Gimmick Puppet Deck #774891 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Black Chaos x3, Griffoh x3, The Great Gallant Bandit x3. Created Oct 28, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/28/2026
Main Deck (40)
- Black Chaos x3
- Dark Magician, the Pharaoh's Servant x1
- Dogmatika Ecclesia, the Virtuous x1
- Droll & Lock Bird x1
- Fallen of Albaz x1
- Fallen of the White Dragon x2
- Gimmick Puppet Nightmare x1
- Griffoh x3
- Magicians' Souls x1
- Maxx "C" x1
- Skull Archfiend of Chaos x1
- The Great Gallant Bandit x3
- Dark Magician x1
- Black Luster Soldier - Soldier of Light and Darkness x1
- Magician of Dark Chaos - Black Chaos x1
- Ash Blossom & Joyous Spring x2
- Blazing Cartesia, the Virtuous x1
- Incredible Ecclesia, the Virtuous x1
- The Golden Swordsoul x1
- Branded in High Spirits x3
- Branded in Red x1
- Dark Magical Curtain x1
- Light and Darkness Ritual x1
- Ragged Records of Rites x3
- The Fallen & The Virtuous x2
- The Gaze of Timaeus x1
- Mind Shuffle x1
Extra Deck (15)
- Albion the Branded Dragon x1
- Albion the Sanctifire Dragon x1
- Dark Magician of Destruction x1
- Dark Paladin - Wave-Motion x1
- Despian Quaeritis x1
- Granguignol the Dusk Dragon x2
- Mirrorjade the Iceblade Dragon x1
- Red-Eyes Dark Dragoon x1
- Rindbrumm the Striking Dragon x1
- The Dragon that Devours the Dogma x1
- Titaniklad the Ash Dragon x1
- Chaos Angel x1
- Despian Luluwalilith x1
- Ecclesia and the Dark Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 36/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 45 |
| Going Second | 48 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Fusion, Ritual, Synchro
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Extra Deck boards from Fusion/Synchro bodies such as Chaos Angel (3500 ATK), Dark Paladin - Wave-Motion (2900 ATK) and Black Chaos (3000 ATK via Ritual); text-derived, Inferred; Recursive Fallen of Albaz / Fallen of the White Dragon boards feeding Fusion and Ritual summons (Inferred from card text)
- Turn 1 (going first): Open a Fallen of Albaz or Fallen of the White Dragon starter plus a searcher (Ragged Records, Mind Shuffle, Ecclesia monsters) to reach a Fusion or Ritual board; the 1-copy starters make this line fragile (Inferred)
- Turn 2 (going second): Six-card hand with Ash Blossom, Droll & Lock Bird and Maxx C as interaction, then an engine-through-board Fusion (Inferred)
- Recovery: Graveyard recursion through Ecclesia, Dogmatika and Light and Darkness Ritual effects, with Black Luster Soldier and Magician of Dark Chaos as the rebuild bodies (Inferred)
- After siding: Not evaluable: the deck runs zero side-deck cards, so no post-side plan exists
Why it scores here
The deck is Illegal in OCG: it runs four Forbidden cards and three copies of a Limited card, so its normal Final Contextual score is capped low and the result is theoretical and structural only. Its engine rests on single-copy Fallen of Albaz and Light and Darkness Ritual, backed by 15 searcher-text cards (P(at least one searcher in a 5-card hand) ≈ 0.92) and 4 hand traps, which keeps opening access reasonable but leaves the core line fragile. Its ceiling comes from Extra Deck bodies (Chaos Angel, Dark Paladin, Black Chaos) whose boards are text-derived only, since no recorded combos exist, so no floor or median output can be measured. Archetype popularity did not earn points: exact-name purity is 1.8%, the list is spread across about eight sub-archetypes, and no tournament or win-rate data exists. The score comes from the system's interaction and resilience read on the deck as a whole, not from averaging individual card scores, and it is reduced by the banlist exposure and the empty side deck.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 52 | P(≥1 three-copy starter in opening 5) ≈ 0.34; single-copy Fallen of Albaz and Light and Darkness Ritual are 0.125 each; searcher group P ≈ 0.92 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 48 | 19 of 27 distinct main cards are single-copy and 54 of 40 main slots are off-archetype, so many hands are conflicting or dead (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards; ceiling inferred only from Extra Deck card text such as Chaos Angel and Dark Paladin (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No combo evidence, so median output is unmeasured and set low by default (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | 4 hand traps, 2 Ash Blossom and Maxx C give several independent interruptions; recursion text adds route redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Searchers and recursion (Ecclesia, Dogmatika, Ritual GY effects) support rebuild, but Forbidden card loss weakens it (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | 6 negation-text and 14 removal-text cards give layered interaction; Ash Blossom and Droll are the strongest pieces (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 55 | Droll & Lock Bird, Ash Blossom and Maxx C handle going-second boards; Fallen-based boards add force-through (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | End-board bodies include 3500, 3000 and 2900 ATK effects, offset by Forbidden removals and the Illegal status (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 40 main slots with exact-name purity 1.8% and 16 generic-plus-sub-archetype spread; compact in count but incoherent in identity (Observed from composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra slots with 12 Fusion and 3 Synchro; flexible, but Albion Branded and Red-Eyes are Forbidden (Verified from legality) |
| D12 | Side Deck Adaptability | 15 | Zero side-deck cards; no post-side adaptation exists (Verified from composition) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; left at a neutral provisional value and excluded from the structural weight (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Fusion and Ritual lines with several optional effects; high decision load (Inferred) |
How the score was computed
Strategy profile: Combo (D13 dropped and renormalized over 97). Structural ≈ 49, Going First ≈ 45, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (-9); no side deck (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 48, then Illegal cap and banlist modifiers to 36
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher and recursion text (15 searcher-text cards) keeps opening hands functional
- Four hand traps plus Ash Blossom, Droll & Lock Bird and Maxx C give layered early interaction
- High-ceiling Extra Deck bodies (Chaos Angel, Dark Paladin - Wave-Motion, Black Chaos)
Weaknesses
- Illegal in OCG: four Forbidden cards and one Limited card over its copy limit
- Exact-name archetype purity of 1.8%; the list spreads across roughly eight sub-archetypes with no shared engine
- Zero side-deck cards
- Core starters are single-copy (Fallen of Albaz, Light and Darkness Ritual)
Critical choke points
- Fallen of Albaz (1 copy) as the Fusion starter for most Extra Deck lines
- Light and Darkness Ritual (1 copy) as the Ritual route to Black Luster Soldier and Black Chaos
- Any Forbidden Extra Deck card removed by the banlist reduces the board-breaking options
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Albion the Branded Dragon, Red-Eyes Dark Dragoon, Magicians' Souls, Gimmick Puppet Nightmare | Legal Fusion or Synchro bodies that use Fallen of Albaz or Ecclesia | Four Forbidden cards make the list illegal in OCG; the deck cannot be scored normally until they are removed |
| 2 | Two copies of Branded in High Spirits | One or two legal searchers or starters (e.g. a second Light and Darkness Ritual route) | Branded in High Spirits is Limited to 1; running 3 copies is an over-limit violation |
| 3 | Two off-archetype main-deck slots | A 15-card side deck | A side deck gives a post-side plan for best-of-3 play and lifts D12 from 15 |
Evidence & confidence
- Verified: Deck is Illegal: 4 Forbidden cards and Branded in High Spirits over its Limited cap of 1; Main 40, Extra 15, Side 0 are within OCG size rules; Exact-name archetype purity is 1.8%
- Observed: Usage statistics: Gimmick Puppet core present at 13% (3 of 23 core cards)
- Inferred: Opening access probabilities (hypergeometric, 40-card main); Going-first and going-second plans and interaction read from card text; Structural and Extra Deck ceiling read from card text
- Provisional: Meta power and matchup fit (no dated metagame sample or tournament link)
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry: going-first, going-second and matchup results unknown Meta Power is Provisional unless a dated metagame sample is supplied Deck has no title and no side deck, so post-side performance cannot be assessed
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