Rokket Deck Breakdown

Cards Usage Statistic

Main Deck

Absorouter Dragon
Absorouter Dragon
Absorouter Dragon
DARK 7
Absorouter Dragon
  • ATK:

  • 1200

  • DEF:

  • 2800


If you control a "Rokket" monster, you can Special Summon this card (from your hand). You can only Special Summon "Absorouter Dragon" once per turn this way. If this card is sent to the GY: You can add 1 "Rokket" monster from your Deck to your hand. You can only use this effect of "Absorouter Dragon" once per turn.

Bystial Magnamhut
Bystial Magnamhut
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.

Maxx "C"
Maxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Rokket Recharger
Rokket Recharger
Rokket Recharger
DARK 4
Rokket Recharger
  • ATK:

  • 0

  • DEF:

  • 2100


If a DARK monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or card effect: You can send this card from your hand or field to the GY, then target 1 of those destroyed monsters; Special Summon 1 DARK monster from your GY with a different original name from that targeted monster. You can only use this effect of "Rokket Recharger" once per turn. While you control a DARK monster Special Summoned from the Extra Deck, your opponent's monsters cannot target this card for attacks.

Starliege Seyfert
Starliege Seyfert
Starliege Seyfert
LIGHT 4
Starliege Seyfert
  • ATK:

  • 1800

  • DEF:

  • 0


You can send any number of Dragon monsters from your hand and/or face-up field to the GY; add 1 Dragon monster from your Deck to your hand, whose Level equals the total original Levels of those monsters sent to the GY. You can banish this card from your GY, then target 1 Level 8 LIGHT or DARK Dragon monster in your GY; add it to your hand. You can only use each effect of "Starliege Seyfert" once per turn.

White Dragon Wyverburster
White Dragon Wyverburster
White Dragon Wyverburster
LIGHT 4
White Dragon Wyverburster
  • ATK:

  • 1700

  • DEF:

  • 1800


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your GY. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the GY: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Rokket Tracer
Rokket Tracer
Rokket Tracer
DARK 4
Rokket Tracer
  • ATK:

  • 1600

  • DEF:

  • 1000


(Quick Effect): You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Rokket" monster from your Deck, except "Rokket Tracer", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Rokket Tracer" once per turn.

Boot Sector Launch
Boot Sector Launch
Boot Sector Launch
Spell Field
Boot Sector Launch

    All "Rokket" monsters on the field gain 300 ATK/DEF. You can activate 1 of these effects; ● Special Summon up to 2 "Rokket" monsters with different names from your hand in Defense Position. ● If your opponent controls more monsters than you do: Special Summon "Rokket" monsters with different names from your GY in Defense Position, up to the difference. You can only use this effect of "Boot Sector Launch" once per turn.

    Branded Regained
    Branded Regained
    Branded Regained
    Spell Continuous
    Branded Regained

      If a LIGHT or DARK monster(s) is banished (except during the Damage Step): You can target 1 of those monsters; place that monster on the bottom of the Deck, and if you do, draw 1 card. You can only use this effect of "Branded Regained" once per turn. Once per turn, if your opponent Normal or Special Summons a monster (except during the Damage Step): You can target 1 "Bystial" monster in your GY; Special Summon it. You can only activate this effect of "Branded Regained" once per Chain.

      Called by the Grave
      Called by the Grave
      Called by the Grave
      Spell Quick
      Called by the Grave

        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



        Tag(s):

        Crossout Designator
        Crossout Designator
        Crossout Designator
        Spell Quick
        Crossout Designator

          Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



          Tag(s):

          Dragon Ravine
          Dragon Ravine
          Dragon Ravine
          Spell Field
          Dragon Ravine

            Once per turn: You can discard 1 card, then activate 1 of these effects; ● Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand. ● Send 1 Dragon monster from your Deck to the GY.

            Quick Launch
            Quick Launch
            Quick Launch
            Spell Quick
            Quick Launch

              Special Summon 1 "Rokket" monster from your Deck, but it cannot attack, also destroy it during the End Phase.

              Infinite Impermanence
              Infinite Impermanence
              Infinite Impermanence
              Trap Normal
              Infinite Impermanence

                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                Extra Deck

                Borrelend Dragon
                Borrelend Dragon
                Borrelend Dragon
                DARK
                Borrelend Dragon
                • ATK:

                • 3500

                • LINK-5

                Link Arrow:

                Top

                Left

                Right

                Bottom-Left

                Bottom-Right


                3+ Effect Monsters Cannot be destroyed by battle or card effects, also neither player can target this card with monster effects. This card can attack all monsters your opponent controls, once each. (Quick Effect): You can target 1 Effect Monster on the field and 1 "Rokket" monster in your GY; negate the effects of that monster on the field, and if you do, Special Summon that monster from your GY. Your opponent cannot activate cards or effects in response to this effect's activation. You can only use this effect of "Borrelend Dragon" once per turn.

                Dillingerous Dragon
                Dillingerous Dragon
                Dillingerous Dragon
                DARK
                Dillingerous Dragon
                • ATK:

                • 1600

                • LINK-2

                Link Arrow:

                Top

                Bottom


                2 DARK Dragon monsters Once per turn, during your opponent's End Phase: You can target 1 Attack Position monster your opponent controls that did not declare an attack this turn; destroy it, and if you do, inflict damage to your opponent equal to that monster's original ATK. If a "Rokket" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Dillingerous Dragon" once per turn.

                Dragunity Knight - Romulus
                Dragunity Knight - Romulus
                Dragunity Knight - Romulus
                WIND
                Dragunity Knight - Romulus
                • ATK:

                • 1200

                • LINK-2

                Link Arrow:

                Bottom-Left

                Bottom-Right


                2 Dragon and/or Winged Beast monsters, except Tokens If this card is Link Summoned: You can add 1 "Dragunity" Spell/Trap or 1 "Dragon Ravine" from your Deck to your hand. If a Dragon monster(s) is Special Summoned from the Extra Deck to a zone this card points to (except during the Damage Step): You can Special Summon 1 Dragon or Winged Beast monster from your hand in Defense Position, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use each effect of "Dragunity Knight - Romulus" once per turn.

                Guardragon Pisty
                Guardragon Pisty
                Guardragon Pisty
                DARK
                Guardragon Pisty
                • ATK:

                • 1000

                • LINK-1

                Link Arrow:

                Right


                1 Level 4 or lower Dragon monster You cannot Special Summon monsters, except Dragon monsters. During your Main Phase: You can target 1 of your Dragon monsters that is banished or in your GY; Special Summon it to your zone that 2 or more Link Monsters point to. You can only use this effect of "Guardragon Pisty" once per turn. You can only Special Summon "Guardragon Pisty(s)" once per turn.

                Hieratic Seal of the Heavenly Spheres
                Hieratic Seal of the Heavenly Spheres
                Hieratic Seal of the Heavenly Spheres
                LIGHT
                Hieratic Seal of the Heavenly Spheres
                • ATK:

                • 0

                • LINK-2

                Link Arrow:

                Bottom-Left

                Bottom-Right


                2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.

                I:P Masquerena
                I:P Masquerena
                I:P Masquerena
                DARK
                I:P Masquerena
                • ATK:

                • 800

                • LINK-2

                Link Arrow:

                Bottom-Left

                Bottom-Right


                2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

                Striker Dragon
                Striker Dragon
                Striker Dragon
                DARK
                Striker Dragon
                • ATK:

                • 1000

                • LINK-1

                Link Arrow:

                Left


                1 Level 4 or lower Dragon monster If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.

                Borreload Savage Dragon
                Borreload Savage Dragon
                Borreload Savage Dragon
                DARK 8
                Borreload Savage Dragon
                • ATK:

                • 3000

                • DEF:

                • 2500


                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.

                Main: 53 Extra: 5

                1 cardAbominable Unchained Soul 1 cardAbominable Unchained Soul
                Abominable Unchained Soul
                DARK 8
                Abominable Unchained Soul
                • ATK:

                • 3000

                • DEF:

                • 1500


                You can only Special Summon "Abominable Unchained Soul(s)" once per turn. If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Special Summoned: You can discard 1 card; destroy 1 card on the field. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field.


                1 cardAhrima, the Wicked Warden 1 cardAhrima, the Wicked Warden
                Ahrima, the Wicked Warden
                DARK 4
                Ahrima, the Wicked Warden
                • ATK:

                • 1700

                • DEF:

                • 0


                You can discard this card; add 1 "Lair of Darkness" from your Deck to your hand. You can Tribute 1 DARK monster; draw 1 card, or, if you Tributed a DARK monster other than this card to activate this effect, you can add 1 DARK monster with 2000 or more DEF from your Deck to your hand, instead. You can only use this effect of "Ahrima, the Wicked Warden" once per turn.


                1 cardArchnemeses Eschatos 1 cardArchnemeses Eschatos
                Archnemeses Eschatos
                LIGHT 11
                Archnemeses Eschatos
                • ATK:

                • 3000

                • DEF:

                • 2500


                Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 monsters with different Types from your GY and/or face-up field. Cannot be destroyed by card effects. You can declare 1 Monster Type on the field; destroy all monsters on the field with that Type, also until the end of the next turn, neither player can Special Summon monsters with that Type. You can only use this effect of "Archnemeses Eschatos" once per turn.


                1 cardBlack Luster Soldier - Envoy of the Beginning
                1 cardBlack Luster Soldier - Envoy of the Beginning
                Black Luster Soldier - Envoy of the Beginning
                LIGHT 8
                Black Luster Soldier - Envoy of the Beginning
                • ATK:

                • 3000

                • DEF:

                • 2500


                Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.


                1 cardCrystal Beast Emerald Tortoise 1 cardCrystal Beast Emerald Tortoise
                Crystal Beast Emerald Tortoise
                WATER 3
                Crystal Beast Emerald Tortoise
                • ATK:

                • 600

                • DEF:

                • 2000


                Once per turn: You can target 1 monster you control that attacked this turn; change that target to Defense Position. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.


                1 cardCyber Dragon 1 cardCyber Dragon
                Cyber Dragon
                LIGHT 5
                Cyber Dragon
                • ATK:

                • 2100

                • DEF:

                • 1600


                If only your opponent controls a monster, you can Special Summon this card (from your hand).


                2 cardDark Honest 2 cardDark Honest
                Dark Honest
                DARK 4
                Dark Honest
                • ATK:

                • 1100

                • DEF:

                • 1900


                Once per turn, during your Main Phase: You can return this face-up card to the hand. During the Damage Step, when your DARK monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that opponent's monster loses ATK equal to its own ATK, until the end of this turn.


                1 cardDarkest Diabolos, Lord of the Lair 1 cardDarkest Diabolos, Lord of the Lair
                Darkest Diabolos, Lord of the Lair
                DARK 8
                Darkest Diabolos, Lord of the Lair
                • ATK:

                • 3000

                • DEF:

                • 2000


                Your opponent cannot Tribute this face-up card on the field, and cannot target it with card effects. You can only use each of these effects of "Darkest Diabolos, Lord of the Lair" once per turn. ● If a DARK monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your GY (if it was there when you Tributed) or hand (even if not). ● You can Tribute 1 DARK monster; your opponent places 1 card from their hand on either the top or bottom of the Deck.


                1 cardExarion Universe 1 cardExarion Universe
                Exarion Universe
                DARK 4
                Exarion Universe
                • ATK:

                • 1800

                • DEF:

                • 1900


                During your Battle Step, if this card attacks a Defense Position monster: You can make this card lose exactly 400 ATK, and if it does, it will inflict piercing battle damage. These effects last until the end of this turn.


                1 cardFeedran, the Winds of Mischief 1 cardFeedran, the Winds of Mischief
                Feedran, the Winds of Mischief
                WIND 3
                Feedran, the Winds of Mischief
                • ATK:

                • 1700

                • DEF:

                • 0


                If this card is Normal or Special Summoned: You can target 1 face-up monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. During your opponent's turn (Quick Effect): You can target 1 other face-up monster on the field; change its battle position, then, return this card to the hand. You can only use each effect of "Feedran, the Winds of Mischief" once per turn.


                1 cardFlying Elephant 1 cardFlying Elephant
                Flying Elephant
                WIND 4
                Flying Elephant
                • ATK:

                • 1850

                • DEF:

                • 1300


                Once per opponent's turn, if this card would be destroyed by their card effect, it is not destroyed. Once per turn, during their End Phase, if that effect was applied this turn: Apply the following effect. ● During your next turn, if this card inflicts battle damage to your opponent by a direct attack, you win the Duel.


                1 cardKaiser Sea Horse 1 cardKaiser Sea Horse
                Kaiser Sea Horse
                LIGHT 4
                Kaiser Sea Horse
                • ATK:

                • 1700

                • DEF:

                • 1650


                This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT monster.


                1 cardKumongous, the Sticky String Kaiju 1 cardKumongous, the Sticky String Kaiju
                Kumongous, the Sticky String Kaiju
                EARTH 7
                Kumongous, the Sticky String Kaiju
                • ATK:

                • 2400

                • DEF:

                • 2500


                You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent Normal or Special Summons a monster(s): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and it has its effects negated.


                1 cardLinkslayer 1 cardLinkslayer
                Linkslayer
                EARTH 5
                Linkslayer
                • ATK:

                • 2000

                • DEF:

                • 600


                If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can discard up to 2 cards, then target that many Spells/Traps on the field; destroy them.


                1 cardMathmech Addition 1 cardMathmech Addition
                Mathmech Addition
                FIRE 4
                Mathmech Addition
                • ATK:

                • 1000

                • DEF:

                • 1000


                You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Addition" once per turn.


                1 cardRAM Clouder 1 cardRAM Clouder
                RAM Clouder
                LIGHT 4
                RAM Clouder
                • ATK:

                • 1800

                • DEF:

                • 1000


                You can Tribute 1 monster, then target 1 Cyberse monster in your GY; Special Summon it. You can only use this effect of "RAM Clouder" once per turn.


                1 cardRelinkuriboh 1 cardRelinkuriboh
                Relinkuriboh
                DARK 1
                Relinkuriboh
                • ATK:

                • 300

                • DEF:

                • 200


                If this card is Tributed: Draw 1 card. If your monster would be destroyed by battle, you can banish this card from your GY instead.


                1 cardSaber Beetle 1 cardSaber Beetle
                Saber Beetle
                EARTH 6
                Saber Beetle
                • ATK:

                • 2400

                • DEF:

                • 600


                During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.


                1 cardSilverrokket Dragon
                1 cardSilverrokket Dragon
                Silverrokket Dragon
                DARK 4
                Silverrokket Dragon
                • ATK:

                • 1900

                • DEF:

                • 100


                When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then look at your opponent's Extra Deck and banish 1 card from it. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Silverrokket Dragon". You can only use each effect of "Silverrokket Dragon" once per turn.


                2 cardTenpai Dragon Fadra 2 cardTenpai Dragon Fadra
                Tenpai Dragon Fadra
                FIRE 3
                Tenpai Dragon Fadra
                • ATK:

                • 1600

                • DEF:

                • 1000


                If this card is Normal or Special Summoned, or at the start of the Damage Step, if a monster battles: You can target 1 Level 4 or lower FIRE Dragon monster in your GY; Special Summon it. You can only use this effect of "Tenpai Dragon Fadra" once per turn. Your FIRE Dragon monsters cannot be destroyed by battle. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


                1 cardTiger Dragon 1 cardTiger Dragon
                Tiger Dragon
                EARTH 6
                Tiger Dragon
                • ATK:

                • 2400

                • DEF:

                • 1800


                When this card is Tribute Summoned by Tributing a Dragon monster: You can target up to 2 Set cards in your opponent's Spell & Trap Zone; destroy those targets.


                1 cardVanity's Fiend 1 cardVanity's Fiend
                Vanity's Fiend
                DARK 6
                Vanity's Fiend
                • ATK:

                • 2400

                • DEF:

                • 1200


                Cannot be Special Summoned. Neither player can Special Summon monsters.




                Tag(s):

                1 cardWicked Acolyte Chilam Sabak 1 cardWicked Acolyte Chilam Sabak
                Wicked Acolyte Chilam Sabak
                DARK 8
                Wicked Acolyte Chilam Sabak
                • ATK:

                • 2500

                • DEF:

                • 0


                If you have 5 or more cards in your hand, you can Normal Summon this card without Tributing. When this card is destroyed by battle and sent to the GY: You can Special Summon this card in Defense Position, and if you do, it is treated as a Tuner. You can only use this effect of "Wicked Acolyte Chilam Sabak" once per turn.


                1 cardAbyss Actor - Leading Lady 1 cardAbyss Actor - Leading Lady
                Abyss Actor - Leading Lady
                DARK 42
                Abyss Actor - Leading Lady
                • ATK:

                • 1500

                • DEF:

                • 1000


                [ Pendulum Effect ] Once per turn, when you take battle damage from an opponent's attacking monster: You can activate 1 of these effects; ● That opponent's monster loses ATK equal to the damage you took (even if this card leaves the field). ● Add 1 face-up "Abyss Actor" Pendulum Monster from your Extra Deck to your hand with ATK less than or equal to the damage you took. [ Monster Effect ] Once per turn, when battle damage is inflicted: You can target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. When this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Set 1 "Abyss Script" Spell directly from your Deck.


                1 cardChaos Emperor, the Dragon of Armageddon 1 cardChaos Emperor, the Dragon of Armageddon
                Chaos Emperor, the Dragon of Armageddon
                DARK 81
                Chaos Emperor, the Dragon of Armageddon
                • ATK:

                • 3000

                • DEF:

                • 2500


                [ Pendulum Effect ] You can pay 1000 LP, then target 1 of your banished Dragon monsters; destroy this card, and if you do, add that monster to your hand. You can only use this effect of "Chaos Emperor, the Dragon of Armageddon" once per turn. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Extra Deck) by banishing 1 LIGHT and 1 DARK monster from your GY. You can only Special Summon "Chaos Emperor, the Dragon of Armageddon" once per turn this way. Once per turn: You can pay half your LP; send as many cards you control as possible to the GY, except from the Extra Monster Zone, and if you do, send cards your opponent controls to the GY, up to the number of your cards sent to the GY, then, inflict 300 damage to your opponent for each card sent to their GY by this card's effect. If this face-up Special Summoned card leaves the field, return it to the bottom of the Deck.


                1 cardCyclos the Circular Sprite 1 cardCyclos the Circular Sprite
                Cyclos the Circular Sprite
                WIND 4
                Cyclos the Circular Sprite
                • ATK:

                • 1000

                • DEF:

                • 1800


                If this card is Normal or Special Summoned: You can discard 1 card; add 1 Insect or Plant Tuner from your Deck to your hand, except "Cyclos the Circular Sprite". If an Insect or Plant Synchro Monster(s) is Special Summoned, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Cyclos the Circular Sprite" once per turn.


                1 cardTenpai Dragon Chundra
                1 cardTenpai Dragon Chundra
                Tenpai Dragon Chundra
                FIRE 4
                Tenpai Dragon Chundra
                • ATK:

                • 1500

                • DEF:

                • 1000


                Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "Tenpai Dragon Chundra" once per turn. If you control a FIRE Dragon monster: You can Special Summon this card from your hand. At the start of the Damage Step, if a monster battles: You can Special Summon 1 Level 4 or lower FIRE Dragon monster from your Deck, except "Tenpai Dragon Chundra".


                1 cardDark Hole
                1 cardDark Hole
                Dark Hole
                Spell Normal
                Dark Hole

                  Destroy all monsters on the field.


                  1 cardDisposable Learner Device 1 cardDisposable Learner Device
                  Disposable Learner Device
                  Spell Equip
                  Disposable Learner Device

                    The equipped monster gains 200 ATK for each monster in your GY. During the End Phase, if this card is in the GY because it was sent there from the field this turn: You can Set this card, but banish it when it leaves the field. You can only use this effect of "Disposable Learner Device" once per turn.


                    1 cardForbidden Lance 1 cardForbidden Lance
                    Forbidden Lance
                    Spell Quick
                    Forbidden Lance

                      Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


                      1 cardGingerbread House 1 cardGingerbread House
                      Gingerbread House
                      Spell Continuous
                      Gingerbread House

                        During your opponent's Standby Phase: You can have as many monsters they control as possible gain 600 ATK, then destroy as many monsters they control as possible with 2500 or more ATK, and if you do, gain LP equal to the number of monsters destroyed x 500. (The ATK gain remains even if this card leaves the field.) You can only use this effect of "Gingerbread House" once per turn.


                        1 cardMonster Reincarnation 1 cardMonster Reincarnation
                        Monster Reincarnation
                        Spell Normal
                        Monster Reincarnation

                          Discard 1 card, then target 1 monster in your GY; add it to your hand.


                          1 cardMystical Space Typhoon
                          1 cardMystical Space Typhoon
                          Mystical Space Typhoon
                          Spell Quick
                          Mystical Space Typhoon

                            Target 1 Spell/Trap on the field; destroy that target.


                            1 cardRush Recklessly 1 cardRush Recklessly
                            Rush Recklessly
                            Spell Quick
                            Rush Recklessly

                              Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn.


                              1 cardSangen Summoning
                              1 cardSangen Summoning
                              Sangen Summoning
                              Spell Field
                              Sangen Summoning

                                During your Main Phase 1, FIRE Dragon monsters you control are unaffected by your opponent's activated effects. During your Main Phase: You can add 1 "Tenpai Dragon" monster from your Deck to your hand, then discard 1 card. You can only use this effect of "Sangen Summoning" once per turn. If this card is destroyed during the Battle Phase: You can target 1 Dragon Synchro Monster you control; double its ATK.


                                1 cardTwin Twisters 1 cardTwin Twisters
                                Twin Twisters
                                Spell Quick
                                Twin Twisters

                                  Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                                  1 cardUnited We Stand
                                  1 cardUnited We Stand
                                  United We Stand
                                  Spell Equip
                                  United We Stand

                                    The equipped monster gains 800 ATK/DEF for each face-up monster you control.


                                    1 cardArmory Call 1 cardArmory Call
                                    Armory Call
                                    Trap Normal
                                    Armory Call

                                      Add 1 Equip Spell from your Deck to your hand, then you can equip it to 1 appropriate monster you control. You can only activate 1 "Armory Call" per turn.


                                      1 cardBottomless Trap Hole 1 cardBottomless Trap Hole
                                      Bottomless Trap Hole
                                      Trap Normal
                                      Bottomless Trap Hole

                                        When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                        1 cardCall of the Haunted
                                        1 cardCall of the Haunted
                                        Call of the Haunted
                                        Trap Continuous
                                        Call of the Haunted

                                          Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                          1 cardCompulsory Evacuation Device 1 cardCompulsory Evacuation Device
                                          Compulsory Evacuation Device
                                          Trap Normal
                                          Compulsory Evacuation Device

                                            Target 1 monster on the field; return that target to the hand.


                                            1 cardCurse of Darkness 1 cardCurse of Darkness
                                            Curse of Darkness
                                            Trap Continuous
                                            Curse of Darkness

                                              Each time a Spell Card is activated, immediately after it resolves, the player that activated it takes 1000 damage.


                                              1 cardFiendish Chain 1 cardFiendish Chain
                                              Fiendish Chain
                                              Trap Continuous
                                              Fiendish Chain

                                                Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                                                1 cardHead Judging
                                                1 cardHead Judging
                                                Head Judging
                                                Trap Continuous
                                                Head Judging

                                                  When a monster on the field activates its effect: You can make the activating player toss a coin and call it. If they call it right, send this card to the GY. If they call it wrong, negate that effect's activation, and if you do, change control of that monster to their opponent. You can only use this effect of "Head Judging" once per turn.


                                                  1 cardImperial Custom 1 cardImperial Custom
                                                  Imperial Custom
                                                  Trap Continuous
                                                  Imperial Custom

                                                    Face-up Continuous Trap Cards cannot be destroyed, except "Imperial Custom". You can only control 1 "Imperial Custom".


                                                    1 cardMathmech Induction 1 cardMathmech Induction
                                                    Mathmech Induction
                                                    Trap Continuous
                                                    Mathmech Induction

                                                      All Cyberse monsters you control gain 500 ATK. If you control a "Mathmech" monster: You can send this face-up card from the field to the GY, then target 1 card your opponent controls; destroy it. You can only use this effect of "Mathmech Induction" once per turn.


                                                      1 cardRise to Full Height 1 cardRise to Full Height
                                                      Rise to Full Height
                                                      Trap Normal
                                                      Rise to Full Height

                                                        Target 1 face-up monster on the field; double its DEF, but its DEF becomes 0 at the end of this turn. You can banish this card from your GY, then target 1 monster you control; your opponent's monsters cannot attack for the rest of this turn, except to attack that monster. You can only activate 1 "Rise to Full Height" per turn.


                                                        1 cardScrap-Iron Sacred Statue 1 cardScrap-Iron Sacred Statue
                                                        Scrap-Iron Sacred Statue
                                                        Trap Normal
                                                        Scrap-Iron Sacred Statue

                                                          Target 1 of your Level 7 or 8 Dragon Synchro Monsters that is banished or in your GY; Special Summon it, but return it to the Extra Deck during the End Phase, also, after that, Set this card face-down instead of sending it to the GY. If this Set card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Crimson Dragon" from your Extra Deck. You can only use each effect of "Scrap-Iron Sacred Statue" once per turn.


                                                          2 cardSynchro Transmission 2 cardSynchro Transmission
                                                          Synchro Transmission
                                                          Trap Normal
                                                          Synchro Transmission

                                                            During the Main Phase: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Synchro Monster in your GY; return it to the Extra Deck, then draw 1 card. You can only use each effect of "Synchro Transmission" once per turn.


                                                            1 cardTorrential Tribute
                                                            1 cardTorrential Tribute
                                                            Torrential Tribute
                                                            Trap Normal
                                                            Torrential Tribute

                                                              When a monster(s) is Summoned: Destroy all monsters on the field.


                                                              1 cardDecode Talker 1 cardDecode Talker
                                                              Decode Talker
                                                              DARK
                                                              Decode Talker
                                                              • ATK:

                                                              • 2300

                                                              • LINK-3

                                                              Link Arrow:

                                                              Top

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2+ Effect Monsters Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.


                                                              2 cardDraco Berserker of the Tenyi 2 cardDraco Berserker of the Tenyi
                                                              Draco Berserker of the Tenyi
                                                              DARK 8
                                                              Draco Berserker of the Tenyi
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 0


                                                              1 Tuner + 1+ non-Tuner monsters When your opponent activates a monster's effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of "Draco Berserker of the Tenyi" once per turn.


                                                              1 cardSangenpai Bident Dragion 1 cardSangenpai Bident Dragion
                                                              Sangenpai Bident Dragion
                                                              FIRE 7
                                                              Sangenpai Bident Dragion
                                                              • ATK:

                                                              • 2600

                                                              • DEF:

                                                              • 2000


                                                              1 Dragon Tuner + 1+ non-Tuner Dragon monsters If this card is Synchro Summoned: You can target 1 FIRE Dragon monster in your GY; Special Summon it, also you cannot Special Summon for the rest of this turn, except Dragon monsters. If 3 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your GY, then you can destroy 1 Spell/Trap on the field. You can only use this effect of "Sangenpai Bident Dragion" once per Duel, and its previous effect only once per turn.


                                                              1 cardNumber 41: Bagooska the Terribly Tired Tapir 1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                              Number 41: Bagooska the Terribly Tired Tapir
                                                              EARTH
                                                              Number 41: Bagooska the Terribly Tired Tapir
                                                              • ATK:

                                                              • 2100

                                                              • DEF:

                                                              • 2000


                                                              2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.



                                                              ROKKET Decks in OCG








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