Mathmech Deck #785704 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Salamangreat Gazelle x3, Ash Blossom & Joyous Spring x3.

Created by: YGO Mod (20517634)

Created On: 11/05/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Nov 9, 2026
40± 10/ 100
Power Score
Structural 55
Reliability 52
Going First 54
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 40/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 55.3
Going First 54
Going Second 58
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox, Link
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 15 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Link Summon Salamangreat Pyro Phoenix or Raging Phoenix (2800 ATK) off a Salamangreat engine, then press damage with Geomathmech Final Sigma and other Link attackers; Synchro or Link beatdown through Mathmech Sigma and Mathmech Addition with Mathmech Superfactorial as a recovery route
  • Turn 1 (going first): Open a Salamangreat searcher or starter (Circle, Gazelle, Fuwalos, Foxy), search a Link-enabling Salamangreat monster, Link Summon Balelynx or Sunlight Wolf, then Link into a 2800 ATK Phoenix while holding Ash Blossom as protection
  • Turn 2 (going second): Use the six-card hand to hold Ash Blossom, Ghost Ogre and Infinite Impermanence against the opponent's first engine, then rebuild through Gazelle and Jack Jaguar recursion
  • Recovery: Recur Salamangreat monsters from the Graveyard with Gazelle, Jack Jaguar and Weasel, then re-Link through Sanctuary or Raging Phoenix
  • After siding: Bring in Raigeki, Forbidden Droplet, Iron Thunder and Droll & Lock Bird against heavy board or hand-trap decks, keeping Ghost Belle as a second hand trap

Why it scores here

This list reads as a Salamangreat Link engine with a small Mathmech splash, not as a Mathmech deck, so the score reflects the whole system rather than a sum of card values. Its starters are reasonably reachable: nine searcher-type cards give roughly a 74% chance of at least one in the opening five, and each three-copy starter about 34%. The Extra Deck supplies strong closing power, with 2800 ATK Phoenixes and a 3000 ATK Geomathmech Final Sigma, and the main deck carries eight negation and eleven removal effects for interaction. Popularity did not earn points: the archetype label is shared by only 6 exact-name copies, and no recorded boards, guides or tournament results exist to show the deck's real output. The score is capped to a theoretical value because the deck runs three copies of Ash Blossom & Joyous Spring against a limit of two, so the list is not currently legal in OCG.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 Searcher-group hit in the opening five is about 0.74 and each three-copy starter about 0.34; a live engine on turn 1 is plausible but not measured (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Fourteen singleton main-deck slots and six hand traps or tech cards mean many hands will hold only interaction or dead cards (Inferred)
D3 Combo Conversion & Ceiling 55 No recorded boards exist, so the Balelynx-to-Phoenix ceiling is read from card text alone (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards exist, so median output cannot be measured and is estimated low to mid (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Six hand traps and two overlapping engines give several answers to one interruption, and Graveyard recursion gives a second line (Inferred)
D6 Resource Economy, Recovery & Grind 55 Gazelle, Jack Jaguar and Weasel recur from the Graveyard, while Sanctuary costs 1000 LP per use; no resource telemetry exists (Inferred)
D7 End-Board & Interaction Quality 68 Eight negation and eleven removal effects across Ash Blossom, Ghost Ogre, Infinite Impermanence, Dark Ruler No More and the Salamangreat Rage and Roar traps (Inferred from card text)
D8 Going-Second & Board-Breaking Power 55 Raigeki and Droll & Lock Bird are side-deck answers, so going-second board breaking depends on Pyro Phoenix's destroy text (Inferred)
D9 Offensive Pressure & Closing Power 70 Link Monsters with 2800 ATK and a 3000 ATK Synchro carry the closing power, with direct-attack text on the Link line (Verified card stats)
D10 Main Deck Efficiency & Flexibility 50 Forty main cards with 25 distinct names, of which 27 copies are Salamangreat and only 6 are exact Mathmech, so coherence is mixed (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 Fifteen Extra Deck slots: 12 Link, 2 Synchro and 1 Xyz, with several Link options covering the Salamangreat plan (Verified composition)
D12 Side Deck Adaptability 60 The side deck offers Raigeki, Forbidden Droplet, Iron Thunder, Droll & Lock Bird and Phantazmay as a coherent post-side toolkit; no post-side results exist (Verified list; Inferred coherence)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample exists, so format fit cannot be measured (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Link sequencing across two engines with several optional hand-trap timings is demanding to pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 55.3, Going First ≈ 54, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Banlist exposure (-8); Illegal cap (-6). Final formula: Illegal-deck cap: structural 55.3 and tournament reliability 52 give 0.80*55.3 + 0.20*52 = 54.6; minus 8 banlist modifier = 46.6; capped to 40 as a theoretical-only score because the list breaks the copy limit (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher and starter package across Salamangreat monsters and spells
  • Strong Link Extra Deck with 2800 ATK Phoenixes and a 3000 ATK Synchro
  • Six hand traps and about eight negation effects give layered interaction
  • Side deck covers board wipes, hand traps and Raigeki-style floodgates

Weaknesses

  • Illegal in OCG: Ash Blossom & Joyous Spring runs 3 copies against a limit of 2
  • Archetype label mismatch: only 6 exact Mathmech copies, so the deck is effectively a Salamangreat list with a splash
  • Fourteen singleton main-deck slots and interaction-heavy hands raise brick risk
  • No recorded boards, guides or tournament results to confirm the ceiling

Critical choke points

  • Ash Blossom over the copy limit must be fixed before this list can be played in OCG
  • Link Summon of Balelynx or Sunlight Wolf is the single gate to the Phoenix finishers
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring A non-restricted interaction card or a Salamangreat-compatible spell Restores legality; the deck cannot be played in OCG at 3 copies
2 Mathmech-only cards that do not link into the Salamangreat engine Additional Salamangreat starters or Link enablers Exact archetype purity is 10.9%; consolidating into one engine would make the list more consistent
3 A single low-impact tech card from the main deck A second copy of a Salamangreat searcher Improves the starter hit rate on turn 1 without changing the Link plan

Evidence & confidence

  • Verified: Main, Extra and Side counts are within OCG size rules (40/15/15); Ash Blossom & Joyous Spring is over its Semi-Limited copy limit (3 run, 2 allowed); Card stats for the Link and Synchro monsters, including 2800 ATK Phoenixes; Mathmech exact-name copies total 6; Salamangreat copies total 27
  • Inferred: Starter access about 0.74 for the searcher group and 0.34 per three-copy starter; Hand-trap interaction density and brick risk; Link-engine ceiling and recursion value from card text
  • Provisional: Meta power and format fit: no dated metagame sample or tournament link exists
  • Data gaps: No recorded combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot record are absent No win-rate telemetry (going-first, going-second, matchup, starter or brick rates) Meta Power is Provisional unless a dated metagame sample is supplied No deck title, so the deck is identified only by its archetype and id

More OCG Info

Mathmech

Mathmech Breakdown

 
 

 

 

 

 

 

 
 

 

 
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