Yummy Deck #774937 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Cooky☆Yummy x3, Cupsy☆Yummy x3, Lollipo☆Yummy x3. Created Oct 28, 2026 by YGO Mod.

Deck Yummy OCG

Created by: YGO Mod (20517634)

Created On: 10/28/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 31, 2026
25± 8/ 100
Power Score
Structural 46
Reliability 40
Going First 44
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 46
Going First 44
Going Second 50
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Yummy Synchro/Link board built from the Level-1 Yummy starters, closed by Synchro and Link beats (Yummy★Snatchy, Cooky★Yummy Way, Lollipo★Yummy Way); Hand-trap-supported grind into Nibiru and Herald of the Arc Light pressure
  • Turn 1 (going first): Open a Yummy starter (Cupsy/Cooky/Lollipo/Marshmao) and extend through Mulcharmy draws, with Ash Blossom and Infinite Impermanence as protection (Inferred)
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Ogre, Maxx C, Droll & Lock Bird) to stop the opponent's first summon, then rebuild a Yummy board (Inferred)
  • Recovery: Recurse Yummy monsters and Spell/Trap from the GY via Yummyusment and Yummy☆Surprise (text-based, Inferred)
  • After siding: Not evaluable: the deck has no side deck (side_count 0)

Why it scores here

The deck can open a Yummy starter reasonably often: the 16-copy Yummy core gives about 0.83 odds of at least one core card in a 5-card opening hand (Inferred). Its interaction package is dense, with 11 hand traps, 14 Trap cards and several negation effects, which supports a respectable going-second score. Conversion is limited, because there are no recorded boards, so ceiling and median are text-only reads. The list also runs 52 off-archetype copies at 25.7% exact-archetype purity, and 17 tech cards dilute the engine. The score is capped because the deck is Illegal: three copy-limit violations (Cupsy☆Yummy ×3 against a limit of 1, plus the Forbidden Triple Tactics Talent and Cupsy★Yummy Way). Popularity in usage statistics did not earn points, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(≥1 archetype-core card in 5-card hand) ≈ 0.83, but Cupsy★Yummy Way (Forbidden) is missing from the Extra Deck, weakening the Synchro route (Inferred)
D2 Opening-Hand Quality & Brick Management 45 55 Main cards with 17 tech and 11 hand traps, and 52 off-archetype copies; a high dead-card risk (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable boards; ceiling is a text-only read of Yummy Link/Synchro chains and Yummyusment recursion (Inferred)
D4 Combo Floor & Median Output 35 No combo median is available; the median is inferred from starter diversity and the tech-heavy count (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Starters are spread across several Yummy and Mulcharmy draws, and the hand-trap suite offers multiple answers, but Cupsy's over-limit copies remove redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 45 Mulcharmy draw engine and Yummy recursion regenerate cards, but the Triple Tactics Talent Forbidden card is a dead slot (Inferred)
D7 End-Board & Interaction Quality 62 14 Trap cards, 11 hand-trap/negation texts and Solemn Judgment, Ash Blossom and Droll & Lock Bird give layered end-board interaction (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 58 Hand traps and Dominus Purge/Spark give going-second stop power, with Ghost Ogre and Maxx C adding early answers (Inferred)
D9 Offensive Pressure & Closing Power 50 Nibiru and Herald of the Arc Light supply some boss pressure, but no end-board ATK data exists (Inferred)
D10 Main Deck Efficiency & Flexibility 40 55 Main slots with 33 distinct cards and a 25.7% exact-archetype purity; many tech cards lower coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 42 Extra Deck is 15/15 (Link 8, Synchro 6, Xyz 1), but Cupsy★Yummy Way is Forbidden and Yummy★Snatchy is Limited (Verified)
D12 Side Deck Adaptability 10 Side deck is empty (0 cards), so no post-side plan can be evaluated (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament or dated meta sample; archetype meta-share is absent, so this is provisional (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Yummy Synchro and Link lines, with many decision points and timing-sensitive hand traps (Inferred)

How the score was computed

Strategy profile: Balanced (default, strategy unclear between Midrange and Toolbox). Structural ≈ 46, Going First ≈ 44, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (-6); Dependence on one Extra-Deck card (-3); Side deck empty (-3). Final formula: Illegal cap: 0.80*46 + 0.20*40 - 12 (banlist and copy-limit modifiers) ≈ 33, capped to 25; theoretical/structural-only, Meta provisional

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negation package (11 hand traps, 11 negation texts)
  • Core Yummy starter density (archetype-core P ≈ 0.83 in a 5-card hand)
  • Mulcharmy draw engine gives card advantage

Weaknesses

  • Illegal list: copy-limit violations and Forbidden cards
  • Tech-heavy main deck with low exact-archetype purity (25.7%)
  • No side deck and no recorded combos

Critical choke points

  • Cupsy☆Yummy copies above the limit must be cut before the deck can be played
  • Missing Cupsy★Yummy Way from the Extra Deck breaks one Synchro route
Priority Remove Add Reason
1 Triple Tactics Talent (Forbidden) and Cupsy★Yummy Way (Forbidden) Legal Yummy or Synchro/Link replacements within the same archetype The deck cannot be legally played as built; this is the only path to a normal score
2 2 of the 3 copies of Cupsy☆Yummy Another Level-1 Yummy starter (Cooky or Lollipo) or a Yummy Field Spell Limit is 1 copy; the surplus copies are dead in the Main Deck
3 Several off-archetype tech cards (for example Harpie's Feather Duster, Maxx C) Side deck cards for a best-of-3 plan The side deck is empty, so the deck has no post-side plan

Evidence & confidence

  • Verified: Illegal status: 3 copy-limit violations and 2 Forbidden cards in the deck; Main 55 / Extra 15 / Side 0 composition; Archetype purity 25.7% and 52 off-archetype copies; Extra Deck breakdown Link 8, Synchro 6, Xyz 1
  • Inferred: Starter access ≈ 0.83 from hypergeometric archetype-core group; Hand-trap interaction quality in the going-second plan; Recovery and recursion from card text
  • Provisional: Matchup and format fit (no dated meta sample or tournament link)
  • Data gaps: No recorded combos; ceiling and median are text-only No tournament link; archetype meta-share and per-pilot record absent No side deck; post-side performance cannot be scored No win-rate telemetry; going-first/second and matchup rates are unknown Meta Power is Provisional without a dated metagame sample

More OCG Info

Yummy

Yummy Breakdown

 
 

 

 

 

 

 

 
 

 

 
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