Umi Deck #775236 — Yu-Gi-Oh! OCG
55 Main, 14 Extra, incl. Electric Jellyfish x3, Levia-Dragon of Atlantis - Daedalus x3, Mulcharmy Fuwalos x3. Created Oct 28, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/28/2026
Main Deck (55)
- Coralianectes, the Luminous Cradle Dragon x2
- Doom Kraken x2
- Droll & Lock Bird x1
- Electric Jellyfish x3
- Levia-Dragon of Atlantis - Daedalus x3
- Monster Arms of Atlantis x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Ocean Dragon Lord - Kairyu-Shin x3
- Siren Vortex of Atlantis x3
- Warchief of Atlantis x3
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- A Legendary Ocean x1
- Advent of Atlantis x3
- Atlantis, City of the Sea Dragon x1
- Call of Atlantis x3
- Fish Sonar x3
- Mistaken Arrest x3
- Twin Twisters x3
- Daedalus Maelstrom x1
- Sea Stealth Attack x1
Extra Deck (14)
- Archidux, the Squid Sorcerer x1
- Azure Ocean Dragon Lord - Neo-Daedalus Rage x2
- I:P Masquerena x1
- Levia-Dragoon - Daedalus x2
- Marincess Coral Anemone x1
- S:P Little Knight x1
- Worldsea Dragon Zealantis x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Evolzar Lars x1
- Number 4: Stealth Kragen x1
- Super Starslayer TY-PHON - Sky Crisis x1
- The Phantom Knights of Break Sword x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 32/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 52 |
| Going First | 50 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Tempo
- Format: ocg
Legality
Main 55 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Umi board of WATER Link and Xyz monsters (Worldsea Dragon Zealantis, Azure Ocean Dragon Lord - Neo-Daedalus Rage, Super Starslayer TY-PHON) converting a stable board into attacks; Levia-Dragon of Atlantis - Daedalus and Warchief of Atlantis recursion through Atlantis and Umi effects
- Turn 1 (going first): Open on Umi-named starters (Atlantis, City of the Sea Dragon, Fish Sonar, Advent of Atlantis, Siren Vortex) and build toward a Link or Xyz boss while holding hand traps for the opponent's first interaction
- Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Ogre, Nibiru, Droll & Lock Bird) to blank the opponent's first line, then rebuild from Mulcharmy and Umi searchers
- Recovery: Recover through Umi and Atlantis GY effects (Warchief, Levia-Dragon, Call of Atlantis) and Mulcharmy draw effects once the board is cleared
- After siding: No Side Deck is registered, so there is no post-side plan; the list is structurally unable to adjust between games
Why it scores here
This Umi list is scored as a system, not as an average of its cards: it reliably reaches a core Umi starter (P(at least one archetype-core card in a 5-card hand) ≈ 0.95, Inferred) and carries a dense interaction layer of about 10 hand traps, 13 negation-text cards and 14 removal-text cards, which lifts its interaction and going-second scores. Conversion and median output are weak because the export contains no recorded boards, so the combo ceiling and floor are text-only and scored low. The deck is spread across Umi, Atlantis, Daedalus, and Mulcharmy with only 14.5% exact-name purity, which costs engine coherence, and it has no Side Deck, which caps adaptability. Popularity did not earn points: the archetype usage data only confirms that a version of this shell is real, and the list is Illegal (three Ash Blossom copies in a Semi-Limited slot), so it receives a capped structural-only score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(≥1 archetype-core card in a 5-card opening hand) ≈ 0.95 across 24 core copies; 3-copy starters sit at 0.25 each (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Many generic and off-archetype cards with 59 off-archetype copies create redundancy and some dead draws; brick rate estimated from composition (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable recorded boards in the export; ceiling is text-only and cannot be measured (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No combos supplied, so floor and median output are unmeasured and scored conservatively (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Ten hand traps and a searcher layer give multiple independent answers to one interruption, with recursion from Umi and Atlantis GY effects (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | 18 searcher-text cards and GY recursion from Warchief, Levia-Dragon, and Call of Atlantis support grind (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Ten hand traps, 13 negation-text cards and 14 removal-text cards give layered end-board interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 65 | Going-second hand-trap coverage ≈ 0.72 for at least one hand trap in 6 cards, plus removal text (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Bosses reach 2900–3000 ATK (Azure Ocean Dragon Lord - Neo-Daedalus Rage, TY-PHON, AA-ZEUS) but closing depends on Link and Xyz material access (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 55 Main cards with 23 distinct cards and 10 exact-name Umi copies; many single-copy slots and off-archetype cards lower compactness (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 14 Extra cards across 9 Link and 5 Xyz monsters with a mixed route set; partial coverage of the Umi plan (Verified composition) |
| D12 | Side Deck Adaptability | 10 | No Side Deck is present in the export, so there is no post-side adjustment (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or meta-share sample is available, so matchup and format fit remain provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Link and Xyz sequencing with many conditional effects raises error risk and decision density (Inferred) |
How the score was computed
Strategy profile: Balanced. Structural ≈ 52, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal copy-limit violation (-10). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional), then Illegal cap via copy-limit modifier; theoretical/structural-only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction layer: about 10 hand traps, 13 negation-text cards and 14 removal-text cards
- Reliable access to a core Umi starter in opening hands (~0.95, Inferred)
- Recursion through Umi and Atlantis GY effects supports rebuilding after disruption
Weaknesses
- Illegal as submitted: three Ash Blossom & Joyous Spring against a limit of two
- No Side Deck, so no post-side adaptation
- Low exact-name purity (14.5%); the engine is split across Atlantis, Daedalus, and Mulcharmy
- No recorded combos, so conversion and median output cannot be verified
Critical choke points
- The Atlantis / Umi field-spell and starter line: if the starter is not drawn, the engine does not come online
- Link and Xyz material access for the boss monsters
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Ash Blossom & Joyous Spring | A legal non-restricted card that fills the same interaction role or an Umi starter | Restores legality; the deck cannot receive a normal score until the copy limit is met |
| 2 | Off-archetype single copies with weak Umi synergy | Additional Umi or Atlantis starters and a Side Deck | Raises exact-name purity, engine coherence, and post-side adaptability |
Evidence & confidence
- Verified: Legality: 55 Main / 14 Extra / 0 Side; Ash Blossom 3 copies exceeds the OCG Semi-Limited limit of 2; Composition, copy histogram, archetype purity, and role-tag counts from the evidence file; Archetype usage statistics: 10 of 17 core cards present
- Inferred: P(≥1 archetype-core card in opening hand) ≈ 0.95; Hand-trap coverage ≈ 0.72 going-second; Interaction, recursion, and resilience scores from card text and role tags
- Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament context)
- Data gaps: No combos supplied: combo floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent No win-rate telemetry for going-first, going-second, matchups, or brick rate Meta Power is provisional without a dated metagame sample No Side Deck is registered in the export
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