Knightmare Deck #775151 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Conduction Warrior Linear Magnum Plus Minus x3, Duoterion x3, Koa'ki Meiru Guardian x3. Created Oct 28, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/28/2026
Main Deck (55)
- Artifact Lancea x2
- Beta The Electromagnet Warrior x2
- Block Dragon x1
- Cartorhyn the Hidden Gem of the Seafront x1
- Conduction Warrior Linear Magnum Plus Minus x3
- Droll & Lock Bird x1
- Duoterion x3
- Epsilon The Magnet Warrior x1
- Koa'ki Meiru Guardian x3
- Magnet Warrior Omega Plus x1
- Magnet Warrior Sigma Minus x3
- Magnet Warrior Sigma Plus x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Tellusion the Magna Warrior x1
- Adamancipator Analyzer x1
- Adamancipator Researcher x3
- Adamancipator Seeker x1
- Ash Blossom & Joyous Spring x2
- Ghost Ogre & Snow Rabbit x2
- Gordian Slicer x3
- Harpie's Feather Duster x1
- Heavy Storm x1
- Hey, Space Trunade! x2
- Magnet Bonding x3
- Appointer of the Red Lotus x1
- Gravity Collapse x2
- Infinite Impermanence x3
Extra Deck (15)
- Conduction Warrior Plasma Magnum x1
- Flux Ochsenfeld x1
- Curious, the Lightsworn Dominion x1
- Dogurad, the Stonetrooper x1
- Dragunity Lord - Georgius x1
- I:P Masquerena x1
- Knightmare Gryphon x1
- Reprodocus x1
- S:P Little Knight x1
- W:P Fancy Ball x1
- Adamancipator Risen - Raptite x1
- Baronne de Fleur x1
- Naturia Beast x1
- Dragunity Knight - Luin x1
- Gallant Granite x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (Confidence: Low)
- Primary strategy: Toolbox
- Secondary strategies: Stun, Midrange
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Extra Deck Link and Synchro boards (Dragunity Lord - Georgius, Adamancipator Risen - Raptite, Conduction Warrior Plasma Magnum) built from Magnet and Adamancipator searches, converted into pressure by Magna Warrior and Block Dragon bodies; Interaction-led stall: Heavy Storm, Harpie's Feather Duster, Droll & Lock Bird, Ash Blossom and Gravity Collapse to deny the opponent's board and win a long game
- Turn 1 (going first): Open on a Magnet or Bonding search (Magnet Bonding, Duoterion, Beta The Electromagnet Warrior) and build a Rock board toward Conduction Warrior or Magnet Warrior Sigma summons; hold one hand trap for the opponent's first Summon
- Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence, Ghost Ogre and Maxx C to answer the opponent's first board; then rebuild through Adamancipator and Mulcharmy draws
- Recovery: Mulcharmy Fuwalos and Purulia draw on Special Summons, Duoterion and Adamancipator Researcher revive or re-search Rock monsters, and Gallant Granite adds a Rock monster from the Deck
- After siding: Not evaluable: the deck has no Side Deck (side_count 0), so no post-side plan exists in the export
Why it scores here
The score is structural and capped: five Forbidden cards (Naturia Beast, Reprodocus, Knightmare Gryphon, Baronne de Fleur, Curious) are in the list, so the deck is Illegal and receives only a theoretical reading. Scoring treats the deck as a system. Its interaction density (11 hand traps, 16 negation-text cards, 17 removal-text cards) and its Magnet/Adamancipator/Mulcharmy search routes give it reasonable going-second resilience, but starter access is weak: the three-copy starters are live in an opening hand only about a quarter of the time (about 0.25 going first). The archetype core is not present (exact-name purity 1.4%, the Knightmare core cards are absent or Forbidden), so the deck reads as a Rock/EARTH toolbox rather than a coherent Knightmare build. No combo boards were recorded, so the floor, median and ceiling are text-only inferences. The score does not come from averaging card scores, from the Knightmare name, or from usage statistics.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 40 | P(at least one 3-copy starter in opening 5) about 0.25; searcher text covers about 0.76 of hands; core archetype group about 0.45 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Copy histogram 13/6/10 with many Rock/EARTH monsters that overlap in Normal Summon needs; brick risk moderate; no Side Deck to fix bad hands (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable boards in combos_evidence; ceiling read only from card text, e.g. Magnet Bonding into Conduction Warrior and Duoterion recursion (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No median_power_index available; floor reads as low because most Extra Deck links need Forbidden or Limited pieces (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 45 | Several independent routes (Mulcharmy draw, Adamancipator excavate, Magnet search) and recursion via Gallant Granite and Beta; limited by Forbidden-card gaps (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 40 | Searcher and draw text is dense, but Rock-monster cost and Extra Deck spend are high; no resource signature recorded (Inferred) |
| D7 | End-Board & Interaction Quality | 55 | 11 hand traps, 16 negation and 17 removal text cards, and two Limited/Semi-Limited staples (Heavy Storm, Ash Blossom) give broad coverage (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 50 | Going-second hand 6 hand-trap probability about 0.76; Droll and Maxx C punish non-engine boards; no going-second split recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 45 | Closing relies on Block Dragon, Tellusion-class bodies and Link 3-4 ATK; Forbidden Link monsters that would close are absent (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 55 Main cards with 29 distinct; copy spread 3/2/1 is consistent, but archetype purity is low so many slots are generic or toolbox (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Extra Deck is 15 of 15 with 8 Link, 4 Synchro, 2 Fusion, 1 Xyz; several Extra cards are Forbidden or thin for the core engine (Verified structure, Inferred use) |
| D12 | Side Deck Adaptability | 30 | No Side Deck (side_count 0); the score is capped by this gap (Verified) |
| D13 | Matchup Coverage & Format Fit | 35 | No tournament_context or dated meta sample; Meta Power is Provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-step Magnet and Adamancipator chains with many decision points; error tolerance moderate (Inferred) |
How the score was computed
Strategy profile: Toolbox primary, Stun secondary (no single engine dominates the export). Modifiers: none.
Couldn't load the combos





