Toy Deck #774827 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Astellar of the White Forest x3, Elzette of the White Forest x3, Silvy of the White Forest x3. Created Oct 28, 2026 by YGO Mod.

Deck Toy OCG

Created by: YGO Mod (20517634)

Created On: 10/28/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 30, 2026
56± 8/ 100
Power Score
Structural 61
Reliability 52
Going First 65
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 56/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 60.6
Going First 65
Going Second 50
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Midrange
  • Secondary strategies: Combo
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Synchro or Fusion boss from the Extra Deck (Azamina 4000 ATK, Centur-Ion Legatia 3500 ATK, Fabled Levilazebul 3050 ATK) after a White Forest starter opens the line; Azamina Fusion lines enabled by Queen Azamina, Azamina Debtors and Azamina Determination
  • Turn 1 (going first): Open one of the three 3-copy White Forest starters (Astellar, Elzette of the White Forest, Silvy), search or Special Summon through Tales / Filia Diabell / Elzette, then Synchro or Fusion into a boss
  • Turn 2 (going second): No hand traps. Rely on quick-play and trap interaction (Sinful Spoils of the White Forest, Scourge, Play the Diabell, Diabellstar Vengeance, Mannadium Reframing) and on GY revival through Silvy, Rucia and Toy Soldier / Toy Tank
  • Recovery: Recur Tuners and White Forest monsters from the GY (Silvy, Rucia, Astellar) and re-search through the 15 searcher texts
  • After siding: None: the deck runs 0 side cards, so there is no post-side plan (Inferred)

Why it scores here

The deck reliably opens a White Forest starter in most going-first hands (about 74% for the nine copies of the three 3-copy starters, Inferred), and 15 searcher texts keep the search density high. Its conversion ceiling comes from a Extra Deck of large Fusion and Synchro bodies, but no recorded boards exist, so the ceiling and median are text-only inferences. Recursion from the GY (Silvy, Rucia, Astellar, Diabell cards) and several removal and negation texts give it a reasonable resilience profile, while the lack of hand traps and any side deck weakens it going second. The score comes from consistency, interaction and closing power on the system; the Toy label's popularity (83% usage on three core cards) and the individual card scores were not averaged in, and the exact Toy core is only 5 of 40 main cards.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(at least one of the nine 3-copy White Forest starters in a going-first 5-card hand) ≈ 0.74; 15 searcher texts push access higher (Inferred)
D2 Opening-Hand Quality & Brick Management 55 The exact Toy core (Toy Box x3, Toy Soldier, Toy Tank) is absent from about 49% of going-first hands, and 24 of 40 main cards are spells or traps (Inferred)
D3 Combo Conversion & Ceiling 68 Extra-Deck ceiling includes Azamina 4000 ATK and Centur-Ion Legatia 3500 ATK, but no combo boards are recorded (Inferred, text-only)
D4 Combo Floor & Median Output 55 combos_evidence is empty, so median and floor cannot be measured; 16 monsters in a 40-card main suggests modest median output (Inferred)
D5 Interruption Resilience & Route Redundancy 72 Multiple GY revival routes (Silvy, Rucia, Astellar, Toy Soldier, Toy Tank) and searchers give independent lines after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 70 Searcher density is high (15 searcher texts) and GY recursion is available; Piri Reis and Diabellstar cost half LP (Inferred from text)
D7 End-Board & Interaction Quality 62 Eleven removal texts and six negation texts, but several are conditional (Mannadium Reframing needs a Synchro, Curse of Diabell needs two Diabell monsters) (Inferred semantic)
D8 Going-Second & Board-Breaking Power 55 No hand traps; going-second board breaking relies on quick-play spells and Diabellstar / Zalen / Centur-Ion effects, with a 0.81 chance of a White Forest starter in a 6-card hand (Inferred)
D9 Offensive Pressure & Closing Power 74 Azamina (4000 ATK, not destroyable by card effects) and Centur-Ion Legatia (3500 ATK) give strong end-board pressure (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 50 40 legal cards with 29 distinct, 23 singletons and only 4 main-deck Tuners; the many engine families reduce compactness (Inferred)
D11 Extra Deck Efficiency & Coverage 52 Two Snake-Eyes Doomed Dragon need a Snake-Eye monster that is absent from the main deck; Fabled and Despia bodies lack their archetype support (Inferred)
D12 Side Deck Adaptability 12 0 side cards, so no post-side adaptability is possible (Verified structure; no performance data)
D13 Matchup Coverage & Format Fit 50 No dated meta sample or tournament link; neutral prior of 50 and excluded from the meta-neutral structural score (Provisional)
D14 Pilotability & Error Tolerance 38 Many conditional triggers, a 15-card Extra Deck of mixed Fusion and Synchro routes and quick-effect timing create high decision load (Inferred)

How the score was computed

Strategy profile: Midrange only; Combo recorded as secondary and not blended. D13 dropped and weights renormalized (sum 95) for the meta-neutral structural score. Structural ≈ 60.6, Going First ≈ 65, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Engine conflict across sub-archetype families (-3). Final formula: 0.80*Structural(meta-neutral, D13 dropped) + 0.20*TournamentReliability + ContextModifiers (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.74 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Legal in OCG with no copy-limit or banlist exposure (all cards Unlimited)
  • High searcher density (15 searcher texts) and several GY revival routes
  • Strong Extra Deck bodies (Azamina 4000 ATK, Centur-Ion Legatia 3500 ATK) with removal and negation support

Weaknesses

  • No hand traps and no side deck, so going-second and post-side adaptation are weak
  • Five overlapping sub-archetype engines dilute consistency (exact-name purity 9.1%)
  • Two Snake-Eyes Doomed Dragon have no Snake-Eye monster in the main deck and are likely dead Extra slots (Inferred from card text)

Critical choke points

  • Tuner access: only 4 Tuners in the main deck, so most Synchro lines depend on Silvy, Rucia or Astellar being drawn or revived
  • Toy core absent from roughly half of going-first openings (Inferred)
Priority Remove Add Reason
1 Snake-Eyes Doomed Dragon x2 A Snake-Eye monster or a White Forest / Azamina Fusion or Synchro target that uses the deck's existing material Converts two dead Extra slots into live boss access (Inferred; no Snake-Eye monster in the main deck)
2 Toy Box x1 (one copy of the 3) A second Tuner or a hand trap/negate that works going second Toy Box carries the Toy core, which is absent in about half of openings; a Tuner adds Synchro access (Inferred)
3 None (0 side cards) 2-3 side cards: negates and a Tuner or Fusion enabler Adds post-side adaptability (D12 is currently 12) without changing the main deck's core plan (Inferred)

Evidence & confidence

  • Verified: Legal OCG 40/15/0 with BanList Unlimited on every card; Copy histogram 23 singles, 1 double, 5 triples; Extra Deck composition 5 Fusion and 10 Synchro; Exact-name purity 9.1%; archetype spread recorded; Usage: Toy Soldier, Toy Tank, Toy Box at 83%; Mulcharmy Fuwalos (83%) absent
  • Inferred: Starter access ≈ 0.74 going first and 0.81 going second for the nine White Forest starter copies; Toy core absent from ~49% of going-first hands; Two Snake-Eyes Doomed Dragon likely dead without a Snake-Eye monster; Engine conflict across sub-archetype families; Going-second and closing estimates from card text
  • Provisional: Meta Power (null) and matchup fit (D13) absent without a dated metagame sample
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry for going-first/second, matchup, brick or starter rates Meta Power is Provisional unless a dated metagame sample is supplied No side deck, so side adaptability cannot be measured

More OCG Info

Toy

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