Geargia Deck #775089 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3, Mecha Phantom Beast O-Lion x3. Created Oct 28, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/28/2026
Main Deck (40)
- Droll & Lock Bird x1
- Mecha Phantom Beast Tetherwolf x2
- Mulcharmy Fuwalos x3
- R.B. Ga10 Cutter x1
- R.B. Ga10 Driller x1
- R.B. Ga10 Pile Bunker x1
- R.B. Lambda Blade x1
- R.B. Lambda Cannon x1
- R.B. VALCan Rocket x1
- Therion "King" Regulus x1
- Ash Blossom & Joyous Spring x3
- Mecha Phantom Beast O-Lion x3
- Clockwork Night x1
- Forbidden Droplet x3
- R.B. Funk Dock x1
- R.B. Operation Test x1
- R.B. Stage Landing x3
- Sky Striker Mecha - Hornet Drones x1
- Sky Striker Mecha - Widow Anchor x1
- Sky Striker Mobilize - Engage! x2
- Triple Tactics Thrust x3
- Infinite Impermanence x3
- R.B. Last Stand x1
- R.B. Next Phase x1
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 46 |
| Going First | 45 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Control, Tempo
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Link-summoned R.B. and Sky Striker Ace boards with R.B. Brute Blues / Shepherd's Crook pressure (inferred from link monster text; no combo data); Therion King Regulus and Mecha Phantom Beast / Mulcharmy draw-and-board engine
- Turn 1 (going first): Open on Mulcharmy / O-Lion / R.B. Stage Landing starters and go to a Link Summon; no recorded boards to confirm the line (Inferred)
- Turn 2 (going second): Hold hand traps (Ash Blossom, Droll & Lock Bird, Infinite Impermanence, Forbidden Droplet) for the opponent's first summon, then convert through R.B. Funk Dock / Link monsters (Inferred)
- Recovery: Recover through Clockwork Night, Triple Tactics Thrust, Sky Striker Mobilize - Engage! and R.B. Last Stand searches and Mulcharmy draws (Inferred from text)
- After siding: Not applicable: side deck is empty (0 cards), so no post-side plan exists
Why it scores here
This list is Illegal: it runs 3 copies of Ash Blossom & Joyous Spring where the OCG limit is 2, so it does not receive a normal Final Contextual score and is capped at 25 with a theoretical/structural-only label. Scored as a system, the deck is held back by a split engine: 55 of 40 main-deck copies are off-archetype across R.B., Sky Striker, Mecha Phantom Beast, Mulcharmy and Forbidden sub-archetypes, with 0% exact-name purity against the Geargia label. Its strengths are seven hand traps and 15 negation-text cards for going second, plus a 15-card all-Link Extra Deck that gives real board-making redundancy. Its weaknesses are the empty side deck, a thin 1-of-heavy main with many single-copy engine pieces, and no recorded boards to confirm any line. Archetype popularity and the usage-stat core (76% present) confirm the list is real but earned no points, and card scores were not averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(>=1 copy of a 3-copy starter in opening 5) = 0.34; 2-copy starters 0.24; most engine pieces are 1-of (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | 15 single-copy main cards and mixed sub-archetype engines raise dead-card risk in hand; 7 hand traps are partly live going second (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards; ceiling is text-only inference from R.B. and Sky Striker Link text (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No recorded boards; median cannot be measured, so it is set below the ceiling read (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Seven hand traps and multiple Link recursion routes give independent answers after one disruption (Inferred from text) |
| D6 | Resource Economy, Recovery & Grind | 45 | Clockwork Night, Triple Tactics Thrust, Mulcharmy draws and Stage Landing offer recovery; Link Summons cost cards (Inferred from text) |
| D7 | End-Board & Interaction Quality | 60 | Seven hand traps and 15 negation-text cards, though Ash Blossom at 3 copies is illegal (Inferred semantic + flags) |
| D8 | Going-Second & Board-Breaking Power | 60 | Hand traps and Droll & Lock Bird answer a going-second board; no direct board-breaker evidence (Inferred) |
| D9 | Offensive Pressure & Closing Power | 45 | Link bosses reach 1500 ATK base and Therion King Regulus is 2800 ATK; no measured end-board data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 40 main cards with 24 distinct and a 3-of-heavy spread, but off-archetype splits lower coherence (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15 Link monsters fill the Extra Deck with 8 distinct cards and mostly 1-of targets; little mandatory-slot waste (Inferred) |
| D12 | Side Deck Adaptability | 10 | Side deck is empty (0 cards), so post-side adaptability cannot be assessed and scores at the floor (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated meta sample; archetype meta-share absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple archetype engines with timing-sensitive hand traps and Link decisions raise pilot load (Inferred) |
How the score was computed
Strategy profile: Midrange primary; Control weights not blended into the structural score. Structural ≈ 46, Going First ≈ 45, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist/copy-limit exposure (-4); no side deck (-4); engine conflicts (-4). Final formula: Illegal cap applied: formula 0.80*46 + 0.20*40 - 12 = 32.8, capped at 25 (theoretical/structural-only; Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Seven hand traps and 15 negation-text cards give strong going-second interaction (Inferred)
- 15-card all-Link Extra Deck provides board-making redundancy (Verified structure)
- Recursion and search text (Clockwork Night, Triple Tactics Thrust, Mulcharmy) supports recovery (Inferred)
Weaknesses
- Illegal: Ash Blossom runs 3 copies against a limit of 2 (Verified)
- Empty side deck: no post-side adaptability (Verified)
- Off-archetype split across four sub-archetypes; exact-name purity 0% (Verified)
- No recorded boards, so the combo floor and ceiling are unmeasured (Verified gap)
Critical choke points
- Ash Blossom & Joyous Spring copy count must drop to 2 before the list is legal
- Engine starters are mostly 1-of, so a single removed or negated starter cuts the line
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | one legal main-deck card chosen by the owner | Makes the list legal (Illegal to Legal) and is required before any normal score can be given |
| 2 | none | a side deck of up to 15 cards | Adds post-side adaptability, which currently scores at the floor (Inferred) |
Evidence & confidence
- Verified: Legality: Ash Blossom 3 copies vs 2 legal copies (Semi-Limited) → Illegal; Main 40 and Extra 15 are within size rules; side is 0 and within [0,15]; Exact-name archetype purity is 0%; Usage stats: 19 of 25 core cards present (76%); no tournament link
- Inferred: Midrange primary strategy from hand-trap and Link composition; Going-first and going-second plans from card text; Hypergeometric starter odds and brick risk; Interaction quality from negation text and hand-trap flags
- Provisional: Meta Power is null; no dated metagame sample supplied; D13 matchup fit set without tournament data
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot records absent No win-rate telemetry; going-first, going-second and brick rates are Inferred Meta Power is Provisional unless a dated metagame sample is supplied Side deck empty; post-side performance unknown
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