Rokket Deck #775064 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Black Metal Dragon x3, Mulcharmy Fuwalos x3, Rokket Loader x3. Created Oct 28, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/28/2026
Main Deck (40)
- Absorouter Dragon x2
- Black Metal Dragon x3
- Bystial Baldrake x1
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Red-Eyes Black Fullmetal Dragon x1
- Red-Eyes Darkness Metal Dragon x1
- Rokket Detonator x1
- Rokket Loader x3
- Silverrokket Dragon x1
- Ash Blossom & Joyous Spring x3
- Rokket Caliber x1
- Rokket Tracer x2
- Boot Sector Launch x1
- Borrel Regenerator x1
- Double Interlock x1
- Quick Launch x3
- Super Polymerization x3
- Borrel Reboot x1
- Dominus Impulse x3
- Max Metalmorph x1
Extra Deck (15)
- Borreload Fatalflare Dragon x1
- Favorite HERO Flame Wingman x1
- Garura, Wings of Resonant Life x1
- Mudragon of the Swamp x1
- Borrelend Dragon x1
- Borrelshroud Dragon x1
- Borrelsword Dragon x1
- Breachborrel Dragon x1
- Dillingerous Dragon x1
- Guardragon Pisty x1
- Quadborrel Dragon x1
- S:P Little Knight x1
- Striker Dragon x1
- Topologic Zeroboros x1
- Trisborrel Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 55 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Stun
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Link Summon into the 3500-ATK link monsters (Borrelend Dragon, Borrelshroud Dragon) and the 3000-ATK Borrelsword Dragon, supported by the Rokket and Borrel link chain; Fusion Summon Borreload Fatalflare Dragon and Garura, plus Topologic Zeroboros as a 3000-ATK extra-link finisher
- Turn 1 (going first): Quick Launch or Rokket Loader on T1 to reach a Rokket board, then link up with Rokket Caliber or Rokket Tracer into a Link-3 or Link-4 monster
- Turn 2 (going second): Ash Blossom and Dominus Impulse (both over the limit as built) plus Borrel Reboot to protect the first Link summon, then continue through Absorouter Dragon and Max Metalmorph
- Recovery: Rokket Loader and Borrel Regenerator recover from the GY, Absorouter Dragon and Trisborrel search Rokket or Borrel cards, and Double Interlock or Rokket Detonator bring back extra-deck monsters
- After siding: Not evaluable: the deck runs zero side-deck cards, so there is no post-side plan
Why it scores here
The deck is illegal as built: three cards (Ash Blossom & Joyous Spring, Dominus Impulse and Super Polymerization) are run three times against an OCG limit of two, so the score is a theoretical structural cap and not a normal Final Contextual score. Structurally it has a reasonable engine: the Rokket core is present in about 27% exact-name purity but with related Borrel, Bystial and Red-Eyes support, and the deck reliably reaches a Rokket monster on the field (Inferred). Its closing power comes from the link ladder into 3500-ATK link monsters, and its interaction density comes from hand traps and negation text. Its weaknesses are the absence of a side deck, zero recorded boards, and no tournament data, so the consistency and matchup claims are Inferred or Provisional. Popularity was not credited: the archetype is only moderately represented and no points were awarded for usage share. The score was not built from averaging card scores; it reflects the system-level dimensions above, capped for the copy-limit violation.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one Quick Launch in opening 5) = 0.34 per 3-copy card; archetype-core proxy P(>=1 core card in hand) = 0.99; engine live turn 1 is plausible but not guaranteed (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 13 singleton main-deck cards and 3-copy overload of hand traps and Super Polymerization raise the chance of dead or redundant hands; no brick rate measured (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No recorded combo boards exist, so ceiling is read from card text only: Link-4/5 and Fusion chains to 3000-3500 ATK are structurally available (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards; median output cannot be measured and is set near the text-based ceiling minus a fragility margin (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Ash Blossom, Dominus Impulse, Borrel Reboot and Rokket Loader or Tracer recursion give several independent interruption routes, though 3-copy overload weakens the redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 52 | Borrel Regenerator, Absorouter Dragon and Trisborrel provide search and recursion; resource spend through Link Summons is high (Inferred) |
| D7 | End-Board & Interaction Quality | 66 | Nine negation-text cards and three hand traps give interaction breadth; no end-board data (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second hand trap group P(>=1 in hand of 6) = 0.39; Dominus Impulse and Ash Blossom give going-second interaction, but no going-second split is recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 72 | Link-5 Borrelend and Borrelshroud (3500 ATK) and Borrelsword (3000 ATK) give strong end-board ATK; no closing performance observed (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 40 main cards with 23 distinct names and 13 singletons: the list is reasonably compact but includes a lot of off-archetype and one-off tech (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra cards: 11 Link and 4 Fusion, with overlapping Borrel and Dragon routes plus off-archetype Garura, Favorite HERO Flame Wingman and Mudragon (Inferred) |
| D12 | Side Deck Adaptability | 20 | Zero side-deck cards; no post-side plan available (Provisional) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link, no dated metagame sample; archetype share not available (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Link and Fusion sequencing with many optional effects; error tolerance is low (Inferred) |
How the score was computed
Strategy profile: Balanced. Structural ≈ 53, Going First ≈ 55, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: illegal_copy_limit_cap (0). Final formula: Illegal deck: theoretical structural cap. Uncapped Balanced structural = 53.15; normal Final (0.80*Structural + 0.20*TournamentReliability) would be about 51 but is not applied. Final set to 30 by the illegal-deck cap; Meta provisional (null).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Link and Fusion ladder reaches 3000-3500 ATK boards
- Multiple hand traps and negation text give interaction breadth
- Archetype-core presence is almost guaranteed in opening hands (proxy 0.99)
- Compact-ish 40-card main with search and recursion text
Weaknesses
- Illegal copy limits on three cards (must be fixed before any normal score)
- Zero side-deck cards: no post-side adaptability
- No recorded boards, so ceiling and median are text-only
- Off-archetype and singleton tech dilute the engine
Critical choke points
- Quick Launch and Rokket Loader as the T1 starters
- Link-2 or Link-3 enabler (Rokket Caliber / Tracer) for the link ladder
- Ash Blossom and Dominus Impulse as the only going-second interaction
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy each of Ash Blossom & Joyous Spring, Dominus Impulse, Super Polymerization | Nothing (or a legal singleton) | Restores legality: each is Semi-Limited (OCG limit 2) and currently run 3 times, which is an automatic illegal status. |
| 2 | Off-archetype tech such as Mudragon of the Swamp or Favorite HERO Flame Wingman | Side-deck cards (0 currently) | A side deck is absent, which zeroes the post-side score (D12). |
Evidence & confidence
- Verified: Legality: Illegal, three over-limit copy violations (Ash Blossom, Dominus Impulse, Super Polymerization); Main 40 / Extra 15 / Side 0 satisfies OCG size rules; Limited cards (Bystial Druiswurm, Bystial Magnamhut, S:P Little Knight, Striker Dragon) run at their legal count of 1
- Inferred: Starter and brick probabilities from hypergeometric estimates; Dimension scores from card text and structure; Going-first and going-second estimates
- Provisional: Meta power (null); Matchup fit and tournament reliability; Post-side plan
- Data gaps: No combos supplied: floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) Meta Power is provisional unless a dated metagame sample is supplied Usage-stat core_cards in_this_deck flags appear to count main-deck only: Extra-Deck cards such as Borrelend, Borrelshroud, Trisborrel and Striker Dragon are marked false although they are in the Extra list, so core_present_pct (52) is understated No side deck present, so post-side plan cannot be scored
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