Rokket Deck #775064 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Black Metal Dragon x3, Mulcharmy Fuwalos x3, Rokket Loader x3. Created Oct 28, 2026 by YGO Mod.

Deck Rokket OCG

Created by: YGO Mod (20517634)

Created On: 10/28/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 30, 2026
30± 10/ 100
Power Score
Structural 53
Reliability 45
Going First 55
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 53
Going First 55
Going Second 50
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Stun
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Link Summon into the 3500-ATK link monsters (Borrelend Dragon, Borrelshroud Dragon) and the 3000-ATK Borrelsword Dragon, supported by the Rokket and Borrel link chain; Fusion Summon Borreload Fatalflare Dragon and Garura, plus Topologic Zeroboros as a 3000-ATK extra-link finisher
  • Turn 1 (going first): Quick Launch or Rokket Loader on T1 to reach a Rokket board, then link up with Rokket Caliber or Rokket Tracer into a Link-3 or Link-4 monster
  • Turn 2 (going second): Ash Blossom and Dominus Impulse (both over the limit as built) plus Borrel Reboot to protect the first Link summon, then continue through Absorouter Dragon and Max Metalmorph
  • Recovery: Rokket Loader and Borrel Regenerator recover from the GY, Absorouter Dragon and Trisborrel search Rokket or Borrel cards, and Double Interlock or Rokket Detonator bring back extra-deck monsters
  • After siding: Not evaluable: the deck runs zero side-deck cards, so there is no post-side plan

Why it scores here

The deck is illegal as built: three cards (Ash Blossom & Joyous Spring, Dominus Impulse and Super Polymerization) are run three times against an OCG limit of two, so the score is a theoretical structural cap and not a normal Final Contextual score. Structurally it has a reasonable engine: the Rokket core is present in about 27% exact-name purity but with related Borrel, Bystial and Red-Eyes support, and the deck reliably reaches a Rokket monster on the field (Inferred). Its closing power comes from the link ladder into 3500-ATK link monsters, and its interaction density comes from hand traps and negation text. Its weaknesses are the absence of a side deck, zero recorded boards, and no tournament data, so the consistency and matchup claims are Inferred or Provisional. Popularity was not credited: the archetype is only moderately represented and no points were awarded for usage share. The score was not built from averaging card scores; it reflects the system-level dimensions above, capped for the copy-limit violation.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(at least one Quick Launch in opening 5) = 0.34 per 3-copy card; archetype-core proxy P(>=1 core card in hand) = 0.99; engine live turn 1 is plausible but not guaranteed (Inferred)
D2 Opening-Hand Quality & Brick Management 50 13 singleton main-deck cards and 3-copy overload of hand traps and Super Polymerization raise the chance of dead or redundant hands; no brick rate measured (Inferred)
D3 Combo Conversion & Ceiling 50 No recorded combo boards exist, so ceiling is read from card text only: Link-4/5 and Fusion chains to 3000-3500 ATK are structurally available (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards; median output cannot be measured and is set near the text-based ceiling minus a fragility margin (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Ash Blossom, Dominus Impulse, Borrel Reboot and Rokket Loader or Tracer recursion give several independent interruption routes, though 3-copy overload weakens the redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 52 Borrel Regenerator, Absorouter Dragon and Trisborrel provide search and recursion; resource spend through Link Summons is high (Inferred)
D7 End-Board & Interaction Quality 66 Nine negation-text cards and three hand traps give interaction breadth; no end-board data (Inferred from card text)
D8 Going-Second & Board-Breaking Power 55 Going-second hand trap group P(>=1 in hand of 6) = 0.39; Dominus Impulse and Ash Blossom give going-second interaction, but no going-second split is recorded (Inferred)
D9 Offensive Pressure & Closing Power 72 Link-5 Borrelend and Borrelshroud (3500 ATK) and Borrelsword (3000 ATK) give strong end-board ATK; no closing performance observed (Inferred)
D10 Main Deck Efficiency & Flexibility 50 40 main cards with 23 distinct names and 13 singletons: the list is reasonably compact but includes a lot of off-archetype and one-off tech (Inferred)
D11 Extra Deck Efficiency & Coverage 60 15 Extra cards: 11 Link and 4 Fusion, with overlapping Borrel and Dragon routes plus off-archetype Garura, Favorite HERO Flame Wingman and Mudragon (Inferred)
D12 Side Deck Adaptability 20 Zero side-deck cards; no post-side plan available (Provisional)
D13 Matchup Coverage & Format Fit 45 No tournament link, no dated metagame sample; archetype share not available (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Link and Fusion sequencing with many optional effects; error tolerance is low (Inferred)

How the score was computed

Strategy profile: Balanced. Structural ≈ 53, Going First ≈ 55, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: illegal_copy_limit_cap (0). Final formula: Illegal deck: theoretical structural cap. Uncapped Balanced structural = 53.15; normal Final (0.80*Structural + 0.20*TournamentReliability) would be about 51 but is not applied. Final set to 30 by the illegal-deck cap; Meta provisional (null).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Link and Fusion ladder reaches 3000-3500 ATK boards
  • Multiple hand traps and negation text give interaction breadth
  • Archetype-core presence is almost guaranteed in opening hands (proxy 0.99)
  • Compact-ish 40-card main with search and recursion text

Weaknesses

  • Illegal copy limits on three cards (must be fixed before any normal score)
  • Zero side-deck cards: no post-side adaptability
  • No recorded boards, so ceiling and median are text-only
  • Off-archetype and singleton tech dilute the engine

Critical choke points

  • Quick Launch and Rokket Loader as the T1 starters
  • Link-2 or Link-3 enabler (Rokket Caliber / Tracer) for the link ladder
  • Ash Blossom and Dominus Impulse as the only going-second interaction
Priority Remove Add Reason
1 One copy each of Ash Blossom & Joyous Spring, Dominus Impulse, Super Polymerization Nothing (or a legal singleton) Restores legality: each is Semi-Limited (OCG limit 2) and currently run 3 times, which is an automatic illegal status.
2 Off-archetype tech such as Mudragon of the Swamp or Favorite HERO Flame Wingman Side-deck cards (0 currently) A side deck is absent, which zeroes the post-side score (D12).

Evidence & confidence

  • Verified: Legality: Illegal, three over-limit copy violations (Ash Blossom, Dominus Impulse, Super Polymerization); Main 40 / Extra 15 / Side 0 satisfies OCG size rules; Limited cards (Bystial Druiswurm, Bystial Magnamhut, S:P Little Knight, Striker Dragon) run at their legal count of 1
  • Inferred: Starter and brick probabilities from hypergeometric estimates; Dimension scores from card text and structure; Going-first and going-second estimates
  • Provisional: Meta power (null); Matchup fit and tournament reliability; Post-side plan
  • Data gaps: No combos supplied: floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) Meta Power is provisional unless a dated metagame sample is supplied Usage-stat core_cards in_this_deck flags appear to count main-deck only: Extra-Deck cards such as Borrelend, Borrelshroud, Trisborrel and Striker Dragon are marked false although they are in the Extra list, so core_present_pct (52) is understated No side deck present, so post-side plan cannot be scored

More OCG Info

Rokket

Rokket Breakdown

 
 

 

 

 

 

 

 
 

 

 
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