Jinzo Deck #775249 — Yu-Gi-Oh! OCG
58 Main, 15 Extra, incl. Alligator's Dragon Knight x3, Artillery Catapult Turtle x3, Swiftwind Panther Warrior x3. Created Oct 28, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/28/2026
Main Deck (58)
- Alligator's Dragon Knight x3
- Artillery Catapult Turtle x3
- Droll & Lock Bird x1
- Elemental Saga Doriado x1
- Fisherman of Legend x1
- Jinzo - Energy Shocker x1
- Mulcharmy Fuwalos x2
- Mulcharmy Meowls x1
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x2
- Phara the Primordial Goddess x1
- Swiftwind Panther Warrior x3
- The Great Gallant Bandit x3
- Yomagna the Fire Phantom x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x1
- Ghost Belle & Haunted Mansion x1
- Cosmic Cyclone x1
- Dark Time Wizard x3
- Fire Formation - Tenki x2
- Forbidden Droplet x3
- Graceful & Skull Dice x2
- Harpie's Feather Duster x1
- Hey, Space Trunade! x1
- Pot of Prosperity x1
- Sleepy Scapegoats x2
- Super Polymerization x3
- Evenly Matched x1
- Foolish Graverobber x2
- Infinite Impermanence x3
- Revenge of the Paper Dolls x2
- Reversal Box x1
Extra Deck (15)
- Favorite HERO Flame Wingman x1
- Favorite HERO Shining Flare Wingman x1
- Garura, Wings of Resonant Life x1
- Hyperinvoked Aeon x1
- Khaos Starsource Dragon x1
- Mirrorjade the Iceblade Dragon x1
- Mixousia the Confounder x1
- Mudragon of the Swamp x1
- Possessed Destiny - Wynn x1
- Predaplant Dragostapelia x1
- Predaplant Triphyoverutum x1
- Red-Eyes Black Dragon Exceed x2
- Sprind the Irondash Dragon x1
- Titaniklad the Ash Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 46.5 |
| Going First | 42 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Stun
- Secondary strategies: Midrange, Toolbox
- Format: ocg
Legality
Main 58 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Fusion and Extra Deck boss monsters (Red-Eyes Black Dragon Exceed, Predaplant Triphyoverutum, Hyperinvoked Aeon, Titaniklad) reached through Dark Time Wizard and Mulcharmy card advantage, with hand traps protecting the setup; Direct damage from high-ATK Extra Deck monsters after the opponent's board is cleared by Harpie's Feather Duster, Cosmic Cyclone and Droll-style locks
- Turn 1 (going first): Open a starter that draws or searches (Dark Time Wizard, Mulcharmy, Alligator's Dragon Knight, Fire Formation - Tenki) and convert it into a Fusion Summon via Super Polymerization; the deck has no verified two-card T1 line from the evidence
- Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird, Effect Veiler, Infinite Impermanence and Evenly Matched to answer the opponent's first summon and protect a single follow-up Fusion Summon
- Recovery: Mulcharmy draw effects and Dark Time Wizard recursion (Foolish Graverobber, Reversal Box) refill the hand after a disruption; the evidence gives no recorded boards to confirm this
- After siding: Not evaluable: the deck runs an empty Side Deck (0 cards)
Why it scores here
This list is Illegal in OCG: Ash Blossom & Joyous Spring and Super Polymerization are each run three times against a limit of two, so the deck is capped and its score is theoretical and structural only. The structural read comes from the system, not from averaging card scores: starter access is moderate (about 0.24 for a three-copy card in a five-card opening hand, Inferred) and the hand-trap and negation density (12 hand traps, 17 negation-text cards) gives real end-board interaction. Conversion is weak because no recorded boards exist, so floor and median output are text-only inference, and the 73 off-archetype copies (0% exact-name purity) and empty Side Deck pull efficiency and post-side adaptability down. Archetype popularity and usage stats confirm the list is a real build but add no power points, and the cap holds even though the structural score sits near 47.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(>=1 three-copy starter in opening 5) about 0.24; archetype core group open rate about 0.94 but spread across sub-archetypes (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | 15 single-copy cards, 9 three-copy cards and 73 off-archetype copies raise dead-card risk; conflicting Normal Summon hand-traps (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards, so ceiling is read from card text only (Dark Time Wizard into Red-Eyes Exceed or Predaplant boss) (Inferred) |
| D4 | Combo Floor & Median Output | 35 | combos_evidence has 0 scored combos, so median output is unknown and scored low (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | 12 hand traps and redundant negations give some second-line answers after one interruption, but no recorded independent lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Mulcharmy draw and Dark Time Wizard recursion sustain card flow; Pot of Prosperity adds Extra-Deck cost (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | 17 negation and 21 removal text hits, including Harpie's Feather Duster and Cosmic Cyclone, with layered hand traps (Inferred semantic read; flags verified) |
| D8 | Going-Second & Board-Breaking Power | 60 | 12 hand traps and Ash Blossom support going second; no going-second split recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Extra Deck bosses reach 3000 to 3800 ATK (Hyperinvoked Aeon 3800, Red-Eyes Exceed 3400) (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 58 Main Deck cards across 32 distinct names with 0% exact-name archetype purity; Illegal copy counts (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 45 | 15 Fusion Monsters across 14 distinct names with several different summon paths (Verified composition, Inferred flexibility) |
| D12 | Side Deck Adaptability | 10 | Side Deck is empty, so no post-side plan exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no dated meta sample; the archetype is not measured against a field (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multiple decision points between hand-trap timing, Fusion materials and Extra Deck limits (Inferred) |
How the score was computed
Strategy profile: Stun. Structural ≈ 46.5, Going First ≈ 42, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist_exposure (-10). Final formula: Illegal cap: 0.80*Structural(46.5) + 0.20*TournamentReliability(35) + Modifiers(-10) = 34.2, capped to 30; theoretical/structural-only (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.24 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- 12 hand traps and 17 negation-text cards give layered interaction
- Extra Deck bosses have high ATK (Hyperinvoked Aeon 3800, Red-Eyes Exceed 3400)
- Mulcharmy and Dark Time Wizard provide card advantage
Weaknesses
- Illegal copy counts for Ash Blossom and Super Polymerization
- 0% exact-name archetype purity with 73 off-archetype copies
- No Side Deck
- No recorded combos to confirm a line
Critical choke points
- Starting a Fusion Summon depends on Super Polymerization, which is over the copy limit
- Dark Time Wizard lines depend on a single engine card category with many sub-archetypes
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Ash Blossom & Joyous Spring and one copy of Super Polymerization | Legal filler from the same role (one hand trap or one Fusion enabler) | Cures the Illegal status so the deck can receive a normal score |
| 2 | Off-archetype spells and traps with no link to the engine | A Side Deck of 10 to 15 cards | A Side Deck is needed for post-side adaptability (D12) |
Evidence & confidence
- Verified: Main 58, Extra 15, Side 0 counts within OCG size rules; Ash Blossom and Super Polymerization over copy limit (3 vs 2); Limited cards Droll & Lock Bird, Harpie's Feather Duster and Pot of Prosperity run at 1 copy each; Printed card stats and text
- Observed: Archetype usage stats show Ash Blossom, Droll & Lock Bird and Harpie's Feather Duster as core cards in the sample
- Inferred: Starter access and brick estimates from hypergeometric draws; Interaction quality from text role hints; Structural scores for D1 to D14
- Provisional: Meta Power and D13 matchup fit, since no dated metagame sample exists
- Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot record are absent no win-rate telemetry (going-first/second, matchup, brick/starter rates) Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null Side Deck is empty
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