Endymion Deck #774867 — Yu-Gi-Oh! OCG

59 Main, 15 Extra, incl. Spenta, the Magistus Sealer x3, Witchcrafter Marka x3, Effect Veiler x3. Created Oct 28, 2026 by YGO Mod.

Deck Endymion OCG

Created by: YGO Mod (20517634)

Created On: 10/28/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 30, 2026
25± 8/ 100
Power Score
Structural 51
Reliability 40
Going First 50
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 51
Going First 50
Going Second 58
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 59 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Witchcrafter and Magistus Fusion/Link boards (Vice-Madame, Pupils, Artemis, Endymion) converting searched starters into board presence; no recorded boards to confirm the finisher.; Ash Blossom and hand-trap-supported recovery into Extra Deck Fusion and Link pressure, with Forbidden Extra Deck threats (Dragoon, Borreload) that cannot legally be played.
  • Turn 1 (going first): Search a Witchcrafter or Magistus starter (Marka, Walpurgis, Creation, Verre Magic - Lacrima) and convert it into a Witchcrafter or Magistus Fusion/Link summon; hold Ash Blossom, Effect Veiler and Droll for interruption.
  • Turn 2 (going second): Open with Ash Blossom, Ghost Ogre & Snow Rabbit, Maxx C or Effect Veiler as hand traps against the opponent's first summon, then rebuild through the searchers and recursion.
  • Recovery: Recursion from the GY: Witchcrafter Genni, Schmietta and Terracottan return cards and re-Special Summon Witchcrafters; Witchcrafter Creation and Draping return to hand from the GY in the End Phase.
  • After siding: No Side Deck is registered, so there is no post-side plan; the deck cannot adjust between games in best-of-3.

Why it scores here

The structural read is for a theoretical build only, because the list is Illegal: five Forbidden cards are present (Triple Tactics Talent, Charmer Quartet in Bloom, Borreload Savage Dragon, Red-Eyes Dark Dragoon, Cross-Sheep), four of them in the Extra Deck. The Main Deck is dense and interactive: 21 searcher-text cards, 11 hand traps and 15 negation-text cards give a high chance of a starter and a credible going-second plan. Consistency is held back by the 5.4% exact-name archetype purity and by Witchcrafter/Magistus/Endymion lines that split across sub-archetypes. No combos, tournament results or Side Deck exist, so conversion, floor and meta scores are inferred and provisional. This score was not produced by averaging card scores or by the archetype's popularity; the Illegal status caps it at 25.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(>=1 searcher in a 5-card opening hand) ≈ 0.90 across 21 searcher-text cards; the Endymion core shows lower inclusion than the Witchcrafter base (Inferred).
D2 Opening-Hand Quality & Brick Management 55 Copy histogram 27 singles / 7 doubles / 6 triples, 11 hand traps and 21 searchers; some hands will be redundant or dead (Inferred).
D3 Combo Conversion & Ceiling 45 No parseable boards exist, so conversion is a text-only read of Witchcrafter Fusion and Magistus Link routes (Inferred).
D4 Combo Floor & Median Output 40 No recorded median output; the floor is estimated from the searcher density and the hand-trap backup (Inferred).
D5 Interruption Resilience & Route Redundancy 55 Two independent interruption routes (Ash Blossom and Veiler/Ghost Ogre) plus GY recursion from Genni and Creation (Inferred).
D6 Resource Economy, Recovery & Grind 55 GY recursion through Witchcrafter Genni, Schmietta, Terracottan, Creation and Draping supports a grind (Inferred from card text).
D7 End-Board & Interaction Quality 70 15 negation-text and 24 removal-text cards give dense interaction across Main and Trap zones (Inferred from card text and role flags).
D8 Going-Second & Board-Breaking Power 65 P(>=1 hand trap in a 6-card going-second hand) ≈ 0.73 across 11 hand traps; Forbidden Extra threats cannot be counted (Inferred).
D9 Offensive Pressure & Closing Power 50 Vice-Madame (2700 ATK) and Pupils (1800 ATK) are the main pressure; Endymion and Zoroa lack a verified end-board (Inferred).
D10 Main Deck Efficiency & Flexibility 50 59 main cards with 40 distinct names and 27 singletons; purity is weak at 5.4% exact-name, with 70 off-archetype copies (Verified composition, Inferred efficiency).
D11 Extra Deck Efficiency & Coverage 25 Four of the fifteen Extra Deck slots are Forbidden (Charmer, Borreload, Red-Eyes Dragoon, Cross-Sheep), so the usable Extra count is effectively reduced (Verified legality).
D12 Side Deck Adaptability 5 No Side Deck is registered, so no post-side adaptation exists (Verified composition; penalty applied).
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample, so format fit cannot be confirmed (Provisional).
D14 Pilotability & Error Tolerance 50 Three-archetype Fusion/Link/Witchcrafter sequencing with many decision points and hand-trap timing (Inferred).

How the score was computed

Strategy profile: Midrange. Structural ≈ 51, Going First ≈ 50, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist_exposure (-12). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*51 + 0.20*40 = 49.1; minus 12 banlist exposure = 37; Illegal list capped to 25, theoretical/structural-only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher density (21 searcher-text cards) gives a high chance of a starter in the opening hand.
  • Strong layered interaction: 11 hand traps and 15 negation-text cards.
  • Recursion from the GY gives a real recovery route after disruption.

Weaknesses

  • Illegal list: five Forbidden cards, four of them in the Extra Deck.
  • Weak archetype purity (5.4% exact-name) splits the engine across Witchcrafter, Magistus and Endymion.
  • No Side Deck, so there is no post-side plan.

Critical choke points

  • Any Forbidden Extra Deck card is unplayable, so the Fusion/Link routes depend on remaining legal Extra Deck threats.
  • Dependence on Witchcrafter Fusion and Link summons for pressure.
Priority Remove Add Reason
1 Triple Tactics Talent, Charmer Quartet in Bloom, Borreload Savage Dragon, Red-Eyes Dark Dragoon, Cross-Sheep Legal Witchcrafter or Magistus Extra Deck options (e.g., Endymion, the Crescent Magistus if not already run, or Witchcrafter Pupils) The list is Illegal; removing Forbidden cards is required before any normal score is possible.
2 Duplicate off-archetype single copies with weak synergy Side Deck (up to 15 legal cards) covering the most common threats Provides the post-side plan that d12 currently lacks.

Evidence & confidence

  • Verified: Illegal status: five Forbidden cards, copy-limit violations, Main 59 and Extra 15 sizes within OCG rules.; Composition: 21 searcher-text, 11 hand-trap, 15 negation-text, 24 removal-text cards.; Archetype purity 5.4% exact-name.
  • Inferred: Opening-hand starter probability ≈ 0.90 (searcher proxy).; Going-second hand-trap probability ≈ 0.73.; Recursion and interaction values from card text.
  • Provisional: Meta Power is null; matchup fit and tournament reliability are provisional.
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference. No tournament link: archetype meta-share and per-pilot match record absent. No Side Deck registered, so post-side performance cannot be assessed. Evidence inconsistency: usage_statistics marks Endymion the Crescent Magistus, Zoroa and Magistus Chorozo as not in this deck, but the resolved cards list includes all three in the Extra Deck; the cards list was used. Win-rate telemetry does not exist in YGOVN, so going-first/second and matchup rates are Inferred or Unknown. Meta Power is Provisional without a dated metagame sample.

More OCG Info

Endymion

Endymion Breakdown

 
 

 

 

 

 

 

 
 

 

 
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