Cyclone x3, Evenly Matched x3, D.D. Crow x2, Ghost Ogre x2 and Mask of Restrict x2, a coherent interaction plan, but no post-side results exist (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated metagame sample is present, so archetype share is unavailable and the score is a neutral placeholder (Provisional)
D14 Pilotability & Error Tolerance 40 Hub-and-route sequencing across ritual, link and fusion lines with many hand-trap timings is demanding to pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 41, Going First ≈ 43, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 38. Modifiers: Engine conflicts across sub-archetypes (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (no reliable metagame; Meta provisional; Structural computed with D13 dropped and weights renormalized)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.23 · key two-card combo ≈ — · full-brick estimate ≈ 0.28 (all Inferred)
  • Combo output: best PowerIndex 3, median 0, board-per-starter 0
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Eight hand traps and about 33 negation and removal texts give broad interaction
  • Boss monsters at 2800-3000 ATK close games once the board is stable
  • Legal list within copy limits; Limited and Semi-Limited cards run at legal counts
  • 27 searcher-text cards make the opening hand usually searchable

Weaknesses

  • The engine hub, Shining Sarcophagus, is a single copy
  • Only 2.7% of the main deck carries the archetype name; 73 copies are off-archetype
  • Recorded lines are essentially absent: best 3, median 0, none use the hub
  • Extra Deck summons depend on a found-in-hand or on-field setup

Critical choke points

  • Shining Sarcophagus (one copy) and its two alternate routes, Dark Magician Girl and Future Silence
  • Extra Deck access, which needs a monster already in play or a found-in-hand summon
Priority Remove Add Reason
1 Primite Roar and Mind Shuffle (one copy each) A second Shining Sarcophagus Raises the hub's chance of appearing in an opener, the main lever on D1 and D2; both removed cards are narrow and off-archetype

Evidence & confidence

  • Verified: Legal size: 60 main, 15 extra, 15 side, with no violations; Copy counts and banlist statuses for every card, including Bystial Magnamhut (Limited, 1 copy) and Droll & Lock Bird (Semi-Limited, 1 copy); Type, attribute and Level spread, and the Extra Deck split of 11 Link and 4 Fusion; Card text for the hand traps, negations and boss monsters, and the 2.7% archetype-name purity
  • Observed: Three recorded lines, best power 3 and median 0, all Chaos Ritual lines with zero board output; Archetype usage rows: Ash Blossom 100%, Droll 80%, Mulcharmy 80%, Shining Sarcophagus 80%
  • Inferred: P(hub in a 5-card opener) about 0.08; P(at least one of three hub routes) about 0.23 going first; Hand-trap access about 0.59 on going second; Closing power from boss ATK and interaction breadth from card text; Ceiling and floor are scored from card text, not from recorded boards
  • Provisional: Meta Power (no dated metagame sample); Tournament reliability and matchup fit (no tournament or matchup data); Post-side performance (no results)
  • Data gaps: No tournament link, so archetype meta-share and per-pilot match records are absent No win-rate telemetry exists for going first, going second, matchups, brick rate or hub-starter rate; those signals are Inferred Only three recorded lines exist, all on an unknown gameplay, so the combo ceiling and floor are not measured The usage statistics mark Dark Magician of Destruction as not in this deck, but the deck list contains it as an Extra Deck card; this mismatch was not resolved and the card was counted as present Meta Power is provisional until a dated metagame sample is supplied

More Master Duel Info

Shining Sarcophagus

Shining Sarcophagus Breakdown

 
 

 

 

 

 

 

 
 

 

 
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