Gem-Knights Deck #774744 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Gem-Armadillo x3, Gem-Knight Hollowcore x3, Gem-Knight Nepyrim x3. Created Oct 28, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/28/2026
Main Deck (55)
- Archlord Kristya x1
- Artifact Lancea x1
- Brilliant Rose x1
- Crystal Rose x2
- Droll & Lock Bird x1
- Gem-Armadillo x3
- Gem-Knight Hollowcore x3
- Gem-Knight Nepyrim x3
- Gem-Knight Quartz x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Necroworld Banshee x1
- Nemeses Corridor x1
- Nemeses Flag x1
- Nibiru, the Primal Being x3
- Protector of the Sanctuary x1
- The Great Gallant Bandit x3
- Gem-Knight Tourmaline x1
- Ash Blossom & Joyous Spring x2
- Ghost Ogre & Snow Rabbit x3
- Brilliant Fusion x1
- Crossout Designator x1
- Foolish Burial x1
- Gem-Knight Dispersion x3
- Gem-Knight Fusion x1
- Hey, Space Trunade! x3
- Ultimate Sky x3
- Zombie World x1
- Solemn Accusation x2
- Solemn Judgment x1
- Solemn Warning x2
Extra Deck (15)
- Gem-Knight Lady Rose Diamond x1
- Gem-Knight Master Diamond Dispersion x1
- Gem-Knight Seraphinite x1
- Gem-Knight Zirconia x1
- Thunder Dragon Colossus x1
- Charmer Quartet in Bloom x1
- Firewall Dragon x1
- Gem-Knight Phantom Quartz x2
- Perfectron Hydradrive Dragon x1
- S:P Little Knight x1
- Spright Sprind x1
- Worldsea Dragon Zealantis x1
- Zenna's Deceiving Doll Maidens x1
- Infernal Flame Banshee x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 29/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 50 |
| Going First | 48 |
| Going Second | 46 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Fusion and Link Summon Gem-Knight boss monsters (Gem-Knight Master Diamond Dispersion, Gem-Knight Zirconia, Gem-Knight Lady Rose Diamond) from the Extra Deck off Gem-Knight starters; Link and Fusion pressure from Perfectron Hydradrive Dragon and Worldsea Dragon Zealantis
- Turn 1 (going first): Normal Summon Gem-Armadillo or Gem-Knight Nepyrim to search a Gem-Knight, then Gem-Knight Fusion or Phantom Quartz into a boss monster (Inferred from card text)
- Turn 2 (going second): Hand traps (Ash Blossom, Ghost Ogre, Nibiru, Droll and Lock Bird) to slow the opponent, then engine through the board with Gem-Knight Fusion (Inferred)
- Recovery: Gem-Knight Fusion and Gem-Knight Dispersion recur cards from the GY, and Gem-Knight Fusion can be banished back to hand from the GY (Inferred from card text)
- After siding: No Side Deck is registered, so no post-side plan exists in this list
Why it scores here
The deck is scored as a system, not as an average of its cards. Its Gem-Knight core (19 copies, about 0.89 chance of at least one in a 5-card opening hand per the hypergeometric estimate) gives it a reasonable chance of a live engine, but the engine depends on a single Gem-Knight Fusion and a single Gem-Knight Phantom Quartz-style route rather than redundant starters. Interaction is broad (11 hand traps and 17 negation-text cards), which supports the end-board score. Combo ceiling and median are text-only estimates because no recorded boards exist. The deck does not earn points from archetype popularity, and the legality failure caps the score: two Forbidden cards (Archlord Kristya, Charmer Quartet in Bloom) make the list illegal, so this is a theoretical, structural-only evaluation.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(at least one archetype core card in 5) ≈ 0.89; single-copy Fusion route limits redundancy (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 17 singleton slots and 11 hand traps raise brick risk without an explicit Side Deck to correct it (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards; ceiling is text-only from Fusion and Link bosses plus Perfectron removal (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded combos, so median output is unmeasured and low confidence (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 52 | Recursion through Gem-Knight Fusion and Dispersion gives some redundancy, but few independent starters (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Recursion text exists but the GY-resource route is narrow and partly reliant on single-copy cards (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Eleven hand traps plus Solemn and Ash Blossom negation text give layered interaction (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 50 | Going-second relies on hand traps and a few removal cards; no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Boss monsters with ATK 2700 to 3000 and Perfectron 5000 ATK provide closing power, but no damage-sequence data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 55 main-deck cards across 31 distinct names with 9 Extra Deck Link monsters creates a sprawled main deck (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 62 | Extra Deck mixes Fusion, Link and one Xyz with some access routes and one banned Extra Deck card (Verified/Inferred) |
| D12 | Side Deck Adaptability | 15 | No Side Deck registered; sideboard value is absent (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; format fit is Provisional |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Fusion and Link sequencing with many decision points on a 55-card list (Inferred) |
How the score was computed
Strategy profile: Combo primary, Midrange secondary (structural blend). Structural ≈ 50, Going First ≈ 48, Going Second ≈ 46, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (-20). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (-20); Illegal legality, theoretical/structural-only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.89 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Large Gem-Knight core (19 copies) gives a high chance of at least one archetype card in the opening hand (Inferred)
- Layered interaction from 11 hand traps and multiple negation effects (Inferred)
- Strong Extra Deck boss options (Gem-Knight Master Diamond Dispersion, Gem-Knight Zirconia, Perfectron) (Verified card text)
Weaknesses
- Illegal list: two Forbidden cards run, so no legal competitive score can be given (Verified)
- No Side Deck, so no post-side adaptation (Verified)
- Sprawled main deck across 31 distinct names and several sub-archetypes (Inferred)
- No recorded boards, so consistency and combo output are text-only estimates (Verified)
Critical choke points
- Single Gem-Knight Fusion is the main Fusion route; losing it to hand traps or removal weakens the Fusion engine (Inferred)
- Two Forbidden cards must be removed before the list can be legal (Verified)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Archlord Kristya | A legal Gem-Knight or Fairy searcher or Fusion starter | Forbidden in OCG; a legal replacement is required before the deck can be scored normally |
| 2 | Charmer Quartet in Bloom | A legal Link monster or Gem-Knight boss | Forbidden in OCG; removing it also fixes the Extra Deck link count |
| 3 | One sub-archetype splash card | A Side Deck of 4 to 6 cards | No Side Deck is present; a sideboard would improve post-side adaptability (D12) |
Evidence & confidence
- Verified: Illegal status: Archlord Kristya and Charmer Quartet in Bloom are Forbidden in OCG; Main 55 and Extra 15 are within OCG size rules; Side is 0 (no Side Deck); Limited and Semi-Limited copy counts are within limits
- Inferred: Opening-hand starter probability ≈ 0.89 from hypergeometric estimate; Interaction density from card text (negation, hand traps); Going-first and going-second plans from card text
- Provisional: Meta Power is null: no dated metagame sample; Tournament reliability is estimated, not measured
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry for this deck Meta Power is Provisional unless a dated metagame sample is supplied Illegal list: no normal Final Contextual score; score is structural-only and capped
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